Ogre

Torillan's page

Organized Play Member. 442 posts (1,478 including aliases). No reviews. No lists. 1 wishlist. 2 Organized Play characters. 14 aliases.



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Please delete my account. There are far too many victims in the fanbase here these days.

I do realize that all digital content will be removed.

Thank you.


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TriOmegaZero wrote:
Midgard looks good from the initial setting book I picked up.

Midgard is my favorite. I moved there from PF1e once the 5e version released. But I would love it if KP statted up both Tomes of Beasts and the Creature Codex in PF2e!


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BPorter wrote:
I parted ways with Golarion a long time ago. I've run PF1 campaigns in Kobold Press' Midgard and Frog God Games' Lost Lands. My current PF2 campaigns are set in the Lost Lands.

Oh, man. I would love to see KP give 2e a little bit of love.


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Yqatuba wrote:
I hope so.

Umm...seriously?

Bestiary 3


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mikeawmids wrote:

Someone queried this on the pinnacle forums and the answer there was "Yes (+4), but they are all +4, so it balances out."

With that and the free class edge, Pathfinder for Savage Worlds characters are more powerful out of the gate than your standard Novice PC.

Heh....yeah, that was me. I kind of figured out that they were about +4, so that makes if a bit easier to bring in some other ancestries.

I do like what I see so far, and hope the rest will be as good! Thanks for answering my question.


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I used these to make my own set.

I didn't use all of them, and some i did use multiple times for individual conditions. I also worked out the order I uploaded to Roll20 so I could alphabetize the conditions. Roll20 won't let you rearrange them afterwards (I know.....OCD...!!)

Anyway, they come in small and large icons, and work really well for just about every condition. My players like them alot (and appreciate my OCD!)


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Ravingdork wrote:
So is it D&D or Pathfinder? :P

Yes...


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Kobold Press' Midgard setting is on my list.


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Nice! Backed the 5e version of the hardcovers, and still pondering some add-ons. Happy that Elvish magic was added!


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DungeonmasterCal wrote:
I'm trying so bad to save money for the hardcover of this book! As someone who's ALWAYS used the Egyptian pantheon as my go to list of deities, the book really intrigues me. And I've never run a game in settings like the others mentioned, simply because there wasn't much material to go on. So, I save my pennies and hope to get it soon.

Totally worth every penny. I love how the nation of Nuria Natal is implemented into the setting.

Speaking as a KS backer, you will NOT be disappointed!


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Some basic info on making PCs is up on the Discussion thread.

Please don't hesitate to ask any questions!


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Thanks for taking an interest. I hope I can make this fun for all, and maybe a continuing campaign!

Here is a link for a free product to help you get familiar with this great setting. Just look for the "Add Preview" link to add it to your downloads.

The others are the 5e character books Kobold Press has published. I linked them in the Recruitment thread, but here they are just in case. Even if you don't use them for Midgard, they are still good 5e references.

Free Preview

Midgard Heroes for 5e

Southlands Heroes for 5e

For character generation:

--You can either use the standard array, or 4d6 drop lowest die x6, however you arrange them. No rerolls tho!
--Start at 2nd level, full HP for each level (and any level ups after).
--Variant humans are allowed, and feats can be taken in lieu of stat advances (hoping we get to that point!)
--Multiclassing is OK to start.
--If you have any questions or aren't sure if a race is OK to use, just ask. I want you to be able to play a character you will have fun with, just within reason in the boundaries of the setting.


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Wolfgang Baur wrote:
Southlands Bestiary PDF also released today to backers. Should be available here later today or sometime tomorrow.

Looks good! The artwork and layout are, once again, top notch. Kudos to Kobold Press for releasing excellent materials! My fave publisher! And setting!


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My goal is to be able to post a pdf with my builds for all to use. It would obviously be rather barebones, as there won't be much "fluff".


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Sorry for lack of updates!

