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Angvar Thestlecrit

Verjack's page

39 posts. Alias of Graynore.


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(Male Human Invoker 2)

Verjack levels his staff at the goblin warrior as a brilliant blast of light comes forth.
Stand: Avenging Light vs. G's Fort 1d20 + 7 ⇒ (15) + 7 = 22

1d10 + 6 ⇒ (5) + 6 = 11 Does extra 1 dam if adjacent ally is bloodied.

Spoiler:
No Problem. That stuff is pretty bad around where I'm at too. We'll be here when you get going again.

(Male Human Invoker 2)

Verjack moves between the pillars and throws a blast of lightning at the two goblins across the way.
move: move to E5
Stand: Divine Bolts vs's Refl of G1&G2
1d20 + 7 ⇒ (14) + 7 = 21

1d6 + 6 ⇒ (2) + 6 = 8

1d20 + 7 ⇒ (9) + 7 = 16

1d6 + 6 ⇒ (6) + 6 = 12

(Male Human Invoker 2)

Moving down into the ruins, Verjack unleashes a blast of radience on two goblins.
Move: move to E2
Stand: Blades of Astral Fire centered on H2 vs Refl of S1 & S2 1d20 + 7 ⇒ (2) + 7 = 9

1d20 + 7 ⇒ (1) + 7 = 8

1d6 + 6 ⇒ (1) + 6 = 7

(Male Human Invoker 2)

"The Light of Amauntor Compells you!"
Stand: Avenging light vs. G's Fort 1d20 + 7 ⇒ (2) + 7 = 9

1d10 + 6 ⇒ (2) + 6 = 8

(Male Human Invoker 2)

Verjack delays until after the goblin warrior.

(Male Human Invoker 2)

Verjack sends a ray of light at the goblin.
Stand: Avenging Light vs. goblin's Fort 1d20+7=13, 1d10+6=15

(Male Human Invoker 2)

Stealth: 1d20+1=15
Init: 1d20+1=16

(Male Human Invoker 2)

i'll take C4

(Male Human Invoker 2)

"Perhaps we have found the coven of the Sharrens." Verjack falls in line with his companions as they move down into the ruins. He grips his staff with a smile on his face.

(Male Human Invoker 2)

that'll work

(Male Human Invoker 2)

Not trusting his own eyes, Verjack tries to assist someone else.

Aid another on Perception: 1d20+6=12

(Male Human Invoker 2)

Verjack ponders this type of mechanism trying to remember how they were built.
History - 1d20+7=22

(Male Human Invoker 2)

Verjack, being a creature of more academic persuits, abstains as the others work to fix the cart.

(Male Human Invoker 2)

"Very well, let us be on our way."

(Male Human Invoker 2)

"Suffer the light of creation!"

Stand: Blades of Astral Fire on G7 vs. Refl 1d20+7=10, 1d20+7=23, 1d20+7=14, 1d20+7=22, 1d20+7=26, 1d20+7=8, 1d20+7=27, 1d20+7=17, 1d20+7=9; Dam: 1d6+6=8 radient dam, Crit dam on 7th zombie 12+1d6=17

(Male Human Invoker 2)

Init: 1d20+1=17

(Male Human Invoker 2)

Verjack gets behind his companions.
I'll take N5

(Male Human Invoker 2)

Verjack puts the legal aspects out of his mind and turns to the task at hand, "Was there anything that would lead us to our quarry?"

(Male Human Invoker 2)

Verjack hangs back. "Well, let's see how many B&Es we can do in one day."

(Male Human Invoker 2)

"The cabin should be our first stop." Verjack sits back watching the exchange trying to gauge who is the leader of the little group.

(Male Human Invoker 2)

"Gentlemen, I recognize the name in that note. It is the name of a great wyrm supposely slain by Cormyrians in the third century of Dale Recogning. This may yet be a worthy cause........Enough history, let us be on our way."

(Male Human Invoker 2)

"Shadraxil....Shadraxil..." Verjack ponders the name.
Arcana and History check: 1d20+7=24, 1d20+7=18

(Male Human Invoker 2)

"A bit of respite would do us all good. The darkness can wait for us to take a breath. It appears that this town has a dark cancer growing in it."

(Male Human Invoker 2)

Verjack steps into the light. Embracing the glow, Verjack fires a beam of light at the last cultist; HOWEVER, it misses terribly.

Minor: sustain wall
Move: to H3
Stand: 1d20+7=8, 1d10+6=10 Ahhhhh!!! Fumble!!!

(Male Human Invoker 2)

Verjack taps his staff and the wall continues to shine. Turning his attention to the darkfriends, a blast of light shoots from his staff.

minor: sustain wall of light.
Stand: Avenging light v. D1 1d20+7=20, 1d10+6=13 radiant damage

(Male Human Invoker 2)

Verjack brandishes his staff and two bolts of lightning strike the cultists.
Minor: sustain wall
Stand: Divine Bolts v. D3 & D4 Att: 1d20+7=20, 1d20+7=23; Dam: 1d6+6=9 lightning.

(Male Human Invoker 2)

Verjack's eyes flare as the wall continues to shine. With a wave of his staff, a burst of light covers the tiefling and his enemies.

Minor: sustain Wall of Light
Stand: Grasping Shards vs. Fort D3 & D4 1d20+7=21, 1d20+7=26; Dam: 6 radiant dam & slowed until end of my next turn

(Male Human Invoker 2)

Verjack moves down the stairs with a grim determination, "Let the light of the sun burn your dark heart!"

Move: move to J3
Standard: Blades of Astral fire on E4; Att on R2 & R1 1d20+7=19, 1d20+7=22; Radiant Dam: 1d6+8=12; tiefling gains +2 power to AC
Free: Power of Amaunator extra radiant damage: 1d10=8
Minor: Wall of Light - I3 to E3 all allies w/in wall gain +1 power to AC; allies who start in wall gain 5 temp hp

(Male Human Invoker 2)

"Well, it certainly seems like someone thinks a lot of himself."
Init: 13 (first roll in profile)

(Male Human Invoker 2)

coming down last. guess that places me at L2
Muttering under his breath, "I guess i'll go last. Maybe I can plead insanity."

(Male Human Invoker 2)

Well, Amaunator was the god of LAW once. Just wouldn't feel right without a little argumentation.

(Male Human Invoker 2)

Looking to Quinn and Aldric, Verjack hesitates. "By the light of Amaunator, this is going to be interesting."

(Male Human Invoker 2)

"Gentlemen!" calls out a human man in his mid twenties carrying a staff. Verjeck states in stern tone, "I believe that entering the place of another during the night is a crime in this kingdom. Perhaps you should cease your activity and retire for the night."

(Male Human Invoker 2)

DM, Aldric, Quinn

Spoiler:

Grinding his hands against his staff, Verjack finally speaks after passing by the guard, "Why must we be interrogated by every peasent sentry that we come across. Aldric, where was it that we were suppose to meet these people?"

(Male Human Invoker 2)

Verjack's background is kept vague on purpose. What is stated is what he tells people about his life.

(Male Human Invoker 2)

My Con is 13 so that should take care of my FORT. For stats I just used the table in the PHB; Do I still have points left?

(Male Human Invoker 2)

May the eternal sun keep you.

(Male Human Invoker 2)

I'm ready to go minus the background. Your resident servant of Amaunator. I was told that my grandfather was in Sembia a hundred years ago so I have a little justice for the Church of Shar.


Here is my character so far.



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