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Carmilla Caliphvaso

Vivian Deberth's page

750 posts. Alias of Escharid Blackrose.


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female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Could it be possible for us to meet the Beast of Lepidstadt, before we go to Morast? Was it..interrogated?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Anyone familiar with the surroundings? Aren't you from Lepidstadt, Stefan? Do you know these place, and how to reach them? Should we try to get a map?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

“Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.” as the saying goes. Quite some dark humor in this sentence, but it's true..

The turtle moves.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Local, DC 15: 1d20 + 6 ⇒ (16) + 6 = 22

Showing the wooden figure to the group
This is the Punishing Man. It's used to kill criminals guilty of capital offenses, by fire. Not the sweetest way to die, but one that makes an impact on the minds of future wrong-doers, or so it is expected. As it's not the first time it has been used, I guess the so called impact doesn't work much.

Vivian has no prior knowledge of the Beast's lawyer, but gives him a good, honest handshake
Know Local, DC 20: 1d20 + 6 ⇒ (1) + 6 = 7
We'd like to find out if the Beast of Lepidsadt is really guilty of the crimes it's been arrested for. We already registered as volonteering defenders. Could you help us, sir Kaple? Do you feel the Beast is guilty as charged?
Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I guess it's time to get some rest.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

We must get as many clues and testimonies as we can, so the quicker the better. Memories of the events would still be fresh. Thank you for your time, Doctor.

Vivian tries to find someone from the staff, to ask them questions about the recent "burglary", if they recently spotted people showing interest in the Seasage Effigy, or checking the doors, being in places they shouldn't be...

Diplomacy, staff: 1d20 + 7 ⇒ (10) + 7 = 17

Then she looks for some guards, and praise their work and courage in stopping the Beast from Lepidstadt, asking them details about how they find out the intrusion, and how they managed to arrest the creature without killing it and despite its massive strenght.
Diplomacy, guards: 1d20 + 7 ⇒ (19) + 7 = 26


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'm sorry, I don't want to hog the spotlight.

It's just that Vivian seems to be the most easily-talkin"-to-others of the group, has nearly every skill needed (with good bonus and lucky rolls) to lead the investigation, is a rogue (so she can figure how a burglary should work)....

I don't want to play alone!^^


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana: 1d20 + 5 ⇒ (10) + 5 = 15

Vivian studies the little bell, before examining the place, listening to Doctor Crowl

Perception, roll1: 1d20 + 9 ⇒ (13) + 9 = 22

If he wanted to Effigy for himself, he would have kept it on him, and it would already be found, don't you think , Doctor? bert, Amaria, would you be so kind as to check outside the room, near this window?
The redhead shows the middle, grime-less window
This one was opened recently, and as the Effigy wasn't found here, that means the Beast didn't worked on this burglary alone, and gave it through the window to someone else probably.

Perception, roll2: 1d20 + 9 ⇒ (11) + 9 = 20

Between the broken door, the destruction in this room,and the fact that it took several guards to stop him, I suspect the beast is quite powerful and muscular, am I right? It could have-probably- bullyied is way out. Or, as he wasn't seen entering the place, that means it could go unnoticed too. So why would he stay here, to be arrested?

Perception, roll3: 1d20 + 9 ⇒ (2) + 9 = 11

Maybe he was betrayed by his partner, or partners. They promised to help him out after he gave the Effigy, and ran away, leaving him to the guards.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

It wasn't a ruse. We are simply following the last will of the late Professor Lorrimor, who asked for these books to be delivered to you.

With her background for mischievery, and a wise mind, Vivian analyses the situation, while still sweeping the floor

Would I be right to suspect there were ancient curiosities in this room that could have been of higher monetary value? That the stolen statuette-Sorry, I first heard the "Sausage effigy", cause I'm hungry- was nowhere to be found when the Beast was finally arrested? What does this statuette looks like? And what is its history, if you know? And finally Doctor, could you tell us, as far as you know, if the arrestation of the Beast was quite violent, and who did it?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Local: 1d20 + 6 ⇒ (1) + 6 = 7

Vivian doesn't know anything about the Doctor Crowl. Still, seeing him cleaning the floor, the no-nonsense (when it fancies her) redheaded girl takes the matter in hands, and casually take a broom to help the doctor to sweep the broken glass.

Diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26
Let me do that, Doctor, and take a few minutes rests.So, what happened here, Doctor Crowl? Heard the beast from Lepidstadt was arrested in the Faculty? I don't think it was to bring back a book a little too late?

Vivian looks around while sweeping, trying to figure out what happened, or if she spots something wrong in the room
Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Ultimate Sleuth Power!^^


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Judge, this is the book the Professor Lorrimor wanted you to have.

Vivian gives the purple book to Judge Daramir.

We still have to meet Doctor Crowl, before the night settles in. Should we try to contact the Barrister too?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian tells everything she knows about the creature known as the "Beast of Lepidstadt, asking the judge to complete or correct her informations.

I can only wonder why a creature known only for its appetite for destruction would suddenly throw itself in a burglar's career it's not fit for. The Beast , so I heard, wandered around and nearby the town, but was never seen inside Lepidstadt so far. Something is wrong here. When is the trial?

Vivian seems deeply interested


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'd be glad to be of any help to a friend of Professor Lorrimor.I've heard a thing or two about the legendary Beast of Lepidstadt, but everything you could tell us would be welcome.

Know local: 1d20 + 6 ⇒ (15) + 6 = 21
what do I know about the creature of Lepidstadt?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Seeing that no one answers the judge, Vivian sighs and speaks.

It's quite a long story, Judge. We were called to Ravengro for the burial of Professor Lorrimor, each of us having known him in different circumstances. We soon learned that his untimely death was suspect, and happened on the grounds of Ravengro's old abandonned prison, Harrowstone. Strange events in the town, like restless dead, flyin" burnin" skulls, stirges and writing in blood on public places by possessed men drawn us to the prison. It was like something evil..oozed from Harrowstone, I can't find other words to say it.

It was said in town that the place was haunted, after having burned some 50 years ago, claiming many victims, guards and prisonners alike, and in fact it was. We fought many unliving opponents in our quest to find out the truth, some of them quite powerful, the spirits of the most viscious murderers ever put in that jail.

It was tought, but we finally managed to get the upper hand, and we befriending a ghost, Vesorianna, the wife of the prison head warden, Lyvar Hawkran. She told us the truth about Lorrimor's death, that he was murdered by black hearted people, a kind of necromantic cult named the Whispering Way. The ghost of the warden was supposed to keep the vilainous spirits trapped inside, but the influence of the Whispering Way tipped the balance enough so the not-so-dead criminals were getting stronger, slowly. It was only when we managge to reunite the two dead lovers that the prison went back to calm, as if the storm of wicked souls was finished, or at least controlled again.

We stayed a few weeks more in Ravengro, respecting the Professor last will-he seemed to have suspected something was wrong before the Whispering Way killed him, and was afraid for his daughter, Kendra.In his will were some occult books that were to be delivered to you.

She stays silent, if someone wants to say something more, or if the judge has some questions


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Sophie, don't you have a magical wand to restore some of your stamina? It could be a good idea to use it, right now in fact..

You should have a wand of lesser restoration in your loot share


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

More healing: 1d20 + 8 ⇒ (9) + 8 = 17
More healing: 1d20 + 8 ⇒ (12) + 8 = 20
More healing: 1d20 + 8 ⇒ (3) + 8 = 11
More healing: 1d20 + 8 ⇒ (18) + 8 = 26
More healing: 1d20 + 8 ⇒ (8) + 8 = 16

Vivian provide more moral support and medicine to Amara.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian prepares what she needs in her healing kit and tries to take care of Amara, while Stefan uses his skills to treat Sophie's wounds

Healing: 1d20 + 8 ⇒ (19) + 8 = 27

Let's hope this unguent will help you. My mommy taught me the recipe, in Karcau. It might sting a little.

