Varrel seemingly ignore's the man on the table, knowing full well that Ashe was seeing to him. He watches as the Vampire moves about, ready to act.
Hytogg had many issues.
the first was his char concept was gonna suffer in low level play.
He wanted to be a mystic theurge and going Clr2/Wiz2 when everyone else is level 4 sucks early on and doesn't pick up steam till level 10.
He felt a bit useless since Ashe was just as effective a healer at that level. The fact that our reasonably optimised party generally trashed the AP encounters did not help.
the second was he wanted to be the knowledge guru. which worked with being a high int wizard, but his main issues were Ashe's ability to fabricate ways to come up with side hooks or solve problems with his char fluff.
a few examples
An ashes ranks in alchemy (which I side with ashe on that one. you put ranks in a skill, then fine) annoyed him.
I got a lot of PM's about the 'passive aggressive' ways Ashe drives the story.
Oh, and the fact Ashe effectively got Majenko REALLY annoyed him.
My previous mentioned issues with Ashe, occasionally came up (re: having more skill than your ranks would allow) but in all honesty I was at a real low point in my life. 8 months unemployment, savings gone and 3 young kids does that. not an issue now. I am back in a good job and am much happier.
the upshod of Ashe's char is it allows longer RP interplays between Megans story posts.
Since the vampire was quite calmly awaiting a decision and apparently unconcerned they were debating whether or not to attempt to kill him, Varela reasoned he was either extremely confident of his ability to escape or defeat them despite their numerical advantage.
Or perhaps he was stalling?
We are reasoning, Damoc, whether or not the lives of Thousands of Varisians is worth sparing a creature who shows callous disregard for life. I know not whether this Vampire is truly evil or simply the sands of time have made him apathetic to the suffering of the man on the table and all those suffering in the city now. While he does not force a conflict he admits to his crimes upon this man and that his work here is simply an inconvenience to his own research and he has not offered to help. Merely leave and his existence will claim the lives of many others.
Varela is somewhat shaken that the man threw of his hex so easily and ducks low and to the side holding a defensive fencing stance, standing side on to present a narrow target, his flaming blade leveled at the man and his free hand tucked behind him, fingers dancing as they flex and weave eldritch patterns behind his back.
No spells. Explain yourself
Better roll initiative since Varrel is not gonna wait: 1d20 + 4 ⇒ (18) + 4 = 22
Is it Doctor Duvaluis?
Varela merely nods at Ashe's comment.
He takes his 3 potions and adds them to his gear.
Varrel would have aided a search of the room while Ashe deposits his prisoner.
When the paladin returns he allows Damoc to supply the spell for him. He casts Prestidigiation only if the young wizard states he had no prepared it today.
Assuming they fail vs slumber. Plus Ashe has to succeed on a CdG, otherwise our shiny paladin is hacking up HELPLESS screaming bloody people.
Like those movie scenes where the psycho Axe wilder chops tied up people to death.
No mercy for the wicked.
With no means of apparent escape and no desire to surrender. Barrell obliges the paladin. A sleeping death was being generous to these foul souls.
He slumbers the other two, saving the brave one who spoke to Ash last so he can witness his doom.
Varrel continues behind Graxer and uses EVIL EYE on the man, making his ability to dodge poor (will save DC 18, -2 to AC)
Crush him, graxer
Varrel remains silent and allows Ashe his plan. It was sound. However taking prisoners did not interest him.
These were evil people who had harmed good people. He slumbers whichever priest might be on the walkway over the vat, making a CdG possible for Graxer. Then he moves up behind Graxer who charged in.
Really for the craft cost there is no reason a wizard should not craft scrolls.
Pearls are a prepared casters best friend.
Well, not necessarily 'burning' through spells.
Varrel carries multiple pearls of power just for this reason. The Invisibility spells were off scrolls, and Forstbite, SG are 1st level spells with big payoff, all recovered via my pearls. The shield spells have come off a 1st level Wand.
As it stands, my pearls are now expended and I am down one first level, one 2nd level spell. And I have 4 more 1 minute uses of flight
We are in great shape.
Depending on how the Boss fight goes I'll likely debuff hex for a few rounds while Ashe and Graxer pound on it.
Varrel goes along with the others, but let's Deriven and Ashe take them up alone.
While down with Graxer and Damoc, he also detects for magic.
Varrel remains quiet during the planning but pulls Damoc and Ashe aside and speaks in a low voice.
