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On whether or not there are any "deity fish"--
James Jacobs wrote:
Not sure how much a question this is or its importance to anything but,...
Someone started a Thread asking about all the "god" fish or whatever that must've come from the Starstone's influence in the, uh, 5 millenia(!) it rested on the ocean floor.
The thing that immediately jumped in my mind was your 20th Lvl adventure from Dungeon 92, "The Razing of Redshore" and its colossal, Awakened, god-like whale that the PCs have to deal with as they become Epic Level PCs.
So here goes:
Shane LeRose wrote:
We should all start bumping this until this thread hits 100 pages and Paizo is crushed under the weight of our demands!
Hey, I'm intrigued about the possibility too, but honestly, aren't there a handful of other books Paizo should do first?
5 Kings Mts
Cheliax (actually, this stuff's coming in August!)
Eventually you just learn to go with the flow....
. . . .
A few years ago I was doing a one-shot where the PCs would start at the end of big dungeon and would be hooked into doing something else -- that night's adventure. I knew the hook had to be good enough to get the Players (not PCs, Players) wanting to do the adventure. And during the intro to the adventure I couldn't decide what would sound better: a reward of 1,000 Platinum pieces or 10,000 gold pieces.
What came out of the NPC's mouth, accidentally, was "10,000 Platinum pieces"!
. . . .
Recently I've been encouraging the Players in my Saturday night campaign, The Abraxas Gambit, to think of out-of-the-box ways to handle encounters, instead of the banal, kick-in-the-door stuff every. single. time.
One of those Players, having (only recently) played with me as a fellow PC in a Thursday night "Temple of Unified (Elemental) Evil" campaign and having witnessed how I approach many encounters as a PC -- very fun, unusual stuff -- put my encouragement to play Saturday night and,... instead of attacking my conjured Demon on-site, negotiated with it a deal that, to my chagrin as DM, sent the PCs on a brief mission to the Abyss! How do I fit THAT in my campaign?!?
. . . .
About a month ago my NPC archers were shooting at the foolish PCs who dared to attack my evil stronghold.
So my archers, with their MWK Composite Longbows w/ STR+2 draws, fired upon them.
Doing. Um. 1d10 points of damage with each hit.
It was, I believe, the 7th round when one of the Players asked why I was rolling d10s instead of d8s.
There are many more, but like I said, after years and years, you just learn to roll with the punches.
So since the Starstone spent about 5300 years underwater, how come all of the deity fish from that period of time are never spoken of?
Dave Justus wrote:
Now I want to make a cleric of the Great Grouper
Not to stoke the flames too much, but...
In Dungeon 92 some guy named James Jacobs wrote an adventure for 20th Level PCs called "The Razing of Redshore" in which an epic-awesome Whale, Awakened and quite intelligent & powerful (a Druid-thing really), was the crux of the adventure.
So if Jacobs liked the idea of a god-like fish a dozen years ago enough to write the then-highest level adventure ever published by the magazine,...
Who's to say he won't do it again?
Catfolk in southern Garund is just another reason I'm looking forward to Paizo publishing it one day. (I guess I missed Jacobs saying Catfolk are concentrated somewhere there.)
Holomog sounds awesome and is what I've really been looking forward to (though hopefully it doesn't end up too much like bland Hardby in GH), plus a nation of Aranea and a nation of Dinosaur-riders -- already cool, but through in a nation of Catfolk,... yeah, I would love a book on southern Garund one day.
(After The Spire of Nex & Absalom)
Mike, the DM in the other PbP replied with this:
Go to campaign tab, edit and then scroll down - un tick the player/character.
So,... probably what Rynjin says?
Maybe there's more than one way?
I apologize for calling you a Spirit Ranger! But it waaas your fault. :p
I just sent a PM to a long-time PbP DM on the Boards here whose Flickering Candle in the Dark Campaign I've been following -- he has separated current from previous Characters in his PbP and I figured I'd ask how he did it.
So Mike, if that DM responds with the way to do it I'll obviously pass it on.
W E Ray wrote:
Absalom. .... It's a shame the designers seem to refuse to do much with the Flagship Location of the campaign setting. Absalom needs so much more development!
