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Red Dragon

Twin Agate Dragons's page

5,705 posts. Alias of Twin Dragons.


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Just placed this order and did not receive email or code.


I just received this shipment and am saddened that Tales of Old Margreve was not included in the package.

Plus, it looks like I received a defective copy of The Northlands. The right half section of page 2 is filled in black. Plus the lower right image on some of the pages (all pages in which a chapter begins; 3, 19, 35, etc.) obscures text, making it unreadable.


Just tried to download the update to 4 Winds Book of Arcane Magic and it got saved as a .1 file. What the heck? No PDFs?


The title of this has me wondering....Northlands....Southlands? Might there be a Southlands Midgard book in the future?


I'm not able to subscribe with a credit/debit card (though I do use KPF Prepaid Visa cards, I need a fresh one every month to cover my online purchases), so I want to thank Paizo for making subscriptions viable through store credit.

I'll be starting up my AP Subscription next month.


If you don't mind registering for another forum and are interested in a deserted island castaway game, I am recruiting interest.


Was it intentional that unlike the other 'Extra' feats that Extra Channel could only be taken once?


I just had my pre-orders for Compilation Books 2 & 3 canceled due to the books being culled from the catalog. What's the deal Super Genius? Is there no hope for any other bound books?



Going over my copy of the Noble class they put out, there is a huge glaring omission from it; the OGL. The same may be true for the rest of their products.


Fate Weavers are now live on the Pathfinder Database & on The Grand OGL Wiki. You can nab the PDF here.

Fate Weaver feats:
Arcana Feats
- Arcana Orison
- Arcana Sinkhole
- Distant Arcana
- Extra Minor Arcana
- Fascinating Arcana
- Frightening Arcana
- Greater Hex Arcana
- Hex Arcana
- Lasting Arcana

General Feats:
- Blind Seer
- Cheiromancy
- Perform A Reading
- Second Sight
- Shared Destiny



Just noticed that the C&C PHB is discounted at $9.99 and Monsters & Treasure is discounted at $7.99. These discounts are good for one week.


As a note of criticism, I don't like that the text wraps from page edge to page edge. If you were to fix that that I might be inclined to buy future PDFs.


I'm trying to calculate some things for my homebrew, specifically for NPCs. I have revised the player wealth table (Table 12-2 in the Pathfinder Core Rulebook), so now I'm curious; is the NPC Gear (Table 14-9) based off on a percentage of player wealth? If so, what is the percentage?

Also, how do I break down the percentages for NPC Total GP value into the following categories; Weapons, Protection, Magic, Limited Use and Gear?


One of the newest additions to my collections of material to the Pathfinder Database. Link



Shipped last week on the 12th. Haven't received it yet. Curious as to what might be holding it up. Got the order before it (#1446988) relatively fast so I'm a little concerned.


Looking for a new timesink game that I don't have to pay for that I can enjoy.

Not interested in DDO.

Help please.


I am noticing that the thread has disappeared. What the heck?


Banners flew overhead, proclaiming the arrival of a new sexy


I remember watching a movie a long time ago. There was this group of time travelers that went from disaster to disaster, watching them as if they were thrill sekekers. I remember the first disaster was a subway wreck.

Anyone know the title of this one?



If a government that is controlled by reiligion is called a theocracy, then what is a government controlled by the elite intelligent called?


Ketephys gets a one paragraph blurb in Gods & Magic, and I am curious if there is any more info on the god elsewhere. Help!


Recruiting 6-8 Players
This will be a light hearted game that takes place in and under the urban jungle of Korvosa. Ability and skill checks will be abundant and combat will be rare, though at times it may get long and intense. FAWTLers have seniority at character creation. Characters should use this format.

CHARACTER CREATION & ADVANCEMENT
All characters start at 1st level.

Ability Scores
25 Point Buy

Hit Points
1st Level: Con Score + Max HD
2nd level +: 3/4 Maximum HD + Con modifier

Level Dependant Benefits:
As listed here

Races & Classes
Pathfinder Core Rulebook
The Genius Guide To The Godling
The Genius Guide To The Magus

Barbarians
D10 Hit Die (+2 hit points per class level gained)

Traits
Choose Any 2
List your sourcebook and page number

Experience Points:
Medium

Skills
All characters gain one extra skill of their choice that counts as a class skill for all classess.

