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Lamishal

Wadi Ahk'kolon's page

576 posts. Pathfinder Society character for Eric Swanson.


About Wadi Ahk'kolon

WADI AHK'KOLON
PFS #: 13977-1
Male Human Sorcerer 3
CG Medium humanoid (human)
Senses: Perception +1
Location: Absalom
Languages: Chelaxian, Common, Draconic
Occupation: Actor
Experience: 8
Fame: 15
Prestige: 15/13

Stats: Str 11, Dex 12, Con 14, Int 14, Wis 12, Cha 16

Description: 22 years old, 5’5”, 148 lbs., Light Brown hair (missing several clumps and is nearly bald) underneath a scarf; Blue eyes.

DEFENSE
AC 11, touch 11, FF 10 (+1 Dex); CMD 12
Combat Expertise
hp 23 (1d6+4+4)+6(Con)+3(favored class)
Fort +5, Ref +2, Will +4
Concentration +6

OFFENSE
Init. +1, Speed 30 ft.
BAB +1; CMB +1
Melee club +1 to hit, (1d6, x2, B)
Melee dagger +1 to hit (1d4, 19-20/x2, S/P)
Ranged 80 Lt. Crossbow +2 to hit, (1d8, 19-20/x2, P)
Ranged 10 club (thrown) +2 to hit, (1d6, x2, B)
Ranged 10 dagger (thrown) +2 (1d4, 19-20/x2, P)
Elemental Ray +2 ranged touch (1d6+2, 6/day, 0 used),

Skills: 6+6(int)= 12 total
+1 Acrobatics
+2 Appraise
+10 Bluff (3+1)
+0 Climb
+2 Craft (Untrained)
+4 Diplomacy (+1)
+3 Disguise
+1 Escape Artist
+1 Fly
+1 Heal
+3 Intimidate
+3 Knowledge (History)
+1 Perception (0)
+9 Perform (Act) (3)
+3 Perform (Untrained)
+1 Ride
+8 Sense Motive (3)
+7 Spellcraft (2)
+1 Stealth
+1 Survival
+7 Use Magic Device (1)

Feats:


  • Combat Expertise
  • Eschew Materials
  • Skill Focus (Perform (Act))
  • Great Fortitude
  • Traits Suspicious; Fires of Hell (Su) Guide to Pathfinder Society Organized Play, pg 15.

Class Abilities

Sorcerer:
Elemental Bloodline (Fire)

  • Class Skill: Knowledge, Planes
  • Bonus Spells (none currently; Burning Hands already known)
  • Bonus Feats (none currently)
  • Bloodline Arcana (fire)
  • Bloodline Power: Elemental Ray (fire)
  • Elemental Resistance (Ex): Fire Resistance 10.
  • Spells Known (CL 3rd):
    0th DC 13 - Detect Magic, Flare, Light, Mage Hand , Read Magic
    1st (6/day, 2 cast) DC 14 - Burning Hands, Endure Elements, Shield

Possessions

Worn/Carried:

- Traveler's outfit (worn)
- Cold Weather outfit (stored)
- Dagger
- Light Crossbow
- Bolt (x10)
- Club
- Tent
- Case (Map or Scroll)
- Rations (trail/4 day)
- Torch (x2)
- Backpack (Bedroll, Flint and Steel)
- Pouch (Belt) [Candle x5, Chalk (5 Piece), Ink (1 oz. Vial); Inkpen; Sewing Needle;]
- Waterskin (filled)
- 1 vials of Antiplague
- 1 vial of Antitoxin
* 1 potion of Cure Moderate Wounds ((loot recovered/purchased)
* Wand of Infernal Healing (44 charges)
* Necklace of Fireballs (type II) 2d6 (x2), DC 14, Range - 70'
Chance of disaster: Any failed save vs magic fire, followed by failed save for item at +7. Penalty: All remaining beads explode on you.

* Cracked Mulberry Pentacle Ioun Stone: This stone grants a +1 competence bonus on Bluff and Diplomacy checks.
- Pouch with 62 gp, 8sp, 7cp

Stored:

- Entertainer's outfit
- MW Courtiers outfit (plus 120 gp jewelry)
- Sling (makeshift), and pouch with 12 shot glasses as 'bullets': -1 to hit, 50% 1d2 bludgeoning or 1d2 slashing damage per hit.

Background:
Wadi was the youngest child of a middle class family who had been blessed/cursed with a throwback to the old elemental bloodlines, back before Cheliax fell to the rule of House Thrune, under the thrall of Asmodeus. He was subject to the Fires of Hell ritual to allay suspicion from the rulers of Cheliax, but he was counseled to become an actor, all the better to conceal his motives from enemies. He is a good-natured soul, who wants nothing more than freedom for his people.

