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Drahliana Moonrunner wrote:
Spells stop at 6th level in Starfinder.
Here's a way to make tech healing just as 'free' as magical healing:
Tech characters have a portable fabricator that can pump out a finite amount of specialised nanomachines per day, but are otherwise unlimited. The nanomachines are volatile and have limited lifespan, so you can only hang onto a few batches at a time. You spend a batch of medical nanomachines to heal someone instantly. You can run out, just like a spellcaster, and have to wait until tomorrow for your fabricator to finish working on the next lot. (spellbook, spell slots)
Some nanomachines may require rarer elements, limiting their use! (material components)
Sure, but more unique culturally to reflect that, rather than being a bunch of Cockney hooligans.
Or a species that is only sapient for one period of its life or in one temporary state it can take under certain conditions.
And imagine a species that reproduces by exploding, scattering its remains over an area that then roots itself and grows into new individuals. Once mature, they uproot and become 'people'.
Weird but plausible stuff.
There could be aliens whose way of life is absolutely abhorrent to standard humanoid conventions and vice versa. Such as one that is required to kill and eat their mate in order to reproduce. It's not seen as evil because it's necessary, and their culture is shaped by that biological necessity.
But I don't know if we'll get that kind of depth, at least not initially. Creature entries only get a short description.
In a shocking twist, the Swarm are not a ravenous hive mind of insectoid bioweapons devoted to consuming all life...
They are a ravenous hive mind of sexy space ladies devoted to consuming all life.
It's the insectoid bioweapons that are the pleasant, diplomatic and somewhat condescending race instead.
That explanation for ghoul immunity came well after Chainmail. Elves were an elite unit and Ghouls were a basic unit, so it was inappropriate for Ghouls to beat Elves. However, Ghasts were also elites so it was fine for Ghasts to affect Elves.
I'm going to recommend the visual novel 'Va11-Hall-A' AKA Valhalla. It's gay as heck without being a dating game and I love it. In fact, the strictly straight characters might be outnumbered in this one. Romance is a topic in the game but it's not a game about romance.
It's about mixing drinks and changing lives.
I just finished Va11-Hall-A AKA Valhalla AKA Waifu Bartending. It was cheap in the recent Humble Bundle.
It's a visual novel about a bartender in a dystopian cyberpunk future and all the people she meets and the way they affect each others lives. It deals with a lot of heavy issues and can be quite tragic.
It is beautiful and touched me in a way very few things can these days. I loved it.
We could even add a 'society' PL.
Pre-Sapient Society (PL 0)
Stone Age Society (PL 1)
Ancient Society (PL 2)
Classical Society (PL 3)
It's a gross simplification, but hey, we're trying to classify perhaps thousands of alien civilisations with a quick string of numbers. And of course PLs are inclusive; a civilisation may have a government based on principles at any point lower than their current society PL (such as an advanced civilisation being ruled by a totalitarian government). Even then, a society PL 7 dictatorship may use far more sophisticated means of controlling and placating the populace than a medieval king could ever conceive of.
Though it is more work, I like progress levels to be divided up amongst different fields.
So a highly robotic civilisation might have a high PL in mechanical and computer sciences (as well as probably energy and transportation), while a biological hive species that can alter itself for various tasks might be significantly poorer in those areas but have a staggeringly high bioscience PL.
That is absolutely a valid perspective.
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