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Carmilla Caliphvaso

Vivian Deberth's page

508 posts. Alias of Escharid Blackrose.


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female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Before, in the library
Aid another, Know: 1d20 + 1 ⇒ (1) + 1 = 2

She yawns and is useless in their quest for knowledge, taking a nap instead in the library.

....................................................................

After the research, Vivian will take a walk out in the town, to relieve some stress. She had an hard and near sleepless night, as she took guard duty near Kendra's door without her knowing.

She goes to the commemorative statue, checking for any new troubles, and to free her mind from the recent events, walks to the Meeting Hall, pretending in her mind it's a place she wants to rob, looking for entrances and "guards" (people wandering around, in fact).

Wonder if I could sneak in if the men in power deny us the right to consult the library. Books... I have seen enough of them for quite some time, I hope!

Taking 20 in Perception,total 26, as she probably has the time for lookout, if not Perception: 1d20 + 6 ⇒ (19) + 6 = 25


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Just so you know, I'll probably won't be much active from the 29th to the 31th May included.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian stays with Kendra as long as needed, trying to soothe her pain and anguish, to confort her with words and gentleness.

She doesn't say it, but the redhead stays with Kendra to protect her and because she is herself afraid of what might happen.

She waits anxiously for the group to come back, and blames herself for not asking Drace to stay at home to protect them.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian put her short sword back to its scabbard, and runs after Kendra, shouting to the others

Dispatch this corpse, quick! There must be no trace, for Kendra's sake

Then she will do her best to soothe and confort the woman, listening to her when needed, talking when she can, even if the words are hard to come sometimes

Diplo?: 1d20 + 5 ⇒ (14) + 5 = 19


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Vivian's emerald eyes widen with shock and fear. She takes her short sword with a trembling hand, and reluctantly tries to hit the walking monstruosity

Sh.Sword: 1d20 + 1 ⇒ (2) + 1 = 3
dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Her blade goes nowhere near the rotting flesh


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

I don't think you can take 10 on an aid another roll, Stefan: from the PRD:

Quote:

Aid Another

You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you're helping gets a +2 bonus on his or her check. (You can't take 10 on a skill check to aid another.) In many cases, a character's help won't be beneficial, or only a limited number of characters can help at once.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Know Help: 1d20 + 1 ⇒ (4) + 1 = 5

Vivian starts to be bored with the books... and sighs loudly


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

What do we do? Back to the temple to find some answers in the library? Or elsewhere? I'll need a shortbow too, but I'm a bit short in money so far...

If we go to the Temple, resarch roll: 1d20 + 1 ⇒ (7) + 1 = 8 Not tonight, Josephine...

People are scared if they speak of forming a militia and taking the law in their own hands...That can't end well.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Maybe the Splatter ghost was waiting for some kind of anniversary, however foolish it seems to say so? Maybe someone is related to him, or fancies himself as an imitator? The townfolks are uneasy enough, we don't want to scare them by pointing fingers and telling false accusations. In fact, I am hoping we could help each other, Sheriff: we have reasons to think that some useful informations might be buried in the books of the Town's Hall. If you could help us getting access to the books, we could very well find the answers to these spooky enigmas, and hopefully give peace again to Ravengro. And of course, as a faithful of Pharasma, I'll do my best to help you or whoever might need it agaisnt the restless dead.

Diplomacy: 1d20 + 5 ⇒ (5) + 5 = 10 Bad dice! No bikkit!


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Hello sheriff. There are surely strange events happening here, and I hope and pray Father Grimburrow and the priests can bring peace again into the Restlands. Do you mind if I cautiously check the statue again? I suppose no one has given you any information on the perpetrator, cause no one has seen anything?

She seems relieved when she sees the second letter isn't a "I"
Either this guy doesn't know how to spell Vivian or I'm out of trouble... but who might be his target?

Just shooting ideas here, sheriff, but do you know townfolks whose name begins with "VE"? Maybe it's just a stupid prank aimed at someone?

Vivian looks at the list of names, carefully
If its a ghost from the prison writing this, could his target be the warden, or another guard? Someone he would hate and despise? What was the warden's first name? I thought ghost couldn't left the place they were haunting? Maybe I should have listened to Father Berastos' lessons after all... too late for that, ViVian. You never got good at having regrets, anyway.

She checks all the names to see if someone's name begins with "VE"


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Before Stefan can complete his research, Vivian whispers in his ear

4661.. the year the Harrowstone prison burned, Stefan...

And with a sad, concerned face, the redhead delivers a soft kiss on his right cheek


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

I thought it would be funnier to play it like that, even if as a player I know that my character is totally wrong.

