Ratfolk Sage

Vili Borrson's page

52 posts. Organized Play character for SMKelley.


Full Name

Vili Borrson

Race

Ratfolk Alchemist 1 | hp 11/11 | AC 17 | FF 16 | T 13 | CMD 12 | Fort +4 | Ref +5 | Will +2 | Init +3 | Perception +8 | Sense Motive +2 | Movement 20ft

Classes/Levels

Tracked Resources:
Bombs 6/7, Mutagen 1/1, Burst Jar 2/2, Ghast retch flask 1/1, tanglefoot bag 1/1, Wand of Cure Light wounds 48/50

Gender

Male

Size

Small

Alignment

Chaotic Nuetral

Deity

Hanspur

Languages

Common, Gnoll, Goblin, Orc, Undercommon

Strength 7
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 14
Charisma 7

About Vili Borrson

Vili Replacement
Ratfolk alchemist (preservationist) 1
CN Small humanoid (ratfolk)
Init +3; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 16, touch 12, flat-footed 15 (+4 armor, +1 Dex, +1 size)
hp 11 (1d8+3)
Fort +4, Ref +5, Will +2
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Offense
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Speed 20 ft.
Ranged bomb +6 (1d6+4 fire)
Special Attacks bomb 7/day (1d6+4 fire, DC 14), swarming
Alchemist (Preservationist) Extracts Prepared (CL 1st; concentration +5)
. . 1st—reduce person (DC 15), shield

Formula Book:

Spell Level 1
Heightened Awareness, Reduce Person, Shield, Target Admixture, adhesive spittle, Bomber's Eye
Spell Level 2
Alchemical Allocation, Barksin.

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Statistics
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Str 7, Dex 16, Con 14, Int 18, Wis 14, Cha 7
Base Atk +0; CMB -3; CMD 10
Feats Extra Bombs[APG], Point-Blank Shot, Throw Anything
Traits - Firebug -, - Student of Philosphy -
Skills Craft (alchemy) +11 (+12 to create alchemical items), Diplomacy +8, Fly +3, Knowledge (nature) +8, Perception +8, Sleight of Hand +1, Spellcraft +8, Use Magic Device +4; Racial Modifiers +2 Craft (alchemy), +2 Perception, +2 Use Magic Device, rodent empathy
Languages Common, Gnoll, Goblin, Orc, Undercommon
SQ alchemy (alchemy crafting +1), mutagen (+4/-2, +2 natural armor, 10 minutes)
Combat Gear burst jar[UE] (2), ghast retch flask[UE], tanglefoot bag; Other Gear mwk chain shirt, alchemist starting formula book, portable alchemist's lab[APG], 688 gp
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 1d6+4 (7/day, DC 14) (Su) Thrown Splash Weapon deals 1d6+4 fire damage.
Darkvision (60 feet) You can see in the dark (black and white only).
Mutagen (DC 14) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 10 minutes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rodent Empathy Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.
Swarming (Ex) Can share a square with another with swarming, if both att the same foe, he is flanked.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

Current: 688 gp, 0 Fame, 0 PP
PFS #: 201039-9

Boons:

Faction Card:

SC: 0 Goals completed, 0 Boxes checked

Sessions:

CS #1 - Intro 1: First Steps—Part I: In Service to Lore
CS #2 - Severing Ties

Common Rolls:

Skills
[dice=Perception]1d20+8[/dice]
[dice=Sense Motive]1d20+2[/dice]
Attacks
[dice=Bomb]1d20 + 6[/dice][dice=Damage]1d6 + 4[/dice]