Now he works as an actor during the playwright season. Still, his talents have not gone unnoticed, as he has been sponsored for membership into the Pathfinders. Now his first mission is about to get underway...

Now that his first mission has been completed, as attesting to the nightmares about the final confrontation, he is looking forward to his next assignment...

After completing his second assignment successfully, he never talked about what happened at the end of the assignment, but at various odd times he would break out in a smile, and hum various syllables in a foreign language. Most people considered him a bit addled, and considering what happened, they may very well be right.

As his fame has increased, so had the attention he has received from members of the opposite sex. He generally enjoys the compamy of a pretty lady, but he is all too aware of how pleasure is used as a tool or a weapon by House Thrune. A complicated situation, which requires him to walk a fine line. He realizes as his fame grows too his ability to hide his true feeling must grow as well, else his soul (not to mention his life) will be lost. Complicating things is a growing attraction between a fellow actress Alena. He wonders whether he should pursue the lovely woman further, or if allowing himself to become romantically entangled would compromise his charade further...

Faction Handouts:

Silent Tide (Imcomplete)
Her Majestrix’s Most Loyal Servant,
Asmodeus’s dark blessings upon you. Your service to his smoking altar does you great honor and advances the glory of Cheliax. Your devotion has not gone unnoticed, and I must say I am intrigued by you. I have a task of dire import—I have chosen to entrust it to you. Her Majestrix’s interest is piqued concerning the reports of strange undead roaming Absalom’s notorious slum—the Puddles District. Early reports suggest that these strange mist-walkers are animated not by necromancy alone, but by the power of oaths given during their former lives. Our diabolic patrons decree these strange undead merit further study, in case this knowledge leads to a new source of power over mortal souls. Your mission is to obtain an intact skull of one of these undead assassins and secret it back to Cheliax. You must also uncover just what was the oath that these undead killers took. If you succeed, a slew of fresh souls will be tied to Asmodeus’s great purpose. As always, keep your mission in utmost confidence—tell no one. Your service to the Dark One is best done in whispers and shadows. Report back to me when it is done, and I shall reward you, perhaps with an invitation to my next exclusive party… or better yet, a private audience in the boudoir. I think I might enjoy that.

Achingly Yours,
Paracountess Zarta Dralneenj

Beggars Pearl (Completed)
The next morning while making your preparations a halfling courier discretely slips you a letter.

O Most Delectable of Servants,
While in the Aspodell Mountains, you may encounter a woman named Lyrehawk among the dwarf Torvic’s allies. Once a lieutenant in Westcrown’s Dottari guards, she turned against her homeland to live among the renegades of the wilderness. Your task is simple. Deliver the enclosed message—a note from the man Lyrehawk once loved. Discover whether the traitor still feels any love for the fool who once betrayed her. If so, our land can again profit from her knowledge. Assure her that her betrayal will be forgiven should she return to her nation’s service.

Additionally, your task will bring you near the Candlestone Caverns. Their fae inhabitants are known to produce exotic medicinal agents and toxins. Please acquire any information that you can about these unusual materials. Fail me not or your next whipping will be short.

Paracountess Zarta Dralneenj

Pallid Plague Event #3,170 (Completed)

NOTE

Bloodcove Disguise (Completed)

A couple of days ago at a cast party, your chorus girl contact pulled you into a corner and while making out "as a cover" that she seemed to enjoy just a little too much, slipped a folded NOTE into your pocket. She leaves you with a flirtatious wink and her lipstick marks trailing up your throat to one ear.

Slave Pits of Absalom (Completed)

Free the Slaves!

Among the Living (Completed)

You are collecting your belongings together in your room at the Grand Lodge, when, heralded by a small cloud of brimstone, a rolled piece of vellum suddenly appears in mid-air, and drops onto your bed.
When unfurled, you spy some all-too-familiar penmanship:

Sweet One,

I’ve missed you terribly these past months and even today spent hours longing for your company. Alas, I’ve been told you’re being sent to dreary Oppara, the so-called gilded capital of loathsome Taldor. If only you could see the frown upon my face, you would know the sadness I feel at seeing you sent away again.

Since you’re headed that way, I’ve enclosed a letter I’d like you to deliver for me. It bears the seal of a Qadiran merchant prince we bought ages ago, and I’d like you to make certain it ends up in the hands of Taldan nobility. I care not how they receive it—in their pocket, slipped onto an official’s desk, dropped on a well-dressed corpse... how you choose to serve Cheliax is entirely up to you.

One last thing: open the letter and I’ll personally see to it that you burn in the fires of hell, and I will use *your* skin to send the note requesting the services of my next play-thing.

All my love,

Paracountess Zarta Dralneen

Among the Dead (Completed)

When you return to your room to pack, there is a sudden smell of brimstone, and an imp appears in mid-air. It favours you with an obscene gesture, before dropping off a tightly rolled vellum scroll, and disappearing once again. The scroll is sealed with the Paracountess' mark - a blood-red kiss.

Tender Flesh Puppet,

I long to see you back within the walls of my estate - the servants tell me they miss your screams. That filthy wretch Sebastus Hustavan has fallen far indeed - I hear that the Society is offering him some menial labor work within the halls of the Society in exchange for his information about the Zyphus cult. What an exquisite opportunity! Enclosed, find a small pouch with a single emerald inside - deliver this to Hustavan, and whisper to him that he will get more if he keeps his eyes and ears open inside the Society's halls, and reports everything he learns to my agents. I will contact him again once he's safe in Absalom. Do not let any of your compatriots see you do this - it must be a secret.

Additionally, it seems we missed an opportunity to learn more about the Zyphus-created zombies the cult used in their assault on that pitiful Taldan opera house. Should the cult still be keeping a zombie or two standing around, take a perfect sample of the creature's brain matter, and return it to me.

Whatever it takes,

Paracountess Zarta Dralneen

Mists of Mwangi (Completed)

When you return to your room, you discover a lipstick 'kiss' on your dresser's mirror. When you move over and touch it, and unseen hand begins to draw a message in lipstick upon the mirror:
Tender Supplicant,

You must prove yourself worthy of bliss: something strange is afoot at the Blakros Museum. Evil spirits vex the place and foul mists run its corridors, driving men mad. Driving men mad is a deep interest of mine, as you well know. Find the source of this infestation of power and bring me a sample of it, so I might study it. Do this and you shall know Hell’s most lustful delights.

Deeply Yours,
Paracountess Zarta Dralneen

Among the Gods (Incomplete)

Tender Flesh Puppet,

I trust this finds you in good health, for the moment. So, it is to be Antios’s Crown, is it? In this instance, I care nothing for the scepter that is purported to be in residence upon that decrepit and decaying monument to Taldan “glory.” But while you’re there, you can aid me in something that has become a problem of late. Thrune inquisitors have begun poking about my family’s history, insinuating that my noble title and position in the Chelish Embassy here in Absalom are in jeopardy. I need you to destroy anything identifying the wife of my ancient forebear, Angatar Dralneen, who was buried atop Mount Antios when Cheliax was still part of Old Taldor. Remove this evidence from the face of Golarion and I’ll reward you in ways more creative than your imagination can fathom.

Whatever It Takes,

Paracountess Zarta Dralneen

PFS Rewards:

Beggar's Pearl
509 gp
+ 5 gp Day Job
-------------
514 gp
-150 gp 2 vials of Antiplague, and 1 vial of Antitoxin
-------------
364gp

Pallid Plague
364 gp
+ 607 gp
-------------
= 971 gp

Bloodcove Disguise
971 gp
+10 gp Day Job
-------
1071 gp

Rescue at Azlant Ridge
+515 gp
-10 gp for excavation job
+50 gp Day Job
-------
1626 gp TOTAL
-25 gp purchase scroll of Shield
-100 gp purchase potions of CLW
-------
1501 gp

Slave Pits of Absalom
+507
+50 gp Day Job
-------
2058 gp TOTAL
-200 gp purchase Courtier's outfit/jewelry
-------
1858 gp TOTAL

Among the Living
1858 gp TOTAL
+420 gp rewards
+20 gp day job
--------
2298 gp TOTAL
-300 gp purchase Potion of Cure Moderate Wounds
--------
1998 gp TOTAL

*-2 PP for purchase of wand of Infernal Healing

Among the Dead
1988 gp TOTAL
+1255 gp rewards
+10 gp day job
--------
3253 gp TOTAL
-2700 gp purchase of Necklace of FB (type II)
========
553 gp TOTAL

Mists of Mwangi
553 gp TOTAL
+1889 gp rewards
- 450 gp for 3 castings of Remove Disease
+ 50 gp Day Job
- 400 gp Cracked Mulberry Pentacle Ioun Stone
========
1642 gp TOTAL

Boons:

*+2 circumstance on all Cha based checks with dwarves of the Five Mountains.

*Exemplar of Falcon's Hollow:
You have saved the town of Falcon's Hollow from certain death. As a result, you are now a famed Andoran adventurer and gain a +1 circumstance bonus on any Charisma based checks with any citizen of Andoran.

*Hero of the Fey:
You have saved the Fey of Darkmoon Wood from certain death. As a result, you may automatically succeed on one Charisma based check when dealing with fey in the future. Fey are chaotic and their memories tend to run short- as a result, you may use this boon only once, after which it is discarded.

*Voucher for 267gp of equipment from House Cartahegn, no weapons or armor.

Email address:
swansoneric6 (at) gmail (dot) com


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