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Organized Play Member. 516 posts (647 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 4 aliases.


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Scarab Sages

Hey all,

I was so serving if the cards in these packs are merely reprints from other packs, or entirely new cards?

Any help us greatly appreciated.

Scarab Sages

Changing things up is great.
I once ran a campaign (In 3.5)that was a cut-off Prime, sort of like Ravenloft. Since, the Outsiders trapped there were not connected directly to the Abyss, Olympus, whatever, I ruled that they could shift a step, Alignment-wise. A CN Succubus Bard became one of my favorite DMPC/Party foils, both for me, as well as them. She also became a romabntic interest for one of them, who invested in magical protection, just so that he could tryst with her... Ahem.

Likewise, shifting a Bronze Dragon from LG to LN provided an interesting twist, as this dragon became obsessed with 'The Rules' of commerce, and proper respect. When a particular city failed to pay tribute for passing through his territory, he began waylaying (And sometimes) sinking their ships, the loot coming off of what they owed him.

Just a couple of examples from my games.

-Uriel

Scarab Sages

I've turned them into Swarms before. Pulled down for 4D6/round and Sunder/Disarm rolls vs. your gear , as they tear off the armored bits to get at the meat underneath.

Scarab Sages

Reckless wrote:
Muad'Dib wrote:

Working Paizo full time and bartender part time with give me a discounts on two of my favorite pastimes.

Maybe too much of a good thing...

-MD

Working as the official Paizo Bartender now THAT's a dream job. I'm sure several Paizo employees who read this will think to themselves Yeah,we should have one of those.

Jason Buhlman is familiar with my craft... He failed a few Saves vs. Whiskey a year or two back, when he visited the club where I work in San Francisco. Goodtimes...

Scarab Sages

Working for you folks sounds like a blast, but I've become too used to bartender $$$. At least it affords me the income to buy lots of Paizo stuff :D

Also, I'd hate to give up my swell SF apartment@ a mere 1711/month (Current market over 2800...ha! I have been here 17 years and all).
Oh, West Coast...you so cray-cray. #RentsInAbsalomAreWayTooMuch

Scarab Sages

Tirq wrote:
Fromper wrote:
Tirq wrote:

As Far As I Know, for one.

What's nice about the feat is if you're a melee dependent mage, such as the Magus or the Dragon Disciple, it's like Power Attack for Barbarians/Fighters. Bonus to damage when you attack. It provides less damage, but it doesn't take away your To-Hit and requires a swift action instead of it being part of an attack action.

Actually, the magus class uses their swift actions for other things, so it's not quite as good for them.
Ah, but they do have a lot of ___ times per day going on, so it might not be the worst idea... especially if you weren't given a lot of Points to start with for a point buy. I mean, there are better things to get for sure, but at least it isn't cutting down on the to hit.

re

I'm playing a Magus in Legacy of Fire, and its great.
Sure, I ave other Swift actions, but a lot of those require Arcane Point expenditure. AS is a great 'always on' for when I need to save those points for other things.

Scarab Sages

Greyhawk-Golarion-Homebrews

We played Darksun, but using Rolemaster.

I love Planescape as a concept/reading material. I've played in it a few times, but it always breaks down.

As far as fave non-D&Dfantasy settings...

Middle Earth (MERP)- WHRP (Old edition)- Allansia (Fighting Fantasy)-Stormbringer

Settings that I haven't gotten to pay in, but am looking forward to

Middle Earth ( One Ring version)
Numenera
X-Crawl ( I've played at Gencon)
Dragonstar

Scarab Sages

1 person marked this as a favorite.
Zardnaar wrote:

FR was better than Golarion before they wrecked it and I bet it has a higher profile in the non D&D world due to game like Baldurs Gate and novels. Golarion seems heavily influenced by Mystara and Greyhawk to a lesser extent.

This is YOUR opinion, not reality. I'm not sure how old you are ( You old be 13, or an older gamer like myself : I'm 44), but you seem bizarrely obsessed with how FR was the greatest setting ever. Many of us disagree.

It was massively bloated with "canon' martial that just kept testing piled on, each layer further restricting a DMs ability to be creative/improvise. Not everyone prefers tat very single village be detailed and statted-out.

You also seem oblivious to the fact that many of s loved Greyhawk.

