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Vic Wertz

Vic Wertz's page

Chief Technical Officer. 21,203 posts. 2 reviews. No lists. No wishlists.


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Paizo Employee Chief Technical Officer

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whew wrote:
WTF! $21 postage on a $31 order?

That sounds bad... but everything in your order is on clearance. If you were to phrase your question based on retail value rather than sale price, $21 postage on a $172 order seems much more reasonable, doesn't it?

But shipping costs aren't based on retail value *or* sale price: they're based on size, weight, destination, and the chosen shipping method. You've got more than 6 pounds of stuff, including a board game that weighs 2.5 pounds by itself.

If you go to the USPS website and ask for a quote to ship a 6-pound package from our zip code (98052) to yours, the cheapest shipping option you'll get is USPS Retail Ground for $22.98 (the smallest single box everything would fit in is 13x10x6, so it won't fit in any Flat Rate Box, and the contents don't qualify for Media Mail). By breaking it into two packages, we can charge you a bit less than that and get you Priority service.

Our shipping charges are designed to cover our costs, not make a profit; we spend a lot of effort keeping our costs as low as we can without losing money—including breaking your order into multiple packages when it saves *you* money.

Paizo Employee Chief Technical Officer

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Captain Tight Pants FTW.

Paizo Employee Chief Technical Officer

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Analyzing loot in that way doesn't necessarily tell the whole story.

Some loot cards—especially weapons—will be outgrown, while other cards will remain useful for the rest of the AP. And not all loot cards are created equal—Emerald Codex is one of the best cards in RotR, so even if that's the only loot card in your deck, I'm not going to cry for you.

Paizo Employee Chief Technical Officer

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Folks, please knock off the obscure rules discussion and keep to the topic.

Paizo Employee Chief Technical Officer

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I've removed an edition war post and responses to it.

There's plenty of opportunity to talk about the games you like. Why waste your time—and mine—talking about the ones you don't?

Paizo Employee Chief Technical Officer

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We will soon be updating 2-4B. The following During This Scenario power has been added: "On your combat check, you may bury the top card of your deck to add 1d6 and the Acid or Fire trait."

Paizo Employee Chief Technical Officer

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We gave them permission.

Paizo Employee Chief Technical Officer

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The title of Season of the Righteous Adventure 4 changed in development, so the copy of the Adventure Path page currently included in adventures 1 through 3 have the wrong title (The Mighty and the Fallen); the copy included in adventures 4 through 6 have the correct title (The Mighty and the Righteous).
The titles of Season of the Runelords Adventures 4 through 6 changed in development, so the copy of the Adventure Path page currently included in adventures 1 through 3 have the wrong titles; the titles are listed correctly starting with adventure 4.

If we ever have cause to update those files, the sheets will be updated, but we're not going to make everybody redownload all those files just to get a minor correction to a page that they already have in corrected form anyway (and if they don't have it in corrected form yet, that means they haven't gotten far enough for it to matter anyway).

Paizo Employee Chief Technical Officer

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cartmanbeck wrote:
Mike Selinker wrote:

<notices thread, gets out popcorn>

Fair warning: Our template list is 615 lines long. Today.

Nice! I wanna know ALL OF THEM! :)

Complete list below:

All PACG Traits:
Note: This list is in kit form; you'll need to assemble it yourself. You will need multiple copies of many of the components below. Some components may not be used. No further instructions are available.

ABCDEFGHIJKLMNOPQRSTUVWXYZ -ə

Paizo Employee Chief Technical Officer

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The likelihood of Adventure 5 being released on July 19 is currently very low. July 26 is much more likely, but if we can get it to you sooner, we will.

The likelihood of Adventure 6 being released on August 2 is currently very high.

Paizo Employee Chief Technical Officer

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Playing an item counts as playing an item, unless something tells you otherwise, and nothing here is telling you otherwise. (Note in Hawk's link above, Goblin Buckler Gun tells you it counts as playing a weapon instead of an armor.)

