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Tweiford Shenk

Varam's page

5 posts. Pathfinder Society character for Paz.


Human (Keleshite)


Gunslinger (Pistolero) 7



About Varam



Male Human (Keleshite) Gunslinger (Pistolero) 5 (Pathfinder RPG Ultimate Combat 0, 9)
NG Medium humanoid (human)
Init +10; Senses Perception +10
AC 23, touch 17, flat-footed 17 (+5 armor, +1 shield, +5 Dex, +1 deflection, +1 dodge)
hp 47 (5d10+13)
Fort +7, Ref +10, Will +4
Speed 30 ft.
Melee shortsword +6 (1d6+1/19-20)
Ranged +1 battered pistol +11 (1d8+6/×4)
Special Attacks grit (2)
Str 12, Dex 20, Con 14, Int 10, Wis 14, Cha 10
Base Atk +5; CMB +6; CMD 23
Feats Deadly Aim, Gunsmithing[UC], Point-Blank Shot, Precise Shot, Rapid Reload, Rapid Shot
Traits highlander (hills or mountains), reactionary
Skills Acrobatics +13, Climb +5, Craft (alchemy) +4, Intimidate +5, Knowledge (engineering) +5, Knowledge (local) +8, Perception +10, Sleight of Hand +9, Stealth +10 (+12 in hilly or rocky areas), Survival +6 (+8 to avoid becoming lost), Swim +5; Racial Modifiers highlander (hills or mountains)
Languages Common, Kelish
SQ deeds (gunslinger initiative, gunslinger's dodge, pistol-whip, quick clear, utility shot, up close and deadly, up close and deadly), pistol training
Combat Gear adamantine firearm bullet (5), cold iron firearm bullet (10), ghost salt firearm bullet (10), oil of air bubble (2), oil of daylight, oil of silence (2), potion of darkvision, potion of fly, scroll of restoration, lesser, silver firearm bullet (10), wand of cure light wounds (46 charges), air crystal; Other Gear +1 mithral chain shirt, masterwork buckler, +1 battered pistol, alchemical cartridge (paper) (24), black powder (10), black powder (9), firearm bullet (19), shortsword, belt of incredible dexterity +2, cloak of resistance +1, cracked dusty rose prism ioun stone, ring of protection +1, wayfinder, backpack, masterwork, belt pouch, chalk, cold weather outfit, flint and steel, gunsmith's kit, masterwork tool, powder horn, powder horn, powder horn, smoked goggles, sunrod (5), trail rations, 2,413 gp, 4 sp, 9 cp
Special Abilities
Cold weather outfit +5 Fort save vs. cold weather.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Oil of air bubble Add this item to create an oil of a chosen spell.
Pistol Training (+5, misfire value -2) (Ex) Starting at 5th level, a pistolero increases her skill with one-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a one-handed firearm, the misfire value increases by 2 instead of 4. Every
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Reload (Pistol) You can reload fast with one type of Crossbow or Firearm.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Scroll of restoration, lesser Add this item to create a scroll with spells on it.
Smoked goggles +8 save vs. visual effects, -4 sight-based Perception and you treat all opponents as having 20% concealment.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).

Note: This item costs only 250 gp for members of the Pathfinder Society

Requirements Craft Wondrous Item, light; Cost 250 gp
- Originally from family of subsistence farmers in mountains of the Mana Wastes.
- Family killed in attack by giants.
- Saved from attack by gunslinger, mortally wounded.
- Gunslinger was a Pathfinder.
- Took wayfinder, pistol to Alkenstar, then Absalom.
- Returned wayfinder to Grand Lodge, allowed to keep pistol.
- Successfully joined Pathfinder Society using skills learnt on the way.

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