Here is my take on the elves of Midgard:

ELFMARKED
Elvish Blood: Even though for all intents and purposes you are human, you have enough elven blood from a distant ancestor, and can always access elven magic and bypass elven wards. You count as both human and elf for any effects related to race. That is, you are considered both a human and an elf for the purpose of taking edges, how spells and magic items affect you, and so on. You may may either start with a free Edge of your choice (as a human), or a d6 in Agility instead of a d4. (+2)
Low Light Vision: The character’s eyes amplify light like a cat’s, allowing him to see in the dark. He ignores attack penalties for Dim and Dark lighting. (+1)
Outsider: Elfmarked aren’t true outsiders (as per the Hindrance of the same name), but neither are they ever quite comfortable around humans or elves as one of their own, so Charisma suffers a –2 modifier among all but his own people. (-1)

RIVER ELF
Agile: Elves have a natural quickness to them, so you start with a d6 in Agility instead of a d4. (+2)
All Thumbs: Elves have an inbred dislike of mechanical objects, and thus have the All Thumbs Hindrance. They shun most mechanical items and designs. (-1)
Forest Born: River Elves are naturally at home in their deep forest homes. They begin with the Woodsman edge. As skilled trackers and scouts, they know how to live off the land for months at a time. Thus they gain +2 to Tracking, Survival, and Stealth rolls made in the wilderness (not towns, ruins, or underground). (+2)
Frail: River Elves are tall and lean, and don’t have a lot of muscle mass. Vigor requires 2 points per step in character generation. (-2)
Low Light Vision: The character’s eyes amplify light like a cat’s, allowing him to see in the dark. He ignores attack penalties for Dim and Dark lighting. (+1)

WINDRUNNER ELF
Agile: Elves have a natural quickness to them, so you start with a d6 in Agility instead of a d4. (+2)
All Thumbs: Elves have an inbred dislike of mechanical objects, and thus have the All Thumbs Hindrance. They shun most mechanical items and designs. (-1)
Illiterate: Windrunner Elves have no written language of their own, lost to the ages. Hence they cannot read or write in any other language, no matter how many they speak. (-1)
Insular: Windrunner Elves keep mostly to themselves, with little contact with outsiders. They have a -2 Charisma penalty when dealing with other races. (-1)
Low Light Vision: Elvish eyes are very well adapted to all lighting conditions. You ignore attack penalties for Dim and Dark lighting. (+1)
Plains Runner: Windrunner Elves have adapted to life on the plains, and can move faster and further than others. They begin with a +2 Pace and use a d10 for running. (+2)


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Thanks Christina! I hope others enjoy using these.


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See Clint's answer in this thread:

PEG Forums


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Let's see if this works...

I don't enjoy playing PFRPG anymore. There, I said it.

Even just the core rules seem too much anymore. So many spells, minute details galore...Too much. Just not enough time for it.

Oh...and I despise reality shows...


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Not sure about the rest of the world, but here in the U.S. it seems that some think that they will get a "pass" if they can convince others they are a victim of some sort. IMO, the fact that some want to pigeon-hole everyone into separate groups has led to this.

Once we can see beyond what one looks like or who their father was, we can all revel in the fact that we are nothing more than slightly evolved primates with a built-in inferiority complex.

My $0.02...


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I'll most likely be playing TF2 until the end...spy checking everyone!!


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Anybody using the setting "as is" for their primary gameworld? If so, any ideas on some good adventures to use?

I'm still poring over this tome, and I have begun to fall more and more in love with it. As much as I love Golarion, she may have a rival to share me with...


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Enlight_Bystand wrote:
A Charter subscriber is someone who had a Dungeon/Dragon subscription when Paizo stopped publishing, transferred from there to being an AP subscriber, and have continued until now.

What he said...I was about to cancel my Dragon sub way back then, and suddenly I get this email/letter about Paizo no longer publishing Dragon or Dungeon, but they had this new series they were self publishing. On a whim I thought "Sure, why not..." and kept my sub.

Glad I did!


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"I wonder what this does..."