Not sure about base classes, but there are two prestige classes for 3.5 in Temporality: the Temporalist and the Fated. I wrote that book awhile ago but will be happy to answer any questions about those PrCs. The book also takes the best OGC of the day to help make this the best time travel resource possible (I could be biased). :-D
Thank YOU, sir! Any time that someone devotes time and effort into a review for one of our products (especially to the magnitude that you do!) is an honor. Your reviews help bring people into the realm of 3PP use and we thank you for it and your continued service for as long as you are interested in doing it!
Tricky Owlbear's Behind the Spells and Behind the Monsters series both operate in the same implied setting. The world has never been identified by name but it has gathered a robust history thus far with each passing issue. As a Forgotten Realms fan, I always envisioned this world being very similar in scope and composition. Maybe one day we'll produce a little world book if there is demand.
After years of adventuring and narrow escapes from dungeons (and other merchants!), Toeslicer goblin peddler Pug is ready to assist you with all your adventuring needs. Sure, he's got competition from that other goblin huckster but Pug is as trustworthy as they come! He invites you to stop by his tents and see the amassed treasures...which you can have if the price is right. Tent #2 details the following valuable items for sale in its 12 pages for the Pathfinder Roleplaying Game:
As well as the following new spells:
Written by Wendall Roy, this pdf retails for $2.49 (which is a bargain according to Pug's friends!). Grab your copy HERE!
What does a rogue do during the downtime in between adventures? Well, if he's smart he's going to run a caper or two (with the GM's permission of course!). While other classes practice martial skills, research new spells, or pray for divine favor, the rogue can now do what he does best--gather wealth! The Rogue's Guide to Capers is a 6-page pdf featuring a short but elegant rules system for giving your rogue PC a way to flex his skills to great effect (or great trouble!). And the low price of $1.25 will force even a rogue to part with some gold before stealing it! Praise has already rolled in from geeknative.com for this little pdf. See the full review HERE!
Orthos wrote:
I've been *seriously* thinking about writing up a Stargate-to-fantasy ripoff that I used in my home campaign to good effect. Glad to see there might be some interest in it.
Mike Franke wrote: As one of the aforementioned yet unnamed Midgard Tales authors, I have to say that I am of course interested in writing something for Pathways or Adventure Quarterly. I especially like writing horror adventures and have been working on some high 10th+ level pitch ideas recently but I enjoy just about any type of project. I'm fairly certain Rite would enjoy a high-level pitch or two for AQ. I wrote a 15th-level adventure for AQ4 and then was asked back to write another high-level one for AQ5 as they had a dearth of pitches for that range (decided to do something for 18th-level this time around). Bret Boyd
Hey, everyone! Tricky Owlbear Publishing is happy to bring you two new pdfs of gaming goodness. First up is Hargroth's Fieldtrip! Designed for use with TOP's Learning Curve: Apprentice-Level Characters, Hargroth's Fieldtrip gives half-level PCs a chance to adventure with the titular character, an old dwarven woodcutter of local renown. He has finally agreed to show your young group the Crystal Falls (of which his stories often reference.) With his obvious experience in adventuring and knowledge of the area, what could possibly go wrong?! Written by the industry-known Marc Radle, Hargroth's Fieldtrip retails for $4.95. Our second release is the pdf version of Behind the Monsters: Omnibus. Bringing this 10-pdf series together in one volume with new artwork, updating it for the Pathfinder Roleplaying Game, and offering it at a low price make this product a must-have for GMs and players alike! The Omnibus (much like its sister series Behind the Spells) provides backstories on the creatures featured herein as well as multiple tactical advantages for a PC to learn in-game and, lastly, new magics and variant monsters based on the creatures. Written by a cadre of stellar authors, the Omnibus retails for $9.95. (Also, please note that we have some print copies of the limited edition Omnibus (signed and numbered by artist Marc Radle and author/editor Bret Boyd) at Owlbear HQ. Email us for more details: bret.boyd@trickyowlbear.com
Tricky Owlbear has two products in print. The first is available here at Paizo; our monster extravaganza Forgotten Foes. And the second is over at Lulu; our other highly-rated tome Behind the Spells: Compendium!
