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I strongly second this. Please please please don't derail this this thread talking about the swarm suit/ SOMG connection. It's played out.
Pontificor the Great wrote:
I have used disrupt undead as an undead checker before. If it burns a hole, kill it.
Just make a crap ton of Pearls of power 1 (or higher). You're AB will only be limited by your first level spell slots. Plus it's fairly cheap. Of course it's a standard action to "recharge" those spell slots, but you can't have everything.
Though I'm in the camp that thinks arcane blast isn't very good.
This. So many times this.
I'm amazed this conversation has gone on as long as it has for something so pedantic and incredibly situational.
The fact that Light Melee weapons are called a category in the Players handbook and clothing is not.
Edit: Also, understanding the definition of "category."
"light Melee Weapon" is a specific category. "Clothing" is not. If you were wearing a Burlap sack, a big oak leaf, or the skin of your fallen foes to cover your nakedness it's clothing.
I still see this as a non-issue. Magical sleeves make clothing. Why does it have to be in the clothing section to qualify as clothing? I don't have it in front of me, but if memory serves underwear and socks aren't in the clothing section either. Are those not clothing because it's not in the right section or do socks and underwear simply not exist in Pathfinder? Everyone must be free balling. I bet talcum powder is very in demand.
It appears as though you simply don't want it to work and you're doing your best to justify it. If that's the case so be it. Just house rule your home games.
Frankly, I've never seen either a swarm suit or the sleeves used in game.
You're seriously splitting hairs. How are hats/veils not clothing?
Frankly the fact that this conversation has gone on as long as it has baffles me. It's a magic item that makes clothes. If the swarm suit and it's somehow non-clothing hat are a problem just make a multi-layered burrka (spelling?) that cinches around your boots and gloves. Same effect without the "hat issue."
Kydeem de'Morcaine wrote:
In 3.5 there was a +1 armor ability, but I'm not sure with pathfinder
Basically an evil Jarvis, right?
Tiny Coffee Golem wrote:
I actually know someone who would fit this category. She's had lots of entry level job over a long period of time. She can walk into any restaurant and be waiting tables like a pro within an hour.
Imagine someone in the real world who has had an entry level working-class job for a long long time. The waitress that's been working at the diner for 40 years. The Mailman who has had the same route for 20 years. The person who has been working on the floor at Sears for 35 years.
You get the gist. Any job you could get without a high school education plus a couple decades of experience.
I'd be curious to see that build if you have it available.
I'm a Mystic Theurge. i have access to 7th level wizard spells and 6th level cleric spells. Unfortunately, I'm about to have to go through the mana wastes.
I know about Supress Primal Magic, but it's usefulness is limited.
Are there any other spells or tactics to deal with the mana wastes?
Is there any precedence for flying above it out of the primal magic stuff? I can fly up as far as I need.