James Sutter wrote:
That's because Absalom is destined to be Erik's opus, and he refuses to do anything in half measures. One day he'll reveal his glorious city-child, and all will quail in love and fear...
Yeah, yeah-- I know.
And I've been saying for over 5 years now (in all the "What-AP-should-be-next" & "Where-in-Golarion-should-get-more-design" Threads), that since it's obvious he's never gonna have time to do it, he's gotta let someone else do it.
Admittedly, I've been referring mostly to The Spire of Nex in those multitude of posts over the years, but one goes with the other.
. . . . Mr. Mona, you gotta get Absalom, and especially The Spire of Nex, the publication development it deserves as being the Free City-- Castle Greyhawk // Waterdeep-- Undermountain // Ptolus-- Ptolus Megadungeon, Flagship location for the Pathfinder campaign setting.
Or give it off to someone else.
AND THE V I K I N G S WIN!!!!
Suck it New York!
See, it makes more sense if I use my Paizo alias for these kinds of OOCs. And I really wanted to share that my Vikings won today, felt good after the tragedy Arsenal suffered yesterday.
PS: Iommi-Tyr Magnusson, being a Viking by birth -- and being a very intelligent, wise and righteous soul -- is a Minnesota Vikings fan.
There is also precedent in published adventures for undead to not be evil -- and the creation of undead.
"Practical Magic" by Jason Nelson in Dungeon 109 (I think) is an FR adventure in Cormyr where a city NPC animates dead for use as street sweepers, lantern lighters, minor carpenters, chimney sweepers and other not-so-fun or high-paying jobs. You know, it's practical magic. The NPC is a good guy, all in all -- Alignment Neutral I believe -- and his zombies and skeletons provide a valuable service to Cormyr -- a famously LG Kingdom.
Still, your opinions may vary -- that's cool -- and in your games all animating of dead, and undead creatures, can be evil. The game is big enough for everyone.
I was thinking of Labyrinth -- honestly, as well as A Paladin in Hell. But I dunno, I think one of the qualifiers should at least be It's gotta be a GOOD adventure; Cook's Paladin in Hell certainly qualifies but Labyrinth? I dunno.
If you want to go real meat grinder without being that good of an adventure then wasn't it Arneson's City of the Gods that pitted the PCs, immediately after one stupid-hard fight, another with *a HANDFUL of Tarrasques? And U3: The Final Enemy, for low level PCs mind you, had an massive underwater fight between Lizardmen, Sahuagin and the PCs -- and the chances of the PCs actually being able to fight underwater (you know, with Waterbreathing and such) was practically nil?
Alignment used to be my favorite part of roleplay -- and all of D&D really -- the dynamic and the diversity, the overall complexity between PCs and NPCs.
But I solved it about 4 years ago and now it's just another part of the game:
Good / Evil represent a character's MORALITY.
Lawful / Chaotic represent a character's PERSONALITY.
I've said before that it's a shame that no designer in D&D's history, from Gygax to Cook to Bulmahn & Mona, has ever studied any ethics, thus leading to ridiculously ambiguous, conflicting, and sometimes ludicrous descriptions of Alignment. The idea that CG is about "freedom," for example, implying that LG doesn't care about freedom -- gimme a break. As if Chaotic or Lawful could really be moral or amoral.
The one theoretical weakness in my interpretation is that it takes away some from the Neutral Alignments -- not much, to be sure, but some. Of course, depending on the Player, not much was there to begin with.
Tough call, to be sure, but Gates of Firestorm Peak is ROUGH and is near the top. So is Dark Tower, an absolute meat-grinder, and even Aesirhamar. Maybe City of the Spider Queen, The Lost Tomb of Martek and Forge of Fury get honorable mentions. But the MOST deadly:...
I know, I know, you want me to say Tomb of Horrors and admittedly, it could be here, but--
2} Temple of Elemental Evil
DM Aku wrote:
If you feel you can cope with my requirements in the recruitment thread, feel free to create a character and join us as player.