Endzeitgeist wrote: Bret, you did a STELLAR job there! I'm only rarely this excited about a module! :D SPOILERS below, folks! I used the clone idea in a campaign once to good effect and was hoping the idea would fly with others. Looks like it does with you! My original villains were githyanki which, of course, I could not use here. One of my fondest moments as a DM was one when of the players blurted out, "I know what's going on--we're clones!" (No albino in the original; group was left to figure things out on their own) I can't recall if that was just before or after another of the PCs died, turning to blue goop. ;) I have to say I'm thrilled you enjoy my off-beat stuff (Self-Determination, the 11th Hour). I'm thinking you'll also enjoy "Paradox" in AQ5.
I've been jumping back into more freelancing of late and can say that working with Steve and Robert has been an easy and fun experience. I wrote the high-level adventure for AQ4 and was asked for another high-level for AQ5. Honestly, I do love low-level stuff but it's nice to be forced out of one's comfort zone once in awhile. Hopefully, AQ's fanbase will enjoy what they see in my stuff and want to try more high-level adventures out!
Marc Radle wrote:
Thanks, Marc! Yeah, the terror turkey is the only monster that isn't "classic" in the series. The author of that one, Chuck Cuthbert (who sadly passed away a few years ago), had a unique monster from his early days of gaming that he wanted to write for BtM. I was skeptical at first but the end result turned out pretty well and buyers seem to dig it.
Ascalaphus wrote: I like the glimpse of art, but I would have been more convinced by a small excerpt of one entry, to see what kind of content to expect; and maybe the index of which monsters you treat? I can do better than that, Ascalaphus! The v3.5 Owlbear chapter is already free for perusal HERE! The other monsters can be found through that link. We've basically given them new art and Pathfinder-ized these pdfs. Not sure why I didn't think of linking to the list when I posted the PR! *facepalm* To make it easy the monsters covered are as follows:
Greetings, folks! Once upon a time we had a v3.5 pdf series called Behind the Monsters which featured backstories, character advantage rules, and related magical bric-a-brac for 10 monsters. The series didn't perform as we thought it should have so it was cancelled. However, we've always wanted to give the fans some print love AND update the series to the Pathfinder Roleplaying Game. With that in mind, we now proudly present the Behind the Monsters: Omnibus! Updated to Pathfinder, given brand-new art by artist Marc Radle (Kobold Press), and presented in a small zine-like format, the Omnibus is the perfect addition for those gamers who want to know more about a monster than just its hit points and AC. The print run is limited to 100 copies only but each is numbered and signed by series editor Bret Boyd and artist Marc Radle. Here are a few pics featuring the front cover, back cover, and front page. And yes, that is Jim Holloway's 2e owlbear art decorating the cover! Behind the Monsters: Omnibus retails for $15.95 plus shipping. If you live in the US, add $5.00. If you're in Canada, add $10.00. Anywhere overseas, please add $15.00 for shipping. To order, just add your appropriate shipping cost to the retail price and PayPal that total to us here: bret.boyd@trickyowlbear.com We like to keep it simple! We'll ship out your order generally on the next business day. The Omnibus will be on sale in a pdf format within the next week or two so if you miss out on a print copy you'll still have a chance to own this fine collection. Thanks for supporting the Owlbear! Bret Boyd
Although written for OGL/d20, the Behind the Spells Compendium details the histories and variants of three dozen spells of the most basic spells. Each chapter shows at least two alternate ways of casting a specific spell and introduces new spells/magic items based on the backstory. Everything works fine with Pathfinder and, as per the OP's qualifier, can be introduced and used without changing the existing spellcasting system.
Dragnmoon wrote:
Maybe when you buy the subscription you get the pdf for free? Yeah, the website is a little lean on info. I bought my sub on this page. Got my pdf over the weekend and the print copy just arrived today!
Endzeitgeist wrote:
Clearly, I'm going to have to write more like this. ;) Thanks for the love, Runelord of Evaluation!
I've been using the OGC of other companies since I started freelancing back in the d20 days. It's all about how you use it. Adapting the harvested material to the theme of your product is key. If you're really good, the casual reader, even after looking at your declaration page, won't recognize the original material because of the way it's newly presented (see my time travel book Temporality from Dark Quest Games as an example). I've also been proud to offer up everything possible as OGC from my own company for others to use.
|