Hellknight

Trystram's page

Organized Play Member. 8 posts. No reviews. No lists. No wishlists. 4 Organized Play characters. 1 alias.


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Hi,

I haven't received my download yet, and it is past release date. Please fix this when you have a moment!

Thanks,


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tl;dr: Automatic bad ends for athiests makes morality system impotent/unimportant.

I would've hoped that "being atheist" in PF wouldn't mirror the D&D mythos in terms of afterlife, but it appears I am wrong.

http://forgottenrealms.wikia.com/wiki/Wall_of_the_Faithless

Because honestly, these constructs for atheists makes morality worthless, as you ultimately aren't judged on your deeds, but rather who you worship in terms of getting an afterlife.

Basically, this construct reduces morality to a question of belief or non-belief from the beginning. If you believe, then you go to the god you believe in and they do what they want with you according to whatever rules/laws/tenets they put in place (which are ultimately arbitrary per god). If you don't, you get shoved in a box and then into the belly of something else to be consumed (if my understanding of the other respondents to this topic are saying is the official campaign setting of PF).

This, imho, devalues the whole "belief in a deity" because you are putting a choice of worship vs ultimate annihilation for each soul above what they achieved in the world (Good or Evil). Many mortals will "hedge" their bets and go with worshiping something. But then is that true belief, or just paying lip service to a system in order to avoid a worse fate? if it is just lip service, is that sufficient for a god to accept someone into their "afterlife"? if so, then why bother having the alignment stuff at all? if not, then that moon must get a lot of soul-snacks...


Thanks for the feedback all. I do alot of GMing for various systems, and am simply curious since Pathfinder, by and large, has so much setting/adventure/supplementary material, that it brought up these questions in mind.


Hi!

I'm fairly new to pathfinder, and I'm curious as to how often GMs for this game are likely to create their own campaign? It seems like most of the games I see on places like roll 20 are pre-published content, with maybe some minor adjustments.

Also, how often do you find the GM just "re-skinning" published content? Have any GMs found there is resistance to custom content set in the published world? For example, if a particular region of Golarion is well "explored" through various AP's, etc..., but you as GM want to take the region in a different direction, have you had players object because what you are trying to do isn't "canon?"

Do any GMs simply find it easier to craft their own world from scratch and simply allow only certain rules/classes/etc... in their world rather than try to integrate their story into the existing world?

Just some random thoughts I had this afternoon!


That's all the battle gloves listed in the CRB. I guess until we get something like "Ultimate Equipment" or some more content, you are correct.

If this is for a home game, you could always ask the GM to make stats for a level 5 or 6 battle glove, and use that for the weird gap.


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Everyone just gets laser hair removal after puberty now... :P


I am wondering if there will be online support at FantasyGrounds and/or Roll20 for Starfinder soon after initial release? I like to leverage these platforms for both online and real life play. Most of my players are hyped up about it, so I would like to deliver.


So I was originally going to order off amazon prior to the subscription details being released, given I have prime shipping, and over all it was going to be less when compared to paizo's price + shipping.

Basically when buying from amazon the discount on the items + free shipping subsidized purchasing the pdfs in general from paizo direct.

What finally changed my mind was the supersubscriber status with the 15% off + free pdfs + free society pdfs + cheepest shipping, which ends up being about the same or slightly less than the amazon cost. I may have to purchase a couple items I otherwise wouldn't have via the subscription, but over time I think it works out better.

As for the particulars of shipping to the EU. You'll have import duties, and probably VAT which will suck. However, gifts from friends outside the EU may be exempt when under a certain threshold.