Feats
Lightning Initiative: +4 intiative bonus; requires Improved Initiative.
Sneak Attack
Toughness: +4 hp +2 additional hit points per hit die.

Equipment
Adventurer's Armory
Luven Lightfinger's Gear & Treasure Shop (No prosthetics)

Background
Be as extensive or as short as you want, but be sure to include bits and pieces that I can use to weave a story together; family, friends, enemies, fears, hopes, dreams, secrets, etc.

Personality
Write one or two paragraghs about your character's personality.

Other Materials
Cityscape + Ptolus
If there is something you want for your character from these two books, please make a post about it for my approval.


I just got done spending a good portion of my day converting the Master's knacks from the Dragonlance D20 book, War of the Lance, into feats compatible with Pathfinder. Link to document here.


I am curious as to if and when we'll see a companion to said region.


You forgot to mention the megalodon. ;)


I'm curious if ther has been a conversion of the Necromentals for Pathfinder.



I am considering at some point, scanning my Dungeon/Dragon collection and trashing them to make more space on my shelves. If I ever want to go through the material and Pathfinderize it or do some homebrew work with it, it would be best to just copy and paste the text to make modifications.

So what decent affordable OCR software is there?


Has anyone heard any news or umors as when or if the show is coming back?


In the 13th century the Indian tribes of North America and the First Nations of the cold north, fed up with useless war and constant skirmishes, had organized into one unified government; each tribe with their own regional borders. The tribes that made up this great nation are the Abenaki, Algonquin, Apache, Cherokee, Choctaw, Comanche, Hopi, Iroquois, Lakota Sioux, Mahicans, Mohave, Mohawk, Navajo, Nipmuc, Odanak, Ojibwa, Paiute, Seminole, Seneca, Sioux, Mik, Neilorw, Wyandottes and Zuni. The other Indian tribes that used to inhabit North America had been wiped out by natural disasters or eliminated by rival tribes before the Unification.

The capital of the great nation stands in a governmental spread of land outside of the borders of all tribes, where elected officials from each region gather to care, provide and keep the peace of the nation. Within each individual region comprising the great nation are elected officials that hold office over each major civilized city. With the combination of many ideas from various tribes ideas spread wildfire real fast. By the beginning of the 15th century horseless carriages were starting to come into fruition, crude indoor plumbing was becoming standard, they had invented a printing press, had conscription and a unified alphabetic system that was standard for all tribes and a proposition was carried forth to link the land in the east to the west by way of rail and locomotive.

By the time Easterners from across the Altantski Ocean (what the Easterners call the Atlantic Ocean) came to explore and attempt to disprove accusations of the worlds flatness, the Indians were ready. Onshore artillery was not used to defend themselves, but soldiers from each region and the First Nations held their ground along the coast. When it became clear that the Easterners had intent to enslave the local inhabitants and rape the land, the armies struck with full force massacring the invading force. Those that managed to flee to their boats drowned at sea by use of the Indians onshore artillery. After the loss of many Eastern ships over the years, the nations across the sea eventually stopped sending fleets across the ocean.

Between the 16th and the close of the 20th century, the great Indian Empire flourished and surpassed technology of the Eastern peoples, and always kept their national borders closed to all foreigners. At the beginning of the 21st century, with the collapse of the Russian Empire and the threat of global warfare, the great nation of the Indians realized it was time to change their policies.

-----
Please feel free to expand and contribute to this new history.


I'm making a listy of holes I'd like to fill in my rpg collection, and I want to add in the Rokugan equipment book but I can't remember the name of it.


A large part of my Pathfinder homebrew has vast tracks of swamps and forests where reptiles and scaled creatures are in abundance. The world has sufferered no extinction level events and life has been evolving for millenia with only setback to their survival is the encroachment of the civilized lands. This is a world where dragons exist, but they are nothing more than sentient creatures that have strived for magical perfection.