Playing a spell limits your ability to play other spells, so doing something that counts as playing a spell limits your ability to play other spells.

Paizo Employee Chief Technical Officer

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Dammit—it's always the cards we choose for the blog that have the stupid typos that everyone (especially me) should have caught at 15 different points. On Burning Snot, "roll" should be "use."

Paizo Employee Chief Technical Officer

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Locking this until somebody from the community team can deal with it properly.

Paizo Employee Chief Technical Officer

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Added to FAQ.

Paizo Employee Chief Technical Officer

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Explained that summoned cards can actually summon a lot of other cards.

Paizo Employee Chief Technical Officer

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A fresh take:

Optional vs. Required Checks
• If you are instructed to attempt a check, you must do so.
• If you are instructed to succeed at a check to do a thing, and the instruction does not use the word "may," you must attempt the check; if you succeed, you must do that thing.
• If you are instructed to succeed at a check or do a thing, you must attempt the check; if you fail, you must do that thing.
• If you are instructed to either attempt a check or do something else, choose one of those options.
• If you are presented with 2 or more options, none of which require a check, you may choose any of those options.

(Shrine to Lamashtu and Coastline, and possibly a few other cards, should then say "Either do X or do Y.")

Paizo Employee Chief Technical Officer

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Not to be confused with Churrosina, goddess of delicious fried pastries.

Paizo Employee Chief Technical Officer

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Ezekiel Shanoax, the Stormchild wrote:
...thanks to Paizo for making it possible for 3rd party publishers like Steve to contribute freely and grow the game for all of us.

Steve is the very exemplar of the reason we do these things. His impact on the industry goes far beyond the products he published.

Paizo Employee Chief Technical Officer

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Sara Marie wrote:
katina: Valeros’ Very Beery Battered Fish ’n’ Chips

I would assume they're both Very Beery and Very Battered.

Paizo Employee Chief Technical Officer

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Drahliana Moonrunner wrote:
DM Wellard wrote:
Personally I think it has all the potential to be Paizo's Alternity...which if you don't remember it was the final nail in TSR's coffin.
Save that TSR was going under already, for reasons having nothing to do with Alternity. When you have a civil war among the owners, that's never going to end well. That and the frequent fatal minefields that can be encountered with unexpected growth.

Those who have educated themselves on TSR's demise don't all agree on the relative import of the various causes, but I doubt many of them would put Alternity in their top 10 list.

Paizo Employee Chief Technical Officer

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I'm just saying that it doesn't need to be our bestselling product to be considered successful. It *does*, of course, need to be a great product, and I have no doubt it will be.

Paizo Employee Chief Technical Officer

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It's possible.

Paizo Employee Chief Technical Officer

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Ambrosia Slaad wrote:
Vic Wertz wrote:
Jason Nelson wrote:
They've talked to a number of 3PP folks about the possibilities ahead, but there is as yet no confirmation that I have seen about what shape or form a SFRD and/or compatibility license may take and how it will interact with the PRD and PF comp license.
I'll just say that, as one of the primary voices in this discussion, I'm very satisfied with what we have done in this respect with Pathfinder, and currently expect that this particular apple isn't likely to fall far from the tree.
As a followup: Has there been any decision on whether the Starfinder and Pathfinder compatibility licenses will be mutually exclusive? Can a single product contain rules/conversions for both systems?

While very little has been firmly decided, I'll note that the Pathfinder Compatibility License doesn't prevent you from using it on products that are also compatible with systems other than the Pathfinder RPG. I don't see any reason why we'd want to change that with the Starfinder license.

Paizo Employee Chief Technical Officer

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memorax wrote:
That being said I'm not sure it will be as successful as PF was imo.

The good news is that Pathfinder is not the stick by which Starfinder will be measured. As I said upthread:

I wrote:
...another key to all of this is that we're not expecting Starfinder to be as big as Pathfinder. It's got a much smaller team producing a much smaller number of products, and that... means that we don't need to achieve a Pathfinder-like level of success for the line to be worthwhile.

