|Bob Jonquet Regional Venture-Coordinator, Great Lakes aka TwilightKnight|
|2 people marked this as FAQ candidate.|
Personally, I do not think the intention is that you can completely ignore the module/AP as written. It gives the players the freedom to create any PC the GM will allow. A nice option for those who feel the standard PFS rules are too heavy-handed. It also allows the GM to use whatever rules s/he wants to run the material. Want to use alternate systems like spell points, disadvantages, Hero Points, etc., go ahead. Want to ban gunslingers or allow drow, fine. However, I believe it still requires you to run the module/AP that you have signed up to play. It seems to allow for the addition of encounters and/or material and the GM is certainly permitted to run encounters schematically, but you should still run what was written. Otherwise, what's the point? Why not just make up your own campaign and randomly select sanctioned chronicles to award under the guise of campaign mode?
"Campaign Mode: For sanctioned modules and Adventure Paths, GMs are allowed to use their own rules for character creation and running the presented content"
IMO, that means there are no restrictions on character creation and the GM can use whatever RULES they want, but must still "run(ning) the presented content"
I would love to hear an official clarification on this