About Tiran Collab
Shortbow +22/+17/+12/+7 1d6 x3 60'
Acrobatics: +14 = 8(ranks)+6(Dex)
Climb: +14 = 8(ranks)+3(class)+4(Str)-1(armor)
Knowledge(Dungeoneering): +12 = 8ranks)+3(class)+1(Int)
Knowledge(History): +10 = 8(ranks)+1(Int)+1(trait)
Perception: +17 = 16(ranks)+1(Wis)
Survival: +12 = 8(ranks)+3(class)+1(Wis)
Swim: +14 = 8(ranks)+3(class)+4(Str)-1(armor)
AC, Saves, Attacks:
AC: 34 = 10+11(armor)+1(shield)+5(Dex)+5(dodge)+2(deflection)
Touch: 18 = 10+5(Dex)+5(dodge)+2(deflection)
Flat: = 10+11(armor)+1(shield)+2(deflection)
CMB: +20 = 16(BAB)+4(Str)
Feats, Racial Traits, Traits, Class Features:
Combat Expertise: -5 to hit, +5 dodge bonus.
Impoved Disarm: +2 CMD vs. disarm, + 2 to disarm, no AoO.
Greater Disarm: +2 to disarm, weapon lands 15' away.
Power Attack: -5 to hit, +10 to damage.
Quick Draw: Draw weapons as free action.
Two-Weapon Fighting: Reduce penalties for two-weapon fighting.
Break Guard: May attack as a swift action after disarming foe.
Double Slice: Full Str bonus on off-hand attacks.
Hammer The Gap: +1 damage for each prior, consecutive hit.
Improved Two-Weapon Fighting: Second off-hand attack.
Martial Versatility(Weapon Focus(light blades)): Weapon Focus applies to all light blades.
Martial Mastery: All combat feats apply to light blades.
Two-Weapon Rend: Deal 1d10+6 rend damage if both weapons hit.
Greater Two-Weapon Fighting: Third off-hand attack.
Two-Weapon Defense: +1 shield bonus while wielding two weapons.
Weapon Finesse: Use Dex bonus with finesse weapons.
Weapon Focus(Rapier): +1 to hit with rapiers.
Greater Weapon Focus(Rapier): +1 to hit with rapiers.
+4 agile adamantine rapier; +2 agile adamantine dagger; shortbow; 20 arrows; adamantine falcata; +5 medium fortification mithral breastplate; +2 ring of protection; +4 belt of physical perfection; goggles of night; explorer's outfit; eyepatch; hat; cloak of resistance +4; scabbard of staunching; quick runner's shirt; masterwork backpack (in backpack: explorer's outfit; 1 day's rations; 2 waterskins; bedroll; 50' spider silk rope; grappling hook; flint and steel); bag of holding(type 1)(in bag: 3 potions of bear's endurance; 3 potions of bull's strength; 3 potions of cat's grace; 3 potions of displacement; 10 potions of cure serious wounds; 3 potions of flying; 3 potions of protection from acid; 3 potions of protection from cold; 3 potions of protection from electricity; 3 potions of protection from fire; 3 potions of protection from sonic; 3 potions of good hope; 10 potions of lesser restoration; 3 potions of invisibility; 3 potions of remove curse; 3 potions of magic circle against evil; 3 potions of protection from arrows; 3 potions of heroism; 10 potions of cure moderate wounds);
heavy horse(war-trained)(on horse: military saddle; bit and bridle; saddlebags)
heavy horse (on horse: pack saddle; small tent; 40 waterskins; 13 days' rations; 28 days' feed)
86 lbs light load
13,058 gp, 1 sp
Tiran is rather short, with lightly bronzed skin and dark hair. He wears an eyepatch over his left eye, a large brimmed hat and an embroidered cape, with a rapier and dagger at his belt.
Name: Tiran Collab
Likes: His brother, Doritian Collab; fellow mercenaries.
Dislikes: Qadirans, pirates, Gebites.
Useful Die Rolls: