CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Welp, this is going to suck. We didn't get a short rest, so my Second Wind is still spent. Going to walk through this fight with 1 hp. XD Toki lowers his shield and shoves the orc as he remembered from his time training with the Shieldmaidens! Athletics: 1d20 + 5 ⇒ (6) + 5 = 11 Inspiration: 1d20 + 5 ⇒ (17) + 5 = 22 Better! If that works, Toki will move around the orc, opening up a path for the others to maneuver into more advantageous positions.
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki growls at the arrow, snapping a axe swing at the little Yellow goblin! Bear in mind that it takes an action to arm your shield, which is why my AC is 16 right now... ^_^ Axe: 1d20 + 5 ⇒ (14) + 5 = 19
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Sorry, was visiting family for Spring Break! Toki slips to the side kicking up a little dust cloud as he skids to a stop and kicks out at the goblin's (black) chest! Athletics to shove: 1d20 + 5 ⇒ (15) + 5 = 20 Hoping to take the little guy off the edge. Don't object to it getting a Dex save to avoid plunging to his death. I am hoping that it will at least tie him up for a bit...
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
The curve is the edge of a cliff, yes? Toki slips past his allies and goes straight for Black, twirling his hand axe before swinging a slash at the little goblin's neck! Handaxe: 1d20 + 5 ⇒ (2) + 5 = 7 Crikey!
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
They may, but I do not know the science behind them. Perhaps if you have muscle cramps, the salts can help. The heat and ice is to create an increase in circulation and then a constriction to flush the system. It is important to drink a lot of water, to aid with the flush. Well, hopefully that helps!
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Other than telling the aunt that we are taking the kids to their family and asking if she has any message that she would like to deliver to her brother, Toki is done with this trash place! ^_^
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Tempus, Toki looks at the acolyte, If Tempus is afraid of casters, he is a weak god, indeed. Intimidation: 1d20 - 1 ⇒ (4) - 1 = 3 We don't have inspiration, do we?
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki just laughs, Perhaps, we can check in with their aunt? We do have a quest to finish first, but they might be safe with the ship until we can finish at Farheight Peaks? We don't know where we can find the goblin and the last alien thingie...
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki laughs it off, I'll be fine, just give me a moment to catch my breath! Braith? How about you? If we have the time, I will burn my HD. HD: 1d10 + 2 ⇒ (9) + 2 = 11 Back to full, if we are able to take the rest!
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki curses, Valkur's nether beard! The warrior spins and attempts to chop at the zombie's leg, hoping to make it unstable! Handaxe: 1d20 + 5 ⇒ (10) + 5 = 15 Damage: 1d6 + 5 ⇒ (6) + 5 = 11
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki tries to hook Witwulf's 'spellbook' with his axe, yanking down and then swinging up to slash across the zombie's face! handaxe: 1d20 + 5 ⇒ (1) + 5 = 6 But the brute yanks the axe from Toki's hand, sending it flying!
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Oh, are we doing special crit rules? ^_^ Toki feels the surge of vitality, secure in the knowledge that Valkur smiles down on him! Second Wind: 1d10 + 1 ⇒ (5) + 1 = 6 Back to full, with 12/12 hp.
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Yeah, I feel that. Well, I didn't want to continue posting reactions until I saw how it affected Witwulf... If he doesn't drop, then Toki will burn his Second Wind for a Bonus Action.
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Hate to be that guy, but were you remembering to roll Undead Fortitude on those zombies? >.< Toki sits up and rubs his cheek! Snatching up his axe, the warrior bounds to his feet and charges at Witwulf! Handaxe: 1d20 + 5 ⇒ (20) + 5 = 25 Damage: 1d6 + 5 ⇒ (6) + 5 = 11 Crit: 1d6 ⇒ 3 Isn't it a b&$*% when the Norns revisit you?
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki grins as he draws his axe, Witty-wulf, I'm here ta take your 'spellbook'! Handaxe v. Witwulf: 1d20 + 5 ⇒ (17) + 5 = 22
I am so spoiled by PF2e, we would be critting like crazy! >.<
CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Passive Per 12
Toki takes out his mead horn and pours a little out on what he assumes is Witwulf's grave, Where is your 'spellbook', friend? The warrior looks from mound to mound... How big are the large mounds and how big is the smaller one? Are we talking man-sized or tomb-sized?
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