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Mairkurion {tm} wrote: Good point, INUNH. There are three kinds of glowing zombies, and I want them all. Thanks for the helpful comments, TigerDave! When I get out of the "every decent site save Paizo is banned from work" environment I will try to work up some links for you. Being a crazy-mad miniatures guy I might do a video myself. Mairkurion {tm} wrote: Yeah, the unpainted aspect isn't attractive to me, but the glow-in-the-dark kind of makes up for it. From the miniatures hobby gaming side of the house, while these are unpainted, adding a little depth and character to the miniatures would be TOO EASY, and still leave all your glowing glory out there for all to see. You'll do this simply by adding a wash. A very simple, and very cheap, wash you can add to these figures is to get some Apple Barrel acrylic paint from the local Wal-Mart, and a wide flat hobby brush (about 1/8th to 1/4 inch wide at best). Should cost you all of around $2.00. Using a standard saucer plate (don't worry - the paint comes off and doesn't stain) put a couple of drops of your paint in there. Then, add water until the thickness of your mix is like milk. I like to add a very tiny bit of dish soap to this mix to break the surface tension of the water, allowing the thinned paint to flow better and evenly, but for a cheap bag of zombies I doubt you'll notice. Anyways, you use your brush to paint on the thin wash. You don't want to drown the figures, but the paint should recess into the cracks and crevases, highlighting the sculpt but not "coating" the figure. Set it aside to dry, and you're all done. There are plenty of tutorials online about how to do ink washes, and I bet even some YouTube video. I didn't specify the color of paint to use because it's really up to you. A black paint will give you nice details. A brown paint may enhance the "dirty" look to it. Greens or reds may add a certain level of "creep factor" you find appealing. For me, I'd stick with black as I think the glow-in-the-dark aspect would tend to make the details fade out unless you went with a "stronger" wash, such as Tamiya's SMOKE (an EXCELLENT wash paint.) Remember, because this is acrylic, all you have to do to clean up is wash your plate at the sink with hot water and soap. Any paint should flow (wet) or peel (dried) right off, even on a plastic plate. Tequila Sunrise wrote: I'm not disappointed that I missed the first couple renditions of D&D. I've played 2e and a bit of OD&D, and they've got nothing on the two newest editions, IMO. It's easy today to look at the original special effects in shows such as Star Trek and call them terribly cheesy, but during that original time they were quite amazing! Same thing with the first offerings. The original AD&D really wasn't any more difficult to run than today's offerings. Interaction between players and DM was more along the lines of arbitration than abjudication, but other than that the charm of the game was all there. French Wolf wrote:
I can't remember exactly WHICH edition I was rolling my all-goblin WHFB army - I want to say third. Anyways, I would have units that were EASILY 60 units strong because of the ridiculously low points cost of gobs. Here's how I handled mass movements: I would move the front ranks only, since this was usually the most important element of the unit unless you're about to be flanked. Once the front was moved I'd go to the next unit, etc. I'd then spend my opponent's turn moving the rest of the unit forward, starting with the ones he was most likely to attack. It definitely made the movement portion of the game go much faster, and I never got a bad comment from my opponents - most were appreciative of the fact I would do everything I could in order to make the game run more smooth, and they got the joy of crashing into literal WAVES of goblins. Good time had by all. BFG Wiki Admin wrote:
Linkified for you! Battlefleet Gothic WikiaMatthew Morris wrote: I've exchanged e-mails with Mr. Wheaton, I'll be the first to defend his character as a man. Yeah. I'd really like to clarify my comments in that, for someone I've had an almost instinctual dislike for a long long time, that I really find the person inside to be quite interesting and I can't think of a single thing he's written that I have a problem with. I certainly would NOT call his character into question. All that being said, I wouldn't mind rolling dice with him at all. I'm certain it would help me break the association between the screen face and the actor in person. Alas, I don't run in such a prestigious crowd. I think I am one of the few people who is more than six steps of separation from Kevin Bacon ... joela wrote:
