The Cinderlander

Thorne Stryke's page

56 posts. Alias of Nikolaus Athas.


Full Name

Thorne Stryke

Race

Tielfling

Classes/Levels

Rogue 2

Gender

Male

Size

M

Age

Unknown

Special Abilities

Tielfling see below

Alignment

Neutral

Languages

Common

Occupation

Professional Thief/Hitman

Strength 12
Dexterity 20
Constitution 13
Intelligence 11
Wisdom 15
Charisma 6

About Thorne Stryke

Which particular species of fiend sired Thorne is unknown and he isnt telling either.
A tough nasty piece of work, you can rely on him getting the job done - assuming that doing it wont get him killed ofcourse. He will also make it well known if anyone screwed up.
He arrived from unknown parts to the city of Kaer Maga a while back, and was able to make a bit of a name for himself running as a hitman for the rival rogue gangs in the poorer parts of town. In time his reputation amongst those in the know has gotten better, and if it wasnt for his acid sharp tongue and general refusal to partake of the recognised means of acknowledging those of higher rank, he would have probably progressed very high as a Fixit man indeed.
His preferred weapon of choice is an elegant and cunningly crafted Crossbow both for ranged and close range work. Whenever he has been asked about its origins he just gestures at himself and says - just another gift from my father - then laughs a chilling laugh. There are some who say that the weapon is sentient or that it is cursed or both, and Thorne's habit of sometimes whispering to it does not help answer this riddle. The story goes that there have been a few instances of others trying to steal the item from him when it has been supposively left unattended, but the only survior claims he was bitten by it (actually a small mechanical trap set by Thorne).

Male Tiefling 2 (Rogue[sniper]) N
Init +7; Darkvision 60 ft; Perception +7
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DEFENSE
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AC 18, touch 15, flat-footed 13. (+3 MW Studded Leather, +5 Dex)
hp 16 (2d8+2con+2fc)
CMD 17
F 1/R 8/W 2
DR 5 v Fire/Cold/Elec
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OFFENSE
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Spd 30'
CMB 2
Melee - MW Bayonet: +3 (1d6+1 x3)
Ranged - MW Heavy Repeating Dark Wood Crossbow: +8 (1d10 19-20 x2)

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STATISTICS
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SKILLS:

Acrobatics: 2 = +10
Appraise: 1 = +4
Bluff: 0 = +0
Climb 2 = +6
Craft Trap 1 = +4
Disable Device: 2 = +10
Knowledge Dungeoneering: 1 = +4
Knowledge Local: 1 = +4
Perception: 2 = +7
Sense Motive: 1 = +6
Slight of Hand: 1 = +9
Stealth: 2 = +12

Languages Common

RACIAL:

Darkvision 60'

Skilled: +2 Racial bonus on Bluff and Stealth checks

Spell-Like Ability (caster level 1): 1/day—darkness
Fiendish Resistance: cold resistance 5, electricity resistance 5, and fire resistance5"

TRAITS:
Heirloom Weapon: (MW Darkwood Repeating Crossbow - Weapon at non MW cost plus granted weapon familiarty and +1 trait to-hit bonus with this weapon only.

Reactionary: +2 on intitative

FEATS:
Point blank shot
Rapid Fire (from Combat Trick)

CLASS:
Rogue (sniper archtype)
ROGUE
- Sneak Attack: Deal +1d6 dmg vs. foe w/in 30' denied Dex bonus to AC/flanked; may only deal extra nonlethal dmg w/ nonlethal weapon; must be able to see/reach vital spot, so concealment prohibits sneak attack
- Accuracy (Ex): At 1st level, a sniper halves all range increment penalties when making ranged attacks with a bow or crossbow. This ability replaces trapfinding.
- Evasion (Ex): Successful Ref save vs. attack that normally deals half damage instead deals no damage; not available when wearing medium or heavy armor or when helpless
- Rogue Talents: Gain 1 talent(s):
Combat Trick - Gain Rapid Shot as bonus feat

GEAR:
MW Darkwood Repeating Crossbow 520gp
MW Studded Leather Armour 175gp
MW Bayonet (matches design of Crossbow) 155gp
6 clips of standard ammunition (30) 6gp
2 clips of Cold Iron ammunition (10) 4gp
2 clips of Silvered ammunition (10) 6gp
Light travelers pack (bedroll tarp some incidental rope and stuff) 30gp
Wide brimmed hat good quality dark 2gp
Long dusters coat good quality dark 2gp
Very minor mechanical trap - touch trigger - 1d3 damage P resetable. DC15 spot DC15 disarm 50gp
Thieves Tools 30gp
270gp gold

Appearance:
Tall and thin, with sharpened canines and dark deep set eyes behind heavy brows. His hair is black long and lanky and moves by itself slightly as if there is an infestation of parasites or if the hair has a slight will of its own. His fingers are slightly clawed and number 6 on each hand. His general movements are startling quick - which just adds to the predatory feel around him. There is a slight gray tinge to his skin - which oddly becomes darker if he becomes angered, and his eyes start to fade in colour. No one has ever seen how far this transformation can progress to (and frankly one one wants to either)

Famous Quotes:
"Ya in my way - move.
Seriously get out of ma line - yas blocking it!
MOVE YA ASS WILL YA!! *Twang-THUNK*
See told ya!"

"All ya squirming and squealing makes me want to spare your life ... *Twang-THUNK* ... or not"

"Hey do me a kindness will ya?!" *Twang-THUNK* "When you get to whatever Hell is waiting for you, tell me Pops whos sent ya"

*Twang-THUNK* Click *Twang-THUNK* Click *Twang-THUNK* ... *silence* ... "Big bastard weren't it!"