Marquis Ulfric “Whitemane” Lupercal
Human (Ulfen) Skald (Fated champion) 4
CG Medium humanoid (human)
Init +5; Senses Perception +0; Sense Motive +9
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Defense
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AC 20, touch 11, flat-footed 20 (+6 armor, +3 shield, +1 Deflection) -1 Rage Song
hp 38
Fort +7, Ref +2, Will +5
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Offense
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Speed 20 ft.
Melee +1 Battleaxe +8 (+9)(1d8+5 (+6)) or
M/W Cold Iron Battleaxe +8 (+9) (1d8+4 (+5))
Morningstar +7(+8)(1d8+4 (+5)) or
Special Attacks: Lesser Spirit Totem; +6 (d4+3 Negative Energy Damage)
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Statistics
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Str 19, Dex 10, Con 14, Int 14, Wis 10, Cha 16
Base Atk +3; CMB +7; CMD 18
Feats:Noble Scion (War), Extra Performance, Skald’s Vigour,Battle Cry
Traits Armour Expert, Glint Tongued
Skills Intimidate +12, K. Arcana+10, K. Dungeoneering +9, K. Engineering +10, K. Geography +9, K. History +10, K.Local+10, K. nature +10, K. Nobility +12, K. Planes +10, K. Religion +9, Perform Oratory +13
Languages Common, Skald, Hallit, Draconic, Celestial
SQ Bardic Knowledge, Raging Song (20), Inspired Rage +2 (+2 Str/Con, +2 Will, -1AC), Marching Song, Versatile Performance (Perform Oratory = Diplomacy/Sense Motive), Lesser Spirit Totem. Uncanny Dodge, Spell Kenning Noble Title: Marquis
Combat Gear: +1 Battleaxe, Spring Loaded wrist sheath w/ wand of cure light wounds (35/50); Other Gear mwk Agile Breastplate,+1 Darkwood H. Shield, Cloak of Resistance +1 Cold Weather Gear, Skald’s Kit, M/W Backpack,Shield Sconce, Magenta Prism (Cracked) Ioun Stone (Perform Oratory), Wayfinder, Ring of Protection +1, Belt (+2 Strength), 193gp
Spells:
0 (6 Known) : Dancing Lights, Detect Magic, Mending, Message,Read Magic, Prestidigitation
1 (4 Known) : Comprehend Languages, Cure Light Wounds, Heightened Awareness, Timely Insiration,
2 (3 Known) : Cure Moderate Wounds, Gallant Inspiration, Heightened Reflexes
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Special Abilities
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Spell Kenning (Su): At 5th level, a skald is learned in the magic of other spellcasters, and can use his own magic to duplicate those classes’ spells. Once per day, a skald can cast any spell on the bard, cleric, or sorcerer/wizard spell list as if it were one of his skald spells known, expending a skald spell slot of the same spell level to cast the desired spell. Casting a spell with spell kenning always has a minimum casting time of 1 full round, regardless of the casting time of the spell.
For the purpose of determining what level spell slot he expends when using spell kenning, the skald treats the spell level of spells that predict the future (such as augury and divination) as one spell level lower (minimum spell level 1st), and treats the spell level of spells that deal damage as one spell level higher.
Battle Cry [Swift] [CHA/Day]: For 1 Minute, all allies in 30' who can hear you gain a +1 Morale Bonus on attack rolls and a +4 Morale Bonus on fear saving throws.