The redhead shows again that she's ressourceful, and always willing to help.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian readies an attack, in case the spider comes too close

+1 Keen longsword: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20 Dmg: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian shouts, giving orders on the battlefield with utter confidence while taking her sword instead of her bow

We're doing it wrong. Let's form a compact square, everyone takes close quarter weapons. Tara, provide us with divine assistance or protection if you can, heal Amara if you can't. Stefan, blast the damn thing with your magic missiles again. Or if you have a better idea, use it.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian moves and readies another arrow to shoot at the spider, boosting her friends morale with words

Bow: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d6 + 1 ⇒ (4) + 1 = 5

Stay close and sharp! We'll win that one!We haven't gone throught Ravengro's haunted prison to get eaten by a lonely spider!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Comp Short bow: 1d20 + 6 ⇒ (19) + 6 = 25

Dmg: 1d6 + 1 ⇒ (3) + 1 = 4

Vivian's arrow strike true this time.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'll soon be on holyday (next wednesday), and wont be able to post for nearly two weeks

PLease bot me as needed


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Without thinking for her own safety, Vivian moves toward tara, arrow at the ready

I had shoot, but haven't moved so far, right?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

It's a phase spider! It can go between the planes!Get close to each other,so that we can better defend ourselves!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Know Arcana, Monster's lore: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11

Comp short bow: 1d20 + 6 ⇒ (7) + 6 = 13miss chance, low is good: 1d100 ⇒ 85
Dmg: 1d6 + 1 ⇒ (4) + 1 = 5

Vivian wrack her brains to identify the spidery thing, and pales when she sees Spophie being hurt by their massive foe


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Amaria, cover the right side, I'll take the left side.

Vivian moves, her bow ready, and her smile flashes, as the quick thinking redhead got a cunning plan

Vivian, is that you? Where are you, honey?

Gm: I payed for and added 20 regular arrows to my equipment, forgot to write it when I last updated my stuff.Is that ok with you?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Strange.. There's something odd in that voice. Creepy, even.

Vivian tries to be quiet, but something in the voice disturbs her calm and confidence

Stealth: 1d20 + 8 - 1 ⇒ (1) + 8 - 1 = 8

She nocks an arrow on her bow, moving a little on the left of the group, to get a clear shooting, if need arises.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Survival, Follow tracks: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Survival, Follow tracks: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9Damnit, I was close!
Perception: 1d20 + 9 ⇒ (7) + 9 = 16


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Sure! I'll look for tracks.I know a few things about tracks. The most important thing isn't the reward, it's finding Aleece as quickly as possible, Kaleb. I'm Vivian. Vivian Deberth. But we'll have all the time introducing to each other after we found the lost girl. as you said, the dark is coming.

and I hope we wont be too late..

Survival: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 +1 bonus for Inquisitor level 2


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

The redhead looks at the group of bereft women, then her green eyes comes back to their spokeperson. She looks more relaxed now, trusting.

So who do you wish us to look for? Where and when was she last seen?What does she looks like? For I suspect her appearance isn't ..casual?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian takes the time to scan the ragtag group of freaks as discreetly as possible, using her new powers.
She tries to remember if she has already heard of this particuliar group of entertainers, and looks at the top hat man intensely, to see if there is any foul play intended.

Detect Evil, at will
Stealth, ACP: 1d20 + 8 - 1 ⇒ (4) + 8 - 1 = 11
Know local: 1d20 + 6 ⇒ (10) + 6 = 16
Sense Motive: 1d20 + 7 ⇒ (17) + 7 = 24

You have "misplaced" one of your member? That's an odd way to say it. Unless the member you are talking about is an object, not a person.

She shows no particular fear, disgust or distrust of the strange looking troupe, but remain on her guard.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

whats the point in msw leather armor, Tara? As the only effect of masterwork armor is to lower the ACP by one, and leather armor gives no penalty?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

First one to fall of his or her horse buys a round of drinks for everyone?

Vivian winks at Bert, after buying a horse with all the needed stuff.

-87 GP


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Diplo: 1d20 + 7 ⇒ (14) + 7 = 21

We'll need fresh horses to go to Lepidstadt, no way we'll do the hundred miles on foot. Think of poor old Sophie! With all due respect, of course.

She does a small curtsy at Sophie
Heard the town is in turmoil, cause the famous "Beast of Lepidstadt" has finally get caught, after years of terror. It will probably be burned for all his crimes, and people will want to watch this.Emotions will be high.