Golarion has a similar feel of possibilities, as far as placing your own adventures and stories, without some player saying "Actually, that's where he Wizard's Enclave of Blah-Blah has their secret testing Dungeon ( As presented in FR book 16).'

Feel free to love FR, but OT all of us d/do. Keep that in mind when calling other setting inferior.

-Uriel

Scarab Sages

Hey there folks,

I missed Kubla ( I bartend all weekend at a nightclub), but some friends went ( The guys from GAmescape SF), and tell me that I missed a great on.

I'm wondering if any of you folks are (a) Actually in SF, (b) Are interested in running/playing some PFS either at Gamescape or elsewhere ( We could easily play at the pizza place connected to my place of employment. DNA Lounge.
Several of my coworkers already play in the games that another bartender and I run ( His Legacy of Fire on Tuesday. My Kingmaker on Wednesday), and would be interested in something that they could do more casually. Both of our games get postponed frequently due to one/more of us having to work... We end up with many nights with 2-4 of us having to scrub our night last minute.

I think that PFS offers an excellent alternative.
On Wed nights where I run my KM game at Gamescape, there is space or 1-2 other games, and on nights where it is postponed. Even more. The store has tons on minis. Mats, etc... Great food options also abound.

I'm looking to try and build up a character ( Or 2) prior to Gencon, aside signed for several PFS games. I actually got the very last ticket ( Out of 1000) for the Siege of the Silver City mega-game.
I think that Desna was tryingtotell me something...

So. Is there a local place, or a FB group etc... Where you folks schedule games? We have 5-8 folks that I souks call dedicated, and an equal number of interested friends, with about 2/3rds of us also comfy/loving GMing.

Uriel

Scarab Sages

Well, I am in 2 current regular PF games, and a semi-regular DCC game (About once every 2 months).

My Wed night Kingmaker game:
We play at the FLGS, btw...the manager is a player in my game.

One player (Matt) is a Vegan, so he always brings his own food.He only drinks water as well.

Dave (Manager of the store) usually brings his own food these days. He had recently acquired a GF (Go Dave!), and he has toned back his 'extra' spending in order to have more fun cash with her, a wise move. He drinks water usually.

The final 2 players are both bartenders with me at the club where I work.
Kit brings his own food usually, almost always these stinky eggs and pickles from some market that has the Aberrant Bloodline (Joking).He usually also brings chips of some sort & dip, which he shares out.
Kit drinks coffee...lots of it.

Jared usually picks up something from the nearby market, chips, etc, and he drinks coffee or tea (Usually both, coffee early, hot tea from a cafe later).

I bring iced tea,and/or lemonade. Usually either get Mexican from an amazing taqueria up the road a bit or order pizza or Chinese with Jared.

We are really lucky here in SF. Within a block of our FLGS is pizza, thai, 3 mexican (My place is a bus ride away...but worth it), 3 burger joints, Popeye's, a vegan place...you get the drift.

Our Tuesday game is myself, Jared (DMing Legacy of Fire ), Kit, his GF Patricia and another pair of friends Ryan and Barry.
We play at Jared's, and food options are a little less awesome in that part of town. Jared usually makes something for himself at home, unless I mention burritos from the place above, in which case it's chili Colarado deliciousness for him.

Barry and Ryan bring their own food. Barry is Vegetarian as well, so he is less used to 'throwing in'. Ryan brings lots of coffee (He owns a cafe around the corner), Barry totally raids my tea/lemonade/Arnold Palmers, but that's fine...he's the GM of our club, and he also generously throws in cash towards the drinks.

Kit & Patricia usually bring a truly silly amount of snacks. Like...for 8 people. Chips, coffee, dips, veggie trays, chicken wings etc...

The more casual DCC game is more insane. It is 8-10 players usually. We order Chinese (It's also at the FLGS), and a few of the players are younger and have less disposable cash. A couple of us just throw in enough to make sure that there is a ton of food, so that nobody has to feel embarrassed/ or go without. I remember being that broke kid, and it sucked (Pulling out my tuna-fish sandwich when everyone else was getting pizza/wings is one of my less awesome gaming memories. But, that was a long time ago). This game has a couple of beer enthusiasts, and they sometimes get a bit disruptive. Odd, 4 of the players are bartenders, but none of us drink when we game. Regardless, it is a 'beer&pretzels' vibe, so we endure.

