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Dude. The uncommoner.
It needs an unexplained phenomena that exploits that malevolent twisting architecture and alien geometries of haunted houses and eldtrich multidimensional places. Like a dimension door that allows the uncommoner to run in one door and come out in another unrelated door or go up the stair and windup back in the same floor or outside the house.
Mostly because with that, Disguised, Forgotten Aptitude and Expertise, Surprise Resilience, Strioke of Luck and Twist of Fate, plus the feats Animal Ally, Run and Fleet a bunch of times, I could build Shaggy and Scooby.
More seriosuly, while this is a very fun archetype for a comedy one-shot, it is unplayably weak for anything else, and kinda of an NPC archetype. It's literally an commoner with some small powers. Could be a commoner archetype instead f a Shadewright archetype.
Is that intentional?
I mean, is it supposed to be an NPC that gets weird things to happen to him? Or is it supposed to e a PC that learns stuff, survives being in a horror movie or game and becomes better, even if it is just better at surviving?
Sorry for the rant, but one of the classes I've been trying to realize for the last couple years started on a similar idea of playing a commoner that keeps getting into PC stuff and surviving it and my main struggle has been to keep that feel while giving him class features to keep him relevant and useful as a PC.
In that vein, I'm stealing the Unexplained Phenomena for my class.