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Vic Wertz

Vic Wertz's page

Chief Technical Officer. 18,168 posts. 3 reviews. No lists. No wishlists.


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Paizo Employee Chief Technical Officer

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I have suspended this product pending discussion with the publisher.

Paizo Employee Chief Technical Officer

MightyJim wrote:
Zoltán Mészáros wrote:
KaosThunder wrote:
Thanks. That was the way we played it, but it just felt weird using a crowbar to dexteriously pick the lock. :)
Is it strange ? The Shopkeepers's Daughter also has the Obstacle trait...
I think that if you use a crowbar to defeat the Shopkeeper's Daughter, you should immediately have to summon and encounter an "angry shopkeeper" enemy...

In case it helps inspire homebrew flavor, Ven Vinder (an ally card) is the shopkeeper in question.

Paizo Employee Chief Technical Officer

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The class decks are not designed for any specific AP, so both sides are general utility.

Paizo Employee Chief Technical Officer

Dragnmoon,

PFSACG scenarios should take about the same time to play as non-OP scenarios, but we recommend setting aside a 2-hour block—this allows time for setup before play and deck adjustments after play.

Paizo Employee Chief Technical Officer

dragonvan,

If your store is listed on our retailer locator, they were sent an email on Friday telling them about the program, and instructing them to update their listing, and—most importantly—checking the box that says they're interested in PFSACG Organized Play.

As for which class deck to preorder, there's no right answer—all of them are valid choices for PFSACG play. If you already know which one you want, let them know!

VCs, VLs and stores that have access to the scenarios can use them at conventions as well.

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.
Exo wrote:
Maybe there are other games, who have released printings that were simply not compatable with one another? If so please list them, that I will know never to invest in those games in the future. Thanks.

Magic: The Gathering is the first that comes to my mind...

Paizo Employee Chief Technical Officer

Again, anything that diminishes variety (like only doing one type of monster) is detrimental to a large set.

Paizo Employee Chief Technical Officer

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You bring ALE to a wine tasting?!? You uncouth... ruffian! My delicate sensibilities shatter!

Paizo Employee Chief Technical Officer

The odds of seeing a large minis set that consists exclusively of NPC/PC types (or exclusively of monsters) is pretty low. If we did that, we'd lose sales to people who say they have too many PC/NPCs (or monsters) already. Large sets need some minis that appeal to everybody.

Paizo Employee Chief Technical Officer

Tels wrote:
Vic Wertz wrote:
I can assure you he had really good answers, though I can't really share most of them right now. But i will give you one: a couple of the classes that are not called out in the Classes chapter on the outline rely heavily on systems that are called out in other chapters.

Hypothetical clarification:

As in, the reason Fighter isn't listed as a class fix is maybe a chapter deals with fixing feats or something? Just as an example of what you mean?

I've said all I'm going to say for now!

Paizo Employee Chief Technical Officer

Changing that to a discard would drastically reduce the threat of dying in the game. Frankly, even burying it would be a pretty big change.

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.
Hawkmoon269 wrote:
I'd imagine GenCon 2014 will be something similar. It looks like there will be one you can get for simply demoing the game (or asking nicely). The other you get if you buy S&S at GenCon.

Correct. And yes, we'll also have Ranzak for sale.

Paizo Employee Chief Technical Officer

The details will be in the PFSACG Guide to Organized Play, which will be released before Gen Con. (If you're familiar with how reporting works for PFSRPG, you'll find it will be very similar.)

Paizo Employee Chief Technical Officer

That's an accurate assessment of the situation.

Paizo Employee Chief Technical Officer

Sorting previous list by value:

-Bottle of fine wine from Ustalav (500 gp)
-Bottle of 4663-vintage wine from the Terverius Wineries of Southern Cheliax (300 gp)
-Mendevian icewine (250 gp)
-Century-old elven spirit wine (175 gp)
-Bottle of fine elven wine (65 gp)
-Bottle of fey wine (50 gp)
-Bottle of an excellent vintage of Corentyn red or white wine (50 gp)
-Bottle of Korvosan wine (20 gp)

Hmm. Sounds like Cheliax may be a place to seek out both value and quality, while Ustalav is where you go for overpriced pretentiousness (surprise!).

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.

Yep. 3 cards: "Basic," "Advanced," and "Staying in the Saddle" (mounting, dismounting, what happens when your mount falls in battle, etc.).

Paizo Employee Chief Technical Officer

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When Jason pitched the outline for this book, my first comments were about the proposed list of classes, and mirror many of the comments seen here: Why A and B, but not C and D?