Naturally dinosaurs are big part of this world, so here I turn to the community I love; I need good sources of books that detail the beasts, photo books as well as scientific ones. I also wouldn't mind novel reccomendations that are fantasy which feature dinos in abundance. I'm already aware of Dinotopia, what I envision for Sarunia is a far cry from it. Broncosaurus Rex is a campaign I intend to steal/convert from for my world.




This is officially available in print?



Phoenix Bloodline
[Filler Text]
Class Skill: Perception
Bonus Spells: cure light wounds (3rd), cure moderate wounds (5th), cure serious wounds (7th), cure critical wounds (9th), neutralize poison (11th), restoration (13th), heal (15th), fire storm (17th), resurrection (19th).
Bonus Feats: x
Bloodline Arcana: Whenever you cast a spell that deals energy damage, you can change it so that it deals fire damage instead. This also changes the spell’s type and descriptor appropriately.
Bloodline Powers: In your quest for power you become more and more like the legendary Phoenix. You strive to fight against evil and injustice wherever you may encounter it.
Heart of the Hearth (Sp): Starting at 1st level, you are able to call forth the flame within and project a ball of flame at any foe within 30 feet as a ranged touch attack. This attack deals 1d6 points of damage +1 for every two sorcerer levels you possess. This damage is half divine and not subject to energy resistance or immunity and the other half is fire damage. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Perfection of the Pyre (Ex): At 3rd level you gain fire resist 5. At 9th level your resistance increases to 10. At 15 level your resistance increases to 15. At 20th level you gain immunity to fire.
Wings of Flame (Su): At 9th level, you are able to call forth a pair of flaming wings as a move action and can dismiss them as a free action. While manifested the wings grant you a fly speed of 60 feet and good maneuverability. You are able to use the wings for a number of minutes per day equal to your sorcerer level, but the duration does not need to be consecutive, and must be used in 1 minute increments.
Self-Healing (Su): At 15th level when you should be rendered unconscious by going into negative hit points you may use cure moderate wounds on yourself. You can use this ability once per day.
Undying Soul (Su): At 20th level you reach the climax in your evolution to be more like the phoenix; you gain immunity to petrification, damage reduction 10/evil, spell resistance equal to your sorcerer level +10 and unlimited use of your Wings of Flame ability.

So, thoughts? Also what feats what be appropriate to provide as bonus feat choices?



So what's up with this:

Pathfinder Roleplaying Gamebuilds on more than 10 years of system development and the largest open playtest in the history of tabletop gaming to create an unparalleled fantasy roleplaying experience. Players need only the Pathfinder RPG Core Rulebook to play, but Paizo Publishing produces a wide range of books and accessories to enhance your Pathfinder experience, from hardcover rules compendiums to complete campaigns to packets of beautiful full-color maps.

Pathfinder Roleplaying Gamebooks and accessories focus on the core rules of the game, expanding player character options and helping Game Masters run engaging adventures and campaigns. These expansive, beautifully illustrated volumes focus strictly on rules and options, making them suitable for use with any campaign setting.


I just came back from Lulu.com. I did a search for Pathdinder RpG products and found the following titles available for purchase there:

Cheliax, Empire of Devils
Crypt of the Everflame
Council of Thieves: The Infernal Syndrome
Council of Thieves: What Lies In Dust
Masks of the Living God
Council of Thieves: Mother of Flies, Part 5 of 6
Council of Thieves: The Bastards of Erebus, Part 1 of 6
Council of Thieves: The Sixfold Trial, Part 2
Pathfinder Module S1: Clash of the Kingslayers

I highly doubt Paizo would sell there own stuff through Lulu.com, so this sent up a red flag with me.


Is this a sequel to the Adventurers Handbook?


As the title of this thread implies, I am curious as to when I can get my [virtual] hands on it.


The standard European titles spring to mind immediately (Kinq, Queen, Prince, Princess, etc.) There a a whole bunch of other cultures that have similar ruleship titles. What I'd like to find is a webpage that lists as many cultures and their titles for the sake of being able to use or inspire my own for homebrewing.


Story

It's gonna tank if they do this. I for one will not bother to see it in the theater.


I'm a little lost on the differences between these technologies and what makes one better than the other.
Please enlighten me.


Just a shout out to all the vets here: Happy Memorial Day!

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