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Orc

Ugh ugh's page

19 posts. Alias of DizzyDev.


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About Ugh ugh

Male Half-Orc Barbarian (4)
Med. Humanoid; Chaotic Neutral

Current Status
AC: 18 Touch: 12 Flat-Footed: 15 CMD: 22
HP: 45/45 Conditions: None
Rage: 12/12

AC 18(armor +5, dex +2, Magic Items +1), touch 12, flat-footed 15 (+1 vs traps)
HP 45/45
Fort +7, Ref +4(Additional +1 vs Traps), Will +3
Init +2; Darkvision 60ft
Speed 40ft

Str 20, Dex 15, Con 14, Int 9, Wis 13, Cha 6
BAB +4 ; CMB +9; CMD 22
Feats: Power Attack, Cleave
Skills: Acrobatics +5, Perception +7, Survival +7, Knowledge Nature +5

-=Offense=-
Masterworked Greatsword
Attack [dice]1d20 + 10[/dice]
Damage [dice]2d6 + 8[/dice]

Greatclub
Attack [dice]1d20 + 9[/dice]
Damage [dice]1d10 + 7[/dice]

Javelin, Thrown
Attack [dice]1d20 + 6[/dice]
Damage [dice]1d6 + 5[/dice]

Racial Traits:
Darkvision: Half-orcs can see in the dark up to 60 feet. See Vision and Light.
Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Languages: Half-orcs begin play speaking Common and Orc.

Class Features:
Fast Movement 10ft
Rage 12 rounds/day
Rage Powers: Animal Fury, Renewed Vigor
Uncanny Dodge
Trap Sense +1

Wealth and Equipment:
Items Equipped
Chain Shirt, 100gp
Armored Kilt, 20gp
Cloak of Resistance +1, 1000gp
Ring of Protection +1, 2000gp
Belt Pouch, 1gp
Belt Pouch, 1gp

Items on person
Masterworked Greatsword, 350gp
Javelin x3, 3gp
Great club, 5gp
Wand of Cure light wounds(50), 750gp

Items in Sack(on end of Quarterstaff), 1sp
Bedroll, 1sp
Sack(extra), 1sp
Waterskin x2, 2gp
Trail Rations x5, 2gp 5sp
Rope, silk 100ft, 20gp
Grappling Hookd, 1gp

Items in Adventurer's Sash, 20gp
Flint & Steel, 1gp
Whetstone, 2c
Money...

Wealth:678gp, 1sp, 8cp

Carrying capacity = 133lbs. Light, 266lbs. Medium, 400lbs. Heavy
Currently Carrying = 95lbs.

Discription:
Ughugh is a beefy character with a large head. Beneath the little clothing he wears, you can tell he has been in many confrontations, and hygiene is almost nonexistent to him. His Chain shirt is pressed against bare skin, where body hair and odor push through. All of his belongings, except his weapons, are bound together in a sack tied to the end of a pole that he carries over his shoulder.

Of particular interest to some of the casters nearby, is a "stick" through Ugh's nose. He claims to have taken the stick off of a dead "friend" that used to make him feel better with it.

Back Story:
Ugh ugh, or simply just Ugh, is the incredibly ugly and pretty stupid son that his brother and mother never wanted, at least thats what they always told him. After years of inbreeding Ugh was the result and the backwoods never taught Ugh any smarts. He's been terrorizing them backwoods near his great great granpapy's farm for years, but a argument with his brother/father left his father dead and Ugh unwelcome. Ugh was forced to leave the farm. His first stop was the big city, at least it was big to him. He had never seen that many people he wasn't related to. They didn't take kindly to Ugh, but he didn't really understand all the whispering and pointing. After a short time, some members of the town guard came to escort him out. Ugh didn't understand this either and when he resisted, he was arrested. That night a there was a jailbreak, but the group had broken into the wrong cell. They had made to much noise to break through the other cell but ugh didn't care he began to beat down the wall between the cells and then ran off with the escape and his assistants. This little gang of bandits used Ugh's stupidity to their advantage, but eventually ugh figured out what they were doing. He doesn't travel with them any more. Matter a fact he hasn't traveled with anyone in a while.



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