Lieutentant Pavo Voc

Vrald Sehir's page

885 posts. Organized Play character for Aerondor.


Full Name

Vrald Sehir

Race

HP 94/94; Reroll @+3 1/1;

Classes/Levels

Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Gender

NG Male Human

Size

Medium

Age

19

Alignment

NG

Location

Absalom

Languages

Common

Occupation

none

Homepage URL

http://www.myth-weavers.com/sheet.html#id=323237

Strength 20
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 10

About Vrald Sehir

[SIZE=+1]Vrald Sehir[/SIZE]
Male NG Human(Taldor) Fighter, Level 9, Init +2, HP 94/94, Speed 30'
AC 35, Touch 15, Flat-footed 32, CMD 27, Fort 9, Ref 6, Will 8, CMB +19/+14, Base Attack Bonus 9/4
Adamantine,WF,WS, WT+2; Gloves +1 Longsword +21/+16 (d8+13, 19-20/x2)
MW, silver mace, heavy +16/+11 (d8+6, )
Longsword, power attack +18/+13 (d8+19, 19-20/x2)
defender of the society (+1 ac), armour training 1; ; AAT (+2) +2 Full plate, Greater shield focus (+2 ac); Shield specialisation (+2 to ac vs crits; shield bonus to CMD) +2 Heavy sheel shield (+14 Armor, +6 Shield, +2 Dex, +1 Natural, +1 Misc)
Abilities Str 22, Dex 14, Con 14, Int 10, Wis 10, Cha 10
Condition Fey Foundling: +2 healing per dice.
PFS 100386-7
Faction: Sovereign Court
FJC:
Season 6: 7 Goals (+1 from two cards=8)
CONFIDANTE (2+ goals): Twice per adventure, you can call upon your contacts, either allowing you to attempt a Knowledge check as though you had a number of ranks in that skill equal to your number of ranks in Diplomacy or gain you a +2 bonus on the check. Calling in a favor takes 1 minute, and when not in an urban environment requires two uses of this ability.
CONSPIRATOR: Your contact can now perform any of the following services when called: pay any Prestige Point costs associated with getting you out of jail, recover your body and equipment for free if you died in an urban setting, or purchase and deliver to you any item worth up to 10 gp per faction goal you have accomplished (returned at the end of the adventure).
Spymaster: Once per adventure, you can coach up to seven other creatures in the use of a skill that you select when you use this ability. For the duration of the adventure, those creatures gain a +4 competence bonus on checks using that skill and halve their armor check penalty when using the skill.

Season 7: 3 goals (+1=4 goals)
Confidante (2 goals) - treat both season as if you have achieved one additional goal
ADVOCATE (4+ goals):When purchasing a spellcasting service, vanity, or other prestige award that costs 5 or more Prestige Points, the power of your reputation reduces the initial cost by 1. If you have completed seven or more goals, you instead reduce the cost of awards that cost 4 or more Prestige Points by 1.

Bot Me!
Generally uses a standard attack to start with
[dice=first attack]1d20+21[/dice]
[dice=iterative attack]1d20+16[/dice]
[dice=damage(Adamantine,magic,slashing)]1d8+13[/dice]

If he hits, with the iterative, he'll move up to using power attack
[dice=first attack,PA]1d20+21-3[/dice]
[dice=iterative attack,PA]1d20+16-3[/dice]
[dice=damage(Adamantine,magic,slashing)]1d8+13+6[/dice]

Generally whether he PAs or not depends on whether he hits with his iterative attack, but if botting feel free to just have him attack without PA.