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We're I a paranoid Lich my phyla try would be an intelligent item. This opens up all kinds of shenanigans.
Stick it in a golem and have it drive the thing through whatever means.
Maybe the phalactry cloaks it's aura and pretends to be some awesome loot. Maybe it is some awesome loot. Imagine a badass paladin sword whose name I can't remember we're actually the phalactry.
Shadow Knight 12 wrote:
She's a musician. Though not as useful as some of the other skills she's your girl if you need to rock out on karokee night. Plus maybe she's got something we don't know about.
Basically she's a bard.
James Risner wrote:
My casters wear hats of disguise to make themselves appear to be larger, more muscular, and wearing full plate. If your enemy gets close enough to tell the difference it's already too late.
The opposite also works for fighters pretending to be casters. It helps to get the enemy to come to you.
In a populated city or something use mock armor.
What it says on the tin; Caffiene addict 20
Keiko Gasai wrote:
Given that our crew has a vampire and a dragon you're hardly the most unusual thing here. :-)
Is there any way to get your familiar to the size large, that is reliable over long periods of time?
I don't think so. However, if you have a small sized familiar you can permanently enlarge it making it medium.Then if you're a small race you're good to go. Else if you're medium you can permanently reduce yourself.
Or you can go with the lazy halfling wizard concept. Basically you're a halfling wizard with an earth elemental familiar shaped like an easy chair. it's not a mount so much as it's just strong enough to carry you around. if it double moves it can go 40' per round, which is respectable. Plus it doesn't get tired.
With some creativity you could do the same thing (theoretically) with an air elemental and go 200' per round. It gets a bit absurd, though legal i think, so check with your DM.
A monk dressed in robes that goes around punching things is not going to be mistaken for a wizard. A wizard wearing eastern-style monastic stylings that hurls Fireballs is not going to be mistaken as a monk.
by this logic you have to see them in the act. If these same two people are just standing around talking what are they? Two guys in robes. Maybe that's normal dress for the area
The comment was dual cursed life oracle makes the best healer. I was trying to figure out how "dual cursed" played into "best healer."
Though an amusing character he's an outlier.
It's like being a mathematician, but not understanding anything past basic addition.
Such as a:command word Dimension door
Command word telekinesis
Tattoo'd potion of gaseous form
I just wanted advice on other options. Though it appears I have most of my bases covered
This. Though if your Alpha breaks lose the necromancer is going to have a really bad day.
It's mostly a joke. However, if you can get some gargantuan lance or equivalent and somehow charge in water, then it could be a viable option.
In this case it's a telekinetic grapple.
The opposed CMB makes spell casting next to impossible.
I can't think of anything else that might be relevant. Basically if you're a wizard in a grapple what are the best strategies for getting away?
Thanks in advance.
Don't you have to know the spell to make a scroll of it?
But what an awesome prank to play on your neighbors or the local unpleasant governor.
Sneak in under the cover of night and arcane lock every entrance to his house.
Of an otherwise inherently evil creature is what I'd call grey area. You're keeping them under control to prevent them from doing others harm.
"Nice" is relative since to my knowledge all hags are evil aligned. However i'm basically trying to figure out how theoretically a PC could get "access" to a Hag for purposes of his/her coven.
Lets assume the PC witch is question is Neutral to good. They may walk an ethically grey line, but they'd rather not go outright evil. Keeping an evil creature from doing evil while simultaneously using them for your own benefit is the kind of ethically grey area in question.
The only thing that comes to mind is some kind of long-term mind control. I imagine this would be in the form of a dominate monster item.
Any other ideas or experience with something like this?
So, fans of the Kineticst have some work ahead of them... How best do we use the Kineticist to make a team of Power Rangers? Including the Megazord? Perhaps some sort of homebrewed Variant Multiclass Synthesist Summoner that has the special ability to merge together into a Colossoal sized Eidolon?
Are you high, Claire?
I'm talking about alternate Earths, not a fantasy setting at all. In this scenario, the parallel universes are the result of time travel, so all the differences would be traceable to human meddling with history at some point.
Oh. In that case there's a thread around here somewhere that talks about historic changes that would spawn an alternate earth.
I'll link it if I can find it, but feel free to do a little search fu on your own.