When I hosted games at my place, back in the 3.0/3.5 days, I would have lots of snacks on hand, sodas, coffee, tea,etc... chips and dip. As well, I would cook something for all, either chili dogs, or lasagna, with a small veggie/vegan version for Matt. I live 2 blocks from the FLGS, so the same food order out/delivery options were there, as well.

Scarab Sages

Male Bar-Gnome Guitarist 9/ Retail Clerk 4/ Bar-Back 4/Bar Tender 3
WerePox47 wrote:
Nimh, just curious, are u goin dervish dance at 3rd?

I suppose it's a thought. Honestly, I'm not a huge fan of Scimitars (Purely a visual/aesthetic thing). but there's no love given to my poor rapier. Possibly.

As far as healing, I spent my bonus 50 GP on a Potion of CLW. Hardly a real Healing reservoir, though it's there if someone needs it before I do. Nimh is that kind of guy.

I'm still waffling on going Bladebound (Oh, how i love them...).

EDIT:Added a flask of oil, another tindertwig and applied Bladebound Archetype...And Away we go!!!

Scarab Sages

Feel free to correct me if I am in error (To anyone...), as Crafting has never been something that I have delved into in detail.

My Craft Alchemy skill is +10, Taking a 10 in the check gives me a 20.
Alchemist's Fire is 200SP and a DC of 20.

20(check)x29(DC)-=400 SP, or double, thus 2 AF vials created in a week? Cost is 1/3 of 40GP, or 13.4 GP?

Scarab Sages

Ratfolk Magus Nimh applying for a position.

Spoiler:

Nimh
Ratfolk Magus 1
CG Small Humanoid (ratfolk)
Init +4; Senses Darkvision; Perception +7
--------------------
Defense
--------------------
AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +2
--------------------
Offense
--------------------
Speed 20 ft.
Melee
Rapier +5 (1d4/18-20/x2)
Dagger +5 (1d3/19-20/x2)
Dart +5 (1d3/x2) and
Kukri +5 (1d3/18-20/x2) and
Light Mace +5 (1d4/x2) and

Magus Spells Prepared (CL 1, 1 melee touch, 5 ranged touch):
1 (2/day) Shocking Grasp, Mud Ball (DC 15)
0 (at will) Acid Splash, Daze (DC 14), Detect Magic
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 12, Int 18, Wis 10, Cha 7
Base Atk +0; CMB -1; CMD 13
Feats Weapon Finesse
Traits Conspiracy Hunter (Perception), Highlander (hills or mountains)
Skills Acrobatics +3 (-1 jump), Climb -1, Craft (alchemy) +10, Escape Artist +3, Fly +5, Knowledge
(arcana) +8, Knowledge (dungeoneering) +8, Perception +7, Ride +3, Spellcraft +8, Stealth +12, Swim -1,
Use Magic Device +4 Modifiers Highlander (hills or mountains), Rodent Empathy
Languages Aklo, Common, Draconic, Goblin, Undercommon
SQ Arcane Pool (+1) (5/day), Cornered Fury, Spell Combat
Combat Gear Dagger, Dagger, Dagger, Dagger, Dart (4), Kukri, Light mace, Rapier, Studded leather
armor;
--------------------
Special Abilities
--------------------
Arcane Pool (+1) (5/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or
selected item powers.
Cornered Fury +2 melee attack and AC if no conscious ally in 30 ft.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this
in hilly or rocky areas.
Rodent Empathy Ratfolk gain a +4 bonus on Handle Animal checks made to influence rodents.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.

I have only spent 66GP or so, out of my cash. Nimh has Craft-Alchemy of +10. Would it be reasonable to assume that he could Take 10 (DC 20), making some Alchemical Items @ half price?

A few Crunch details still to come (Namely, whether to take an Archetype or not)...

Backstory blurb coming soon.

Scarab Sages

I am a longtime Confrontation player, as well as loving the various boardgames (City of Thieves), the card game (Arcana) etc..
I have Cadwallon, the RPG, but it is a pretty muddled attempt at an RPG.

I am trying to decide whether to begin the laborious process of a conversion to PF or a much easier one to either HARP 2nd Ed or Advanced Fighting Fantasy.

