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What chicanery! It's a complete fabrication! Totally Photoshopped! A hoax of the greatest proportions! You're being hornswoggled. Misled! Bamboozled. Duped. Flimflammed! Hoodwinked and defrauded! You have all bought a complete load of codswallop!
Lisa Stevens wrote:
Oh. Er... carry on.
They've said several times on the forums and in the guide itself that season 0 is going to be a trial run to see how this goes. I think some of these comments are way too nitpicky for a product that isn't out yet. If you want to play a full fledged, tight rules system game, then come back in a year. Meanwhile, the rest of us will be here helping Paizo figure out how exactly this is all going to work, and enjoying the evolution.
No worries—it's all taken in the spirit of improvement, and it's all helpful.
So I mentioned this in the product discussion, but I think things might need to be a little more clear as far as what cards are available to add to an organized play box. It seems like the intent is that you should only be using Skull & Shackles cards for the box (meaning the Base Set, Character Add-On Deck, and Promo cards made for Skull & Shackles), that you shouldn't add any cards from the Rise of the Runelords release.
The OP adventures themselves tell you what goes in the game box for each adventure. The Guide also specifically allows you to add promo cards to that, and no, we don't care what sets the promos are from.
1. Can you give me a more specific idea of what you have in mind?
2. We're trying to avoid things that need to be updated often. But if we find that people are misunderstanding it, that would be worth making an exception for.
3. This is covered on the Adventure Path card. (And it belongs there, because it may not be the same for every Adventure Path.)
4. We're trying to avoid things that need to be updated often. And that list gets updated OFTEN.
5. Good call. Can't believe we left that out!
6. Yes, coming soon.
Amazingly, for once, you're wrong! This is by design. The Class Decks do not necessarily have enough Basic B cards to build your deck, even for characters in the Class Deck box. They *do* have enough B cards if you use non-Basics, though. You may recognize that this represents a slight power increase, but in OP, we don't have any B scenarios—we jump right into Adventure 1. (You'll appreciate this later.)
The Adventure Path card for organized play works differently from the regular Adventure Path card.
That said, when we have you remove cards, you'll only remove the cards from your game box, not your class deck box. (However, just because they're in your Class Deck box doesn't mean they have to be in your character deck.)
Also, we will do a pass to make sure that the word "box" is always specified as either "game box" or "Class Deck box."
All I'll say to that is that while one person may think we don't go far enough in a particular direction, I guarantee you there are going to be others who think we go too far in whatever that direction is, and very likely can use the *exact* same point as the first person in evidence of their point.
As for inconsistency, well, we are not a hive mind. We are dozens of individuals, and we don't all perceive or react to things the same way. (And I'm okay with that, because working in a place where everybody thinks the same is creepy.)
Vic Wertz wrote:
The Base Set arrived in our warehouse today (it has already been shipping to distributors, and to Gen Con). And I've finally seen the dice. The good news: there is a "10" on the d10 instead of a 0. The not-so-good news: they did not change the font on the other dice, and indeed introduced a brand-new one for the d10. So, 5 dice, 4 fonts. (Yeah, I know 98% of people won't notice, and I should just shut my yap about it...)
And the really good news: everything else looks fabulous.
We didn't suppress posts from people who disagree with what we've done. The post is still there to read. (You can even favorite it if you want—somebody else already has.) We locked a thread that our experience tells us was going to quickly turn into a flame war (which, by the way, prevented a person who disagreed with what we've done from being the *target* of said flame war).
As Erik said in his post, "WizKids plans to apply 'premium' paint jobs to these figures, using some of the very best figures we've produced to date as a quality benchmark."
The average number of paint operations on these minis should be notably higher than the average number of paint ops on most of the existing rare figs.
While we don't discuss exact print numbers, Erik did say above that there are "tens of thousands of copies" of this book with the wrong logo.
Many of you know that I'm a Star Wars collector, and when I see a Star Wars item that says "Limited Edition of 10,000 copies", I read that as "not a limited edition."
What I'm saying is... if you want to invest in collectibles, and you have a choice between this book and an Inverted Jenny, I suggest you go for the latter.
Come on, folks, it's not rocket science. It only seems blurry because I have to keep restating it in different ways to try to get people to understand it. And I genuinely don't get why people aren't getting it. We want this thread to be ABOUT THIS BOOK, not a debate about every game mechanic anybody wants to see changed. That's all there is to it, but no matter how many ways I try to say that, people keep trying to start debates about game mechanics, and THIS IS NOT THE PLACE FOR THAT. The posts I have deleted have NO CONTENT ABOUT THIS BOOK. Somebody posts "I would like to see X addressed in this book," which is a perfectly valid post because it's ABOUT THIS BOOK, and then somebody else responds to them about why X is or is not broken, which is NOT ABOUT THIS BOOK. I'm going to remove those.
It's perfectly fine for you to say why something is on your wish list for this book. Take Imbicatus's post above—it's perfectly useful and on topic, because it's about what he wants to see IN THE BOOK. But if somebody responds to that by saying that the Spiked Chain [wasn't nerfed/should have been nerfed harder/is stupid and should be banned from the game/is the best thing in the game], I'm going to remove that post. Because it would NOT BE ABOUT THE BOOK.
