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Crystal Figurine

Tiny Coffee Golem's page

9,105 posts. Alias of wesF.


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Living Monolith is close


GM making up house rules on the fly.

If a rules mistake is pointed out in combat I won't slow the game down to discuss it. However, afterwords it's good to look up that rule and validate or correct ones perception of it.

For example, My GM refuses to understand that the definition of full round casting in relation to spontaneous casters and metamagic. He's effectively buffed spontaneous casters. Maybe I'll play one next character.

Also, I want a spontaneous caster version of the teleportation sub-school.


Alex Trebek's Stunt Double wrote:
Tiny Coffee Golem wrote:

I know a demiplane would be easier, but let's say you needed a sanctuary on golarian.

You're extremely wealthy and powerful in whatever form you prefer.

How would you do it?

You're not giving enough details....

It's not for a specific level or game. It's a thought exercise. It's left intentionally vague so you aren't otherwise limited.


Also to note, With 8 (maybe 10) mythic levels and mythic levitate one could make their own flying castle on the cheap. It'd be time consuming depending on the size, but still a cool concept.


3 people marked this as a favorite.
One-Word Response wrote:
Surprise.

See "AH" on periodic table.


I think any fortress Is going to have room(s) that are more impregnable than others. The prismatic sphere room or the room closet that's actually a demiplane, etc. I guess the point is to make it difficult for armies to siege it and inconvenient for anyone else.

Flying covers a lot of it. Moving moreso.

Cloud Castle of the Storm King is probably one's best bet for a baseline fortress.


Avoron wrote:
KC Wahl wrote:

Find a nice blue police box.

Turn the inside into an extra dimensional space.
Load up on sonic bases attack spells.
Use Leadership to find a sassy, yet clever female cohort.
Use teleportation to randomly move the entire thing around Golarion.

Don't forget the colony of great wyrm time dragons hiding in the engine room!

Speaking of which, time travel from great wyrm time dragon simulacrums would help out a lot with building an impregnable fortress. So instead of "bunker by a black hole," should we go with "bunker at the start of the universe" or "bunker at the end of the universe"? Anyone know anything interesting about Golarion cosmology?

You can park it next to the restaurant at the end of the universe.


Again: the fortress needs to be on Golarian, which means demiplanes are out.

Fortress =/= small area. Typically houses minions and servants as well as the master of the keep.

I'm aware that nothing involving more than one person is truly impregnable, but the idea is to get close.


Unpleasant environment / difficult to reach seems like a good start. Middle of the desert or top of a mountain.


I know a demiplane would be easier, but let's say you needed a sanctuary on golarian.

You're extremely wealthy and powerful in whatever form you prefer.

How would you do it?


DOT


I've always liked the sor/wiz gestalt. It's the ultimate arcane cannon. Sorcerer spells for loads of offense and wizard for utility.


Reskin the gecko as a horned lizard.


1 person marked this as a favorite.

I gave up. Now I just use the mount/ communal mount to conjure disposable horses.


1 person marked this as a favorite.

Command Undead + Pearls of Power II. How many large undead would you like?


As mentioned, your best is to take one level of admixture wizard. It's it may not be the way you want, but it's the only real way to get what you want.


I believe you've mentioned all the ways except maybe a metamagic rod.


I'm Hiding In Your Closet wrote:
Tiny Coffee Golem wrote:
Umbral Reaver wrote:
I never played Wraith and I don't know much about it.
It's the somehow-more-emo version of the idea you had using World of Darkness rule sets.

Please, let's not validate that stupid '000s meme. As far as I can tell, "emo" was just a phantasmal scapegoat that the bullying type managed to conjure up so they had someone to pick on who was always conveniently voiceless as it became less and less acceptable to pick on gays.

WRAITH: THE OBLIVION was DARK. I've never played it, but to give you an idea, every player had a "Shadow," an antagonistic schism of their own mind that existed solely to ruin everything they tried to do. In gameplay terms, each player was assigned the role of this "Shadow" of the person next to them at the table - and their goal was to whisper mean things to them that would actually hurt the player's feelings so as to make them screw up.

Perhaps not a good idea, I must admit.

I'm not familiar with the meme you're talking about. I only meant angsty and overly emotional.


Umbral Reaver wrote:
I never played Wraith and I don't know much about it.

