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Ghoul Fever wrote:
A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects.
Ghouls are sentient, and - GM permitting - available as PCs. You'd lose your current Class Levels, but there's no reason you can't get new ones.
What happens to the Simulacrum if the telepathic link is severed?They don't have a telepathic link to sever, unless you create one separately of course. The obedience of a Simulacrum is "baked into them", it's a part of their essence.
does that mean that it retains personality traits of the original?Yes. In almost all ways the Simulacrum is the original. Just with half the powers and an obedience to their maker.
would it behave the way the original wouldAs much as possible, yes.
(or even think it WAS the original that had just been released from mind control)If there's no actual maker around to be obeyed... then I guess a Simulacrum might not realise it is one.
or would it just be inert until its creator regained command?Only if its original would do that, like a simulacrum of a Golem.
Also, could the control be transferred to a third party?
Not that I'm aware of, though the Simulacrum could be ordered to obey its new master as well as the old one.
Much to my surprise, this looks quite legal.
Imperial Knight says "As if you had selected the Leadership Feat" Does that mean neither actually count as the feat
They both specifically say that the cohort acts as if you had taken the feat. Not the PC, who should still be free to take Leadership (or in your case Greater Leadership).
The book with Imperial Knight feat in it: "Taldor, Echoes Of Glory", isn't that 3.5 though?
A Changeling commoner could add +1 to your CL with the Coven Caster feat, though she'd need a Charisma or Intelligence of 28 to do so reliably.
A Changeling with the Adopted trait can take the Azlanti Inheritor trait, and grant +2 CL. I guess ma Sea Hag bagged herself a Gillman.
(+3 with a Ring of Tactical Precision.)
It would make sense for such a ship to have a literal "Skeleton Crew", after the ship ate away their soft organic tissue for its own nourishment.
It could be some sort of long-distance "sleeper ship", which picks random passengers to feast on while the others wake up at their eventual destination - unless the ship goes rogue and just keeps eating them all, one at the time.
(Just a few ideas you may want to consider.)
"Levels of different classes that are entitled to familiars stack for the purpose of determining any familiar abilities that depend on the master's level."
Ah, but the trick here is: they're not different classes. It's the same class.The intent of the rules is clearly not to allow "super Familiars", but the RAW does permit it in my opinion.