-Uriel

Scarab Sages

I actually pick my weapon based upon what the figure is using.
Yes, I'm that guy who asks 'What would THIS guy be...?

Scarab Sages

The thought that a Samurai wielding a katana or a European duelist with a rapier (Which does have a blade, folks, although it is primarily a thrusting weapon. We aren't talking fencing with a foil here. D&D/PF wanted to list just the primary damage style of a weapon, cool, but to stand on that as logic, when longswords and shortswords as well as greatswords and katanas cut and stab...isn't a sound argument) isn't as agile as a scimitar wielding dervish is silly.

As someone pointed out, it (DD Feat) has created a bizarre world where all sorts of characters suddenly wield scimitars. Primarily the Magus, as well as any Dex favored races (Especially ones who take a Str hit).

I'm not advocating Great Axe Dervishes or whatnot, but using it with Finessable weapons isn't overpowered, being able to choose one Finessable Weapon, even less so.

Scarab Sages

2 people marked this as a favorite.

I've got a female Bard/Assassin (NPC spy/ally of the party) in my Kingmaker game that I am going to let use it with her hidden boot-daggers. Optimized? Hardly. Cool? Heck Yeah!

Scarab Sages

1 person marked this as a favorite.

Aside from the name referencing a culture where the Scimitar is used, I am talking about the mechanics.

Dervish Dance is an extension of Weapon Finesse (Along a Feat Chain requiring Weapon Finesse).

The goofy thing here is that Weapon Finesse doesn't work with a Scimitar.
Kind of a strange combination.

Does anyone else think that perhaps the Dex to damage Feat should have been usable with perhaps all Light weapons, or at least the Rapier?

-Uriel

PS:I House-Ruled that Weapon Finesse worked with both Scimitar and Quarterstaff a while back, but that is another subject.

Scarab Sages

I learned that if I was patient for long enough, I would finally see a Fighter/Mage class to emulate my old favorite 1st Edition Gnome F/ Ill.
Woohoo for the Magus!

-Uriel

PS: I played 1st Ed, then didn't return until 3rd, so the whole Gish thing (I hate that stupid word) passed me by, but the Eldritch Knight and other iterations (3PP etc...) aren't something that I tried to make work for me.
Magus, however, rocks.

Scarab Sages

1 person marked this as a favorite.

An old RPG (Fighting Fantasy,written by the guys who founded GW,no less, and based on the FF books, but later an RPG) has distinctive Wizards and Sorcerers. Wizards are pretty similar to the D&D/PF ones, whilst Sorcs draw from their inner-strength,essence and stamina.
Stamina is your HP, basically...That's right,Sorcs do damage to themselves, actually pouring their life essence into their magic.
I love this. The game was reprinted recently, and we are loving it.
A bit of a side-track, but I have been advocating a Con-Based Sorc for a bit.

-Uriel

Scarab Sages

1 person marked this as a favorite.

Quixotai du Saffronc, my tragically unplayed Cavalier from the PbP boards.

http://paizo.com/people/TheYellowKnight

He is a combination of Baron Munchhausen and Don Quixote in temperament, an homage to my favorite video game character in form: the Yellow Knight from Joust.

A long, but (I think) interesting read, if I do say so myself.

-Uriel

Scarab Sages

6 people marked this as a favorite.
Shuriken Nekogami wrote:

we aren't playing Disney Princesses D20.

I find this highly ironic, as all of your characters (On the PbP/Aliases,etc..) seem to be...er, teenage girls.

Sure, you may be a teenage girl yourself, but somehow I doubt it (Thus, you are RPing a badass Disney Princess! =^><^= ).

Back On-Topic:
Justifying black and white Evil/Good calls, based upon one's prejudices is just...f-ing retarded.

Not every Undead wished the state upon themselves...In fact, the majority did not. Nobody says 'Hmm...I sure wish to become a Wraith! Awesome!
Sure, Liches do, but Vampires? Nope..
It is a failing of the designers that 'All vampires are CE' etc... All of our RPing campaigns would have more interesting options without that stipulation. Not all Vampires, as depicted in various media are 'Evil'.
(And no, I am not talking about Twilight, or even True Blood...
Barnabus Collins, the original...simply awesome character).

