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Vigil's page
RPG Superstar 2011 Top 16. Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules, Battles Case Subscriber. Pathfinder Society Member. 649 posts (651 including aliases). No reviews. No lists. 1 wishlist. 1 Pathfinder Society character. 1 alias.
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But the WotC swarms aren't actually flat! i have minis tip over all of the time using those things. The paizo way is actually quite usable. The small based swarm can be set on a portion of the medium or large based victim to show the swarms location. Easy and more interesting looking minis!
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Cool! Maybe now I'll get Battlefront 3 on PS3!
I think they got a write-up in Classic Monsters Revisited...
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Anyone point out that in the Golarion books, the crunch is there in support of the fluff? We knew about Aldori Swordlords for a long time. We knew that in the world they are considered to be amongst the best swordsmen. We didn't know how. They could have all been level 16 fighters by fluff alone, but players want to BE Aldori Swordlords, not just read about them, so Paizo gave us a unique weapon, an archetype, some feats and traits to make a Swordlord mechanically different than just a high-level fighter.
Crunch in support of fluff. That's how Paizo does it. That's how America does it. And it seems to have worked out pretty well so far.
The opening of Howl of the Carrion King takes place at a ruined temple. The room descriptions mention what the room was used for before it was abandoned. You can use that to get a picture of what an active temple would look like.
The bridge side looks perfect for the rescue attempt in Bastards of Erebus. Just need the caravan map pack for the armored wagon.
Any reason the kamadan is going by Shimerae? Other than that's that particular dusk kamadan's name, of course.
Well, not all of the goblins, since Reta, Chuffy, Poog and Mogmurch return in We be Goblins, Too!, due out in a few months.
My players were curious where the goblin "heroes" were in the fight, too. Although they may have been more concerned with Squealy Nord's fate.
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Grindylows!
For your players, the Inner Sea Primer is a 32 page book that basically cover everything the average person living in the Inner Sea region knows about the Inner Sea. It's made to get your players into the world painlessly.
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I used to read it. I do so less often now. I want to keep fiction, but want it revamped. Reading about Koriah's earlier adventures would have been better than a tale in Riddleport that has nothing to do with the Shattered Star. Cutting the fiction down to 5 installments and getting an in-world piece like Sixfold Trials of Larazod or Zudinger's Picnic every 6th volume would be swell, too.
It's campy and predictable. The opening sequence feels unfinished. The costumes all look shiny and new; which has always been a pet peeve of mine in fantasy movies.
But it's still fun. Worth watching on a big screen. And the ending is clever.
They are lumped in with canines for game balance reasons. Because there aren't enough hyenas to make a hyena lord.
This is a game. Sacrifices for game balance have to be made.
And it's over. $123k! Congrats to all!
I just upped my pledge by $10 as well. If we hit $120k I get the map folio. If not, I get character sheets and donate $2 to the cause...
And I've upped my pledge by $55. Had to get physical copies of Heart of the Razor and Fire as she Bears.
I think Erik said that sets with themes from past AP's is more likely than doing a concurrent set again. Which I'm fine with. Lots of off--theme mini's in each set anyway, and the on-theme mini's usually proxy well for other stuff.
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GM Kyle wrote: Epic Meepo wrote: Another mention of the anime artistic style?
Why does no one ever say, "These rules just scream 18th Century Baroque"? I don't know what this is yet...? :) You know what they say. If it's not Baroque, don't fix it!
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Gorbacz wrote: The problem is that in a Paizo AP, if you want to pull out an epic final encounter, there's a strong desire to include one turbo powerful boxxorz my soxxorz bad guy ... because if you spread out, the big final bad won't be as cool.
So you either gotta field a group of less powerful foes (well played in JR and RotRL AE) or try something that hasn't been done in a Paizo AP yet IIRC - a "wave" encounter of successive fight.
Not in a Paizo AP, but in Red Hand of Doom (penned by James Jacobs) the defense of a city under siege is handled as "waves". That was a very satisfying night of gaming!
Anybody else as excited for tomorrow as I am?
I sometimes wonder if the parting was less than amicable. Mike inserted some stuff that an editor is supposed to remove. Like the Slor. It's Ghostbusters IP, but Mike put it in as an easter egg. Paizo can never touch it again.
I used to be a charter superscriber! Then I made it into RPG Superstar. Velcro Zipper already proved there are worse ways to lose your charter status.
Rita as the master spy.
The prince-in-chains, Zon-kuthon's herald. Also, his dad. Disturbing on so many levels...
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The Aundarian Job. Dungeon magazine #147. The pc's break into a House Kundarak bank to retrieve a dangerous artifact. It's 3.5 (and Eberron), but still a great adventure and easily converted.
I think the Stained Peaks are mentioned in the Crown of the World gazeteer article in Jade Regent #3.
Motorola Droid 4 and a netbook running windows xp.
For one-shots, I usually peruse the pathfinder society scenarios. The pdf's are cheap and the adventures are meant to be finished in one four-hour session.
Hey! I know that dragon! Tukanem-Hanam, right?
You know what would be awesome? Cavalier orders for each knighthhood. Not that you have to be a cavalier to be a knight (I'm sure most knights of ozem are paladins), but a cavalier knight of ozem who is also a member of the order of the dragon is a kinda... stretching verisimulitude.
