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Curthew

Verminlord's page

73 posts. 2 reviews. No lists. No wishlists.



I like to know if somebody, who has actual played the fourth edition, can help me, with some answers. Last weekend I picked up a copy of ‘World & Monsters’ and like before I found myself agreeing with the thoughts of the designers. It irritated me so much that I checked immediately my copy of the Players Handbook to see where I went wrong. But I couldn’t get my hand on it. Our group tried to Keep of Shadowfell and it was nothing else but a boardgame with charactersheets. It seemed to me that every encounter has to be played on a battlegrid. This divided the game into parts of tactical boardgame and roleplay if there was no grid (like the village). Do I miss an important point?


"While gnomes are generally no more evil than the
other races, their alien thought processes and adherence to an
unconventional moral code tend to make other races uneasy."

Could somebody me please explain, what that means? What kind of unconventional moral code do they have? Why are the alien thoughts of the gnome are mistaken for evil, as the context indicates?



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