Whispering to Damoc and Ashe:
Forgive my lack of faith in the Grey Maidens but IF they have decided to betray us, would they likely not do so by putting a volley of Arrows into the lift as soon as it moves to their level? We could be sending them to their deaths. Why not have them surround the lift here, weapons ready for anything that comes down? They would have fair warning since it must go up to collect anyone and they would have a potential enemy trapped in a box. They can come up WITH us when we are done here.
The elf, having said his piece, moves forward with Damoc to watch the double doors. The swords of the Inheritor could decide together.
The defiler is RAW so you CAN do it. Just recognize it should only really be used in a game on Hard mode with an Optimized Party or everyone else will cry.
To try a watered Down version for a normal game check out Varrels avatar. (Fixed for 20 point buy)
He goes like this:
Varrel drinks his potion of CLW
Let us remain focused on the Now. The final door needs opening and we should finish this.
Their business complete, Varrel purposefully strides over to the last door, sword drawn. He stands to the side of the door and waits for a confirmatory 'click' showing the door is unlocked and he casts SHIELD on himself via his Wand.
Active Buff:SHIELD +4 force to AC for 10 rounds.
Happy for all spell books to go to Damoc first.
As someone who plays a paladin and 2 inquisitor's right now, I would add the ring to Graxer if he doesn't have one.
Smite applies a deflection bonus to AC anyway and this does not stack with a ring. Plus swift action self Lay on hands means while Graxer has more attack power, Ashe can take WAY more punishment.
Deriven can have to cloak. If the cleric goes down we all go down.
+1 to you Megan. Working just to break even compared to benefits is a very noble undertaking. The last few months have been the hardest for a long time. I wish to so much success.
I got a job WOOT!
have 2 move to the other side of the country but the pay is awesome and I can finally climb out of this hole.
Thanks for putting up with my outburts recently.
I don't mind if people peak under spoiler's, but Ashe is either reading Varrels thoughts or forgot to write Dwarven as a known language on his char sheet. Please separate player knowledge from character knowledge.
The elf glances at Derived and Graxer and motions that they move onto the next room.
Varrel does as asked, scanning for magic and allowing the paladin his moment. Between dressing the great number of wounds and his kind assurances to the victims, it takes at least a full two minutes. When he has a moment he gathers Graxer close.
Do Not read unless you speak Dwarven:
So what do you think of the child? Not the humblest of creatures,note how he introduces himself by his family name first, then religion with no mention of being a guard member. The people will have no doubt who their 'savior' is. But honestly, his ego aside, I find A she to be a steadfast companion. His heart remains pure, despite the evils layer before us here. A capable warrior of good morals, I have decided to count him among that very short list of friends that started with you Graxer. He is niev and predictable, but fearless and trustworthy. Certainly he lacks your sense of freedom, but I sure a certain dwarf could get him to remove said stick from posterior, yes?
Varrel smiles, actually glad for Ashe's strength of his convictions. As always, he was a light for hope. The elf hoped Ashe realised, though Varrel himself would never speak the words, he was not angry with his young friend, just afraid of the repercussions of mercy betrayed. Varrel had been mentally destroyed too many times and had given up on mercy long ago.
He says nothing but claps the young man on the back as he rises. Then nods towards the next set of doors. Their work was not done today.
Asherick Whiteplume wrote:
VARREL used his move action to flank with you as well. Megan could easily call it. Varrel would have used the blade but would allow Ashe to stabilize him when he fell.
The fight over, the Magus walks away while Ashe frets over another downed foe. And calmly retrieves his dropped Heavy Pick and mulls over whether to end the other downed man permanently.
Varrel turns aside from the glancing blow from his attacker who made the grave mistake of closing with the Magus. Varrel DELAYS to wait for the charging Dinosaur, then launches into action. He casts SHOCKING GRASP.
Varrel launches into a spinning whirl of blades and spell. He drops the Heavy Pick in his left hand to free it for casting. He finishes the spell and 2 handed grips the scimitar, striking at Priest#2
SG touch attack via spellstrike, Silf aid another, +3 vs metal armor foe: 1d20 + 8 + 1 + 2 ⇒ (17) + 8 + 1 + 2 = 28
Confirm Critical?: 1d20 + 8 + 1 + 2 ⇒ (12) + 8 + 1 + 2 = 23
Cast defensive DC15: 1d20 + 6 + 4 ⇒ (5) + 6 + 4 = 15
49 damage total
His foe (hopefully) dead. He spins away and uses his 30 feet of movement to close with the fleeing Physician#2 (Flanking with As he if possible)
Seeing his first target satisfyingly slump to the floor, Varrel switches targets. He calls upon the inner power and directs his slumber at the last man whom has not been engaged by anyone (priest 2?), as he spits the incantation he moves to close with the first physician he dropped, drawing his Heavy Pick again as he moves. His motive was clear: Vengeance!
