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Triblin Runlark's page

174 posts. Organized Play character for Michael_Hopkins.


Full Name

Triblin Runlark

Race

Gnome Cleric (Merciful Healer of Sarenrae) 3 HP 21/21 | AC 20 22 underground T 12 14 underground FF 19 21 underground | Fort +4 Ref +1 Will +5 | Init +1 | Per +3 | Darkvision 60 ft | SPD 20 ft | CMD +12

Classes/Levels

Channel:
0/7 (2d6) (Sickened)
Rebuke Death:
6/6 (1d4+1)
wands:
CLW 25/50 : Bless 44/50

Gender

Male

Size

Small

Age

53

Alignment

Neutral Good

Deity

Sarenrae

Location

Absalom

Languages

Common, Gnome, Sylvan

Occupation

Healer

Strength 11
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 17
Charisma 14

About Triblin Runlark

Triblin Runlark
Male Gnome (taldan) Cleric (Merciful Healer) 3
NG Small Gnome / Humanoid (Gnome)
Init +1; Senses Perception +3, Darkvision 60'
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Defense
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AC 20, touch 12, flat-footed 19 (+5 armor, +1 dexterity, +3 shield, +1 size) (+2 AC when underground)
hp 21 (3d8+3)
Fort +5, Ref +2, Will +6
Armor +1 Chain Shirt, Mithral (LIGHT)
Shield +1 Heavy Mithral Shield
Defenseive Ablilities Illusion Resistant (PFCR 23), Bond to the Land (PFARG 32) [Underground]
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Offense
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Speed 20 ft./x4
Melee Masterwork Cold Iron Scimitar +4 (1d4/18-20x2) or
Masterwork Heavy Mace +4 (1d6)
Prepared Spells
Channel 7/day 2d6 [Sickened]
SLA 1/day - Detect Posion, Know Direction, Stabilize, Speak with Animals
Domain Powers 6/6 - Rebuke Death
Domain - Cure Light Wounds, Cure Moderate Wounds
2nd - Hold Person, Spiritual Weapon
1st - Magic Weapon, Protection from Evil, Shield of Faith
0th - Guidence, Light, Resistance, Stabilize
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Statistics
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Str 11, Dex 12, Con 12, Int 10, Wis 17, Cha 14
Base Atk +2; CMB 1; CMD +12
Feats Armor Proficiency (LIGHT / MEDIUM) (PFCR 118), Extra Channel (PFCR124-125), Selective Chaneling (PFCR 132-133), Shield Proficiency (PFCR 133)
Traits Caretaker (Faith) (PFAPG 328), Deathtouched (Bloodline) (Race) (PFUCgn 62)
Skills Heal +8, Knowledge (Religion) +8, Linguistics +4, Sense Motive +7
SQ Academician (PFAPG 14), Cleric Channel Energy [ 7 / 2d6] (PFCR 40)
SU Domain Powers (PFCR 40-41)
MC Cleric Bonus Languages (PFCR 41), Cleric Spontanious Casting (PFCR 41), Forbidden Spell Alignment (PFCR 41, 49), Merciful Healing (PFUC 41), Willing Healer (PFUC 41)
Languages Common, Gome, Sylvan
Other Gear Traveler's Outfit, Backpack, Bedroll, Waterskin, Spring loaded wrist sheaths
Money GP: 926, SP: 9
Chronicles and ITS

Consumables
Gnome Trail Rations 2/2
Scroll of Hold Person 5/5
Scroll of Murderous Command
Scroll of Remove Fear
Wand of Bless 45/50
Wand of Cure Light Wounds 25/50

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Special Abilities
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Academician: Some gnomes are more academically inclined than their kin. Gnomes with this racial trait gain a +2 bonus on any single Knowledge skill. This racial trait replaces the obsessive racial trait.

Bond to the Land(Underground): Some gnomes have strong ties to specific kinds of terrain, as a holdover from their fey origins. These gnomes gain a +2 dodge bonus to AC when in a specific terrain type selected from the ranger list of favored terrains. This choice is made at character creation, and cannot be changed. This racial trait replaces defensive training and hatred.

Channel Energy (Su): As the cleric ability, save that a merciful healer must channel positive energy, and when she does, she cannot choose to target undead. This ability is otherwise identical to the cleric ability of the same name.

Combat Medic (Ex): A merciful healer does not provoke attacks of opportunity when using the Heal skill to stabilize another creature or casting healing spells.

Darkvision: Some gnome strains have lived in the underground depths for so long they have given up on light entirely and gained darkvision with a range of 60 feet. This racial trait replaces low-light vision and keen senses.

Caretaker: As the child of an herbalist or an assistant in a temple infirmary, you often had to assist in tending to the sick and wounded. You gain a +1 trait bonus on Heal checks, and Heal is always a class skill for you.

Deathtouched(Bloodline): At some point you were tainted with the corruption of the undead, and you have gained some of their defenses. You gain either a +1 trait bonus on Fortitude saving throws.

First Memories: For your whole life, you’ve felt there was a world just beyond the fabric of the material objects around you, and sometimes you can hear the north wind calling you or smell the dread taint of polluted water before you taste it. You do not gain the normal list of spell-like abilities for the gnome magic racial trait presented in the Pathfinder RPG Core Rulebook. Instead, if you have a Wisdom of 11 of higher, you gain the following spell-like abilities: 1/day—detect poison, know direction, stabilize, and speak with animals. The caster level for these effects is equal to your character level. The DC for these spells is equal to 10 + the spell’s level + your Wisdom modifier.

Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Willing Healer: A merciful healer must choose the Healing domain. She does not gain a second domain. If the cleric worships a deity, that deity must be one that grants the Healing domain. A merciful healer must channel positive energy.