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Carmilla Caliphvaso

Vivian Deberth's page

566 posts. Alias of Escharid Blackrose.


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female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I wanna play Hauntbuster!^^ Who's got the syphons?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Sure, but I'm looking for his pipes... Maybe he had them when he died. ;-)


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

The impulsive Vivian tries to think about her course of action

I can't do much against the skeletons with my sword. If the Piper haunts this place, his mortal remains are perhaps not too far... If I look like a threat to his old cursed bones, maybe he'll attack me and I'll be able to get him down...

Know Religion: 1d20 + 5 ⇒ (5) + 5 = 10

don't know if that could work..

The redhead tries to find the body of the piper

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian tries again to strike the Piper with her magically empowered short sword, despite her fears

Will save vs Shaken: 1d20 + 4 ⇒ (17) + 4 = 21

Short sword attack: 1d20 + 1 ⇒ (1) + 1 = 2
dmg: 1d6 + 1 ⇒ (6) + 1 = 7

But she is way clumsier than ususally


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Good idead, Drace! Now who's got the syphon, and who knows how to use it?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I'll hit the stirge on Stefan instead, if possible. Does the music stops now that the Piper disappeared?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

vs Paralysis, DC 14: 1d20 + 4 ⇒ (13) + 4 = 17
vs Shaken, DC 14: 1d20 + 4 ⇒ (14) + 4 = 18

Suddenly, the redhead springs back into action.
Knowing-or at least fervently hoping- that the skeleton will be no match for Drace, she dashes to the Piper

Swift action: Judgment, Smiting (weapon becomes magical for bypassing DR), Move action: moves 10

I know the usual saying goes "at the end, all must pay the Piper"... I say you gonna pay now, Piper!

short sword: 1d20 + 2 ⇒ (14) + 2 = 16
dmg, Trait: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
dmg, sneak attack?: 1d6 ⇒ 6

Don't know if I can sneak attack him. if so, adds the damage


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Will save vs Paralysis: 1d20 + 4 ⇒ (3) + 4 = 7
Vivian can't move at all, or speak.

That is frightening...


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Save 1, vs Shaken: 1d20 + 4 ⇒ (18) + 4 = 22
save2, vs Paralysis: 1d20 + 4 ⇒ (4) + 4 = 8

Guess, I can't move, so no action..


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian enters the prison carefully and on her guards, listening for any threat, her short sword in hand, praying to Pharasma

May my faith pierces the darkness...

A small globe of light illuminates the tip of her blade, bringing another light source to the group

Cast Light

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian stays alert while Drace slams his weapon in the door

One of us should keep an eye on the outside of the prison. We don't want anything to come between us and the small dirtroad back to the town..

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

The redhead comes closer to the fighter
Sorry, Drace, I thought I would be able to jam this lock open... At least the door don't strike back!


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Your favorite redhead is back!


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

There's not much I can do...

Delays


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Throw Holy water vial vs touch AC: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
dmg: 2d4 ⇒ (1, 2) = 3

You won't kill us, unholy creature!

A vial of holy water is worth less than a human life..


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female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I feel totally confortable at doing this kind of mistake: after all, Vivian is just a starting spell caster, it's her first try at a spell in fact. What she wants is to strengthen Drace's blows, and this spell might do the trick...


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian prays to Pharasma, so the grim goddess favors Drace's Fate and help him in his battle

I hope this will give you a well needed edge, Drace! Especially as you're using a blunt weapon.

Cast Bless Weapon on Drace's Morningstar, +1 to hit/dmg for 1 min and hopefully overcoming any DR...


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

The talkative redhead delivers the information she knows to her companions

This thing will be hard to destroy, be careful... Even magic would have an hard time to damage the scythe. And of course, it has no mind, it doesn't even have a bloody head to start with! What a fool I was thinking I could influence it with words...But perhaps positive energy might disrupt the link between this creature and the place... If you want to fight the scythe, use your biggest weapon and use all your might, Drace. You're probably the strongest of us, and the only one able to break it.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Forgot I had Know-Arcana too now..

Know Arcana: 1d20 + 5 ⇒ (18) + 5 = 23

Glad I checked. ^^


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I don't think that will work...

Vivian takes a step back, put the cork back on the vial and unsheath her short sword, leaving the fight to Drace


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Now the front door doesn't seems quite a bad idea, don't you think?

Know Religion: 1d20 + 5 ⇒ (15) + 5 = 20
What is this thing weaknesses?