I can assure you he had really good answers, though I can't really share most of them right now. But i will give you one: a couple of the classes that are not called out in the Classes chapter on the outline rely heavily on systems that are called out in other chapters.

Paizo Employee Chief Technical Officer

Barachiel Shina wrote:
Makes me wonder what this very thread is for then? Just to simply say "Yay!" or "Nay!" to said product?

Talking in generic terms about what you might like to see here is fine. But if one person says "I want to see a new X", we can't have this thread turn into a debate about whether or not we need a new X, or exactly how broken X is or isn't. We have other places for that sort of discussion. Stay on target.

Paizo Employee Chief Technical Officer

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Freehold DM wrote:

Hm.

This fills me with concern. I will check out the book and may do some switching, but like most gamers my age, im more interested in getting ideas from this book to use in the future as opposed to abandoning everything I know currently.

People who share your viewpoint are very much in mind here.

Paizo Employee Chief Technical Officer

You don't need to reset your hand to your hand size until the end of your turn.

At the end of the scenario, you can include newly acquired cards when you rebuild your deck, but it must still conform to your character's card list.

Paizo Employee Chief Technical Officer

Unfortunately, at this time, there are no plans for WizKids to make prepainted plastic minis for Ranzak or any of the non-iconic characters in the Class Decks. Minis selection serves a different master.

Paizo Employee Chief Technical Officer

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We're not going to do that. It's still a slap in the face to the guy who paid $20 just because he wanted to have Lini on the table.

We do have a happy answer for you, though—pay attention to our announcements (and Paizo blogs) around Gen Con.

Paizo Employee Chief Technical Officer

Not clear—just not AP-specific in design. It'll be a design that communicates "I'm made for the Pathfinder Adventure Card Game!", but not "I'm made for Skull & Shackles!"

Paizo Employee Chief Technical Officer

In PFSACG play, you may only play appropriate characters through the organized play scenarios. Otherwise, you'd power up far too quickly, and nothing would be a challenge for you.

In home play, of course, you can do whatever you want, but I would strongly advise that you pick one AP and stick with it, or you'll have the same problem described above.

If you really really really want to mix S&S and OP scenarios, I'd strongly suggest you trade them out based on the adventure number and the reward given—that is, if a printed scenario for chapter 2 gives you a random item as a reward, replacing that scenario with an OP scenario for chapter 2 that gives you a random item as a reward shouldn't cause problems. (I cannot guarantee that every scenario will have a swappable equivalent.)

Paizo Employee Chief Technical Officer

I've seen it—it's very faithful to the the original source material, and treats it with *at least* as much respect as it deserves.

Paizo Employee Chief Technical Officer

Art sleeves (that is, sleeves with printed images) are generally a bit more than double the cost of clear sleeves (or sleeves with a solid-colored back). For example, Fantasy Flight's art sleeves are usually $4.99/50. (I don't think Mayday does any art sleeves.)

If you want UltraPro's clear sleeves, MSRP is $6.20/100 (we sell them for $5.58) or $3.20/50 (we sell them for $2.88). (Make sure you do *not* get the ones labeled "Pro-Fit"—they're slightly too small for our cards.)

Paizo Employee Chief Technical Officer

And re: Iron Gods: Erik has already said that we're moving away from AP-themed sets for a bit.

Paizo Employee Chief Technical Officer

Cleanthes wrote:
Does Paizo collect info from Pathfinder league play about what sorts of characters people are actually playing?

That wouldn't be especially helpful, as PFS has limits about which races you generally can play.

Paizo Employee Chief Technical Officer

We're not going to say anything about it until we have definitive answers to the questions we know everyone is going to ask. Please be patient.

Paizo Employee Chief Technical Officer

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All of the cards are different... but exactly how many rules references there are depends on how you count them.

Some concepts are short enough that they fit on one side of a card; in those cases, there's a related concept on the other side. Example: "Initiative" and "Flat-Footed" are opposite sides of the same card.

Some concepts are long enough that they fill both sides of a card. Example: "Critical Hits" takes up the front and back of one card.

Some concepts are spread across multiple cards, though when that happens, they are divided into subconcepts. Example: "Attacks of Opportunity" is divided into three double-sided cards: "Threatened Squares", "What Provokes One?", and "Making the Attack".

Paizo Employee Chief Technical Officer

Karui Kage wrote:

Just out of curiosity, but the pricing on these seems rather high. $5.50 for 50 sleeves? I'm used to buying Mayday Sleeves at $2.25 for 100, or even their premium ones at $2.25 for 50, why do these seem to be around 2-4 times as much?

