TurboGuy16's page

Goblin Squad Member. Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. Organized Play Member. 5 posts (6 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters.


RSS


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I am GMing a game and a near party wipe has occurred. The surviving members of the party ran, leaving the stable but unconscious of one member and the dead bodies of the other two behind. The bodies are close enough to a high level cleric to be raised. However, said cleric is one of the big bads they were going to get into a fight with later.

My question is, per the rules of the Raise Dead line of spells, the soul must be willing to return. Would that soul know who is calling it back or does it just have to be willing to return in general.

Sorry if this question has been answered, my google fu has failed me..


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Jeff Merola wrote:
Here you go.

Thank you sir. Missed that in my searches.


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Would you be able to cast the rage spell upon a raging unchained barbarian and gain the benefits of the unchained rage and the benefits from the rage spell? From the wording that I am reading, it appears they would stack. Unless I am missing something this seems like something that could be exploited..


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I am running a converted Dragonlance Campaign and have a character who plans on becoming a Knight of Solamnia. So, this character just pledged via his honor to protect another PC, how would that work?

Here is my other question... what does the feat "Honor-Bound" actually net the character? The description for 3.5 is very vague and if I convert it, what would the net result end up being?

For those that don't know, here is the meat of the feat..

Honor-Bound:

Keeping your word and upholding your honor is of great importance to you.
Benefit: You gain a +2 circumstance bonus on any saving throw if failing that saving throw would result in breaking a promise, oath, or sworn duty.
Special: If you willingly break a promise or oath, you lose the benefits of this feat until you atone for your actions (see the atonement spell).

Any help would be great..