Generally speaking, I hate Wil Wheaton. Every time he opens his mouth I cringe, and swear somewhere, some rat bastard is killing a whole bunch of baby kittens. Alas! I *love* his writing, and I really like the WW-person whom I refuse to acknowledge is same WW-person I detest so much from too many years of Star Trek. Oh, and that G4 game show stint he did too. jocundthejolly wrote: But if you're deep underground, far distant and cut off from any light source (I suppose there must still be a few photons bouncing around)-if it's completely dark, do your eyes adjust? Been in several caves. When they douse the lights, it is dark. It is a darkness you have NEVER experienced before. There is NO light whatsoever. You do not see, or even think you see, silhouettes, shapes or anything. Darkness fills every corner. You can literally hold your hand to your face and you cannot see ANYTHING about it at all. Some people even have a bout of vertigo because they've lost all reference to up and down and their mind takes off with it. In the Infantry we've always taught it takes around 9 minutes for the rods and cones to adjust to the change in light (don't ask me to quote a reference because I cannot - just one of those pseudo-science things that seems to get passed on.) I can say with some certainty that, while I have never measured it, this is not too far from accurate regarding my own physiology. When I was in one cave we kept the lights off a good while. My eyes NEVER adjusted. I have never been in a cave for much longer than a couple of hours so I cannot confirm or deny the 8hr + 25 min presented before. Runfer wrote: The former party member is seeking revenge. I don't want to give too much away since one of the players reads things here. Another possible clue is to have someone deliver an item that was ordered by the dopp to one of the party members, or someone making a demand for payment for room/board/items the dopp accumulated while under the guise of a party member. In fact, the more I think of it, having the party bump into an innkeeper while wandering around and having that innkeeper demand payment for the room they rented and skipped out on would allow the party to investigate the room. Perhaps there is nothing of note, save one long, sickly-white hair left on the pillow or something. Also, what would be cool, but you would have had to have planned for this in advance would be for each of them to have had an unusual encounter with someone who wanted to know about them, ask them say words, etc. Like a real friendly bar maid or something, but disappears when you try to point her out to your friends, etc. The Jade wrote:
At this time, the incident is under investigation. Several of my students were rucking together with her, and they said she just collapsed, no warnings or anything. This weekend a soldier I was mentoring as well as teaching at the UAS school died while conducting a ruck march for her German Armed Forces Proficiency Badge. As an instructor, I take a personal interest in all my soldiers and their professional career. Every now and then you get one whom you just get the feeling can do really great things, and you go even further out of your way to assist them. I have been unusually close with her entire class, and have really been putting forth extra effort to assist them with Warrant and Commissioned career paths as well as mentoring them on things like integrity, financial responsibility and teamwork. Over the past 22 years I've lost fellow warriors for several reasons - illness, stupid decisions, combat ... For some reason this one is affecting me more than usual. David Wickham wrote: [list] This is just another blatant money-grab from those &$$$@%@^%% at Paizo! I fail to understand what was so bad about the old Erik Mona, and why they feel the need to foister off yet another edition! EM3.5 is more than sufficient for all my gaming needs and I refuse to have to re-buy my entire Mona-library! Dragnmoon wrote: It is still in Beta phase.... but you should try the builder.... they actully did a decent job I've just never found the prospect of character creation all that difficult to warrant it. 4E even less so than other versions. Not only that, but I prefer the time spent writing down and statting as character creation time - who is this character, etc. I kind of equate it to using a personal computer and Microsoft Money to balance my checkbook. TigerDave wrote:
Personal update: Guess what? I hadn't canceled yet. Guess what else? I STILL haven't been to the web site. Not even to download the Character Creator (personally I don't think the game is so darned complex I even need to bother with one, but whatever.) I really DO need to rectify this - resubscription is coming up in a few days (I bought the "by the month" to see if it was worthwhile or not before sinking revenue into it.) Vic Wertz wrote: Finally, even if you *could* drill down to the "hits for 4E-specific pages" level, pretty much anyone would guess that the traffic would peak at release time and dwindle from there, even if ongoing sales were gangbusters. playdnd.com should be your target page, not wizards.com. The important thing to note is the lack of reliability of the numbers, and what do they mean. Interestingly, Paizo ranks higher than Playdnd.com. I'll leave it at that. Saurstalk wrote: I can get my hands on Cthulhu d20. Haven't seen Chaosium. What's the publication date on that? (Pre- or Post-d20?) Chaosium is the publisher of Call of Cthulhu - a delightful very-pre-d20 game. The guys at Chaosium have always been top-notch with me and I've enjoyed demoing for them. Publication history in the link. Scott Betts wrote: I think looking at sales figures and trying to draw conclusions without information from the major online retailers (like Amazon) is a huge mistake. I disagree. Completely disregarding the observations and insight of industry professionals is the bigger mistake. If industry professionals state that compared to what they expected the current trend in sales is down, then I feel comfortable that, most likely, current sales trends are down, regardless of the absence of Amazon's numbers (which we're time and time again told