Nobody is expecting to sell as many copies of the Starfinder RPG core rulebook as the Pathfinder RPG Core Rulebook. Frankly, if it sells more copies than, say, Bestiary 5, we'll be pretty happy.

Paizo Employee Chief Technical Officer

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It's way too early to commit to anything, but it's a possibility we will continue to evaluate.

Paizo Employee Chief Technical Officer

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elcoderdude wrote:
For S&S, we have an official card count, although I don't quite understand the discrepancy with Runelords.

Do you mean the fact that (excluding promos) Runelords has 1155 cards and S&S and Wrath each have 1170?

Our cards are printed on 110-card sheets. This is why all six adventure decks and each set's Character Add-On Deck contain 110 cards each; together, they account for 770 cards in each AP.

That leaves 385 B cards in Runelords, and 400 B cards in Wrath and S&S.

385 means we're using 3.5 110-card sheets. (The "half-sheet" cards are printed on regular sheets where the top and bottom halves are identical; the top half goes into one box, and the bottom half goes into another.)

So what's with the extra 15 cards in Wrath and S&S?

Some of you will recall that Runelords was first printed in China, so it was designed to suit the requirements of that printer. You may have noticed that all of the cards that have checkboxes on them have a different surface than the other cards. The other cards have a lacquer varnish that protects the card surface, and also gives them a nice glossy look. We don't varnish the cards with checkboxes because they're easier to write on that way (and because you're never asked to shuffle cards with checkboxes on them, we're not concerned about the lack of a protective surface). With our Chinese printer, the unvarnished cards were on the same sheet as varnished cards.

With our US printer, they prefer to put the unvarnished cards on a separate sheet. S&S and Wrath each have 15 unvarnished cards: 7 characters, 7 roles, and the Fleet card (in S&S) or the Redemption card (in Wrath). We still use 3.5 regular sheets in those sets, so the total count is increased by the number of unvarnished cards.

So now you're probably wondering why the US-printed Character Add-On Decks and Class Decks have unvarnished cards but aren't over 110 cards. The answer is that our printer *prefers* the unvarnished cards on a separate sheet, but that doesn't mean they *require* it. It's more important in this case that these products fit into a standard box, and the standard box is designed for a single 110-card sheet, so we put the unvarnished cards on the same sheet as the varnished cards.

Paizo Employee Chief Technical Officer

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To create a new thread about Pathfinder Battles, go here and click the "Add New Thread" button toward the upper right.

To create a new thread about minis that are not licensed by Paizo, go here and do the same.

Paizo Employee Chief Technical Officer

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Later this week, we will reissue this scenario, removing "if you defeat it and your location is open, you may immediately attempt to close your location" from the scenario rules.

Paizo Employee Chief Technical Officer

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Kevin Mack wrote:
...the fact there still doing a capital raise after all this time...

The phrase "doing a capital raise" doesn't paint an accurate picture of the current state, as it suggests that they are still looking for people to give them money. The phrase they used was "finaliz[ing] a significant capital infusion into our company." They have people committed to give them money, and are in the process of dotting 'i's and crossing 't's to get that money into the bank.

This was a complex and slow process because there have been a lot of parties involved, some of them private, some of them not. Deals had to be negotiated between Party A and Party B, contingent on other deals between Party C and Party D, and so on. It has been in the works for many months, and as Erik Mona said the other day, it felt like Achilles' Paradox: every two weeks, we moved halfway to the finish line. But that's *almost* all behind us know, and, as "NewCorp" has said, they're starting to assemble a PFO team that is much larger—and far more well-funded—than Goblinworks ever was.

Paizo Employee Chief Technical Officer

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We really want players to get their own copies at paizo.com. After all, they need to register to get their characters registered anyway...

