Yithdul

Troy L's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Scarab Sages

Mark Hoover wrote:

Not to hijack my own thread, but @ Troy: I don't need a great background, only a good one. When considering a new PC in a homebrew game with people you don't know, follow the KISS method.

...

Here is what I had so far. I still need to determine his looks... I was too hung up on giving him lofty goals like finding out what happened 100s of years ago but I settled on more human goals that could turn towards loftier goals has the character evolves.

Let me know what you think. We should probably take this off line... Sorry about thread jacking.

Character background:

As A Child
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- The alchemist raised him as his own instead of allowing the child to become a ward of the city.
- When discovered that the child had natural arcane abilities he feared people may start asking questions so he sold his shop in the city and moved them to the countryside.
- When in the wood searching for alchemical ingredients, they saved a fey's llife and in return the fey creature told them of the strong fey blessing the boy has over him.
- The father pushed the boy hard to control his abilities.
- The father encouraged him to read texts to better understand humanity, himself, the land around them, and his powers.
- His father did not want the boy to leave but at 20 years of age his son struck out into to world discover his purpose, why he was blessed, and find out why he was orphaned.

On His Own
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- He struggled at first relying on his eidolon as companion and confidant.
- With his refusal to dismiss his eidolon for the sake of peoples comfort, the rune upon his forehead found him shunned by many.
- He settled in a small town where he met a girl who instead of fearing him, was drawn to his exotic look.
- The girl convinced him to cover his rune so he could work in her father's inn.
- With the rune hidden and him now working as a fresh faced bartender and liason, he found he had the gift of gab; settling disputes and calming wayward travelers.
- He found the first true test of his mettle by accident. His test came in the form of a middle-aged businessman from Dunspar. One night as Reficio made his rounds checking on the guests, he heard the girl scream for help. He rushed towards he shrill cries bursting into the businessman's room to find him pinning the girl to his bed. Without thinking, he rush to her aid, thrusting him onto the floor; giving the girl time to run from the room. The man charged at Reficio in a rage, pushing him against the wall with hands around his neck. Suddenly the man released his grip turning to look the other way giving Reficio a chance to run for the door. Turning to see his eidolon harassing as best it could, Reficio summoned vipers and dogs beside him while shouting; demanding the man stand down and his loyal creatures advanced on him. The man frightened at the sight stumbled backwards and fell to the floor. Reficio satisfied he had subdued the man turned toward the door to find the girl, her father, and a guard. He dismissed the creatures but it was too late, he was already faced with the steely gaze of the two men. Sharing a long glance with the girl as he pushed past the two men and seeing the girl held back by her father, he moved swiftly to gather his things. Before leaving for Ravenhurst, he had his Eidolon return to the girls room and deliver a note to the girl thanking her for her seeing past the mark he bore.
- Arriving in Ravenhurst he began searching for work where his talents would feel less like a curse, spending much of his free time in the woods outside the city practicing his magic.

Scarab Sages

Mark Hoover wrote:


Its a PF game but I'm trying to run it like a classic D&D megadungeon setting. If it helps with perspective I've taken a lot of inspiration from Frog God Games' products Rappan Athuk and now Lost City of Barakus. In other words there's a city (with adventures of its own), a wilderness area nearby with numerous smaller dungeons and entry points to the megadungeon, and then the megadungeon itself.

I wonder if the other players wouldn't be better served with a linear storyline. I don't enjoy railroading as a GM or a player, but maybe a little bit here would go a long way. The campaign has numerous plot hooks and such, but here's an observation I've made: these players are very passive.

Mark Hoover wrote:


Both of those PCs were actively working toward something. The other characters in the game however have backgrounds but they are vague and not really plot-rich. As well none of the players really plays up any of the details. As a result I have no idea what the players or the characters are looking to achieve so I don't know how to provide it.

The PCs in the game are:

- NG male Halfling sorcerer (Faerie Dragon Bloodline) 2
- NG male human rogue 2
- NG male half-elf summoner (master summoner) 2

The Halfling is a cartographer who came from a small village and left behind a mentor (he never elaborates on said NPC and doesn't seem to care about them). The rogue is a dungeon delver who works for my homebrew version of the PF Society; he wants to find old stuff for the guild. The summoner hasn't really fleshed out his background yet; I don't even know what his eidolon is other than it's physical attacks.

Hi Mark,

Just your Half-Elf master summoner here.

I am sorry for not giving you a solid background by this point, but I have been trying. I was hoping to be able to draw some inspiration from the other players, plot, and my interaction. It was a bit stifling having someone who did not want any RP outside of dungeon running so it may get better from here. :) I didn't get too much to draw from the one night I played so far and as others have mentioned, meeting as infrequestly as we have has made it hard to develop much of a repore with the other players.

I have invested a lot of time into fleshing out several different backgrounds for my character after my first attempt at a background didn't jive because of the powerful family, which I am totally ok with.

Since then I have deleted pages of what ended seemed like stream of conciousness writing until I had something that felt like a good start. It still doesn't feel complete to me, but that is why I brought up you joining me on Trello as that is where I manage my ideas and it's a great platform for us to colaborate on fleshing out the background I partially settled on out of frustration.

I did appreciate you pulling the one fey blessing trait I did settle on into the story.

I'm pretty sure i told you before but just so it's out there. I have never played a mega-dungeon and I don't have any experience playing "classic d&d" (3.5 and pathfinder only) so I may be going too far away from your original vision.

I like having the open world available to explore. I also like being guided through some linear threads to allow me to organically grow my character through the choices I am forced to make. I look at it this way, in real life most people I know are not used to the opportunity of agreeing on big decisions with a group of aquaintences in a place we are still unfamiliar with. I thing that translates over to starting in a new open campaign with people you don't know very well. Until we have time to get to know the world, each other and see how the world around our characters works, it's difficult to know where to go and what to do and by extension to have the confidence in your decisions to ask other players to follow.

Ok this ended up very long.

TLDR:
I liked the one game I played, and the world you have created is an interesting one and I wouldn't mind exploring.

I am trying to give you a great background but I could use some help moving it past good.

I am inexperienced when it comes to mega-dungeons and classic d&d.

Putting our characters in a linear story line could be a good thing, until we get to know the world and each other better.

PS. My eidolon is a catlike stealthy quadruped named Smee.

Scarab Sages

Count me in too! I have been considering getting back into 3.5 and found PF and want to give a try again. Have you made any plans? If not, how is this weekend looking for everyone?