He calls out a strange chiirup ☆Help Graxer, Silf!☆
The little dinosaur charges through the air into the face of Graber ' opponent
Initiative: 1d20 + 4 ⇒ (14) + 4 = 18
Varrel uses SLUMBER DC17 on whatever target is within 30 ft. He uses a move action to close with a foe.
Varrel remains silent letting the rage in him build. There would be no mercy from him for these Urgothans. Only final Vengeance.
Varrel wipes the blood from his pick and hooks it into his belt.
He redraws his Scimitar and follows his two friends, hoping this day would not strain his relationship with Ashe. They were on the same side, and Varrel honestly liked the boy's innocence, reminded the elf of something that had been ripped from hos soul long ago. Ashe reminded him of what he could have been. Graxer reminded him of what he WAS, and made him feel like their was no need to apologize for it.
Varrel stands and retrieves his Scimitar. Then sheathe's it.
Then he coupe de Grace's the one that Silf dropped. The only one Ashe didn't use his sacred touch on.
The little dinosaur flaps down to the Magai's shoulder and hisses at the paladin, a warning to stay back from his prey.
Varrel breaks the tension after Deriven's reply.
Varrel casts DETECT MAGIC and sweeps the room.
He also retrieves two pearls from his pockets and renews the Shocking Grasp and Blend spells in his mind.
Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Silf, satisfied his work is done flaps back up to the ceiling.
Once he gets to the slumbering man he drops his Scimitar next to the sleeping body and begins to utter a prayer, of sorts.
Going to CdG with the Pick (auto hit, x4 Crit mod), which is a full round action
Back to the Abyss with your black soul, My Urgotha find you wanting and offer you the same mercy you would visit upon the poor souls of this City. Pharasma take you, Ragathiel judge you.
Varrel barks a command:
★Silf! Attack one of the shelled ones. ★
The little familiar dive bombs the nearest Armor wearing enemy. Releasing the held spell energy.
Varrel brings forth his innate arcane power and focuses on the rear most target.
He then moves to close with another foe as his blend spell dissipates.
Graxer has see invisbile up. 29 rounds left.
Varrel quickly Casts detect magic and sweeps the room, looking for any telltale auras.
Quickly. Keen eyes and move on.
Varrel pats Silf to comfort the jittery familiar. His empathic link meant he felt the sluggishness affecting the little dinosaur's brain.
Varrel then falls into the throws of casting while Deriven patches up the nearly dead Paladin. BLEND. Immediately a chameleon like array of color washes over him and the patterns and lines and color shifts so it became very difficult to maintain a steady eye on the Magus.
The elf pulls two scrolls from his pack.
He then casts SHOCKING GRASP and transfers the magic to Silf. The familiar thrilled at the arcane power he was holding.
★Do not release the magic until I tell you friend★
The elf finally taps himself with his wand of SHIELD and DOES move in the room first. Moving at 1/2 speed and staying along the left hamd wall to maintain his Concealment in plain sight.
fort: 1d20 + 7 ⇒ (14) + 7 = 21
fort:Silf: 1d20 + 5 ⇒ (3) + 5 = 8
Varrel inhales but his constitution is up to the task of fighting the gas. His familiar unfortunately is not so sturdy.
★Master, Silf's head hurts.★
The familiar takes wing and flaps up to the ceiling for fresh air.
It's not meant to be used every fight. Paladin's are a full bab class already. I am playing a level 10 pally in COT and have solo'd more than a few of the heavy hitters because of smite. Since most significant enemies are evil it almost always works. Think of the bond as your weapon for larger mook battles which feature lots of creatures. Those other classes you mention all have less BAB/hp and use judgement/arcane pool to come up to full BAB. A pally blows past it.
I am a bit thankful Varrel's power is arcane (although I play Varrel as assuming his Hexes are from Ragathiel) cause I think it would be hard to find a wrong doer to kill everyday.
I am considering the boon feat but it was never part of my build plan.