-Uriel

Scarab Sages

ArgentumLupus wrote:
Uriel393 wrote:

A Dispel magic can target ONE of your letters. The DM can't decide that they all go BOOM!

Dispel targets one creature, item or ongoing area effect(Or as a counter-spell).So, yes, it was cheesy (And not legal).
Funny? Well, yes again...

I used to have a Mage/Rogue who would shoot 'message arrows' with little parchments tied to them. Guess what spell went off when you unrolled it...C'Mon, guess. :D

-Uriel

He said Greater Dispel

Missed that part (It's pretty late here), thanks.

Still, I stand by my opinion that it is a bit much...and very funny.

Scarab Sages

1 person marked this as a favorite.

A Dispel magic can target ONE of your letters. The DM can't decide that they all go BOOM!

Dispel targets one creature, item or ongoing area effect(Or as a counter-spell).So, yes, it was cheesy (And not legal).
Funny? Well, yes again...

I used to have a Mage/Rogue who would shoot 'message arrows' with little parchments tied to them. Guess what spell went off when you unrolled it...C'Mon, guess. :D

-Uriel

Scarab Sages

1 person marked this as a favorite.

This thread reminds me of that one game where the the Rogue specialized in Pick Pocketing spell components from opposing Wizards...
Yes, you know that you are having to fight the BBEG, but with a bit of fun 'scouting', he is short some bat guano/sand/whatever he needs...

Not to mention the fun that said Rogue had applying Sovereign glue to the outside of spell component pouches, staffs, wands etc... Makes for an awkward fight when the BBEG Wizard has his hands stuck to his gear.

Scarab Sages

chaoseffect wrote:
Spend all of it on wenches and ale. All of it.

Don't forget a giant turke...er, Hippogryph leg! OmNomNom!

Scarab Sages

1 person marked this as a favorite.
Adamantine Dragon wrote:
Gauss wrote:

Axebeard, while I agree this is true the reality is that most fighters get one weapon and stick with it for life. The only time that is not true is if you need to switch weapons due to being grappled or DR. Archers are no different once they get Point Blank Master.

- Gauss

Is this true of most players? I know that my fighters are notorious for carrying different weapons for different purposes. My last PF fighter used all of the following on a pretty regular basis:

spiked chain
falchion
compound bow
spear
longsword

Plus he carried other weapons "just in case" such as daggers, a short sword, a javelin.... probably more, he's been retired for over a year now and I'm too lazy to go pull his character sheet.

In fact it is this weapon versatility that is one of the main reasons I go for fighter when I do.

But even my non-fighter builds typically have at least two "main" weapons, one melee and one ranged. Even my druid has four weapons she carries around (albeit one is just so she can cast "Shillelagh".)

Compound Bow?

I think you mean Composite, unless you are playing in one of those odd Campaigns where the centaurs use pulleys on their bows (Cough,Hercules TV series,couch),
:D

-Uriel

Scarab Sages

I would love a copy

Spoiler:
bluehead69@yahoo.com

Scarab Sages

anon fem wrote:


Hero lab is not affiliated with Paizo as far as I know, and likely shouldn't be taken as a source against something.

I am aware of this. I was merely showing that the Familiar doesn't trigger any Feats, when designing one.

-Uriel

Scarab Sages

Monks: They have never been my favorite Class, simply because there isn't a system of different punches,kicks,etc.. just Dice scaling.
Yes, I'm that guy who loved Hero System's differing attacks with minor adjustments to the accuracy or damage die etc...

Fitting in? What hasn't been said about the ludicrous position that Monks (Asian-in-theme or otherwise) are so alien, but scimitars, composite bows,kukris...not to mention gear spanning 1,000+ years of 'European' history all exists comfortably side-by-side.

It always struck me as strange that folks would have an issue with Monks, but not with Assassins, the Archetype which is derived from a Middle-Eastern source.

If one wants to claim that their game is Medieval Europe, cool...but there had better not be any women running around adventuring, commoners who are festooned with weapons or piles of gold coins as loot, because none of that crap existed either.

-Uriel

Scarab Sages

I just started a lvl 10 Wizard in Hero Labs,to see what it did...
My flying squirrel was listed as getting Animal tricks, but not Feats (Other than the base ones from being a flying squirrel.

-Uriel

Scarab Sages

What is an 'arrow swarm'?

Is this some term from a video game? Folks often look for in-game equivalents.