I have to say, I love Paizo, and I love the PACG, but when you're buying enough sleeves to cover the 1100+ cards (and then some), that kind of an increase is pretty steep.

You may find this comparison informative.

Paizo Employee Chief Technical Officer

They're on it, and nothing I can do will make things happen faster. But it's just not going to be out in a month. Sorry!

Paizo Employee Chief Technical Officer

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It's been a year since I thought about it, but I think Mike's response was something along the lines of "...and which 5 cards would you remove from Set 5 to make that happen?"

Paizo Employee Chief Technical Officer

Good call on the comics line! I'll get that into the queue.

Paizo Employee Chief Technical Officer

Drogon wrote:

Ah. Good point. I haven't had to look at that list in years. Thanks for reminding me. (-:

Edit: You even added little boxes indicating interest in PFS and the PFACL. I like that.

Those new little boxes are the key—checking the PFSACG one is how you'll get the card game scenarios for free.

Paizo Employee Chief Technical Officer

There are no immediate plans for an official set where you can use your characters that have completed an AP.

Paizo Employee Chief Technical Officer

Drogon,

On the tab that asks you about which lines you carry, there are also checkboxes for expressing your interest in PFSACG and PFSRPG play. Make sure you check them appropriately. We'll be sending out an email or two in a couple of weeks.

Paizo Employee Chief Technical Officer

cartmanbeck wrote:

Well, technically the card game's new organized play program IS part of the overall Pathfinder Society, insofar as it will be run by venture officers and there will be small awards for PFS characters earned by playing the card game organized play.

Paizo's staff is very busy at the moment getting ready for Gencon, so it's not super easy to get answers at the moment, but I've been told that if you want to run the card game's organized play, contact your local venture officer, or if you don't have one, email Mike Brock, and say that you are interested in doing so. Make sure that you have a location set up for it (they're starting the program at local game stores first, and then releasing the OP scenarios for purchase as small bundles of PDFs later).

All that's correct. The press release here explains how retailers can sign up for the program.

And it's correct that the Pathfinder Society Adventure Card Guild is, as the name suggests, under the Pathfinder Society umbrella.

Paizo Employee Chief Technical Officer

Mike Brock has established standards about prize support for conventions, but this past year, they didn't really take PACG into account as much as they probably should have. Now that we have a proper OP program for the card game, that should be changing.

Paizo Employee Chief Technical Officer

I recall pitching that the Death Zone locations would each be actual cards named things like "Death Zone: 25,000 Feet", "Death Zone: 30,000 Feet", and so on, each with their own built-in (and gradually worsening) penalties, and that the scenario would require the characters to begin at the lowest level and only allow them to move to the next level when they permanently close the current level.

Paizo Employee Chief Technical Officer

RotR Anniversary Edition on Mhar Massif and the Death Zone:

Mhar Massif provides the very backbone of the World’s Roof and supports one of Golarion’s tallest peaks. Reaching a staggering elevation of 31,565 feet, the peak shares its name with the entire massif, whose eponym is derived from the gigantic carving of Karzoug’s visage that graces the south face of the mountain. This feature is itself 1,500 feet high and reaches the crown of the mountain. Just below this carving soar the mighty towers of the Spires of Xin-Shalast, though even the highest of these dare not intrude upon the elevation that is the face’s alone.

The name Mhar is itself from a legend, as can be recalled with a successful DC 30 Knowledge (history, planes, or religion) check. This legend tells of a powerful entity called Mhar who attempted to enter Golarion from some alien realm, only to be caught and petrified midway through its emergence from the mountain. What Mhar might have been and what power might have been great enough to stop him is unknown, but none dared contemplate the consequences had Mhar been successful in his transition. The entity’s face was all that remained, frozen at the mountain’s peak in stone. Runelord Kaladurnae (the original Runelord of Greed) chose this site to build his city partially due to these legends, and now, thousands of years after Thassilon’s fall, tales of Mhar can still be read in moldering tomes. With each new runelord, arcane sculptors changed and altered the features of the face to match the new lord, yet still, even the runelords themselves couldn’t completely shake the feeling that something else, something far older than Thassilon itself, looked out from those cold stony eyes in the World’s Roof.