Pretty easy test, really: Is your post ABOUT THE BOOK?
NOG the Demoralizer wrote:
They are part of the Pathfinder Battles line, but they will not automatically be part of any subscription. I think we'll be able to give Battles subscribers *and* Card Game subscribers their usual discounts on them, but we'll need to test that.
Theryon Stormrune wrote:
Well, the rules don't say either way about replaying scenarios you've completed. All it says is if you did not complete a scenario that you must do so before continuing.
Correct. Replaying completed scenarios is outside of the scope of the standard rules. If you want to do it, we're not going to stop you—it's your game, after all!—but you should be aware that you that can easily make the game a lot less fun than we intended if you are not careful.
That said, the Pathfinder Society Adventure Card Guild *does* support replaying scenarios you've completed, and the rules for that will be out later this week. They should translate to standard play reasonably well.
Yep—six brand-new cards in each box, and this will be the only way to get them.
The current plan is for 7 sets that will cover all 31 iconics from the Core Rulebook, Advanced Player's Guide, Ultimate Magic, Ultimate Combat, and the Advanced Class Guide, plus notable animal companion/familiar/eidolon.
Charlie Bell wrote:
Think about how many 4E books vs. Pathfinder books you'd see on a typical B&N shelf.
Sometimes, when you see lots of copies of a book on a shelf, it's because it's selling really well and the retailer wants to make sure they have plenty of stock. And sometimes it's because it didn't sell as well as they thought it would.
Sometimes, when you don't see any copies of a book on a shelf, it's because it's not very popular and the retailer doesn't want to have much inventory of it. And sometimes it's because it sold a lot faster than they thought it would.
In short, you can't gauge popularity (or the lack thereof) by the presence or absence of books on a shelf.
What happened in that original incident is between Paizo and that individual; it would be horrifically inappropriate to comment on it here. All I will say is that it is not safe to assume than anything you outlined as truth is actually true.
I've removed some posts.
Talking about what you want to see in the book is fine, but talking about other people's opinions of what they want to see in the book is just edging this into an open debate forum about any mechanic anybody wants to have changed. We really want this thread to be about the product and not a debate about the Pathfinder Roleplaying Game.
TALKING ABOUT OTHER PEOPLE'S OPINIONS—DON'T DO IT HERE.
I wonder how different/original the boons in the class decks will be compared to the boons in the regular base games. For example, if there is a card that does the same thing as the chaos stone but has a different name and different artwork, I have no reason to get the class deck with the chaos stone. . .
You won't currently find different cards that are the same in all but name and art. (I can't promise that some mook henchman from a future set won't be mechanically the same as some mook henchman from a previous set, but so far, we haven't done that, and I hope we can avoid it for a long time.)
The class decks each have lots of new cards.
Oh yay! A thread about whether our art is too sexy or not sexy enough! I'm so glad that this topic has finally been brought up! I'm sure it will cause people to come up with many new ideas that the internet has never seen before, and then it will all end with everyone in complete agreement about where we should go from here.
Ok, just to be clear here, under the Community Use Policy, people can accept donations to cover the costs of the products they create so long as they are giving away the things they create freely.
The keys here are that you cannot *require* a donation (because that's really just selling something) and that you cannot exceed the *direct costs of the products you create*. You don't get to attach the cost of any Pathfinder thing you ever bought to the project, and you don't even get to assign a cost to your time and effort.
I'll use Wayfinder magazine as an example of somebody who's doing it correctly. Twice each year, they create a fan magazine full of Pathfinder-inspired articles and artwork submitted by the community. It's normally available as a free PDF. However, they usually print up a bunch of copies and bring them to PaizoCon, where they give them away for free. They ask for donations to cover costs, but the costs we're talking about are the direct costs of printing the things they are giving away. They don't get to cover their editorial time, or the products every author bought and referred to while writing their articles. All they get to do is cover printing costs—period.
If the content you are creating under our Community Use Policy is a free PDF, you do not have any recoupable costs, unless you are paying to have those PDFs hosted. (And if you're doing that, I'd suggest you look for free hosting.)
Also, please stop using all caps in your messageboard subjects.
Mark Seifter wrote:
I think off-topic in Off-Topic is more often like a musical that's "off-off-Broadway".
This. If you want to argue that "otherwise, you may succeed at a Divine 8 check to recharge this card instead of discarding it" has the same meaning as "otherwise, you may recharge this card instead of discarding it", that's beyond pedantic.
Theryon Stormrune wrote:
If you have a person who has not played the game, we would prefer you introduce them to the game by taking them through the first scenario in the Skull & Shackles Base Set, using characters built from that box. That scenario is specifically designed for beginners; the OP scenarios are not.
Loot has always been a type, and will continue to be a type. There are *plenty* of loot cards in S&S.
The point is that Runeforged Weapons *said* it was loot, but it doesn't really act like loot—it doesn't go into anybody's deck (and doesn't count against anybody's deck size). Everybody understood that, but it wasn't because of anything we actually told you, it was because everybody sort of intuitively got the concept.
Support cards are a new thing for S&S (and will also big a very big deal for Wrath). And now that we have them, we have realized that Runeforged Weapons was really the first support card.