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Shalelu Andosana

Venture-Captain Shalelu's page

Pathfinder Adventure Path Charter Subscriber. 16 posts. 3 reviews. No lists. No wishlists.


(Pathfinder Adventure Path Charter Subscriber)

The group that I am DM'ing for defeated the Scarecrow, but figured they weren't strong enough to face Xanesha (based on what they learned from Ironbriar) - and they are only 6th level with a couple of 4th level PC's. They decided, once the Scarecrow was defeated, to forego the stairs (without even realizing the faceless stalkers were up there) and they blasted the bells and their supports with fireball spells. Then they took off as two of the four bells snapped in the fire and fell down, destroying much more of the stairway and nearly crumbling the entire tower.

Realizing that her lair had been "discovered" - Xanesha had no real choice but to grab her most precious possessions and take off in flight. Makes sense - since she can obviously no longer run her operation from the Shadow Clock.

My problem is, what do I do now to ensure the PC's stay on the adventure path? They need to gain the concrete evidence from Xanesha's list that shows that the Lord-Mayor is on her list. Also, has anyone else experienced a similar dilemna, and how did you resolve it?

Finally, anyone have some good suggestions for where Xanesha would choose to hold up until she can exact her revenge on the heroes for busting up her plans?

Oh, and we meet in the morning so any fast responses will be appreciated!

(Pathfinder Adventure Path Charter Subscriber)

My group will be meeting for session #3 in a little over a day, and they will most likely be entering the Catacombs of Wrath. I'm pretty comfortable with most of the material they will encounter, but I'm concerned about how the showdown with Erylium will go.

I have read in several blogs that the battle tends to go one of two ways:
A. The quasit consistently becomes invisible at will and pelts party members with her dagger until they get frustrated and leave, OR
B. The quasit takes enough damage that she retreats, only to live for another day.

I know from past experience that dealing with creatures that have the abilities that Erylium has can lead to very tedious, frustrating combat episodes, and I desperately want to avoid that while staying true to the rules.

Could some of you who have DM'ed for RotRL please let me know exactly how you handled the battle and your results? Also, please share any tips that you wish you'd known when you ran it?

Thank you!

(Pathfinder Adventure Path Charter Subscriber)

Any chance that there may be an item pack in the future, or possibly booster packs, that would contain non-magical adventuring gear? Such cards could include backpacks, lanterns, thieves' tools, spell component pouches, non-magical clothing, fine jewelry and/or gems, and other miscellaneous knick knacks.

Maybe the demand is not out there, but I would be thrilled to have all the inventories of my characters in decks of cards! I'd buy a ton! Honest! :)



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