-Uriel

Scarab Sages

My iphone for the crit/fumble ap.

Er, funny that my laptop falls under 'Other'

-Uriel

Scarab Sages

lordzack wrote:
Kobold stats are supposed to suck.

Yes, we know, they suck. However, 6 pts in negative and 2 positive?

Ugh... A +2 to one mental stat (Wis or Cha) wouldn't have killed the Devs...

Scarab Sages

MMCJawa wrote:
Kind of wish they had just gone with a 0 hd option for lizardfolk and Gnolls, back when they released the first bestiary.

Exactly

Scarab Sages

Games Workshop has had blue/purple/whatever color Chaos tainted them with Dark Elves forever. I, personally, have no issue with it. Makes for more interesting painting options.

I have barely looked through the book, but (So far) the only issues that bum me out is such 'new' races as Gillmen and Oreads have proper write-ups, yet classic 'alternative PCs' from back-in-the-day (Lizardmen, Gnolls) get a footnote entry as example races.

Oh, and Kobolds still aren't up to speed.Really, their stats just suck...

Scarab Sages

Fun reading, although the PC in my Kingmaker game who chose Brigand has actually made quite a few rolls by the 1 pt given. Lots of 'bandit' types etc...

-Uriel

Scarab Sages

Forgottenprince wrote:
Actually boon companion applies to familiars too.

My Magus is grumbling that it doesn't work on his Black Blade as well...Hehehe

Scarab Sages

The Kobolds in my KM game sued for peace when they saw how powerful the PCs were. They offered Mik Mek as their liaison to Stagsfall (The Kingdom name), and he quickly took to annoying and mimicking the Cavalier.
I made Mik mek LN, instead of LE, and ,thus, he never really quite fit in with the tribe. Anyways, the Cavalier eventually took him as a Cohort, and now (After one death/Resurrection as well), he is 11th Level :Rogue(Scout)5/Cavalier 6(Order of the Dragon).He also serves as the Marshall.
Oh, he rides a medium-sized Thylacine, btw (Named Snapdragon).

When the PCs ca,e calling one day, they saw no sign of the Sootscale Kobolds, and I remarked 'You heard something about them dying off from disease last Summer). They have hidden away, and perhaps I'll bring them back somewhere else in the campaign.

-Uriel

Scarab Sages

TriOmegaZero wrote:
How is he getting out of the water?

http://www.youtube.com/watch?v=eXoqfIU0C6Y

Oh wait...now there's a Jump roll involved...

Scarab Sages

First off, if you are going Javelins, use an Atl-Atl &Darts. Same thing, but with 50' range Incs.

I, too, lament the lack of love for throwing Archetypes. I mean...there are 4+ Archer viable ones (For Fighter,Ranger,Rogue,Monk), and nothing for thrown weapons. It's a bummer.

-Uriel

Scarab Sages

Here goes...
1d100 ⇒ 10 Hobgoblin

1d100 ⇒ 48Nixie

1d100 ⇒ 66
66. Girtablilu (centauroids with a scorpion-like lower half + claws)

1d100 ⇒ 11Drow

1d100 ⇒ 7Gnome

Scarab Sages

The PC is the Familiar's 'Boss', so their commands are usually something that I don't 'mess with' as a DM. However, the personality of the Familiar is something that I infuse (Just as you would with any other NPC).
The PCs in my game love this, actually. Same with their Cohorts (Since they all started as encountered NPCs, my players wanted me to continue 'playing their opinions,verbage,etc...).

Scarab Sages

There is a character (Cohort) Kobold Cavalier/Rogue(Scout) in my Kingmaker game that kicks a lot of butt.
This was an organic character (I roll NPC stats, in order...) and, obviously, Goblin would do it better than Kobold.

-Uriel

Scarab Sages

Well, since (Including yourself) 4 folks before me have commented, and 3 of them did, then ...75%.

A lot of we older gamer-nerds are going to be aware, because we got our Nerd-Fu from books on mythology, as opposed to he Net/TV.

:D

PS:I played the Pokemon TCG, and Raichu is one of my faves...

Scarab Sages

3 people marked this as a favorite.

While I have seen several interesting ideas, for the most part, this thread is the same old WRONG responses.
Wrong, you say? Yes, wrong...