Thanks for the offer, DM Aku, unfortunately I've DMed Homebrew amalgams of Expedition to the Demonweb Pits twice over the years -- once combined with City of the Spider Queen and again with Umbra and bits of The Istivin Trilogy.
Also, I have to be wary of my gaming time -- DMing two live games, playing in two, and now playing in my first PBP. I just want to read a few other PBP campaigns to broaden my PBP experience. All that plus my career, you know.
Point taken, Chainmail.
Sometimes going to the lower levels early is good. (I had to edit this after writing 'sometimes "going down" early is good.')
One of my beefs with the d20 system is the near inability to run Tucker's Kobolds the way we used to back in the 80s & 90s. Nowadays it's swarms and the like that we have to rely on because of the PCs' broken ACs (Tucker's Kobolds have to roll a WHAT to hit?!) and even then the PCs are never caught off guard -- Perception checks and Trap Finding / Trap Sense didn't exist back in those days.
But once, just once, I'd like to see Tucker's Kobolds make a successful comeback -- using RAW.
(About a year ago in my Vampires of Varisia campaign I reintroduced Snyads with Dark Creepers who stole PC equipment in the dungeons and it worked pretty well -- wimpy NPC monsters hindering and frustrating the then-ninth-level PCs. But alas, I had to rework some RAW to make the series of encounters successful.)
Yeah, I think that's him; I know he wanted to do a Gunslinger because we ALL hate them because they're so broken (He just joined at the end, right?). I remember our group talking about it and Mike laughing because his PC, who was supposedly so grossly OP got slaughtered by Hastur in the first round he joined the PBP -- a failed Will Save I believe.
I've never heard him as a possible candidate. He's never coached out of Germany; he's never coached a top Club team.
I'll say this, though -- if we HAVE to have a "David-Moyes-at-Man-Utd" year when Wenger retires (forcefully if necessary), then Joachim Low is a good choice. It'll give Roberto Martinez & Pep Guardiola one more year at Everton & Bayern before coming to Arsenal. (I don't want Klopp as much as the other two.)
EDIT: I just saw he did brief stints at low-ball teams in Turkey & Austria. Still: I don't think he's a good replacement at Arsenal.
It is to us in America!
(6 years ago when I started learning about soccer, one of the reasons I chose Arsenal as the team I would support was because of their style of play -- the beautiful style, as it were. Nothing more hideous than the Jose Mourinho style (even though he and I share a birthday).)
"Diplomacy" is great -- probably on my "Big" list. It's just so hard to get all the great material into such a high-level adventure. When you get past the (quite brilliant) negotiation-between-Powers concept, the actual details are only above average. Still, the idea is great and the fact you you don't have to fight -- really cool.
"Prince of Redhand" is hard for me to judge -- I DMed it as part of the greatest, most successful campaign in my 30 years of gaming -- but I modified it SO heavily that I can only honestly say half of what I did was Redhand.
Thanksgiving is by far my favorite Holiday.
It's not as grossly commercialized as Christmas.
Happy Thanksgiving to all -- and if you're not in the States, Have a great day and a great dinner today!
Just in case,... Please no Spoilers regarding the Arsenal vs Borussia Dortmund game -- I won't be able to watch it until Sunday morning. (It's REAL easy here to keep the results hidden because NO ONE else talks international football.)
That Other Guy wrote:
I'm also one who wants to reward creativity and innovation on the part of my players.
Me too, brother!
I just use Hero Points -- and sometimes Bad Ass Points also, which are FAR stronger -- and of course, throw away the D&D-ruining, most-pathetic-gaming-mechanic-in-the-history-of-the-universe, Battle Mats.
But I really like the idea of this Skill you've come up with. Definitely
Oh I would totally add this to a game -- playtest first.
My big concern is what it does to Casters. Full casters get taken down a peg or two -- but some people feel that would be a good thing. And I'd be very interested to see how minor casters get affected.
My minor concern is DM consistency and the appearance of DM consistency & fairness. Open table talk and an honest group is important for things like this.
I, of course, don't know about your specific Campaign World and the whole Yaevhre make-up (admittedly not terribly curious) but the line about using Invocation from a Yaehvre who is opposite Alignment seems unnecessary -- who would do that?