So far, what Vivian says makes sense.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

it's just, you know, Sentir... strange. I mean, we arrived in this town, and during the same night, someone wrote a V , the initial of my name, on a memorial. And we learn that a killer used this technique to get into his future victim's minds before killing them violently. I'm allowed to be spooked, even frightened, am I not? As a Pharasman, I'm a firm believer in Fate, so sure we were outsiders from the town but maybe now we were bring here to die!

Shivering in fear, she turns to face Doctor Von Herzog
And in the cemetery last night... I saw a tomb with your name, Stefan, and the date was old... Stefan Von Herzog, died 4661. I didn't want to say anything about it so far, because I thought my eyes played tricks on my mind that night, but now... I'm not that sure, and I prefer you to know so you can be warned and be careful...

She suddenly stands, pace in the room, and continues to speak
How will you protect me, if we're picked one by one by murdering ghosts? How can we fight against restless spirits? I know I've been born and raised into the temple... Maybe it's my Fate to die into this doomed prison, but I want to be able to fight back. So if some of you know anything useful about ghosts and rotting walking bodies and how to defeat them easily, please do as if I never listened one lesson of Father Berastos, my theology teacher. You might not be too far from the truth...

She tries to smile at her small joke, but her heart isn't at it.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

So you think its next target could be ...me? Why? How?

Vivian is suddenly pale, her eyes wide open with fear


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

"Splatter Man" sound awful... What info did you get, Sentir?

As we'll probably seek info on all these five prisoners, let's start with the Splater man.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

It's a shame for your co workers, Stefan...
To be caught, I mean. :-)

Joke aside, there are things you shouldn't do at work.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Know local, untrained (no bonus), help another/ regular roll (as needed) : 1d20 + 1 ⇒ (18) + 1 = 19

Vivian is at first childishly restless in the library, and have an hard time concentrating on the task at hand.

Then she finally got the hang of it, and buries herself in obscure litterature with a wise passion and real interest, surprising herself and her companions.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24

Trying to get into the good graces of Father Grimburrow at the Temple, probably with Tara. If you need some RP i'll post it tomorrow


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Tara, do you think we could get into the temple of Pharasma and try to gain access to their library? We should try to find any information on the five prisoners. Why these five would be more important than any other prisoners?


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Back! I missed the action, it seems.

Not wanting some spooky blood sucking beast to ruin the mood of their first time in the tavern, Vivian takes charge, winking to Sarianna and telling the bard to play

Perform, singin": 1d20 + 5 ⇒ (18) + 5 = 23

She sings a few lovely balads, an epic tale about a knight fighting valiantly the forces of darkness, using the dead creatures for comic relief and Drace as the "valiant knight" impersonator, and finishes with a few more rowdy songs to put the crowd in a better mood, finishing with her favorite, the Wild Rover, clapping loudly in her hands at the appropriate times

I've been a wild rover for many a year
And I spent all my money on whiskey and beer,
And now I'm returning with gold in great store
And I never will play the wild rover no more.

chorus: And it's no, nay, never,
No nay never no more,
Will I play the wild rover
No never no more.

I went to an ale-house I used to frequent
And I told the landlady my money was spent.
I asked her for credit, she answered me "nay
Such a custom as yours I could have any day."

chorus

I took from my pocket ten sovereigns bright
And the landlady's eyes opened wide with delight.
She said "I have whiskey and wines of the best
And the words that I spoke sure were only in jest."

chorus

I'll go home to my parents, confess what I've done
And I'll ask them to pardon their prodigal son.
And if they caress (forgive) me as ofttimes before
Sure I never will play the wild rover no more

chorus

The Wild rover, by the Dubliners

Then she will look at Drace's wound closely, to make sure it won't be infected, and playfully delivers a slight kiss on his boo-boo.

Heal on Drace: 1d20 + 6 ⇒ (8) + 6 = 14

Last, she will speak with Sarianna, to make sure she's ok and happy with the performance (and to get a fresh ale after all this singing, of course..). If anymore money was given for the duo, she will left it to the bard, taking just one copper piece as a lucky charm.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian comes back to Lorrimor's house,and refresh herself, changing clothes.

she engages in chit chat with Kendra, while helping her with the housework

The townfolks keep quiet. They are polite, mostly, but I have an hard time getting some useful information. Let's hope we can hear some interesting gossip tonight at the tavern, between the drinks and the bard's music. Even if we don't, it will be a welcome change, and we'll be able to know each other more.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian will stroll around in the town, trying to get some information on Ravengro in general and Harrowstone in particular. She keeps an amiable face and a warm smile, listening when she can.

Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16

For Harrowstone, I will seek informations among the "old timers" of the town (people more than fifty years old), trying to make them speak about the prison and whatever happened when they were young. Then I'll talk with the teenagers and young adult (15-20): maybe they have gone near the prison for a date or a dare?


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

FYI: I'll be out of the game for three days starting this Sunday.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Stiff drinks never hurt, if you don't have to much of these. As for your company, I would be happy to spend some time with you, and I'll do my best to make you smile a lil".