Folks are posting bizarre Opinions (As if they were set in Adamantium, and indisputable) about how their view is right, the opposing view is wrong, and doesn't allow for fun/promotes Min/Maxing/ruins their characters.

This thread feels like it belongs in a Politics forum (Please, nobody equate Pt Buy with the GOP, Rolls with the Dems,or vice-versa etc...Ach).

I am almost always the DM in our games (My nickname since '92 or so has been The Eternal GM...), btw.

Honestly, I like both systems (I haven't used Array much, to be honest).
As a player, I am perfectly happy using Pt Buy, rolling, whatever...
I even like the 'organic' method', rolling in order, and then deciding what the character would be like, then choosing his race/c;ass etc...

I have played at a lot of tables in my 30 years of RPing, and seen a lot of powerfully-statted characters, as well as some pitifully dice-cursed ones as well. I understand the frustrations of being on one end of a spectrum,or having a concept killed by bad dice rolls. To this end, I go for compromise, and going to lengths to make sure that everyone as my table is having a good time.

In our current game (Kingmaker, almost through Book 5, about 2 years into the Campaign...we should be done, but went on hold for one player's health reasons), I offered both options.

Either 25 Pt Epic Buy or roll 4d6,drop lowest (Re-roll 1s).
One player went Pt Buy, 3 rolled, and one (Dave always does this...) rolled in order, then picked his character.

The Pt Buy guy died, later used the rolling method for his new character.
One other character died, and used Pt Buy for his new character.

My point is: You are all right in your opinion that your preference works for you. However, not everyone plays the same style of game, campaign,characters... They are not wrong simply for liking a different method.

I respect each method, and the passions with which you all espouse your preference, but please try to keep from belittling the preferences of others as Min/maxing, lacking in RP or whatever. I don't like dumping stats down to 7 or lower...but some might enjoy the RP aspect (My group is big on humor). Want to dump a 6 in your Cha? I will make it matter as the DM, trust me. I'm not going to go out of my way to screw you just to 'teach you a lesson;, but it's go come up. I once DMed a half-orc barbarian who had dumped his Cha down to 6 and his Wis to 7 in order to Max his Str/Con. He roleplayed is well, rudely threatening to eat any folks smaller to himself, as well as playing up the hilarious combo of a really crappy Sense Motive, When his goading and 'Tharg eat little faeries' comments (Complete with taking out a loaf of bread and some mustard) drew the ire of a Pixie Caster, while the actual NE character who deserved said ire skated through the situation with his Cha 16 and some inoffensive RPing... The Player laughed and went with it.
Sure, he got hit by a Geas and had to travel halfway across the Kingdom to make amends, but he agreed that Tharg deserved it. Min/maxer? Well, yeah...as far as trying to make a great damage-dealer. RPer/ You bet your last can of mountain dew, my fellow nerds. One can be/do both...and either system allows for both options.

-Uriel

Scarab Sages

Longsword? Pshaw...how about the Short Sword. No reason to ever take one, really... What the game needs is rules for Close,In-fighting, then the short sword, dagger, hand axe etc... would be well-loved weapons.
Kind of hard to swing a great sword in a tunnel that you have to crouch to traverse.

I still love longswords,btw.

-Uriel

Scarab Sages

calagnar wrote:

(sniffles) My group will never use 25 point buy again. After the last game we use it. The DM hade to ramp up the encounters so much. He spent more time getting prepared for the game then he did ruining it. And that was a AP.

It could have something to do with the fact. That I know how to optimize well. And I went out of my way to make a character. To brake the game as a point. Bards are just evil. As a DM I recommend killing them off first. This build is not possible on a 15 point buy (FYI).
As for MAD, and SAD characters. With a lower point buy you will not see as many monks. Well to tell you the truth you will not see many monks even with a high point buy. There are players that like monks. Over all the monk adds little to a group. That is way you don't see many of them. With a paladin, or ranger even tho they are MAD. You see them all over the place as they add some ability to a group. That are needed, because the paladin (combat, face, healing), and ranger(skills, combat, healing). Are roles that need filled in the party and they can fill more then one. The monk fills combat and what else? For MAD character that is the main reason you do not see meny of them.

