Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Carmilla Caliphvaso

Vivian Deberth's page

770 posts. Alias of Escharid Blackrose.


RSS

1 to 50 of 770 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

You're right Tara, we should do our utmost to bring peace to the souls of the deceased, and check if no one has disturbed their bodies

Vivian goes back to work, looking after each tomb and giving them the blessing of the Lady of the Graves after inspection.

Perception, roll D: 1d20 + 9 ⇒ (20) + 9 = 29 Nailed it.

Six graves have been opened, it seems... some grave robbers? it's an heresy, a sin and a crime!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'm sorry, I can't investigate the graves... It's against my religion. But if you need me to check something else I'll do it. unless you really, really need me to check on the graves. I'll ask for Pharasma's forgiveness after.

Vivian inspects the boat on the shore again
Perception, G: 1d20 + 9 ⇒ (20) + 9 = 29
Perception, I: 1d20 + 9 ⇒ (10) + 9 = 19 Need some help here, Dc is 20

She quickly finds dried blood at the bottom of the coracle, but could have missed something.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Local: 1d20 + 5 ⇒ (16) + 5 = 21

Does the name "Zbraslav Hora" rings a bell to you Stefan?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian will takes the time to inspect the undergrowth near shore line, assisted by Tara.

Amara, takes Bert and Sophie with you, and please inspect the shore while we check on these bushes. We must use every minute before the manticore comes back, if she comes back.

Taking 20 in Perception, Total 29+2 from Tara's aid

Finding a leather case with beatiful and COSTLY medical instruments, Vivian asks Stefans aid and expertise in the field. Stefan confirms what the redhead suspected, that these instruments are used by surgeons.
After close inspection, they notice a raven engraved on the instruments.

Taking 20 for appraise, total 25; asking Stefan advice for RP purpose, even if I got Heal skill; Taking 20 in perception on the instruments


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Nest
Climb, ACP: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
Spellcraft,Wand DC 15: 1d20 + 5 ⇒ (14) + 5 = 19
Spellcraft,Oil DC 20: 1d20 + 5 ⇒ (16) + 5 = 21

Graveyard
Perception, DC 25: 1d20 + 9 ⇒ (15) + 9 = 24

Firepit
Know arcana, DC 20: 1d20 + 5 ⇒ (14) + 5 = 19

Shore
Perception, DC 20: 1d20 + 9 ⇒ (6) + 9 = 15

undergrowth, cant meet DC 30 Percption (+9 bonus)


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

That's good to know, Stefan, thank you. And your theory about the villagers is interesting.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I would think a manticore is carnivorous, but I do hope it isn't a scavenger, and prefer to eats his prey...fresh, for lack of a better term.

Vivian gets pale at this idea


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

If you don't mind, as a servant of Pharasma i'd like to pay my respects to the deceased, to pray for their souls and look if they havent been disturbed. Anyone who wants to come is welcome, of course.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Let's keep an eye on that one... I don't like to kill a pregnant creature, but if she tempts Fate, Pharasma will call her to the Eternal Gardens. We have to be quick and search the place before she comes back


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Nice shoot... Incredible one, in fact!

Comp ShBow: 1d20 + 5 ⇒ (7) + 5 = 12
dmg: 1d6 + 1 ⇒ (2) + 1 = 3

I guess I missed..


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

A manticore.. Be cautious, it can shoots some nasty spikes from its tail... It's pregnant, so it's hungry, or defending its territory. Whatever its reasons, it see us as its next meal!

Can't access the map at work, sorry


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana, Monsters lore: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Know Nature: 1d20 + 5 ⇒ (9) + 5 = 14

Comp ShBow: 1d20 + 5 ⇒ (10) + 5 = 15
Vivian tries to recognise the creature, and sends an arrow toward it.
Already, she's giving orders on the battlefield

Beware, we're under attack... Spread yourself, two by two...Amaria, with me, on the left! Tara and Bert, together! Stefan and Sophie, on the right!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana: 1d20 + 5 ⇒ (4) + 5 = 9

Correct me if I'm wrong, Stefan, but, being a construct, a magically animated creature, the Beast should not bleed. I mean, it's not really alive, no? I say we should check on the island.

Vivian pays for the coracles, thanking the man for his help

-15 GP on my sheet
Take 10 in survival for 17, hoping it would be enough


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

We are here to have a last look out about the Beast's involvment into the tragedy that struck your village, a year ago. You know, search for any last clues or testimonies, and bring them to the trial tomorrow. So if we can ask questions to whoever saw the Beast of Lepdstadt, and maybe where he or she saw it, it would be most helpful.

Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16
Might need some assistance here


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian relaxes a little when she sense no evil in the creature, and that he is telling the truth

As a worshipper of Pharasma, it is my sacred duty to fight undead. So if I can at least avenge Ellsa by destroying the ghost who killed her, I will. I believe you, but I will need facts and proofs to back up your claims and win the trial.

Turning to the rest of the team
Anyone has other questions to ask?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Oh, sorry, I thought we were in the cell.

Vivian listens intensely, and do her best to clean up the Beast.
She tries to discern any falsehood in the creature story

Sense Motive, Stern Gaze: 1d20 + 8 ⇒ (9) + 8 = 17

A ghost in Herstag? That's good to know... But who was Ellsa? Do you know her name? How did you know where she lived in the village, if you wanted to bring her body back?? Did you spied on her?

Vivian traces a spiral over her eyes, calling on Pharasma's knowledge
Cast "Detect Evil" on the beast


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

You will have to speak about that, if you want to prove your innocence.The quicker you talk about Herstag, and what happened there, the better we might help you. I will be honest with you: I don't know yet if you are guilty or innocent of the crimes you wil be tried for. But I'm willing to get to the truth of it, whatever it might be. I want to hear both side of the story. The people of Lepidstadt have probably already condemned you. I'm not talking about the judges, I'm talking about the men and women in the street, worried for their children, scared for themselves. Now they have the fabled Beast at their mercy... but they won't show mercy. They want to get rid of the nightmare that haunted them for years. You look the part of the monster. You are safer here for now. But we must waste no time in getting every tidbit of information we can find, every proof, every testimony that can show to the judges that you might not be guilty. So speak now, and speak the truth.

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24

When Bert comes back with the required items, Vivian cleanse the filth and grime on the Beast


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

You didn't do it. Fine. But what didn't you do? Are you talking about the robbery, or the other crimes you could burn for in the next few days if you don't tell us the truth? How may people have asked you your side of the story? How many people have tried to help you so far? Not that much, I guess... I am willing to believe you didn't do the robbery alone. In fact, I know it, I sense it, into my bones and flesh. But it's not the point today. You are accused of heinous crimes: the murder of 10 citizens of the village of Morast a year ago; the slaying of six children in the farming community of Hergstag 7 months ago; and the arson attack 4 months ago at the Sanctuary on Karb Isle. What can you tell us about these?

Vivian green eyes darts on the massive creature, trying to find any wounds or signs of torture. As an healer, she knows that flies like wounds and filth...

Diplomacy, aid Amaria: 1d20 + 7 ⇒ (3) + 7 = 10
Perception: 1d20 + 9 ⇒ (15) + 9 = 24

Bert, would you be so kind as to fetch me a bucket of clear water and some rags?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Is it...

Quote:
"Yes, the p-p-poor creature has been q-q-questioned, but at most he just reiterates his innocence."

"it" can talk. "It" is afraid. It suffers. It's not an object, Vivian.

Is he wounded?

The redhead looks at the creature, and speaks directly to the Beast
Are you wounded?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

What is this? It's so massive...so powerful...

Vivian takes time to get a good look of the creature, trying to master her fear of the Beast

Can I take 20 in Knowledge to identify it? (Total 27). If not Know ?, Monster lore: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Could it be possible for us to meet the Beast of Lepidstadt, before we go to Morast? Was it..interrogated?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Anyone familiar with the surroundings? Aren't you from Lepidstadt, Stefan? Do you know these place, and how to reach them? Should we try to get a map?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

“Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.” as the saying goes. Quite some dark humor in this sentence, but it's true..

The turtle moves.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Local, DC 15: 1d20 + 6 ⇒ (16) + 6 = 22

Showing the wooden figure to the group
This is the Punishing Man. It's used to kill criminals guilty of capital offenses, by fire. Not the sweetest way to die, but one that makes an impact on the minds of future wrong-doers, or so it is expected. As it's not the first time it has been used, I guess the so called impact doesn't work much.

Vivian has no prior knowledge of the Beast's lawyer, but gives him a good, honest handshake
Know Local, DC 20: 1d20 + 6 ⇒ (1) + 6 = 7
We'd like to find out if the Beast of Lepidsadt is really guilty of the crimes it's been arrested for. We already registered as volonteering defenders. Could you help us, sir Kaple? Do you feel the Beast is guilty as charged?
Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I guess it's time to get some rest.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

We must get as many clues and testimonies as we can, so the quicker the better. Memories of the events would still be fresh. Thank you for your time, Doctor.

Vivian tries to find someone from the staff, to ask them questions about the recent "burglary", if they recently spotted people showing interest in the Seasage Effigy, or checking the doors, being in places they shouldn't be...