I just hope everyone knows how to ride. If not, consider this trip as a way to learn quickly. Personnaly, it will be a first

says the happy go lucky redhead with a grin.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Here's what Vivian would like to buy in Ravenlo... err sorry, Ravengro.^^.

Composite Short bow (Str 12) 150 Gp
Msw Backpack (Str 13 for carrying capacity) 50 gp
Morningstar 8 gp
Msw Chain shirt (250 gp)

total 458 gp


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Crossing fingers for you Bert; best of luck!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Looks good to me! Thank you for the work!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Level up:Inquisitor 2 (now Rogue2/Inquisitor2)

L4 stat bonus +1 con (now 14)

HP (8+(5*3)+(2*4))=8+15+8=31

+1 Bab
+1 Fort/Will

Skills (8)
Climb +1
Diplomacy +1
Heal +1
Perception +1
Know Planes +1
Know Religion +1
Know Nature +1
Survival +1

Abilities:
Gain Cunning Initiative (Wisdon bonus to Init), Detect Alignement at will, +1 on tracking while using Survival

Magic
+1 orison known
+1 L1 spell known
+1 L1 spell/day

Loot wanted
Need to know if I got the +1 keen longsword or not for my L3 Feat. If not, will take the +1 heavy mace or a msw heavy mace
masterwork thieves tools
healing kit
would like a msw studded leather (or msw chainmail)
sunrod and/or holy water appreciated


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I'm fine with either way, honestly.

I think that we can split the treasure honestly between ourselves, if not evenly, meaning that everyone got at least one object of his choice, and the rest of the loot divided to best benefit the group (more than individuals)


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

I could use the heavy mace or the longsword, and perghaps keep a masterwork armor.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Wow! That was quick...

I think I'll get another inquisitor level (Rogue2/ Inquisitor 2), and add +1 in CON to get better HP.

I just noticed I never took my level 3 feat, and I'd like to use the +1 keen longsword, if no one takes it. So I'd take a Martial proficiency (Longsword) feat.

If someone else (a fighter) wants the longsword, I'll take the "Write scroll" feat instead.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

These are truly good questions. But we can't answer them right now, Tara.I'd like to find out if Vesorianna can hold her part of the bargain, and banish these ghosts forever. Then, the place would be safer to search for clues.The battles were tough, and we need to regroup, rest and heal. If we stay there and search the place, we could get hurt again, or worse.

She shrugs
That's just my opinion, of course. I'm really starting to speak like my mother would. Where is the Vivian of yesterday that would take all the risks, just for the fun of it?


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Of course. And we should bring to her the remains of her husband, and then bring the two corpses outside and bury them together, so they spend the rest of eternity side by side. That's worth every treasure to my eyes.


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Tara, use the haunt syphon! You can harm the ghost that way!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Short sword, Flanking: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
dmg, trait, sneak attack: 1d6 + 1 + 1 + 1d6 ⇒ (3) + 1 + 1 + (2) = 7

Vivian suddenly remembers how to use her sword, it seems, even if the damage dealt is less impressive than Teil's...


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

1d20 + 1 ⇒ (4) + 1 = 5
dmg, Trait: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

So burn him,Stefan, while I do my best to be totally innefective!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Vivian blows a raspberry at the axe-wielding ghost


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Done!


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Acrobatics: 1d20 + 8 ⇒ (15) + 8 = 23

Vivian tries to pass the monster, calling Pharasma's power into her weapon

Swift action: Smiting judgment, weapons count as magic for the purposes of bypassing damage reduction

then she strikes, or tries to.
Short sword: 1d20 + 2 ⇒ (3) + 2 = 5
Dmg: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6


female Human Rogue/Inquisitor (2/2)-AC 18 T 14 FF 14 HP 31/31 -Ini+5-BaB+2 (+5 ranged) CMB +2 CMD 14- Fort +5 Ref+6 Will+5 -Per+9 Move 30

Ooops, sorry, I was sure I posted my Reflex save earlier.

Know Religion: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

Vivian will share any info ;-)

Here's the last one! Use our remaining syphons and holy water! Don't pull your punches! Whoever got the handaxe we found, use it on the ghost! Let's see how this creep takes his own medecine...

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