O_X

Scarab Sages

Off-Topic: I'm just tickled-pink whenever someone has MikMek tag along.
He is currently a Rogue5.Cavalier 5 (Riding one of the Medium-variant Thylacene) in my Campaign...someone's Cohort.

On-Topic:
Send the offending PC in some sort of Quest to make amends.
Surely she needs some magical this or that from somewhere (Great way to get them to explore an out of the way Site as well...).

Uriel

Scarab Sages

Actually, as the excavation of the Mary Rose shows, English Longbowmen had differing arm sizes. Took a bit of Googling, but I watched an awesome History Channel show on this topic, and it showed a reconstruction of their physiology, showing that they looked a bit like Fiddler Crabs (OK, not THAT extreme...). They had massive shoulders, with extra ligament, muscle and tendon build-up, as well as thicker left elbows for stability.

Quote: "Others showed an asymmetry of the right shoulder but also the left elbow. Through
comparisons made with the arm bones recovered from the Mary Rose {together with longbows, from the wreck, of
estimated draw-weights up to 170 pounds), the conclusion was that here were archers. In right-handed archers the
left arm must remain straight, whereas the right arm carries the weight of bow and arrow as well as taking up the
draw strain of the string: this appears to lead to a build-up of muscle and bone on the right shoulder joint and of
bone on the left elbow (pp.108-9)."

http://www.richardiii.net/PDFS/blood_red_roses_white_review.pdf.pdf

-Uriel

Full Name

Lizzo

Classes/Levels

Lizzard Ranger 3 | HP 41/41 | 20AC | Fort +8 | Reflex +11 | Will +9 | Perception +9

Languages

Common, Iruxi

Strength 16
Dexterity 18
Constitution 12
Intelligence 8
Wisdom 14
Charisma 10

About Lizzo Plaguestone

About Lizzo the Ranger Bounty Hunter....

Lizzard:
Cliffscale Heritage - sticky feet, doesn't need hands to climb
Razor Claws - 1d6 [p/s] claw attack
Breath control feat

Ranger:
Hunt Prey - +2 [circumstance] to perception [seek] and survival [track]
Hunter's Edge[Flurry] - MAP is -3/-6, or -2/-4 if agile
Hunted Shot - 1 action, two bow attacks with normal MAP, combine damage
Hunter's Aim - 2 actions, +2 to hit & ignore concealment

PFS:
Swords [2] - minor healing potion
Scolls [1] - minor healing potion
Horizon Hunters

Skill Feats:
Combat climber - sticky feat, climb with hands free for combat
Experienced Tracker - track at full speed for -5
Cat fall - treat falls as 10' shorter

General Feats:
Fleet - +5’

Play Basics:
Initiative[Perception]: +9
HP: 41
Speed: 30
AC: 20
AC [Shield]: 21

Saves:
Fort[e]: +8
Reflex[e]: +11
Will[e]: +9

Abilities:
STR: +3
DEX: +4
CON: +1
INT: -1
WIS: +2
CHA: +0

Skills:
Perception[e]: +9
Acrobatics[t]: +9
Arcana[u]: -1
Athletics[e]: +10
Crafting[u]: -1
Deception[u]: +0
Diplomacy[u]: +0
Intimidation[t]: +5
Legal Lore[t]: +4
Medicine[u]: +2
Nature[t]: +7
Occultism[u]: -1
Performance[u]: +0
Religion[u]: +2
Society[u]: -1
Stealth[t]: +9
Survival[t]: +7
Thievery[u]: +4
Warfare Lore[t]: +4

Attacks:
+1 Composite Short Bow [ranged] +10/+7/+4 for 1d6 + 1 [P][120'], 1d10 Deadly
Light Hammer [ranged] +9/+7/+5 for 1d6 + 3 [B]

Claw [melee] +9/+7/+5 for 1d6 + 3 [P/S]
Light Hammer [melee] +8/+6/+4 for 1d6 + 3 [B]

Wearing:
Leather Armor
Buckler
Bandolier [minor healing potion x4]
Wayfinder

Purchases:
Leather Armor
Composite Shortbow
Backpack
Bandolier
Chalk x10
Flint & Steel
Rations [2 week]
Waterskin
Bedroll
10 Arrows [x5]
Rope
Grappling Hook
Buckler
crowbar
wayfinder
torch x5
light hammer
minor healing potion x2

Cash on hand: 0.18