The Dreamweaver's Dreamspinner ability is all about affecting sleeping characters with mind effecting spells. The DC's go up, and even if the target succeeds at a save, they still don't remember the save or wake up.
That seems awesome, except for this-
"... Unconscious creatures are automatically considered willing."
So that means this whole section-
At 2nd level, when a dreamweaver casts a mind-affecting spell on a target that is sleeping because of her slumber hex or a spell she cast, she adds +1 to the mind-affecting spell's DC. If the target succeeds at the saving throw against the spell, it does not wake up, nor does it have any recollection of having resisted a spell.
-is completely irrelevant.
It doesn't matter what the DC is because the target can't resist. It doesn't matter if the target won't remember being effected if it makes it's save, because it can't make a save in the first place.
The only part of the ability that is left is this-
If appropriate, the dreamweaver may incorporate elements of a mind-affecting spell (i.e., sow thoughts, suggestion, and so on) into the target's subconscious so it believes the spell's effects originated in its dreams (the details of how these elements fit into the dream is up to the GM).
-which is kinda neat, but not really anything more than fluff.
So am I missing something, or is this whole ability essentially a typo?
What is it supposed to do?