Mhar’s failed attempt to come to Golarion scarred the region in other ways—most notably, in the thinning of the boundary between this world and the nightmare realm of Leng. The influence of Leng grows ever more powerful the higher one climbs along the slopes of Mhar Massif, almost as if the mountain’s sheer height were piercing the firmament and allowing this other world to leak in around its crown. Scaling the Face of Mhar is extremely dangerous, with even the most direct route (the ascending Golden Road) posing numerous difficulties along the way.

Ascending the mountain via the Golden Road is the easiest climb, requiring only a dozen successful DC 15 Climb checks in total along its face, where the road becomes particularly steep or has crumbled away for short stretches. Attempts to climb the mountain along any other route require DC 25 Climb checks, made round-by-round, along with a dozen areas that require DC 30 Climb checks to bypass particularly harrowing obstacles. Magical flight is a much safer option, as is teleportation. Even then, the winds, thin air, and cold present deadly hazards.

As the PCs climb up from the Lower City, there’s a 15% chance per hour that someone notices and attacks—possibly dragons, flying patrols of lamias, or frost giants—the most likely things to notice the PCs are the Leng spiders that infest the region (see page 341). Once the PCs climb above 26,000 feet and enter the death zone (see below), these leng spiders become the only creatures they’ll encounter until they reach the Pinnacle of Avarice.

The Death Zone

From the Lower City’s elevation of just above 15,000 feet to the upper slopes of Mhar Massif, the PCs will need to endure the effects of high peak altitudes, as detailed on page 430 of the Core Rulebook. But once the PCs near the spires, they pass above 26,000 feet and enter what is known as the “death zone,” the point at which the air itself grows too thin to breathe. In the time of Thassilon, the interiors of all the buildings here maintained breathable atmospheres, and certain outdoor areas (primarily courtyards and walkways between structures) had zones where portals to the Plane of Air and churning elementals worked to maintain rivers of breathable air, but today only the uppermost reaches of the Pinnacle of Avarice itself maintains these effects. Creatures who come and go from the region today (mostly giants, Ceoptra, and Khalib) generally resort to magic or speed (or a combination of both) to limit their exposure to the death zone’s effects. The following rules for the death zone supplement those presented for high altitudes in the Core Rulebook.

DEATH ZONE (MORE THAN 26,000 FEET): Normal life is not possible at this altitude; there is simply not sufficient atmospheric pressure to allow enough oxygen to be inhaled by breathing creatures. Altitude sickness manifests almost immediately at these heights. After each 10-minute period a character spends in the death zone, he must succeed at a Fortitude save (DC 15, +1 per previous check) or take 1 point of damage to all ability scores. Acclimation to high altitude (such as that granted by the Altitude Affinity feat, or to creatures who have adapted to such regions) offers no protection at all. Perhaps even more dangerous—as soon as any creature fails three consecutive saving throws against this effect, it begins to slowly suffocate—until that creature returns to more hospitable terrain, it suffers the effects of slow suffocation, as detailed on page 445 of the Core Rulebook. Temperatures in the death zone are always severely cold.

Paizo Employee Chief Technical Officer

The word "result" *always* means the total of your die rolls with all modifiers applied.

Paizo Employee Chief Technical Officer

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Theryon Stormrune,
The PDF will contain full card images.

MajorHavok,
We don't have a way to subscribe to an email announcement. This thread will be the best place to look, though we'll also add links from the RotR product pages.

Paizo Employee Chief Technical Officer

I will give you a clue: If a card is directly tied to specific Rise of the Runelords story content (such as Mokmurian's Club or Shopkeeper's Daughter), don't expect to see it in a future AP. (However, don't rule out seeing it in a future class deck...)

Paizo Employee Chief Technical Officer

We'll have a couple of promo cards for the Pathfinder Adventure Card Game, though neither one is, strictly speaking, exclusive. One is our general convention promo for August through January, which means you'll also be able to get it at PAX Prime and other places—at Gen Con, you can get it by demoing the card game (or just asking nicely). The other is the August promo, which we're also sending out to retailers; you can get that when you buy a Skull & Shackles Base Set. (We'll also be sending both of those promo cards—and a few others—to PACG subscribers with the August shipment.)

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.
Magic 8 Ball wrote:
Better not tell you now
Magic 8 Ball wrote:
Ask again later

Paizo Employee Chief Technical Officer

I'm told they should be pretty close to the Pathfinder Battles/old D&D minis scale.

Paizo Employee Chief Technical Officer

We hope so! (They're an Ultra PRO product, so the production and delivery are outside of our control, but that's the goal!)

Paizo Employee Chief Technical Officer

Resolution here.

Paizo Employee Chief Technical Officer

You appear to be correct!

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