Dervish

Vasile Liviu's page

182 posts. Alias of Edgar Lamoureux.


Full Name

Vasile Liviu

Race

Human

Classes/Levels

Wizard(Evoker) 1

Gender

Female

About Vasile Liviu

Vasile Liviu:

Female Human (Varisian) Wizard 1
NN Medium Humanoid (Human)
Init +2; Senses Perception +1
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DEFENSE
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AC 11, touch 11, flat-footed 10. . (+1 Dex)
hp 8 (1d6+1)
Fort +1, Ref +1, Will +3
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OFFENSE
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Spd 30 ft.
Melee Unarmed Strike -2 (1d3-2/20/x2)
Wizard Spells Known (CL 1, -2 melee touch, 1 ranged touch):
1 (2/day) Shocking Grasp, Magic Missile, Magic Missile
0 (at will) Dancing Lights, Read Magic (DC 14), Detect Magic, Message
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STATISTICS
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Str 7, Dex 12, Con 12, Int 18, Wis 12, Cha 13
Base Atk +0; CMB -2; CMD 9
Feats Scribe Scroll, Spell Focus: Evocation, Toppling Spell, Wizard Weapon Proficiencies
Traits Harrow Born (Varisian), Magical Lineage: Magic Missile
Skills Craft (Alchemy) +8, Knowledge (Arcana) +8, Knowledge (Planes) +8, Linguistics +8, Perform (Harrower) +2, Spellcraft +8, Stealth +2
Languages Auran, Celestial, Common, Draconic, Elven, Infernal, Varisian
SQ Bonded Object: Ring (1/day) (Sp), Enchantment, Evocation, Force Missile (7/day) (Sp), Illusion, Intense Spells +1 (Su)
Other Gear Case, map or scroll (8 @ 0 lbs), Case, map or scroll (empty), Firework, Paper candle (6), Harrow Deck, Ink (1 oz. vial, black), Inkpen, Paper (sheet) (8), Ring, Spell component pouch, Scroll:Magic Missile
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SPECIAL ABILITIES
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Bonded Object: Ring (1/day) (Sp) DC 20 + spell level to cast spells without the bonded object. Once per day, you can cast any spell in your spellbook for free.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Evocation Evokers revel in the raw power of magic, and can use it to create and destroy with shocking ease.
Force Missile (7/day) (Sp) Magic Missile hits for 1d4+1
Illusion You must spend 2 slots to cast spells from the Illusion school.
Intense Spells +1 (Su) + 1/2 wizard level to spell damage (minimum +1).
Magical Lineage: Magic Missile A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Spell Focus: Evocation Spells from one school of magic have +1 to their save DC.
Toppling Spell Spell with the force descriptor knocks targets prone.

Backstory:
Vasile, born to Iancu and Luca Liviu. Unfortunately, during childbirth, Luca passed, leaving Iancu to fend for himself as a single father. He had to move on from the low-risk, low-pay jobs, as he simply couldn’t afford the cost of living with his newborn child on such a low salary. He found himself taking on jobs with the Vintila Merchant house, be it a small job from town to town, or a trip to Magnimar. While he was out of town, he left his child in the care of Dianni Razvan, the wife of his good friend from the firm, paying for food up front, and upon arrival home, the rest of the fee would be paid in full.

Unfortunately, while he was defending a caravan to Sandpoint, they were attacked. While the actual circumstances are sketchy at best, magic was involved, and a fair amount of it. The only remnant she has of the memories of her father are her Harrow deck, which happens to have belonged to her mother. It was found on a charred and blackened corpse, scarcely identifiable but for the Case which protected the cards.

When news returned to Riddleport that the caravan had been destroyed, Dianni was stricken with guilt and pity, and decided to adopt Vasile as her own. Over time, she gathered the money she needed to take them to Korvosa, and left the dank streets of Riddleport, hoping never to return.

Vasile has had a fairly normal childhood, given the situation. When svasile was about eleven, Dianni finally explained what was known about that day, giving her her father’s last gifts to her, the deck, and her mother's engagement ring (a small, bland affair, but meaningful). Although she isn’t particularly gifted in the use of divinations, she has taught herself, with the help of street harrowers, to read a bit into the future based on how the signs point.

In her time amongst the street performers (even though Dianni discouraged it) she learned of spells. One of the elder harrowers felt empathy for her curiosity and naivety, and so decided to, at the very least, teach her a few cantrips. Immediately, she showed a propensity for very flashy, vibrant spells. She could almost naturally control the bobbing spheres of light she was taught how to create, even forming them into rudimentary shapes with some practice. The harrower, genuinely surprised at the small child’s fairly easy mastery of cantrip-level effects, supplied her with a small spellbook with which to write down the spells she was told to practice.

Soon, her little brother began doing similar things, and eventually, being unable to keep a secret very well, they were found out by Dianni. Rather than becoming mad, she welcomed the idea of the two of them joining the Acadamae, and so decided to enroll them post-haste.

Weeks Devoted to work:
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10

Money:
225.5gp

Spells in Spellbook:

0-
Dancing Lights
Read Magic
Detect Magic
Arcane Mark
Ray of Frost
Message
Spark
Prestidigitation
Disrupt undead

1-
Shocking Grasp
Magic Missile

Prepared Spells:

0-
Dancing Lights
Detect Magic
Message

1-
Toppling Magic Missile x2

Tattoos:

1 Center-Back, Ouroboros Infinity Loop