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Well, you're never gonna get it
Who needs sleep?
Tell me what's that for
Who needs sleep?
Be happy with what you're getting
There's a guy who's been awake
Since the Second World War
Yep. Added to FAQ.
David Lockwood wrote:
I took a pass through Obsidian's rules, fixing this and other things like it. They didn't get all my changes in prior to launch, but more will be coming in future updates.
Localized pricing in the App Store isn't done via currency conversion—the prices have to be set for each currency. Last I looked, the stores actually pay the publisher less for some countries than others (presumably, to cover their conversion costs), so international pricing tends to be a bit higher than the converted rate would suggest.
That's an error. Added to FAQ.
Look, folks, it's not the right place. If it were, the Core Rulebook thread would be 10,000 pages long and nobody would be able to find anything. The authors are trying to be nice by answering the occasional question wherever it's asked, but if that encourages everyone to pile on, and we end up sliding down the slippery slope, then the authors will have to stop doing that. Please: don't make us make not answering a formal policy.
One thing I'd like to say is that Nathan did such a great job capturing the characters that when I was reading the dialogue from Harsk, Ezren, and Valeros, I could hear the voice actors who play them in the Pathfinder Legends audio adventures speaking their lines in my head.
Also, everyone is going to love Lini. I might never not play Lini again.
I have restored the missing text. Thanks!
The main reason for not adjusting it was that we didn't want to errata something that was working just fine... but since this isn't official errata, I would indeed say that if we were to reprint it today, I would have both sides of Foxglove Manor say "Reveal the ally Aldern Foxglove to banish all displayed Haunts; this counts as playing Aldern Foxglove."
We are considering replacing this text in the rulebook:
Once you’ve played a scenario, whether you won or lost, rebuild your character deck (see Between Games, below). Put all other cards back into the box.
Possible Future Rulebook wrote:
After you complete a scenario, put all cards other than boons back in the box. Then, if any displayed boons could be banished or removed from the game when a certain condition is met (such as the end of an encounter, the end of a turn, or a location closing), treat them as if that condition is occurring. Next, rebuild your character deck (see Between Games, below). Finally, put any remaining cards back in the box.
When possible, maybe post an image somewhere with the hardcover and the pocket editions on either side of a banana for scale?
Vic Wertz wrote:
The last sentence of the resolution has been revised.
Old: If anything causes a character to move to a different location before his attempt is made, he cannot attempt to close a location.
New: If anything causes a character to move before his attempt is made, he may attempt to close his new location, not his previous location.
If we were to print these cards today, they would look like this:
The Skinsaw Murders
Foxglove Manor (both sides):
Spires of Xin-Shalast
(This isn't FAQ content because it's mechanically the same as it was before—the wording is just more consistent with what we're doing now.)
We are also considering this tangentially related rule: "If you move or are moved during an encounter, any effects that would happen after that encounter do not happen." (This would mean, among other things, that in this situation, you would lose the exploration given to you by the Groaning Gate.) Thoughts?
In the vein of the many restaurant recommendations: If you, like me, do not live on or near a coastline I'd highly recommend making the time to get seafood while in Seattle. The difference in quality is pretty clear and worth going a little bit out of your way. I always make a point of getting sushi while in town.
My recommendation for sushi is Mashiko in West Seattle. (My followup to that recommendation is that, awesome as the sushi is, if you're limiting yourself to just the sushi there, you're making a mistake.)
I'd say that when I hear this question, half of the respondents say the food is really good, and half say it's really meh. I'd therefore mark it down as "inconsistent." So go to enjoy the view, and if the food is good, take that as a bonus.
(And if you want the really good seats, tell them you're with the band.)
We are contemplating the following change to the FAQ entry:
Before a character encounters a villain, each other character at any other location may immediately attempt to fulfill the When Closing requirement for his location; the villain's location cannot be temporarily closed. You may decide the order in which these attempts are made.
(Among other things, it solves the problem raised here.)
Anybody see any issues hiding in there?
You actually don't need to pounce on it right away. Normally they announce the lottery, and there's roughly a week to put in your preferences before the Paizo Automotons process everything. So, don't delay too long, but there's no need to rush to get your preferences in ASAP.
Yep. The whole point of the lottery is so that you *don't* have to be at your computer the moment event registration becomes available to have a shot at getting in to stuff.
We should be emailing everyone who has a PaizoCon ticket shortly before the lottery goes up.
Umm...am I missing something? Go to the FAQ for the appropriate source, hit Ctrl-F, type the character's name.
It really is that simple.
Anyone could compile just the character entries if they wanted to do so.
Any such compilation will go out-of-date exactly as frequently as new FAQs are added. So why bother? Just go to the source. That is, quite literally, what it's there for.