Okay, here is the situation:
A player character in my campaign, lets call him Nick, is a level 1 rogue and level 4 cleric.
Nicks background (made by the player) states that he was once a chaotic scoundrel and thief, but he was taken to the Brotherhood of Redemption and changed.
The campaign is set in Ptolus, and the redemptionists are a bunch of monks that change evil creatures to good.
Normally they do not work on humans, but Nick is a special case.
After Nicks redemption he took up the priestly garb, and became a holy man. Fine.
Well, Nick died during the last game session and was raised.
The player, at first reluctant to be raised at all, decides that it would be cool if he reverted to his old alignment. I go along.
Now however, I worry that the party has become too weak, and ponder what to do!
Nick has dropped a level. He is no longer a working cleric, since his alignment is chaotic and his god is lawfull. So in effect, Nick has become doubbly weakened, and the party is without a cleric.
Now I am thinking of a cool way too fix the problem. Any ideas?