|1 person marked this as a favorite.|
Hmm. The gods got involved in a horrific war that killed all of them off without destroying the mortal spheres of existence. I think there are some basic questions that you as GM need to know the answer to:
1) What was the cause of the divine armageddon? That is, what were they fighting over?
2) Who were the gods involved in that conflict?
3) Which sides did they take?
4) Who killed whom?
5) Did anyone manage to "win"? What happened to the winner, if any? How did the winner die?
6) Is there some MacGuffin out there still waiting to be "won"? Or was it destroyed in the previous conflict?
7) Will the party consist entirely of gods from one faction in the former conflict? Or will there be representatives from multiple factions who were previously fighting one another?
8) Is the party the whole pantheon, or are there other reborn deities out there slowly regaining THEIR powers? Could be good antagonists/allies.
I strongly recommend drawing a sharp line between the past and the present. You, as the GM, get to define the Gods of Old. You can choose what they did, who they loved and hated, and how they met their end.
The players, on the other hand, must have the ability to play their PCs as they see fit. Don't try to force them to adopt the same personalities/attributes that you invented for the Gods of Old. They are reawakening the power, it's true, but they are also building new identities for themselves, which could mean radical change.
Perhaps one of your Gods of Old was Tyrinian, God of Storms, a CN tempestuous weather god. Don't be too surprised if a player takes that and reinvents him as a NG god of agriculture, using his weather powers to ensure a good harvest for the faithful. Similarly, maybe Pialla the LG Goddess of Healers had a crappy upbringing this time around, and winds up turning into a NE goddess of necromancy. Old allies might become deadly enemies; old enemies could turn into trusted friends. Everything can change.
Honestly, I think it's that part of the idea appeals to me the most. Divinity reborn in the mortal world is divinity that can choose new paths.