Paizo Employee Chief Technical Officer

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If you open "Settings" within the game, you'll find your PFID# at the bottom.

Paizo Employee Chief Technical Officer

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Jason Nelson wrote:
They've talked to a number of 3PP folks about the possibilities ahead, but there is as yet no confirmation that I have seen about what shape or form a SFRD and/or compatibility license may take and how it will interact with the PRD and PF comp license.

I'll just say that, as one of the primary voices in this discussion, I'm very satisfied with what we have done in this respect with Pathfinder, and currently expect that this particular apple isn't likely to fall far from the tree.

Paizo Employee Chief Technical Officer

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As long as you're not allowing auto-success on combat checks, I think we're all good here.

Paizo Employee Chief Technical Officer

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You are correct that making "always" as powerful as "never" would be a terrible idea. We'll never do that.

Paizo Employee Chief Technical Officer

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Flynn Greywalker wrote:
My opinion, it will initially split Paizo into two equal sized teams.

Not even close. Keep in mind that we release 5 to 10 products each month, so a monthly Starfinder product represents just 10-20% of our total output. Out of Paizo's 56 employees (about 20 to 25 of which are in RPG editorial, depending on how you count) only 3 are likely to spend even close to half their time on Starfinder in the next year.

Paizo Employee Chief Technical Officer

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Torbyne wrote:
I will definitely pick up the hard cover... in its second printing. i will go digital for first printing and print out the sections i most commonly need for a three ring binder. Too many wild alterations running around Paizo products as errata and revisions for me to want a physical copy of a first edition anymore.

I will just point out that each person who does that effectively delays that second printing from happening. And if a large enough number of people did that, there would never be a second printing.

Paizo Employee Chief Technical Officer

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I left out a noteworthy situation—Situation 3: Overlap. When people are buying product A *and* product B from you, that's obviously pretty good for business.

I expect that there will be some pretty good overlap between the Pathfinder and Starfinder audiences. And Starfinder's leanness helps keep that feasible—adding a single AP volume every month is something people might do. (Adding every Dragonlance, Dark Sun, Forgotten Realms, Ravenloft, Spelljammer, and Al-Qadim product to your regular Greyhawk purchases... not so many people would or could do that. And yes, those really were all supported simultaneously!)

Paizo Employee Chief Technical Officer

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The big problem that TSR created with multiple campaign settings is that it caused a majority of D&D players to identify solely with one of those campaign settings to the exclusion of the others. So when they put out a book with a Greyhawk logo on the cover, Forgotten Realms players wouldn't buy it, and vice versa. And because they were frequently supporting several active campaign settings simultaneously, that meant that each book they released under a campaign setting banner would be purchased by a minority fraction of the potential D&D buying audience. And the more settings they supported, the smaller those fractions would be. And those products cost the same to write, edit, and illustrate whether they were selling to a huge number or a small number, so fewer unit sales mean less profitability.

Let's call this Situation #1: Cannibalism. If people are choosing your product A in preference to your product B, and those people would have purchased product B if product A didn't exist, you have created an inefficiency. And when you expand the choices to A, B, C, and D, you have an even bigger inefficiency.

That's the down side. On the plus side, each campaign setting *should* also appeal to some number of people who simply wouldn't be playing D&D at all if that campaign setting didn't exist.

Let's call this Situation #2: Acquisition. When people are choosing your product A in preference to not buying any product from you, that's just a straight-up win.

Of course, in real life, it's not one or the other—it's a mixture of both. And that ratio is key—if you are acquiring more people than you are cannibalizing, maybe it's worth the inefficiency. But if you are cannibalizing without significant acquisition, you're probably making a mistake.

So let's say you're publishing a fantasy-dominant setting like Greyhawk. Maybe supporting a horror-themed setting like Ravenloft alongside it provides more acquisition than cannibalization. But I'd bet that supporting a setting like Birthright alongside Greyhawk probably led to significantly more cannibalization than acquisition.

