|8 people marked this as FAQ candidate.|
Assume the creature being moved is controlling the grapple. Then they get moved into another square.
Bull Rush, Reposition, Drag, Hydraulic Push, Force Punch, Awesome Blow, Create Pit, Reverse Gravity, and a lot of other abilities can move creatures around against their will. How do those abilities interact with Grappling?
1) The Grapple ends. No CMD/CMB check necessary. The grappler can't hold on so the grappled creature loses the grappled condition.
Precedent: If you are out of range of a grapple, you can't grapple. Simple as that. The movement takes precedence.
2) The Grapple does not end. No appropriate check to breaqk the grapple has been made, so the grapple continues and the creature being grappled goes along for the ride.
Precedent: The grapple rules state that creatures grappled at range are dragged to the grappler's closest available square. We can use this rule as a point of reference to understand how a grappled creature could be dragged around by a grappler.
3) Circumstantial. Because the rules are unclear this is entirely GM arbitration territory.
Precedent: None. That's the point.