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About VarlandBackground:
Combat Stats:
Initiative: +2
Hit Points: 7 Saving Throws: Fort +1, Ref +2, Will +3 BAB +0 Attack: Morningstar -1 (1d6-1) or Light Crossbow +2 (1d6) Special Attacks: Protoplasm +2 CMB -0, CMD 11 AC: 13 (+2 Dex, +1 Armor), Flat-footed 11, Touch 12 Bloodline:
Protean (anarchic): You have in your veins the ever-changing wildness of primal chaos, the raw essence of unbound creation. Your mind and spirit burst with the constant inspiration of consummate freedom, though you have difficulty following through on a task when another, new and exciting, catches your interest.
Bloodline Arcana:[b]Whenever you fail a concentration check to cast a spell, a cantrip effect is created. Randomly determine one of your cantrips known (for example, if you know 6 cantrips, roll 1d6). There is a 50% chance this cantrip affects a target of your choice within 60 feet; otherwise it affects you. [b]Bloodline Powers: Your ancestral immersion in primordial chaos begets your curiously warped magical talents. (DC 15) Protoplasm (Sp):At 1st level, you can create a ball of entropic protoplasm and hurl it at targets within 30 feet. This protoplasm acts as a tanglefoot bag that also inflicts 1 point of acid damage per round to a creature entangled by it. The protoplasm dissolves within 1d3 rounds. You may use this ability a number of times per day equal to 3 + your Charisma modifier (8/day) |
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