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"effects linked to slashing damage". Hmm... I don't think the actual slashing damage is an effect linked to slashing damage. But let's see:
A simulacrum has only half the HD of the original and "and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD"... the ability to grant wishes is NOT an 'appropriate special ability' for a creature with half the HD of one which could do so.
Well... there exists a 10HD creature (the Djinn Noble) which can grant wishes. So you'd need to find a creature of 20 or more HD, capable of granting wishes. A Simulacrum thereof could still have wish-granting.
Does anyone care to suggest a 20HD wish-granting creature to be the model of our Simulacrum? Or maybe know a creature of less than 10HD capable of doing so?
A Horse With No Name wrote:
if I didn't pray for it that day, does that mean I either need to wait until the next day, pray for it, and then craft the cloak, or just add +5 to the DC?Those are your options, along with getting the spell from another source such as another caster.
do I need to keep praying for the spells required each and every day?Yes. Each day you work on the item, you have to have the spell available to you.
I'm guessing that this gives clerics a major advantage over, say, sorcerers, in this regard who must pick spells and stick with them?
It does, yes. Spontaneous casters make for poor crafters. But with a high enough Spellcraft skill it doesn't really matter.
Forget about the healer - they don't need one. Though they will probably need a few wands of Cure Light Wounds to compensate.
However, what I am still unsure of is if someone using the two classes can utilize two familiars, or only one with levels combined. RAW seems to be somewhat gray
(Almost) everything about Familiars has vague or unclear RAW. The RAI is simple though: one Familiar per character, with stacking levels.If you play strictly by the RAW you can get around that. But it's probably not worth the bother.
Is it possible to use suggestion to make a character read a scroll which you've written a trap on?
I know for the explosive runes it says that "You and any characters you specifically instruct can read the protected writing without triggering the explosive runes." Does that mean suggestion wouldn't let them go off?
No, it's "instruct" as in teach. You can teach someone not to set of the Explosive Runes.
Would the other traps like sepia snake work?
Sure. And Illusory Script can work quite nicely too, if you have a devious mind. ;)Also: while not on the Sorcerers' spell list, Beguiling Gift could complement this basic concept quite nicely. Just make sure you have a few tricks up your sleeve for foes that can't read...
Barachiel Shina wrote:
So say someone put up an illusion of a dragon. Since it's a glamer, it affects all senses. So if someone used Detect Thoughts, would the illusion fool the user into believing the illusion is a thinking creature? What kind of Intelligence score would it detect if so?
If it's a Glamer, there's something undearneath that's being "glamered". Detect Thoughts would then detect the thoughts of that creature (or corpse, or rock, or whatever).
Orfamay Quest wrote:
As to how it does it? Magic. The idea that written words are magical goes back millennia, so I don't have any issue with the idea that a spell that restores magic can restore the magic of the written word, even when the written word is "scenery is beautiful, wish you were here."
This makes sense, but wouldn't the "virtual Caster Level" of not-actually-magical writing be 0, and thus not much of a threshold?
Guards are the biggest threat to the merchants' wares themselves, so I'd suggest two kinds:
Plus a Wizard of some sort to mark goods with an Arcane Mark for easier detection.
My Self wrote:
Can the Sensei Monk activate its advice ability as a move action at 7th level and a swift action at 13th level? Can an Evangelist Cleric do that?
Yes. These "speed increases" are elements of the Bardic Performance ability and not separate abilities of the Bard class. Anyone who has an ability that "functions like bardic performance" will get the activation time decreases.
Also, is the Sensei archetype effectively compatible with the Unchained Monk? Not that it's actually compatible
How can something be "effectively compatible" without being actually compatible?
I'm also thinking of letting them home-brew their own races, and whatever they home-brew, making sure that their creation is the 'standard' for that race.
It's a cool idea, but I'm not sure it's a good idea. Adventurers are oddballs. Having a whole race with the same "theme" as the PC kinda takes away some of the player's thunder.Plus it's a lot of work for you to create a realm for a new race; with the added risk that it clashes with the player's vision after all.
Do you guys think people get a save?
Probably not; it's called out as being "similar" to the spells, not as following their rules.
Does my volume increase with level like Ghost Sound? Does my range increase with level like Ventriloquism?
No, why would it? It's your own voice, it's as loud as you can yell I imagine.
What I'm curious about is its interaction with spellcasting. The spells mention can work in combination with the vocal components of other spells - can a Vigilante now cast spells while sounding like a songbird?
Carla the Profane wrote:
I have thought about using use magic device to cast shrink item on my corpse
Wouldn't work: your corpse isn't dead (yet), it's at 0 HP. And so it's still a creature and not an object.Understandably, there aren't many ways of making a creature impervious. That coffin might just be your best bet I fear.
Doesn't the Medium have the major drawback of FINDING the exact location to call specific spirits? If you don't have access to a location, you can't call a spirit.I'd go so far as to say that effectively makes the Medium unplayable at lower levels. Let's say you're exploring a dungeon - a fairly normal thing to do for an adventurer.
If so, is there any way to give the soulbound puppet the ability to talk?Well... it says "Treat this as a familiar". Which gives two options: