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Carmilla Caliphvaso

Vivian Deberth's page

685 posts. Alias of Escharid Blackrose.


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female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Spellcraft, sword: 1d20 + 5 ⇒ (5) + 5 = 10

Spellcraft, dagger: 1d20 + 5 ⇒ (11) + 5 = 16

Vivian get a look at the weapons, but has no clue about their magical properties.

So she does what she can to be useful, and wraps Tara in her arms, trying to rub her body to warm her after dipping into cold water

Hope you have some spare clothes...


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

So lets catch our breath before we continue. We already got three of them, but that means there are two of them left too. And don't worry, Stefan. You did what you could.

Now, do one of our valiant men wants to go down that deep wet hole, or should the frail and lithe redhead disrobe and get inside that deep, wet hole herself?

Big grin.

As a Pharamsin,I've did my share of babies deliveries, so that won't be the first time I get down and dirty into a wet hole...

Suddenly the young woman pales, and seems deeply sad, caught in an inner turmoil

You can joke all the day on your precious babies.. you weren't there for the first one. All you had to do was to keep awake, to watch for her life. And you went asleep, Vivian. Cassandra... I'm so sorry. I should have been alert. Maybe you would have survived your first night. Maybe you would be a beautiful young girl now. Oh, Mother, what have I done?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Let's heal the wounded, and think of a way to get rid of the Splatter man for ever. I guess blessing his bones, maybe...or sprinkling some holy water on them. What do you think, Tara? Sophie?

Know Religion: 1d20 + 5 ⇒ (8) + 5 = 13

As for the waterhole, I know how to swim. I would prefer a warm bath, of course...


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Cast Disrupt undead

There isn't much I can do so far...

Vivian cast a spell at the ghost, hoping to end its existence
Ray of holy Disruption: 1d20 + 3 ⇒ (5) + 3 = 8
Dmg: 1d3 ⇒ 2


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Short sword, Bless: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16

Dmg: 1d6 + 1 ⇒ (6) + 1 = 7

Vivian moves near Bert and attacks the big, bad, bald rat.

These beasts are yuckie.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian cast a spell on Bert's weapon

Be quick, the magic will soon fade away.

Cast Magic weapon, + to hit/dmg for 1 minute


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

In front of the danger of undead, the young redhead changes her usual carefree attitude, and becomes calm and efficient.

Showing she can nearly be as quick witted as nimble of limb, Vivian takes the leadership and shouts, coordinating the attack with a comanding voice
Channeling her inner Captain America, maybe?

It's the Splatter man! That's why we just saw letters of blood on the walls! And if he's using spells agaisnt us, that means the item linked to him is the spellbook we found earlier! Who gots it? Try to destroy it! Hack it in pieces, or burn it! Pharasma will soon claim her due, if we act quickly! If someone still has an usable syphon, use it to break his spell, or throw some holy water on him! We probably can't charge on this rough terrain! You must have magical weapons to take him down, so Teil, try to engage him. I can cast a spell so another weapon can be magic, for some time at least. Bert, come closer so I can enchant your weapon, use wolves tactics on the mage with Teil, try to put Splatter Ghost in a pincer position. He won't be able to cast spells on us if you're able to hit him.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Know Religion, Monster Lore: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
Spellcraft: 1d20 + 5 ⇒ (16) + 5 = 21

Beware, it's invoking some powerful creatures in! We need to stop him!

What is it and how can we stop him? Would a Disrupt undead hit him?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

The redhead tries to calm herself, but it takes some time, even with Sophie help and conforting shoulder.

Her face is full of dust, her lips are busted and bleeding, her hair is in a mess, and she's limping a little.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Reflex save: 1d20 + 6 ⇒ (1) + 6 = 7

Vivian is so caught up in her desperate and futile act of cleaning that she doesn't react to the rockfall.

She nearly got trapped under the rocks, and crawl out, still in shock, shaking with fear and despair.

Well, this is a role play game, after all..13 HP damage for me!


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian stares in shock at the wall, and then tries frantically to wipe the blood with her dress, exposing more flesh than usual


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

There not much I can do.. and the boys seem to have the situation in hand.

Vivian moves on the side of the cavern, trying to have a line of sight on the puddle.

delays and prepares my sling stone


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

I won't be online from the 6th to the 9th included.
Getting on vacations.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Forgot to add my Monster Lore bonus, for +2, total 12, but I guess that's not enough.

So what do we do? Try to avoid it?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

I learned a few things working with my mother in the temple back in Karcau. I could tend your wounds, but it's probably not the place and time to remove all your clothes.

The redhead smiles and winks at Stefan. Then she spots the grey, yukie thing, but can't recognise it.

know Dungeonering: 1d20 + 5 ⇒ (5) + 5 = 10

Anyone one else know what this strange, yukie grey thing is, or should we call it just "strange, yukie grey thing"? Probably not a good way to avoid a fight to insult it, anyway.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

At Theodor's words, Vivian's smile is nearly enough to light up the whole room.

She rushes to him, hugs him and kiss his cheek
You're right! This is the badge she asked for.

looking at the poor corpse
Maybe we should get her husband's corpse out of here and bury their remains together. that would be sooo romantic. And the right thing to be. I mean, it's obvious she still loves him, even if they both died long ago.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian apologises to the corpse before trying carefully to get the keys and disk out of the body, with all the respect possible.

