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Rogue

Tweaker's page

267 posts. Alias of Robbgobb.


Full Name

Teak Ullar

Race

HP 28/28 Init +8 AC 19 Touch 14 Flat 15

Classes/Levels

Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22

Gender

Male Half-Elf Rogue (Trapsmith) 4 Fame 3

About Tweaker

TWEAKER CR 2
Male Half-Elf Rogue (Trapsmith) 4
CG Medium Humanoid (Elf, Human)
5'11 155lbs with emerald eyes and hair that almost looks white depending on the light but is light blonde.
Init +8;
Senses Low-Light Vision;
Perception +14/vs conversations, concealed, hidden objects +18/ traps +22

Defense:
AC 19, touch 14, flat-footed 15. . (+5 armor, +4 Dex)
hp 22 (3d8)
Fort +1, Ref +8, Will +3
Defensive Abilities Evasion, Trap Sense; Immune sleep; Resist Elven Immunities

Offense:
Spd 30 ft.
Base Atk +3 ; CMB +5 ; CMD 19/15
Melee: +1 Shortsword +8 (1d6+3/19-20/x2)
Masterwork Cestus +8 (1d4+2/19-20/x2)
Ranged: Masterwork Shortbow, Comp. (Str +2) +7 (1d6+2/20/x3)
Special Attacks Sneak Attack +2d6

Armor and Weapons:
+1 Chain Shirt
+1 Shortsword
Masterwork Shortsword
Masterwork Silver Cestus
Masterwork Shortbow, Comp. (Str +2)
Arrows (20)

Other Gear & Money:
Backpack, Masterwork (5 @ 21 lbs), Grappling hook, Rope, silk (50 ft.) (3), Thieves' tools, masterwork, Hand carved teak mask, 4 days rations, 2 waterskin
Money GP value 609 SP 128 Gems 1000g

Ability Scores:
Str 14, Dex 18, Con 10, Int 10, Wis 15, Cha 10

Skills:
Skills
Acrobatics +9,
Appraise +4,
Climb +6,
Craft Traps +5,
Disable Device +18,
Escape Artist +9,
Fly +3,
Knowledge (Dungeoneering) +4,
Knowledge (Local) +4,
Linguistics +5,
Perception +14, 18, 22
Ride +3,
Sense Motive +6,
Sleight of Hand +8,
Stealth +10,
Swim +5,
Use Magic Device +4
Modifiers Canny Observer

Languages, Feats, Special:
Languages Common, Daemonic, Elven, Infernal

Feats Improved Initiative, Rogue Weapon Proficiencies, Skill Focus: Disable Device (Adaptability), Skill Focus: Perception, Weapon Finesse

Traits Kobold's Neighbor, Shadow Child

Special Qualities Elf Blood, Trapfinding +2

Canny Observer (Ex) +4 Perception to overhear conversations or find concealed or secret objects.
Careful Disarm (Ex) At 4th level, whenever a trapsmith attempts to disarm a trap using Disable Device, she does not spring the trap unless she fails by 10 or more. If she does set off a trap she was attempting to disarm, she adds double her trap sense bonus to avoid the trap.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Kobold's Neighbor +2 trait bonus to Perception to find traps.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Shadow Child No 20% miss chance for attacks in dim lighting.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +2 +1 to find or disable traps.

Background:
Tweaker has been near Westcrown for a long time. He traveled some without meaning to. He is carefree and find ways to make the money to survive. He normally does honest work with the trappers and hunters on repairs though a little night work happens against the ones who overprice things to him to recover the extra costs. Tries to learn about traps whereever he went as he find them fascinating. Tweaker grew up on the river edge next to the Dhaenfens. He thinks something happened there when he was little. David says it is his imagination but won't look at Tweaker when he does.

Tweaker am 5'11 155lbs with emerald eyes and hair that almost looks white depending on the light but is light blonde. He has a look of staying clean but seems distracted most times. Tweaker has just basic clothes and seems to have decent gear though doesn't really show off. He tries hard to avoid notice but doesn't mean he won't try and have some fun if the opportunity shows itself. If someone was to pay attention then would notice Tweaker pays attention all the time to what is happening. He will get smiles as this person or that will walk by him as if he is sharing a secret with them.

He enjoys going to Tiny's shop and sitting in the back room working on whatever new toy or invention Tiny has for Tweaker. The room is kept dim and so Tweaker's elven blood helps him. Tiny uses the suggestions to either improve or warn his customer and if good sales then might give Tweaker enough for a good dinner. These are the evenings that Tweaker can afford to have a good meal in the city and tries to meet with David. Samantha is not allowed in the shop and is normally the biggest obstacle for Tweaker to avoid. He doesn't have friends in the city for a reason but she keeps showing up.

Contacts:
David the guard who knows Tweaker from childhood and so gets him through the gate without much trouble. David is a source of information on where to avoid trouble including not entering the city or staying out of sight.

Tiny the tinkerer (typical huge human) who he has visited over the years to see if he has any traps or oddities. Tweaker doesn't know where the shop gets it wares and does not care. Tiny never asks Tweaker questions so he does the same.

Samantha that is someone who always seems to show up when Tweaker visits the city though he don't know why or how she knows. He doesn't know what to think of her either. She smiles too much at him like she knows a secret.

Costs since rescue:
4 gold from capture, 73 gold on ruffles and rings, 100 gold to start buying a set of trapsmith work tools, Half the pay for the Missepe job to Tiny, another 100 gold for tools, 30 gold to Areal for staying a temple, ????

Money gained:
50 gold for work on Missepe security, ????

Magic Gear:
Potion of Spiderclimb, Potion of Invisibility


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