Beware, it doesn't seem truly solid.But I guess the scythe will be real enough to kill and maim anyone.

The redhaired girl studies their first foe, trying to find how to bring it down, holding a vial close to her

By the Lady of the Graves, I'll bring you down.

Readies an action to pour my holy water vial to it if it might damage it. If not, I'll try to Bluff it so it attacks me
Holy water: 1d20 + 3 ⇒ (15) + 3 = 18
Dmg: 2d4 ⇒ (3, 4) = 7

Hey, it ain't the reaping season yet... Get back to your grave!
Bluff: 1d20 + 5 ⇒ (17) + 5 = 22


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Combat:
Before combat, Vivian will try to identify the foe (using the relevant Know: Religion, planes, arcana) to determine the best way of action

Against zombies, Vivian will uses her short sword
vs humans, she will uses her sword, and try to get flank so she can use her sneak attack
against skeletons (or things immune to Piercing weapons), she won't get close and use her sling. If possible, in the prison, she will look out for a small bludgeoning weapon to use (or even an improvised weapon, like a chair leg as a club)

If the fight gets tough, she will use her daily Judgment power, and if possible cast a Shield of Faith on herself before fighting.
She will use her Magic Weapon spell on Drace, as she can use a Smiting Judgment so her own weapon becomes magic for the duration of the fight.

Vivian will be careful, and won't risk her life (or her companion's life) for nothing. She's better at ranged combat, she has light armor, and she knows she's not a frontline fighter, more a skirmisher


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

As long as you go first, Drace, I won't complain or argue if you prefer the stairs. You'll go first just because I don't want you to look under my skirt, of course. There is a time and place for everything.

Vivian's warm smile widens at the silly, irreverent and unexpected joke.
She's doing her best to dissipate everyone's fear-including her own, you suppose.
Or she has a crush on Drace, and that might be even scarier.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

just to give you a head up, I'll be on vacation for the two first weeks of August, without my computer, so I won't be active.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Let's keep it simple and get through the front door. What do you think?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Troubles?

answers the redhead quickly, with a smirk and a wink


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian watches the previously hidden runes, trying to understand what they mean.

She touches the blood reluctantly, and tries to check if it was recently smeared on the runes

Know Arcana: 1d20 + 5 ⇒ (4) + 5 = 9
Know Religion: 1d20 + 5 ⇒ (19) + 5 = 24
Healing or Perception, same bonus: 1d20 + 7 ⇒ (11) + 7 = 18

Stefan, I might need your arcanic expertise here... I'm not sure if the runes have a magical signification.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Just so you know, I won't be very active this week end.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Are you all right, Sentir? I'm sorry, it never occured to me you could be wounded by the falling house..

There's real concern and compasion in the redhead voice and attitude

When the team arrives to the prison's entrance, Vivian first looks at the balcony, trying to see if it would be safe enough to climb to

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Then she can be heard talking or singing softly

If there's something strange in your neighborough, who'd ya call? Spirits busters!

She realises her companions now look at her with amused surprise, and smiles back at them
Sorry, I am nervous. Was singing for myself... I don't even know where or when I heard this strange song, but it seemed fitting. I mean, Ravengro needs us, but no one from the town dared to come with us. And honestly, I don't blame them. This place is spooky. And probably dangerous too.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I'm not sure my little sword would be helpful here, but let's try..

Attack: 1d20 + 1 ⇒ (5) + 1 = 6
Attack: 1d20 + 1 ⇒ (13) + 1 = 14
Attack: 1d20 + 1 ⇒ (6) + 1 = 7
Attack: 1d20 + 1 ⇒ (11) + 1 = 12
Attack: 1d20 + 1 ⇒ (11) + 1 = 12


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Vivian looks closely at the nearly destroyed building

I don't think so, Tara. The place looks like a dead house, or a giant trap for the unwary.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Should we get a look to the brick home first?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

We're not here for some e-Rat-dication... or to claim that " A rodent is dead". Everyone already knows that Aroden is no more.

The redhead chuckles nervously

That was some bad jokes, uh? But believe me, I'm sure I can do worse.

She turns heels to the rats, and proceeds toward the small building-looking over her shoulder to be certain the rats don't follow her, if only to stop her bad and irreverent puns...


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Teil,Sentir, Stefan you should update (or add, for Stefan) the line below your name followin the level up:
"Daemon Spawn Teifling Occultist 1 AC 17 | hp 4/9 | F+2. R+1, W +1 | Mental Focus 4/8 Used | Init +3 | Perc +3 |"
"Male M Human Oracle (Occult)/1 (HP 8/8 | AC:17 | T:12 | FF:15 | CMB:1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+0 | Init:+2| Perc:+0 | Speed 30) M,".