Diplomacy, staff: 1d20 + 7 ⇒ (10) + 7 = 17

Then she looks for some guards, and praise their work and courage in stopping the Beast from Lepidstadt, asking them details about how they find out the intrusion, and how they managed to arrest the creature without killing it and despite its massive strenght.
Diplomacy, guards: 1d20 + 7 ⇒ (19) + 7 = 26


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'm sorry, I don't want to hog the spotlight.

It's just that Vivian seems to be the most easily-talkin"-to-others of the group, has nearly every skill needed (with good bonus and lucky rolls) to lead the investigation, is a rogue (so she can figure how a burglary should work)....

I don't want to play alone!^^


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana: 1d20 + 5 ⇒ (10) + 5 = 15

Vivian studies the little bell, before examining the place, listening to Doctor Crowl

Perception, roll1: 1d20 + 9 ⇒ (13) + 9 = 22

If he wanted to Effigy for himself, he would have kept it on him, and it would already be found, don't you think , Doctor? bert, Amaria, would you be so kind as to check outside the room, near this window?
The redhead shows the middle, grime-less window
This one was opened recently, and as the Effigy wasn't found here, that means the Beast didn't worked on this burglary alone, and gave it through the window to someone else probably.

Perception, roll2: 1d20 + 9 ⇒ (11) + 9 = 20

Between the broken door, the destruction in this room,and the fact that it took several guards to stop him, I suspect the beast is quite powerful and muscular, am I right? It could have-probably- bullyied is way out. Or, as he wasn't seen entering the place, that means it could go unnoticed too. So why would he stay here, to be arrested?

Perception, roll3: 1d20 + 9 ⇒ (2) + 9 = 11

Maybe he was betrayed by his partner, or partners. They promised to help him out after he gave the Effigy, and ran away, leaving him to the guards.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

It wasn't a ruse. We are simply following the last will of the late Professor Lorrimor, who asked for these books to be delivered to you.

With her background for mischievery, and a wise mind, Vivian analyses the situation, while still sweeping the floor

Would I be right to suspect there were ancient curiosities in this room that could have been of higher monetary value? That the stolen statuette-Sorry, I first heard the "Sausage effigy", cause I'm hungry- was nowhere to be found when the Beast was finally arrested? What does this statuette looks like? And what is its history, if you know? And finally Doctor, could you tell us, as far as you know, if the arrestation of the Beast was quite violent, and who did it?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Local: 1d20 + 6 ⇒ (1) + 6 = 7

Vivian doesn't know anything about the Doctor Crowl. Still, seeing him cleaning the floor, the no-nonsense (when it fancies her) redheaded girl takes the matter in hands, and casually take a broom to help the doctor to sweep the broken glass.

Diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26
Let me do that, Doctor, and take a few minutes rests.So, what happened here, Doctor Crowl? Heard the beast from Lepidstadt was arrested in the Faculty? I don't think it was to bring back a book a little too late?

Vivian looks around while sweeping, trying to figure out what happened, or if she spots something wrong in the room
Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Ultimate Sleuth Power!^^


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Judge, this is the book the Professor Lorrimor wanted you to have.

Vivian gives the purple book to Judge Daramir.

We still have to meet Doctor Crowl, before the night settles in. Should we try to contact the Barrister too?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian tells everything she knows about the creature known as the "Beast of Lepidstadt, asking the judge to complete or correct her informations.

I can only wonder why a creature known only for its appetite for destruction would suddenly throw itself in a burglar's career it's not fit for. The Beast , so I heard, wandered around and nearby the town, but was never seen inside Lepidstadt so far. Something is wrong here. When is the trial?

Vivian seems deeply interested


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'd be glad to be of any help to a friend of Professor Lorrimor.I've heard a thing or two about the legendary Beast of Lepidstadt, but everything you could tell us would be welcome.

Know local: 1d20 + 6 ⇒ (15) + 6 = 21
what do I know about the creature of Lepidstadt?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Seeing that no one answers the judge, Vivian sighs and speaks.

It's quite a long story, Judge. We were called to Ravengro for the burial of Professor Lorrimor, each of us having known him in different circumstances. We soon learned that his untimely death was suspect, and happened on the grounds of Ravengro's old abandonned prison, Harrowstone. Strange events in the town, like restless dead, flyin" burnin" skulls, stirges and writing in blood on public places by possessed men drawn us to the prison. It was like something evil..oozed from Harrowstone, I can't find other words to say it.

It was said in town that the place was haunted, after having burned some 50 years ago, claiming many victims, guards and prisonners alike, and in fact it was. We fought many unliving opponents in our quest to find out the truth, some of them quite powerful, the spirits of the most viscious murderers ever put in that jail.

It was tought, but we finally managed to get the upper hand, and we befriending a ghost, Vesorianna, the wife of the prison head warden, Lyvar Hawkran. She told us the truth about Lorrimor's death, that he was murdered by black hearted people, a kind of necromantic cult named the Whispering Way. The ghost of the warden was supposed to keep the vilainous spirits trapped inside, but the influence of the Whispering Way tipped the balance enough so the not-so-dead criminals were getting stronger, slowly. It was only when we managge to reunite the two dead lovers that the prison went back to calm, as if the storm of wicked souls was finished, or at least controlled again.

We stayed a few weeks more in Ravengro, respecting the Professor last will-he seemed to have suspected something was wrong before the Whispering Way killed him, and was afraid for his daughter, Kendra.In his will were some occult books that were to be delivered to you.

She stays silent, if someone wants to say something more, or if the judge has some questions


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Sophie, don't you have a magical wand to restore some of your stamina? It could be a good idea to use it, right now in fact..

You should have a wand of lesser restoration in your loot share


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

More healing: 1d20 + 8 ⇒ (9) + 8 = 17
More healing: 1d20 + 8 ⇒ (12) + 8 = 20
More healing: 1d20 + 8 ⇒ (3) + 8 = 11
More healing: 1d20 + 8 ⇒ (18) + 8 = 26
More healing: 1d20 + 8 ⇒ (8) + 8 = 16

Vivian provide more moral support and medicine to Amara.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian prepares what she needs in her healing kit and tries to take care of Amara, while Stefan uses his skills to treat Sophie's wounds

Healing: 1d20 + 8 ⇒ (19) + 8 = 27

Let's hope this unguent will help you. My mommy taught me the recipe, in Karcau. It might sting a little.

The redhead shows again that she's ressourceful, and always willing to help.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian readies an attack, in case the spider comes too close

+1 Keen longsword: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20 Dmg: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian shouts, giving orders on the battlefield with utter confidence while taking her sword instead of her bow

We're doing it wrong. Let's form a compact square, everyone takes close quarter weapons. Tara, provide us with divine assistance or protection if you can, heal Amara if you can't. Stefan, blast the damn thing with your magic missiles again. Or if you have a better idea, use it.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian moves and readies another arrow to shoot at the spider, boosting her friends morale with words

Bow: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d6 + 1 ⇒ (4) + 1 = 5

Stay close and sharp! We'll win that one!We haven't gone throught Ravengro's haunted prison to get eaten by a lonely spider!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Comp Short bow: 1d20 + 6 ⇒ (19) + 6 = 25

Dmg: 1d6 + 1 ⇒ (3) + 1 = 4

Vivian's arrow strike true this time.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'll soon be on holyday (next wednesday), and wont be able to post for nearly two weeks

PLease bot me as needed


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Without thinking for her own safety, Vivian moves toward tara, arrow at the ready

I had shoot, but haven't moved so far, right?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

It's a phase spider! It can go between the planes!Get close to each other,so that we can better defend ourselves!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana, Monster's lore: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11

Comp short bow: 1d20 + 6 ⇒ (7) + 6 = 13miss chance, low is good: 1d100 ⇒ 85
Dmg: 1d6 + 1 ⇒ (4) + 1 = 5

Vivian wrack her brains to identify the spidery thing, and pales when she sees Spophie being hurt by their massive foe


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Amaria, cover the right side, I'll take the left side.

Vivian moves, her bow ready, and her smile flashes, as the quick thinking redhead got a cunning plan

Vivian, is that you? Where are you, honey?

Gm: I payed for and added 20 regular arrows to my equipment, forgot to write it when I last updated my stuff.Is that ok with you?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Strange.. There's something odd in that voice. Creepy, even.

Vivian tries to be quiet, but something in the voice disturbs her calm and confidence

Stealth: 1d20 + 8 - 1 ⇒ (1) + 8 - 1 = 8

She nocks an arrow on her bow, moving a little on the left of the group, to get a clear shooting, if need arises.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Survival, Follow tracks: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Survival, Follow tracks: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9Damnit, I was close!
Perception: 1d20 + 9 ⇒ (7) + 9 = 16


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Sure! I'll look for tracks.I know a few things about tracks. The most important thing isn't the reward, it's finding Aleece as quickly as possible, Kaleb. I'm Vivian. Vivian Deberth. But we'll have all the time introducing to each other after we found the lost girl. as you said, the dark is coming.

and I hope we wont be too late..

Survival: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 +1 bonus for Inquisitor level 2


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

The redhead looks at the group of bereft women, then her green eyes comes back to their spokeperson. She looks more relaxed now, trusting.

So who do you wish us to look for? Where and when was she last seen?What does she looks like? For I suspect her appearance isn't ..casual?

1 to 50 of 770 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.