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Wolfie, KC's #2 Buddy wrote:
Yes! Now, loyal adherents of the true faith, repeat after me: I do not breathe. Reliance on air is the little-death that brings total obliteration. I will revel in my breathlessness. I will permit my lack of breathing to pass over me and through me. Hail, Tier Fishy! Death to the infidel air-breathers! Ravien wrote:
I'm doing something similar. The stair I'm adding is more of a ladder-stair, if that makes sense. It's a narrow, very steep stair that only takes up a single 5-foot square. I created an item for the 2011 Superstar contest that might help here:
James Jacobs wrote: In cryptozoology, the lusca is thought to be a giant octopus type creature. That's awesome. I had no idea it was a cryptid, and after reading the Wiki article I'm intrigued even more. I live about a half hour from St Augustine! wargamer wrote: I think the biggest oversight in this publication is the lack of stats for Harrigan and the other senior officers as they might factor into some of those plans. Not sure if it's fair to call it an oversight, but I see your point. This is one of the reasons why I'm waiting until all 6 of the AP modules are out before I attempt to run the campaign. Tierce wrote: Plugg's damage on the tidewater cutlass is not coming up properly, so keep an eye on that The Heavy Blades weapon training is the culprit. A cutlass is a light weapon, roughly equivalent to a rapier, and is not a "heavy blade". I changed Plugg's weapon training to Light Blades and the damage popped up to +6. I recommend the adventure Ship of Fools, a short, nasty piece of work that takes place on a sinking ship. It can easily be slipped in as a side encounter later in the campaign. Ok, so yeah, I helped write it ... but take a look for yourself (there's even a free preview). We've gotten some darn good reviews on it already. ;-) Ayrphish wrote: Anyone worried that their players will get bored for the first 20 days? Seems like it could get pretty repetitive. I plan to tighten this section up with a few planned encounters/events designed to acquaint the PCs with the crew and to pirate life in general. I also certainly do not plan on playing each and every day of this 20-day period. My players would ... mutiny. :-P It's great to have you back, Nick! You've long been one of my RPG idols (Heck, I even included an ogre hootenanny homage to you in my RPG Superstar adventure proposal). Sincere best wishes to you as you get your personal and professional life back in order. And you, Lou -- it's been said a hundred times already but it's worth repeating: you're a class act. I pre-ordered RC, but I long ago reconciled with the lost money. I'll wait and hope that RC sees the light of day one day. KTFish7 wrote:
Thanks for the kind review, KTFish! I'm glad you enjoyed mine and Rich's creepy-love-child-of-a-scenario. ;-) Thank you, fishy-friends. Tom Qadim is proud of his three consecutive years in the Superstar contest. He'll miss competing next year. By the way, please "Like" Tom Qadim's Tom Qadim page on Facebook! Jacob W. Michaels wrote: Your link seems to be broken. At least for me, it's just going back to the top of this page. Thanks for the head's up, Jacob! Here's Ship of Fools. Buy it! We'll make more! ;-) RonarsCorruption wrote: Since they say so many things would need to change, if you win might I recommend The Scarlet God Comes to Dustpawn as suggested in the general discussion? I found Meepo's amalgamation chock full of interesting ideas. I'm not sure I can speak to any of them right now ... especially since it feels to me like Mike's proposal is the one with clear momentum. For now, I'll just say I'm looking hard at Aucturn or Orv as a replacement for Leng. Thank you everyone for your feedback, and thank you to those of you who sent a vote my way. Regardless of the bizarre issues surrounding my module proposal (::shakes fist at parallel design::), I still feel as thankful and humbled for being at this stage of the contest as I did when I made the Top 32 for the first time waaaay back in January 2010. It's been a long strange road indeed! So, win or lose, just like James Jacobs and the other judges have said, I feel like a winner already. And I owe this feeling to you, my friends here on the Paizo boards. So, thank you! I promise you'll be seeing more of me very soon! martinaj wrote: Does anyone else feel like there's a bit of overlap between all of the Lovecraft stuff and the Qlippoths? If I'm not mistaken, I think Quippoths are mentioned in a Pathfinder product (whose name now escapes me) as being on the list of Mythos entities. They are at the very least Mythos-friendly. Shem wrote: I have not decided what I will run for which group but I know that both Rappan Ahtuk and the Slumbering Tsar will have a place at my table as soon as I can make it happen. I'm due to run Skull and Shackles next, but I loooooove the idea of running a campaign based around Slumbering Tsar AND Rappan Athuk. Too cool. Even though the gurus at TPK Games cleverly aligned the release of Ship of Fools with April Fool's Day, I just want to make it very clear that this is not a "joke" adventure ... like the old Castle Greyhawk module. Ship of Fools is intended to begin as a horror-tinged investigation of a derelict ship that could easily turn into a multi-deck slaughterfest aboard a cramped ... and SINKING! ... merchant galleon. PC death and/or "assimilation" is a very real danger here. ;-) It was an amazing experience collaborating with Rich on this adventure. He came up with the creepy-cool plot and the fantastic cartography. Then he let me off my leash and allowed me to run hog-wild all over it. I think we made a great team, but we'd love to hear your opinions. Let us know what you think!
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