It's the somehow-more-emo version of the idea you had using World of Darkness rule sets.


If it's a gold mine the gold ingots polished by digestive enzymes.


What it says on the tin; Caffiene addict 20

Wasn't complaining about the DC. I just didn't realize how high it was in time.


2 people marked this as a favorite.
strayshift wrote:
I find an alternate version of that reality and promote world peace, enchantment magic optional.

If earth dies you permanently die. It's part of the premise. I believe it was to avoid any variant of "F these people. I'm leaving." On the part of the caster.


Devilkiller wrote:
I'd agree that sneaking into the party's camp to rob them would get old really fast, but if a goblin grabs your bag full of treasure off the ground during combat and runs away that seems kind of hilarious to me. I guess maybe I'm a bad person/DM.

If you give them a good chance to get it back its funny. Else it's just spiteful


4 people marked this as a favorite.

Tell them to walk it off


I can't answer your question, but I love your reason. Lol


Fire immunity because it's the most common generally.

Acid immunity because it's the least generally.


Does the vulnerability need to be the opposite of the immunity?


Is there a magic item that makes a few gold per day? I think 3.5 had such a thing that generated a few gold per day for incidental spending. Anything like that in Pathfimder?


Azure Falcon wrote:

My group wanted to do a game based around this idea. Only in our case, you wouldn't assign stats for yourself but instead everyone at the table would.

The problem was, when looking at the list their are a few things that people could qualify later down the list but not qualify for some of the prior things. For example: In Strength it says at 14-15 "Visibly toned" but then later down the list for 18-19 "Can break wood with bare hands".

If I had to stat myself I'd say I would have...
Str:15
Dex:15
Con:14
Int:16/17
Wis:16
Cha:14

I think the only thing the people in my group were debating about was my INT score. Even though I'm good with both math and science, you would never get that vibe off of me during a game/know I'm a Chem major.

I think that would probably end my gaming group. Lol


What it says on the tin; Caffiene addict 20

No worries. Thanks for the update. I'm pretty sure this is a relaxed group. Do what you gotta do and let us know what we can do to help.


Deadmanwalking wrote:

And maybe you have the Conversion Inquisition or some equivalent, letting you use Wis for most Cha stuff. Or Student of Philosophy to use Int. I probably have one of those.

That's drop the necessary point-buy a lot (since then your Cha can be 10 or so).

Definitely a possibility. I'm pretty sure I'm multiclassed.


If a player doesn't have the creature fully statted on an index card (or something similar), including any feat interactions, they cant summon that thing.


I second the props for thread title honesty.


Dragon78 wrote:
A real composite blast for Aether + Aether would be nice.

Yea. The force blast is a bit weird to me. It does less damage, but with the exception of very specific instances (ghosts anyone?) force damage isnt overly useful.

Further not needing to "throw something" isn't a valid argument as the telekinetic blast has no lower limit. With the current RAW you can telekineticly throw dust motes and do the same damage as throwing a boulder.


Elghinn Lightbringer wrote:
Charon's Little Helper wrote:
Tiny Coffee Golem wrote:

Based upon Wonderstell's scale:

Conservative estimates

Str: 16
Dex: 9
Con: 14
Int: 16
Wis: 18
Cha: 18

So... you're a 51 PB build? lol
Actually, that's a 58 point build.

Maybe I'm just that impressive. ;-)

Roll of the proverbial genetic dice and all that. :-)


Wonderstell wrote:
Tiny Coffee Golem wrote:
Charon's Little Helper wrote:
Tiny Coffee Golem wrote:

Based upon Wonderstell's scale:

Conservative estimates

Str: 16
Dex: 9
Con: 14
Int: 16
Wis: 18
Cha: 18

So... you're a 51 PB build? lol

Based on Wonderstell's criteria it would seem so. Rest assured I'm as surprised as you are.

Game mechanics don't necessarily translate to real life well.

Just to be clear, I didn't come up with the scale myself. The values are taken from the ability score descriptions, so I simply copy-pasted it from there.

I find it funny that it is kinda easy to have high mental scores (wis&cha improve with experience) according to the scale, since that implies that most of my characters are antisocial morons.

Age bonuses maybe? lol.