The introduction of Starfinder will cause some cannibalization, as some players stop buying Pathfinder books to buy only Starfinder books. But I believe that it's going to be relatively small. (Frankly, I expect the number of Pathfinder players we'll lose to Starfinder will be way smaller than the number of Pathfinder players we've lost to D&D 5th Edition.) Thematically, the Starfinder setting is more of a departure from the Pathfinder setting than say, Forgotten Realms is from Greyhawk. So we hope that a lot of people who aren't currently buying Pathfinder—likely people that prefer SF to fantasy—start buying Starfinder.

But another key to all of this is that we're not expecting Starfinder to be as big as Pathfinder. It's got a much smaller team producing a much smaller number of products, and that has two huge effects: first, it limits our exposure to cannibalism; and second, it means that we don't need to achieve a Pathfinder-like level of success for the line to be worthwhile. It's lean and mean, and it's going to stay that way, at least until we are able to see the effect that it has on Pathfinder and on Paizo.

Paizo Employee Chief Technical Officer

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So you're saying that you're thinking about when you might be able to talk about when you can begin talking about the things you're thinking about?

Paizo Employee Chief Technical Officer

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The NPC wrote:
James Sutter wrote:

Just to clarify: Learning things about the Gap is only *one* of the Starfinders' missions. There are other aspects to what they do, all based around the core idea of exploring new worlds and sharing that information for the good of all.

Beyond that, I should probably hold my tongue until we're finished with development on those sections. :P

Are they on a five year or continuing mission?

A three-hour tour... a three-hour tour.

Paizo Employee Chief Technical Officer

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The default expectation is that you proxy it. (There is no part of PFS ACG play that requires or even assumes that you are buying cards from DriveThru!)

Paizo Employee Chief Technical Officer

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Jester David wrote:

It's an endless quest. A little like Star Trek Voyager. Whenever an alien or anomaly or technology is introduced that can conceivably get them home sooner, you know for a fact the attempt will fail. Because if they succeed the show is over. There's less drama as there's no real chance of success.

The One Armed Mn won't be caught, Bruce Banner won't find a cure, the Professor won't get them rescued from the island, the couple will remain "won't they", etc.

I have no comment on the contextualization of this within Starfinder, but I'll just point out that there are plenty of people who like Star Trek: Voyager, The Fugitive, The Hulk, Gilligan's Island, and "will they/won't they" romance.

Paizo Employee Chief Technical Officer

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The Alchemist list was built using an out-of-date file, and hasn't yet been updated. It's on the to-do list... but the person doing it has a particularly long to-do list at the moment.

Paizo Employee Chief Technical Officer

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"We strongly recommend you use the most current version of the rulebook (which contains the most general rules), plus the rulebook for the base set you're using."

What that means is right now, if you were playing Season of the Shackles, you should be using the Wrath rulebook ("the most current version of the rulebook") plus the Wrath rulebook FAQ for the general rules, with the Skull & Shackles rulebook ("the rulebook for the base set you're using") plus the S&S rulebook FAQ for the rules that are unique to that set (ship rules, in this example).

When Mummy's Mask comes out in October, you'd switch to the MM rulebook (plus the MM rulebook FAQ) with the S&S rulebook (plus S&S rulebook FAQ).

Paizo Employee Chief Technical Officer

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Terquem wrote:

It would seem more chaotic and “fog of war” like, if players had to decide what their characters were going to do, and with a very limited ability to wiggle around within those declarations, be held to those choices after initiative dice are roiled.

Player Characters might try to reach the same place, attack an already disabled opponent, or waste their actions entirely, which would, to me, feel more like a wild and crazy fantasy battle

But that’s just me.

If you haven't already played RoboRally, I am extremely confident that you'll enjoy it.

Paizo Employee Chief Technical Officer

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Feel free to do that for personal use, but the maps were not designed to be minis-scale battle mats, so I can't vouch for the image quality at that size.

Also, if you're using the Anniversary Edition of Rise of the Runelords—or frankly, even if you're not—you might find this product more satisfying. While it is also not designed for use as minis-scale battle mats, it includes many more maps, including some that updated some of the maps in this set.

Paizo Employee Chief Technical Officer

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Another series is currently in production; it's up to Big Finish to determine the timetable for announcing it. (I'm just guessing here, but since there were some delays within the schedules for the two prior Adventure Paths, they may be waiting to have production closer to completion before announcing the start date.)

Paizo Employee Chief Technical Officer

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Oh, man. I thought we had completed this, but it looks like we hadn't.

We will be updating the following rewards:

2-1B old: "The party draws one of each type of boon other than loot from the game box."
2-1B new: "The party adds one of each type of boon other than loot from the game box to the cards acquired during this scenario."

2-1C old: "Each character chooses a type of boon other than loot and draws a card of that type from the game box. Adventure Card Guild characters may choose a bonus deck upgrade."
2-1C new: "Each character chooses a type of boon other than loot and adds a card of that type from the game box to the cards acquired during this scenario. Adventure Card Guild characters may choose a bonus deck upgrade."

2-1D old: "Each character chooses weapon, spell, or item, then draws a card of that type from the game box."
2-1D new: "Each character chooses weapon, spell, or item and adds a card of that type from the game box to the cards acquired during this scenario. Adventure Card Guild characters may choose a bonus deck upgrade."

2-1E old: "Each character chooses armor, ally, or blessing, then draws a card of that type from the game box."
2-1E new: "Each character chooses armor, ally, or blessing and adds a card of that type from the game box to the cards acquired during this scenario. Adventure Card Guild characters may choose a bonus deck upgrade."

2-2C old: "Each character draws an ally with an adventure deck number of 1 or 2 from the game box."
2-2C new: "Each character adds a random ally that has an adventure deck number of 1 or 2 from the game box to the cards acquired during this scenario. Adventure Card Guild characters may choose a bonus deck upgrade."

Adventure 2 reward is now "Each character chooses a blessing that has an adventure deck number of 2 or lower from the box. Pathfinder Adventure Card Guild characters may use it as a bonus deck upgrade."

Paizo Employee Chief Technical Officer

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Folks, please don't make things up about promo cards. Not everyone is savvy enough to understand when something's a joke, and these things can take on a life of their own.

Here are the promos we currently have planned. (Nothing here will be news to anyone who's been paying attention to the blogs, and to what we've done with previous sets.)

• This Saturday, June 18, is Free RPG Day. This year's Free RPG Day PACG promo card is Tup. For those who don't get him on Free RPG Day, he will later be available for sale on paizo.com and at our Gen Con booth. He'll also go out along with subscription copies of the Mummy's Mask Base Set in October. (Tup is actually a Rise of the Runelords promo—the character was tied to Rise of the Runelords in Pathfinder Adventure Path #100, and he's being issued to promote Season of the Runelords.)

• Class Deck subscribers will be getting promo cards along with the two Goblins decks in July. Goblins Fight! comes with Goblin Lockpick and Blessing of Zogmugot (both originally Skull & Shackles promos), and Goblins Burn! comes with Fire Sneeze and Blessing of Zarongel (both originally Rise of the Runelords promos). These cards are not reprints—they are from the original print runs.

• The first Mummy's Mask promo card will be our convention promo for the next year. Just like every other AP to date, it will debut at Gen Con. Subscribers will also get it along with their Mummy's Mask Base Set in October.

• As always, we'll be sending promo cards to retailers with each monthly Mummy's Mask release, and those promos will also go out with subscription copies of those products.

• As always, we have a couple other MM promos that we'll sneak in during the run, and we'll pack them in with MM subscription shipments at the appropriate time.

(At this time, I don't have anything to report on future Iconic Heroes sets. Should further information become available, it will likely be featured in one of Erik's Friday Paizo blogs.)

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