So is the Treachery Demon a lesser Shemhaizan Demon? Looks just like it, but 'hemhaizans are gargantuan.
The Dragons of Golarion article from waaaay back in Pathfinder #4 states that amongst metallics, the mother's traits prove dominant in mixed pairings. So a Gold father and a Copper mother produces a Copper hatchling. Amongst chromatics, the father's traits prove dominant. So a Red father will always produce Red hatchlings, regardless of it's "mate's" color.
Crossbreeding between metallic and chromatic dragons is always by force and results in an abomination dragon: hoarfrost, rot, ruin, rust or suffocation.
This order was supposed to have Mythical Monsters Revisited, Dragon Empires Gazetteer, the Christmas Card, and Bestiary 3.
However, the only book in the box was Bestiary 3.
So I am missing Mythical Monsters, Dragon Empires and the Christmas Card.
On the Gorynych, is that a Zelda reference I spot?
They can't just sail west or they really will pull a Columbus, they'll sail right into Arcadia. After sailing through the shattered and inhospitable remains of Azlant. Remember, the world map we have right now is not even remotely to scale, the oceans are much larger than they appear.
Wolfgang Baur wrote: I cannot wait to see this in all its wuxia glory. Also very curious to see whether gunslingers are in there at all. The Pale Stranger mentioned up-thread is an undead gunslinger.

The spell can be used offensively, but it has limits.
It only affects 10 cu. feet + 1 per caster level. At fifth level, that's only 15 cu. feet. Say you try to make a cage, with 1 cu. inch bars set 6 inches apart. The enemy can still attack through the bars, or can attempt to break the bars (1 inch stone doesn't have too many HP and only 10 hardness), and it has no roof, so the enemy can just climb out).
You get 36 bars. You get 18 ft of fence, or 4-1/2 ft. of cage. Which isn't enough to catch a creature with 5' x 5' space. Since the spell only affects stone (hence the no SR or save) I'd say it can't force a creature to squeeze or otherwise directly harm the creature, which means you can only "catch" tiny creatures (who can just squeeze through the bars) until you hit 6th level and get enough bars to fully surround a 5 ft x 5 ft square.
As the character level's up, the spell becomes better (can form a higher and thicker bars or add a roof), but at higher levels the character probably has other even more deadly options.
I think i'd adjust this one when I run it so that the pc's are the latest prisoners being transferred to deepmar at the outset, with the mainland not yet aware of the loss of communication. That ups the creep factor, imho.
If it has something to do with the words on the page, I don't mind reusing some art. Just don't do what WOTC did. I can't count the number of times they threw in that little black and white demon, dragon, or skull. It looked like they ran out of the art budget and fell back on clipart to keep the pages from turning into walls of text.
The Forgotten wrote: Sigh, all three are rares. While I'm only likely to need one manticore minitours and ogres come up a bit more often. All three are large, and we already knew all of the larges are rares in this first set.
Eric has already confirmed an uncommon ogre for Rise of the Runelords.
I've been agitating for a Sword & Planet AP for some time. I would love to run it!
Joseph Caubo wrote: My mistake, Apsu is the dragon god for good dragons. Dahak (The Endless Destruction), would be the dragon god for the evil dragons. Actually, Apsu is god to both chromatic AND metallic dragons. Chromatics see him as an overbearing father, and don't so much worship as grudgingly admit him as their creator. Only the most degenerate chromatics worship Dahak, and they are outcasts among their own kind.
This is from Dragons Revisited, which is an older book with some stuff that probably isn't canon anymore, but in Golarion all dragons are part of a very large and highly dis-functional family. But they are still a family.
Last Black Friday, Paizo sold AP bundles for significant discounts. I think Second Darkness was 70% off. They may do that again this year.
I'd go with Legacy of Fire. It's the only AP to date that feels like it could actually begin with "Once Upon A Time..."
It's like a Harryhausen Sinbad movie from start to finish, with very clear villains and good-aligned supporting cast. While there is violence (I mean, this IS a game about killing things and taking their stuff), there isn't any incest or gratuitous sex or gore.
It is 3.5, but that really isn't that big of a deal.
can't help with #2, but as far as #1, he's right. Dodge, insight, luck, sacred, profane and deflection ALL adds to your CMB.
It was in Crimson Throne 4, A History of Ashes. Let's you use an earthbreaker and klar together effectively. It's 3.5, but may have been updated somewhere....
I've been suggesting the same thing for about two years now. It's all about synergy!
MeanDM wrote: I'm just concerned about this whole encounter. I really enjoyed every other aspect of this installment, but having the climax being watching two NPC creatures fight, while once per round ONE PC gets to make a check to aid the creature they are rooting for seems like one of the cardinal sins of adventure design. The party members are supposed to be the heroes that do stuff. Not just watch from the sidelines.
I agree. I'll have the Beast and the Aberrant Promethius duke it out off-screen before the PC's arrive. The Beast will have lost, but the Aberrant Promethius will have been weakened enough for the PC's to take.
There is very little published on the area, but Iblydos is suggested to be a sword and sandals mythic Greece analog. It's in Casmaron, the same continent as Vudra and the Keleshite empire.
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