offer no significant insight anyways.) That being said, I don't think if WotC released numbers it would be of any use to us either. There are too many variables (ie - are sales down because of the anticipated loss of 'the old guard' while waiting for the 'new hotness' to increase? Current economic situation? Shift in sales because of the forthcoming holiday season?) Finally, in my mind, the ONLY measure of a game's success is: Am I playing it? Nothing else matters. If my friends and I don't sit down and say "Let's play 4E tonight!" then the game is not a success. PS: Under my definitions the game is a mild success. We have definitely added it to our repetoire, but I won't say it's played to the exclusion of others, and most of us don't bother with the online portions. While I do have a DDI subscription, I haven't logged on to the service for 2 months. I will definitely be cancelling because this product does NOT meet my needs as a D&D player. brent norton wrote: Thinking of a world taken over by Cthulhu, very gritty. No regular human has been seen for over 100 year. The only sapiens are supers. Most believe it's evolution some think it might be god sent. People started getting powers. Monsters run rampant, city are shells of greatness. Survival is the way of life. Supers still have to eat. I'm of the mindset that EDEN STUDIOS' Unisystem is more along your lines. The only problem I have is with their production schedule - I'll leave it to George himself to address that issue. They also strongly adhere to the "silence is golden" aspect of business, so don't expect a whole lot of answers when dealing with anything on the business side at all. It has been discussed quite frequently that you can easily modify the rules system to meet your needs, to include supers, and I believe ALL FLESH MUST BE EATEN lends itself best to that line. A little research into this avenue may lead you to good rewards. Mike Selinker wrote: He's the best game designer I've ever met (and I've met them all), and one of the few true geniuses in Wizards' history. To see that they've decided to go on without him is very disheartening. I think (entirely subjective content follows) that Tweet's Oriental Adventures was such a brilliant and stunning work that this is a complete crushing blow to me. Best wishes all, folks. Koldoon wrote: There's a big slippery slope here. How do you measure intent? I don't believe the slope is as slippery as you believe. Just stating that I intend to do harm is enough to be brought up on charges (see the definition of ASSAULT.) I don't believe the rest of your posting lends merit to this example as discussed. Your discussing your issues is one thing - your making a deliberate plan to attempt to create a mental state in someone of such a fragile state is another. Andrew Turner wrote:
It's a good question. Unfortunately, I don't think you go far enough in this particular case. I think what makes this an issue is that the person involved MEANT to do harm. We're not talking about a failed relationship in real life, we're talking about someone's deliberate attempt to cause emotional distress on someone else through fraudulent means. In this instance, I think the defendants are fully culpable and I don't have an issue with a guilty verdict. In a more generalized scenario such as you present, I don't believe there'd be a problem, but the courts are getting further and further into the "intent versus impact" realm and it's difficult to say any more. Heathansson wrote: MRE's--it wasn't the taste, it was the frog in your colon after 3 days of eating the crap. ...that until this very second remained dormant the entire time, but now has become a raging crocodile demanding to be released, and you have approximately 3 seconds to make it to the treeline alive ... Jeremy Epp wrote: But you see your pretend characters eat pretend MREs and you can pretend that they taste just as bad as real ones but they don't 'cause they are pretend... see totally different. Welcome ... to the World of the World of Warcraft. (link NOT included because anything Warcraft has been blocked) While we're on the subject, some very rare and little-known trivia: The COBBLER Elves, as they were known by in the original spelling, didn't have a whole lot of start-up capital when they decided to get out of Old Man McGinty's shoes and into cookies and thus were forced to use materials on hand. While the cookies were uncommonly delicious, people just couldn't get over the fact that they were using the shoehorns as mixers and spatulas! After getting together with an image consultant, they were convinced to change their name to break with the old image, and to get a loan to buy real bakery equipment. To this day, you can still see thier original "Waffle Stomper" tread patterns on their KEEBLER Fudge Stripes cookies. Uncommonly made, indeed! ...in pairs they make dandy impromptu castanets when the bard misplaces his lute ... ...the rogue uses one (highly polished) to peek around the corner ... ... Ogress d'Lovely takes the shoehorns of her fallen enemies and makes them into a necklace. While they do smell as bad as a necklace of ears, they do jingle and look nice for a night on the town ... ... after that dreadful "Bard's black arrow" bit of TA 2941, cautious dragons have been attaching these as replacement scales ... ... the halfling got stuck in the bathtub drain again - better get the scoop ... ... novice rangers affix them to their