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Kob-Kog

Tortella's page

241 posts. Pathfinder Society character for D-Kal.


Full Name

Tortella

Race

Half-Orc Alchemist (Beastmorph) 1 - HP: 11/11, - AC: 15/T: 12/FF: 13 - Perception: +4 <darkvision 60ft>

Classes/Levels

F: +5/R: +5/W: +2 - CMB: +3 - CMD: 15, Speed: 30ft

Gender

Male

Alignment

CN

Languages

Common, Orc, Draconic, Goblin

Homepage URL

PFS # 37563-3

Strength 16
Dexterity 15
Constitution 14
Intelligence 15
Wisdom 10
Charisma 7

About Tortella

About:
Male Half-Orc Alchemist (Beastmorph) 1
CN Medium Humanoid
Favored Class: Alchemist
Speed: 30 ft.
Init +2 (+2 Dex)
DEFENSE:
AC 15 (10 Base, +2 Dex, +3 Armor)
Touch 12 (10 Base, +2 Dex)
Flat Footed 13 (10 Base, +3 Armor)
HP 11 (1d8, +1 Con, +1 FC)
Fort +5 Ref +5 Will +2
CMD 15 (10 Base, BAB +0, Str +3, Dex +2)
OFFENSE:
BAB +0

Melee:
Greataxe +3 (1d12 +4, x3) or
Dagger +3 (1d4 +3, 19-20/x2)

Ranged:
Bombs +3 (1d6 +2 fire)
Light Crossbow +2 (1d8, 19-20/x2)

CMB: +3 (+0 BAB, +3 Str)

STATISTICS:
Str 16 (+3) [5 pts, +2 racial]
Dex 15 (+2) [7 pts]
Con 14 (+2) [5 pts]
Int 15 (+2) [7 pts]
Wis 10 (+0) [0 pts]
Cha 7 (-2) [+4 pts]

Feats:
Throw Anything (class bonus) - No penalty for improvised ranged. +1 atk w/ splash weapons.
Extra Bombs (class bonus) - +2 bombs/day
Endurance (racial bonus) - +4 to endurance-based saves; sleep in medium armor without becoming fatigued.
Medium Armor Proficiency - Proficient with medium armor
(plan: 2-Feral Mutagen; 3-Diehard; 4-Spontaneous Healing; 5-Healing Touch; 6-Breath Weapon; 7-Preserve Organs; 8-Tumor Familiar; 9-Die for your Master; 10-Preserve Organs; 11-Vital Strike; 12-Preserve Organs)

Traits:
Indomitable Faith - +1 Will saves
River Rat - +1 dmg w/ daggers, +1 Swim & class skill

SKILLS & ABILITIES:
Skills:
Swim +6 [1 Rank, +3 Str, +3 Class]*
Perception +4 [1 Rank, +0 Wis, +3 Class]
Disable Device +5 [1 Rank, +2 Dex, +3 Class]*
Sleight of Hand +5 [1 Rank, +2 Dex, +3 Class]*
Craft(Alchemy) +7 [1 Rank, +2 Int, +3 Class, +1 class]
Know(local) +3 [1 Rank, +2 Int]

Abilities:
-Bombs- (5/5) - 1d6/2lvl + Int fire dmg
-Mutagen- 10min/lvl - +4 Str, +2 Nat Armor, -2 Int
Use craft(alchemy) as detect magic for identifying potions (must hold potion for 1 round)

Racial Traits:
Sacred Tattoo - +1 Luck bonus to saves
Shaman's Apprentice - Endurance bonus feat
Weapon Familiarity - Proficient with Falchions & Greataxes

FORMULAE:
LVL1/DC13/(k4,x2):
*Shield - 1min/lvl - +4 shield bonus to AC, blocks magic missile
*Cure Light Wounds - 1d8+1/lvl cure
Stone Fist - 1min/lvl - Unarmed strikes deal 1d6 lethal & ignore hardness up to 8
Bomber's Eye - 1round/lvl - +10ft range & +1 atk to thrown weapons
Inventory:
Greataxe (1d12, x3, 12lb, 20gp), Dagger (1d4, 19-20/x2, 1lb, 2gp)
Morningstar (1d8, x2, 6lb, 8gp), Cestus (1d4, 19-20/x2, 1lb, 5gp, B/P)
Studded Leather (+3/5, -1, 20lb, 25gp)
Light Crossbow (1d8, 19-20/x2, 4lb, 35gp), Bolts(40)(4gp, 4lb)
Bedroll (5lb, 1sp), Backpack (2gp, 2lb)
Winter Blanket (5sp, 3lb), Cold Weather Outfit (8gp, 7lb)
64 lb 104.6/150 gp spent
supplies:
EXP & PP:
XP: 0
PP: 0/0


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