She offers another warm smile at Kendra

That leaves us with most of the day. Should we get a first look at the prison, do some of you still want to read more of Professor Lorrimor's books, should I try to hear some gossip in town?


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Kendra said that the local libray at the Unfurling Scroll might have information concerning Harrowstone. There would be a price, but if we can meet it, we'd have free access to it.

She stays pensive a moment, juggling with the apple

I think it would be best for everyone if we manage to get the townsfolk slowly on our side. That wouldn't hurt, for sure. We should get to the tavern tonight, listen to the bard, drink a few ales, showing ourselves as normal people and not like untrusted threats from whoknowhere... Maybe you'd like to join us, Kendra? Or is it too early for you in your mourning?

The redhead gives Kendra a look full of gentleness and sympathy


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Tara, do you want me to come with you at the Temple to speak to Father Grimburrow about the zombies we encountered yesternight?

Vivian bites into her morning apple


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Well, that was unexpected. We should maybe put the corpses in their graves, and go to the temple of Pharasma to warn the priest? What do you think, Tara?

She adds
some of us should go to Kendra's place, and hide what we found in the fake crypt.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Back to Kendra's place!


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian takes her short sword out of its sheat, and comes to Teil's help

ShSword: 1d20 + 1 ⇒ (13) + 1 = 14
dmg, Trait: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

This abomination must be put back to rest. May the Lady of the Graves help us!

(as a reminder)
Chosen campaign trait:
Subject of Study: Vivian doesn't fully remember this, but when she was younger, she was the object of research from Professor Lorrimor after a few encounters with restless spirits into the Temple of Pharasma. (+1 dmg versus Undead)


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Well, Drace, I think we can do two groups, one which goes back to Kendra's with all the stuff we found in the Crypt, another, smaller, at most two persons, that goes and check the Memorial.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

I hope one of you got a bow and knows how to use it? If not, we probably have enough money to buy one by now.

Looking at Teil
I can try to help you fight the poison in your body if you need, Teil, I got some salves in my backpack.

On the way out: we cut out the lights on the last 10 feet before the door, and I'll "lock" the crypt again (using disable device?)


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

The redhead walks toward the end of the room to get a proper aim, unfolds her sling and sends a stone flying

Sling, Bless,in Melee: 1d20 + 3 + 1 - 4 ⇒ (9) + 3 + 1 - 4 = 9
dmg, bless: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

But it fails to connect


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

These bugs are yucky... thank you for helping, Teil!


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Look at this... the lock's clasp have been melted, probably by acid. I guess this is Prof Lorrimor's work: he could access the fake crypt without difficulty, and no one else would bother looking at the lock too closely, meaning he was the only one knowing the door wasn't truly locked. That's cunning. Drace, you come with me? As soon as we are inside, we'll need some discreet light. Last one in close the door, please, we don't want to attract attention.

suggested march order (even if we are in late April ^^) : Drace/ Vivian, Tara/Stefan, Sentir/Teil


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

The usually over talkative redhead simply nods, and looks at the door, trying to find traps or anything unusual. She seems still nervous.

Take 10 for total 16 Perception


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Well, I might have seen something... But I misread. A name of someone I knew, if only by name. As I am not native of theses part, I was surprised, and startled.

The best lies are those with some truth in it.

But Vivian isn't as sure of herself as usual, still ill at ease by what she saw
Bluff: 1d20 + 5 ⇒ (8) + 5 = 13


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Weird. Could it have been an omen from Pharasma? She's the weaver of our Fate, after all... But why me? Sentir or Tara are servants of the gods, not me-despite my mommy's best efforts- they should have seen something, be warned...

Vivian frowns, nearly speaks to the other, and finally keeps silent.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

The redhead keeps the thing for herself, but is spooked.

What? I can't believe it... it can't be a coincidence. Maybe my brain is too much reactive...

Then some anger shows on her face
How? I don't care why, I'll find out who and maybe how, but I'll put an end to this heresy. This is my goddess holy place, a sanctuary for the dead, a place to mourn and to cry for the living. This ain't the place for dark, twited tricks. I got nothing against a joke or prank, but this was bad taste.

She traces a spiral over her heart and continues toward the false crypt, becoming quite silent,discreet and on the alert

stealth: 1d20 + 7 ⇒ (10) + 7 = 17
Perception: 1d20 + 6 ⇒ (9) + 6 = 15


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian stops and stands wide eyed at the headstone, trying to make sense of what she just read.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Whooops, sorry, nearly forgot the most really important part of my trip, with all that talk about spooky scary things...

Vivian searches in her small bag, and got a beautiful scarf out, presenting it to Miss Lorrimor with a kind smile.

This is for you, Kendra.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

I'll let Drace do the talking, if you don't mind. I'm shy and quiet as a mouse, as you all know.