Random thoughts: I think if you're reasonably well adjusted to society you're going to have fairly good mental scores (13+). Plus they improve with practice. Personally, I learned to be charismatic in College. Prior to that I was so awkward I could barely talk to people.

Additionally, assuming you live in an industrialized country, we're living in the information age. With the internet it's much easier to gain knowledge now than it was even 20 years ago. If you are curious about something most people have a device in their pocket that can access the answer. It's MUCH easier and more effective than finding and using an encyclopedia or researching at your local library.

For purposes of navigating society a person uses mental scores a lot more than physical ones. There's some notable cross over. Our society values the appearance of health, so a good musculature is going to be expressed in both STR and CHA.

Again, game stats don't necessarily translate great to real life.


Charon's Little Helper wrote:
Tiny Coffee Golem wrote:

Based upon Wonderstell's scale:

Conservative estimates

Str: 16
Dex: 9
Con: 14
Int: 16
Wis: 18
Cha: 18

So... you're a 51 PB build? lol

Based on Wonderstell's criteria it would seem so. Rest assured I'm as surprised as you are.

Game mechanics don't necessarily translate to real life well.


Charon's Little Helper wrote:
Rub-Eta wrote:

And I really don't know of that many people who can carry around ~60lbs (~27kg) without any penalties to movement and such.

It's not everyone, but it's not unheard of. I used to wear a 40lb weight vest in college in addition to a leather coat and having all of my textbooks in a backpack. It was a workout (which was the point), but not a huge deal. I even rode my bike a couple miles to get to campus with all that.

You get used to it. Military members, for example, generally carry around 110lbs in gear during wartime. At first it's awkward, but once you develop the muscle mass and get used to it it feels like part of yourself. Do you perform better without it? Of course you do, but that's the case with anything.


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DungeonmasterCal wrote:
I didn't realize this thread was supposed to be taken seriously.

Are any of them really supposed to be taken seriously?


Based upon Wonderstell's scale:

Conservative estimates

Str: 16
Dex: 9
Con: 14
Int: 16
Wis: 18
Cha: 18

Str: I'm not an athlete, but I work out. Being 6'1 and 208lbs helps with the strength measurement.

Dex: I'm not a total klutz, but I do have a tenancy to trip and otherwise cause minor injuries to myself. I was a touch surprised by the low number, but those are the criteria. Incidentally, I'm a pretty good shot with a gun, but perhaps that's just practice. Weapon focus (Firearm)

Con: Similar to Str, I'm a big guy who takes care of himself, so perhaps that's a factor. I rarely get sick. I do keep clean, but don't worry about germs too much. Perhaps this exposure helped too.

Int: I have a cerebral job and have always been ahead of the curve. I'm no genius, but I'm definitely ahead of the bell curve. I though this number would be higher, but what do you do? I'm a technology consultant for a global consulting firm. It requires a high degree of analytical ability.

Wis and Cha were a bit of a surprise to me. Based on the aforementioned criteria those are the numbers. I understand most situations and am empathetic, so that's cool. However, I feel like my charisma is something I turn on and off depending on my mood. I'm generally well liked and lots of fun when I feel like it, but I also am totally happy being a hermit for periods of time. Go figure


Does Holy Water work in an AMF?


Random thought, though perhaps not PFS: how would the adopted trait affect this if at all?


'Sani wrote:
Well, in PFS no one gets Scribe Scroll, so that's kind a moot point.

Didnt realize this was a PFS discussion. My bad. I'm out.


'Sani wrote:
Would it be possible to get the spell if you actually meet one of the race that has it? Such as if you sit down at a table to play your Human Wizard, and someone else is playing a Wayang wizard, and you decide to swap spells. Would the wizard be able to learn a Wayang only spell from the Wayang if the Wayang had it to teach? Or would this fall under the same blanket PC can not access the spell?

Same question. If a halfling wizard scribes a halfling racial spell onto a scroll then hands it to a human wizard can that human wizard scribe it in his/her spellbook?


Lemmy wrote:
Lazio... With all those restrictions, why not just outright ban full casters?

Yea. To each their own, but with those many chances perhaps look into other systems more to your liking.


How do you deal with the choking hazard of smoke?


sage bloodline


With a ghost touch hammer.


Dot


Congratulations on a 6 year old thread resurrection.

Also yes to the original question. CBDunkerson provided sources.

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