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

After a good breakfast, Vivian checks her own weapons and tools. She gives her first aid kit to Stefan, as promised.

At the front gates, she traces a spiral over her heart and kisses her holy symbol with resolve.

I agree, Tara. The prison looks haunted. Let's hope we get rid it of its ghosts.

Vivian would take either second rank (with Tara) or even front rank. Maybe marching order should be Drace-Teil/Tara-Vivian/Sentir-Stefan?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Let's go to the prison!


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

A short bow cost only 30 GP. We could either pool our money or try to go into the prison and find a few things to sell.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

That Looper man was gross. Beheading people... Wasn't it enough to kill them?

She takes some time to think and plan
We got some magic arrows in the stuff we found in the fake crypt, but who has a bow? Could we use the planchette to try to get any more information? I'd like to know who is this "VE..." person. Do we have some holy water? I got a vial, but we could use some more... I propose we rest for the night and tomorrow morning we go to Harrowstone.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Help check: 1d20 + 1 ⇒ (3) + 1 = 4

Vivian tries to find important information in the history books, but her mind already wanders to the grim Harrowstone prison.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I think it's time to bring the war into enemy's territory. The town and the villagers have suffered enough of this madness. If there is undead creatures in the prison, lets check this place, carefully, and try to bring some down. We won't accomplish much by staying here, and maybe our foe is building forces.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

I'd like to visit the prison.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Forgot to add +1 skill as i'm human, so 8 skills points, not 7.
Added the last point into Perception.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Yes, I was thinking cleric/rogue, but we already have a cleric.

I think rogue/inquisitor would be an interesting combo.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian Deberth
Rogue 1/Inquisitor 1

HP:+5 base+1 Con=+6 (total 9+6=15)
Bab+0
Fort+2
Will+2

Domain: Healing

Judgment (1/day)

Monster Lore Wisdom bonus to Know check to identify creatures
Stern Gaze +1 Intimidate/Sense Motive

Skills +7
Stealth Rank 2
Know Religion rank 1
Know Planes rank 1
Spellcraft rank 1
Prof Midwife rank 1
Know Arcana rank 1
Survival rank 1

Spells known
Orisons:(4)Disrupt Undead, Light,Stabilise, Acid Splash
L1 (2): Shield of Faith,Magic Weapon

Domain spell: CLW

Is that ok with you, GM?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian was about to say something, but keep silent

Maybe it would be better if Kendra can use Stefan as a "crutch". Let them talk and know each other.

You know that if you want to speak, or need some confort, you can call on any on us. We're your friends, and I'm sure Stefan would give you his shoulder if you need a place to cry on. But for now, I'm sorry, Kendra, I got to wash all these ashes.. I feel and smell like a slice of smoked pig.

Vivian walks quickly inside


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Of course you can call me Vivian, Stefan.

The redhead smiles and winks.

Come on, you don't need to repay me. I know a few things about anatomy myself, having been trained by my mother, but I prefer to work as a midwife. I bought the healing kit before leaving the temple, and coming in Ravengro. If you need someone to check on your wounds, don't be afraid to call me... I don't think you risk pregnancy.


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

As they go back to Lorrimor's house, Vivian hooks arm with Doctor Von Herzog

Stefan-I can call you Stefan, I hope?-I have an healing kit in Kendra's home. I never thought it could have been useful tonight... Would you like to have it?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

You're right, sheriff... Besides, it's probably better not to point fingers. People are afraid enough...

She sighs
Is there anything else we could do?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian waits as Tara heals the burns and wounds, and then asks the Sheriff discreetly

Sherif:
I have a question: was someone missing tonight,at the meeting? Someone who should have been there, but wasn't?


female Human Rogue/Inquisitor (1/1)-AC 16 HP 15/15 FF 12-Ini+3-BaB+0 (+3 ranged)- Fort +3 Ref+5 Will+4 -Per+7

Vivian takes Sentir aside

Sentir, GM:
Just so you know: I've been to the Memorial before the meeting in the Town Hall, and saw nothing. But maybe the fire in the building was a ruse, and someone defiled again the Memorial.So check it again, please.

Vivian the walks to the Sherif
Is everyone all right?No one is too badly burned,I hope? I guess nearly all the town was there tonight...

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