Bluff: 1d20 + 5 ⇒ (1) + 5 = 6

Vivian can't hold it and laughs at herself.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

On their way back to Kendra's home, Vivian says to Drace

Too bad, I planned to ask Kendra to go into the Town Hall, as she IS a "permanent resident", and to bring back some books for our more educated fellows to read. Can't win everytime, I guess. Unless you cheat, of course.

She smiles and winks


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Seeing she can't convince Heartmound-yet- Vivian will curtsy again and bade him farewell

We fully understand. Thank you for your time, Sir Heartmound. We won't bother you much more, but may I ask you if, to the best of your knowledge, the archives from the Town Hall are available for consutation only, or if the professor might have taken some to his home to read at his leisure?

After hearing the man's answer, she will go back to Kendra's house with Drace.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

But thankfully, Vivian knows why they came here, despite all her jibber jabber.
She delivers a small curtsy to the lord of the house as he opens the door.

Sir Hearthmount, you are right. We'll stay with Kendra for some time. But that's not the main reason we came here: I have a request to present. We would like to have access to the town's library, to do some research that, hopefully, could shed some light on the untimely demise of Professor Lorrimor.Knowing which books he consulted, what kind of information he was seeking, could only be helpful to us. As he was one of Ravengro's citizens, he was able to look for historical knowledge in the Town Hall's archives, but we cannot claim the same privilege, having only arrived yesterday, in the tragic circumstances you know about. So we respectfully ask you the permission to be enlightened.

Diplomacy: 1d20 + 5 ⇒ (16) + 5 = 21


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

At least Drace is entertained. :-)


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Born and raised in Karcau, in the local temple of Pharasma. My father was a soldier, so he died when I was young, maybe 5 to 6 years old. My mother, Eliza, is a priestess of Pharasma, as you already know.She has quite a temper, so she never rised in the hierarchy, but she is loved by the weak and the poor, because she never turned her back to them.I guess she's not interested in becoming a revered holy mother of Pharasma, and prefers to work close to the faithfull, to led by example more than from afar.

Vivian breathes deeply
When I was a small child, I found the life in the temple boring sometimes, you know, the long ceremonies, the wailing and mourning, the gloom mood. People come to Pharasma's temple to die, often.Mostly, in fact. So my mother will simply says that I should cherish the fact that this temple was my home, that I was fed and clothed and loved, in good health. She was right, of course, but when you're a young girl, you want to play games, run in the sun... Not to learn all the sacred facts about the Lady of the Graves, and the holy chants-well, I enjoyed singing, at least, as you can testify by now. And I became quite good at hiding myself to skip some of the lessons.

Another slight pause
When I was old enough, around twelve years, I began to help my mother and learn how to heal wounds, to mend broken limbs, to give the last prayers when we arrived too late or couldn't do a thing to save the person... And I learned how to help a woman to deliver babies, and to become a mother. I've probably seen more girls naked than you, Drace.

She laughs, and her laugh is vivid like a torrent, quick like a sunray...
and it dies abruptely. The redhead face is, if not sad, at least serious again. To Dace, Vivian seems strangely more mature and wiser than she should, being not quite twenty years old yet. There's more to see than just a fun loving, rope skipping, jesting charming rogue.

And I've probably seen more dead people than you too, even if you're no stranger to fights and battles... Nevermind. We're nearly at Hartmount's house.And I still have more stories to tell. This is only the beginning, and I guess it will become curiouser and curiouser.

Her tone is playful again
But I got nothing to fear, cause I got a valiant knight in armor by my side. His name is Drace, he moves with grace, he is an ace... Or "his name is Drace, I want his embrace, he want to un-Drace me."

The brightest smile ever.
Eyes like glittering emeralds.
A young and agile body.
A quick mind, and a quicker tongue.

How could the dull and sad temple of Pharasma produce such a woman?
There's probably only one and one only Vivian Deberth.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Who knows what kind of strange ideas can get through that silly brain of mine? I've made you play skip the rope already, and the day hasn't ended yet...

She chuckles

So, tell me more about yourself, if you dare.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Oh, now I got my personal bodyguard? Or do you simply have a redhead fetish, Drace?

She smiles and winks at the armored warrior, hooking arms with him as they walk


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Vivian leaves the girls with a smile on her lips as she hear them

You have time enough to grow up and face the horrors of life... Enjoy your childhood.As mommy says "there's no small good deed. But evil deeds starts small too sometimes"

She walks, at a slow pace, to Hartmount's house, enjoying the scenery and taking mental notes of the streets disposition and useful landmarks in the town.


female Human Rogue (1)-AC 16 HP 9/9 FF 12-Ini+3-BaB+0 (+3 ranged)- Ref+5 Fort +1 Will+2 -Per+6

Yes, I will pay a visit to Heartmount, alone or with someone

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