Take 20 in Healing (27) or Sleight of Hand (29)

Can't be worse than getting a child out of the womb...


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian calls forth a pure spiral of energy, aiming the hands stranggling Stefan

Be calm, that won't hurt you!
Cast Disrupt undead

1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19dmg: 1d6 ⇒ 3


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian follows Stefan, on her guards, and looks at the man on the rack.
Noticing the chainmail, the slender redhead speaks

I guess it was one of the guards,and probably he wasn't very much liked by the prisoners. They took their time to give him a long and painful death. I'd like to take time to pray for him and give him the solace of Pharasma, if nobody minds.

Vivian takes out her holy symbol, already tracing the spiral of Pharasma over the dead body, taking a close look at it.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Let's move on..After I check that door, of course. Better safe than sorry.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

After the team makes sure the place is clear of any threat, Vivian checks on the door for any potential trap

Takes 20 in perception, total 27, and 20 in DD if needed, total 30


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian turns away from the destroyed porticullis and waves jokingly
Goodbye, subtelty!


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

My good sirs, I guess it's time to impress us, feeble women, with your powerful muscles.

Vivian steps back and winks at Sophie and Tara


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Let's look for some mechanism to open this. If not, we'll have to rely on your big muscles.

Vivian will search the room to find some a way to open the porticulis.

Takes 20 for 27 Perception


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

And I'm sure your skills will be worthy of praise when we will need them. Don't worry about that, Tara.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Sling: 1d20 + 3 ⇒ (8) + 3 = 11
dmg: 1d4 + 1 ⇒ (4) + 1 = 5

A stone flies, and bounce harmlessly somewhere..


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian will switch her short sword for her sling, and takes a few steps back

move 10 back


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Well, that went better than expected. Not that I don't enjoy it, of course. I'll scout our way.

The redhead summons some magical light on the tip of her sword, and courageously leads the way to the west

Stealth: 1d20 + 8 ⇒ (16) + 8 = 24
Perception: 1d20 + 8 ⇒ (3) + 8 = 11 +1 vs Traps


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian moves near Teil and tries to hit the ectoplasm with her short sword

Attack: 1d20 + 1 ⇒ (18) + 1 = 19
dmg: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian nods to the old wise woman, smiling when she talks about men


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Know Religion: 1d20 + 5 ⇒ (19) + 5 = 24

What are these?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Won't be able to post for much of tomorrow


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Thankies.

Vivian ties the rope and then start to descend

Taking 10 in Climb, if possible, would get her to 15, or she can take 20 (25 total). How hard is the task?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Give me some light, I'll lead the way...if someone is wiser than me and thought to bought some rope.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Is the haunt in the adjacent room? According to the map, we're in a corridor, and the haunt in a big room


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Maybe I could play this flute so bad it could be considered as a weapon?

Asks Vivian playfully


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

I could take the pipe, if no one wants it...


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

That could match...I'm not sure what their curse would be.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian grins, happy to show off her skills.

Well well well..what do we have here?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Can I try?

The slender redhead tries to pick the lock.
She doesn't know it, but a bit of her tongue can be seen between her lips, as she concentrates on the lock, giving her a childish appearance.

Takes 20 in DD, total 30


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Don't worry, Bert, I'm not that bad at...

Then Vivian realises that Teil is already working on the lock.

Nevermind. There will be other occasions.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

I propose we finish to explore the ground level, there are a few rooms we haven't looked in. Let's start with the rooms on our right, then those on our left. What do you think?


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Every help would be welcome.We will have to fight hard if we want to overcome the ghosts in the prison.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

A young red headed woman comes near the new, odd couple, her curiosity piqued.

Hello. My name is Vivian, Vivian Deberth. My mom was a friend of the late Professor, and we stay here to help Kendra and make sure she's safe, as requested by her father in his will.

A wooden spiral dangles at the end of a simple necklace.
There is a big, warm smile on Vivian lips.
Wider, when she looks at Brent.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

The Hawkran's story is a sad one indeed. But it's not set in stone yet. We can maybe get them back together again and kick some ghostly's backsides in the process.

Vivian smiles at the idea.
Then she starts to giggle.
And finally she laughs.

Sorry.. it was so a funny image.. I was seeing us really kicking some ghost's backside. Probably my way to get rid of the stress of all this creepy prison.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian can use the CLW wand (for the benefit of all, of course).


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Vivian takes a new Rogue level

HP 5+1 Con=+6 (total 21/21)
Bab +1
Ref saves+1

+11 Skills ranks:(new skills) Acrobatics 2, Know Dungeonering 1, Know Local 2, Sense Motive 2, Use Magic Device 1; (updated old skills) Diplomacy +1, Disable Device +1 ;Perception +1

Rogue talent Combat trick-Blind fighting feat
Evasion

Level 3 feat yet to choose.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

I think a melee character would be good.
We have a Cleric, a Necromancer, a Rogue/Inquisitor and an Occultist, but lack melee power.


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Level 3.. arghh, choices!

There are interesting bonuses for Rogue and Inquisitor at level 2.

And a new feat, too...


female Human Rogue/Inquisitor (2/1)-AC 16 HP 8/21 FF 12-Ini+3-BaB+1 (+4 ranged)- Fort +3 Ref+6 Will+4 -Per+7

Rushing into danger wouldn't be wise, or safe. We have to know what we are fighting to ensure victory. These items have waited for years in this prison, I guess another night won't do much difference.

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