thumbs whilst practicing archery ... ... material components for those unpopular "Bigby's Smelly Foot" spells ... Dark_Mistress wrote: As some of you may or may not know. 93gamesstudio.com got the rights to make a new version of the classic game. Twilight 2000 3.0 or better known as twilight 2013, brought up to modern times. [kinda OT] I joined the Army as an infantryman in 1987. We had about five guys in our platoon that LOVED that game, and played it all the time. I had the rules and all, but I absolutely refused to play. "But, we drive around in HMMWVs, eat MREs and things ..." Yeah. That sounds like ... fun. IT'S MY STINKING JOB! SHEESH!!! Even today I can't play "modern military" games, console or otherwise. Funny thing is, you skin it with aliens and lasers and it's Game On, Baby! Go figure. Best of luck 93 Games! I hope you have great success!! It's not for me, but I would NEVER wish lack of success on you! Enjoy! Herald wrote:
I think the writing on the wall was pretty plain this year regarding this eventual outcome. Between the money problems and lawsuits to WotC's "We're not going to attend", the signs that the show was under serious problems was clear. The shame is that we really need nice big conventions where the players can meet the manufacturers of such favored gems and let them know just how much we enjoy their work, to share in the group gaming gesalt, and to generally bask in an environment of absolute nerdism. B_A_Felton73 wrote: His argument was that I should have ruled that the creature charged after the ranger and blundered into the prismatic wall because it made for “good story.” When I explained to him the reason... Dear Player: While your plan may have made for an okay story, I felt it was bland and unreasonable to expect a fairly cunning creature to fall for your antics. What would have made for a GREAT story full of all sorts of cinematic glory, would have been for you to stop telling me how the game should be played, and come up with a complete off-the-cuff plan B action. Unfortunately, while I set the stage for some stunning role-playing activity, your poor gamesmanship and lack of imagination ended up ruining the "night capper" for everyone else. <Insert further appropriate comments here> Ubermench wrote: Mike Tyson can whup Steven Hawkings but Steven Hawkings can out think, out speak and out drive Mike Tyson. "Steven! Take me for another ride around the quad on your chair thing! Pleeeeeeease!!!" As for a Tail of Two Kirks, I vote for William "I was out saving the universe when your granddad was still in diapers" Shatner. TheOcho wrote: I have these on my Christmas list. More than likely I will give the game a try with my son as well. Can you tell me how much bigger than a regular mini they are? They are tall. Your smaller gnome character is about true 25mm size, with your drainei and orks being very imposing figures indeed. I would say the base of the figures is a good 1.5 inches across. I am at work and they are at home, so we're kind of stuck here. I'll measure them and add another post later. I have to say that even the basic game is enjoyable, as you start to work out some tactics and attacks. It's very amusing how close the basic fundamentals really mirror the on-game mechanics. Very clever! Tatterdemalion wrote:
I am! I also tend to do my own materials. I think it is a byproduct of not being in print. Online, DDI is there, 24/7/365. I can access it anywhere. In print, it's on my desk. I see it. I have to THINK about it, at least on the perceptual level (oh - look - magazine.) If I want to read it, I have to make a conscious decision to take the magazine with me to read it. Online, DDI is there, 24/7/365. I can access it anywhere I have internet and permissions to route to a games site. However, it is not visual. It is not brought to my attention perceptually at all, and when I think about reading it, it is often relegated to a "I need to read the magazine when I get home tonight," and then every time I've forgotten about it in the process. I guess if D&D were my ONLY gaming resource then this would be different. Tatterdemalion wrote:
Until you put it down I don't think I ever thought about it. Now it is as clear as day - good observation! Anyone try this game yet? My son and I bought a booster today and we found the game somewhat entertaining. Initially we were confused about a few items but to be truthful we were easily able to determine what was going on while we were playing. Yes, I am a WoW player. Yes, I am at least borderline fanatic. The game was simple, fun and we had a good time. I figure it's no good unless you post the links. This is a few of us here at the US Army UAS School, hence the terse looks. I am the goober in the glasses. I haven't read all the intermediary to get to here, so this is going all the way back to the OP. I have a deep love of WotC, at least the WotC of old. Same to be said about D&D. So, yeah, I *did* buy a subscription. Mind you, I am open-minded enough to give things a try, and so, I did. Here's what I found out: I'm neither reading the materials nor using the tools. In fact, I completely forgot I had the subscription until an email hit my account stating the subscription had been renewed! So, for me at least, it's a waste of resources, and I will be cancelling my subscription and NOT looking back at all. Set wrote:
Isn't this an Ashton Kutcher movie?
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