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Naazza

Thornborn's page

351 posts. Alias of KRNVR.


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"The Handed Races", is my humble suggestion. It has that implicit awareness of a parity between, say, a bear and a woodsman. But one has hands, and has learned to use them, and the other has natural tools.

I think when an animal reports to a druid of a human, or an dwarf, or a goblin, the term they use translates to 'man'. It's just human hubris to imagine that 'man' applies only to themselves.


2 people marked this as a favorite.

We had a local game that began in the ruins of a magical school...

Anyway, part of the backstory we built for the PCs (all survivors of the schoolpocalypse) was that we had all played 'lasertag' with Disrupt Undead.

One INT-challenged sorceress PC never did actually use the 'lasertag' spell against the undead we faced. When coached to do so, she'd look confused, and ask, 'why?'.


2 people marked this as a favorite.

"Was that iron-bound book very valuable?"

"Did you know there's an apprentice's union?"

"I was practicing my Old High Draconic declensions while dusting in the Special Library. I'd never noticed the echo, before..."

"HELP! HEL-!"

<in another voice> "I'm FREE!"


thunderbeard wrote:
Meanwhile, Sir Darren gets seasick real easily and probably wouldn't join your crew without a properly compelling interest.

Did you not see her character picture? :)

Also, a late but sincere dot.


"What is the sound of one hand striking?" <strikes>


The land is part of a grant from King Longago An'faraway to a noble of a house that is still extant. It's status is perhaps clouded, but all the most important parties agree, it's not yours.

The castle is the personal property of that long-lost noble. Perhaps, if you could actually prove the noble's dead, his heirs might lease it to you?

In other words, it's not part of your Wealth-By-Level, it's hooks for the next adventure!

At least, in a perfect world, it is.


Did I read they entered at 5 and went down, with 6 remaining unexplored?

They can overhear, from the opposition facing them:

"How'd they get in?"

"From the top, I guess."

"They came through the demon's room?"

"Must have."

"And you want to face them?"

"You want to face the master?!"

"Hey, I was... charmed."


I'm always wary of 'discovered check' GMing, and I'm speaking as a GM here. If thrown net + shrink item = area damage, then what about an adamant wire net?

My experience is that 'hooray - you've cleverly doomed us all!' is not what I want at my table.

I'd probably rule the shrinking net breaks where it needs to, rather than wounding/strangling/bisecting those within.


2 people marked this as a favorite.

In times past, some bowed in the direction of Redmond.

I was not among them. For while I welcomed their wisdoms and their arts, I was not blind to their foolishness.

The heroes of the past were capable of deeds, that seem to us, impossible. Impossible, because the rules have changed.

Would Heracles allow that his club be ruled a light weapon, and then never place his off hand on it?

Thank them, for the common framework and language, to describe our heroes and their enemies. But don't... obey them. They're trying to fence in, to herd, lost sheep.

If you weren't lost, don't be herded.


I've got an elven alchemist named 'Cookie', he does things like make a tongues sandwich for Comprehend Languages, other similar silliness.

If that's the sort of thing you mean, I'll try to find his notes and share more.


2 people marked this as a favorite.

Despite my avatar, I am in no way employed by or allied with Dryads singly or in any plurality.

But what I know of humanity suggests to me, that on the occasions when a man returned from their company, that man would be badgered into confirming sexual congress. And any denials of such would be taken as lies.

So OF COURSE the reputation of Dryads is salacious. Humanity is very ready to believe of itself that it is universally desirable. Even by plants.

TL;DR: Four words. Out of your league.


True that. Plan A was at greater distance, if you speak of the illusion. If you speak of the invitation, it would be entirely sincere.

I'd rather the diplomat do the diplomacy, of course. The swordsman the fighting, witch the spelling, etc.

If Gris isn't lying, Pip can do what, gut-check?

Goblin Squad Member

1 person marked this as a favorite.

Y'know what's disturbing? All these guys wanting this account, PMing me, have like 1 post each. I almost have to wonder who they are.

Because I had to create the GW account to get the list of swag, is it now that I have to sell that account (with my name on it) to an unhistoried unknown?

I might rather keep it, than have a 'Thornborn' GW account doing something nefarious.

Goblin Squad Member

Having built an account, I see the following:

Reward Quantity
New Player Pack 1
Destinys Twin 1
Daily Deals 1
Alliance Pack 1
Open Enrollment 1
1 Month game time 2
Head Start 1
Shield Mate 1
Character Name Reservation 1

I'll PM w/ my telephone number, we can work out the transfer, assuming service continues. I'm inside that blizzard in the Northeast.

Goblin Squad Member

I bought in to support the concept, but I knew I didn't have the time to MMO, and I think I've actually opened only 3 of those 104 updates they've sent me. Didn't bother me, I'd seen it as paying back, or forward, or whatever.

Hadn't thought to cash out, except that that would be not really paying back, anymore.

But here you are, you want it to use, and why shouldn't you have this one? Well, I guess, you should.

Which update will tell me if I have what you want?


typo:

“Let go your earthly teather…”

I think you want 'tether'.

Unless it's an earth elemental infant chewing on a ruby or something.

:)


One low-roll I built was Lem Menayd, the Helpful Halfling Dragon Cavalier, built to hand out +3 AC to everybody near him, and honestly let the Riding Hound do most of his fighting (while getting +3AC).

Another was Megekki, the half-sane human with the feat for Orcish Heritage, and his only good stat in CON, so Witchdoctor became an option.


Malkith ain't here, and Dayn's not complaining, and it all looks good on you?

And Gris doesn't have place to speak to a split he's not seen as part of.


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I recall somebody's shrink item+permanency'd teepee worn as the traditional wizard's conical hat, so any AMF would enlarge the teepee, and thus block line of effect to the wizard, who could then teleport away...


I don't know the card game (ducking!), but is an ability to send a low-will opponent from the combat suitable in power?

Call it, "I'll be in my Bunk"


The problem with even that level of description, is that characters change. I don't think I've actually had a toon that developed in obediance to any plan I might have had for them. So describing toons so GMs can jigsaw us together is somewhat unproductive, since toons and plans change. Even parties change, with people dropping and replacements coming on.

If I put myself in the place of the GM, I think I'd be trying to check off, or double- or triple-check off, broad functions, maybe...?

Can Heal, Can Hurt, Can Take It, Can Steal, Can Wheel&Deal?

Father, Fist, Fort, Fingers, Face, ...Fireball?

Whatever we might agree on, somebody will show up who doesn't fit. Call them 'Fancy', maybe. :)

I know my Monk, who in a previous aborted playthrough dipped Magus, doesn't think of himself as a 'Martial', but he's not, at level one, anything like 'Skilled', and even after dipping, isn't the party's 'Arcane'.

The real issue in the list you were making was the thirty-five applicants, with people like my monk and the face-arcane summoner and her scout-ghost eidolon. That's Fancy. :)

Am I a Lion? I don't think of myself as a Lion...


Brawler, the new class, offers no loss of BAB, and a choose-when-you-use-it Combat Feat 4/day. So there's no, "If only he'd taken bla-bla" regrets. And Bodyguard is on the list. Take it with Barroom Brawler feat, and he can be very specifically effective for things he sees coming. In Harm's Way, is what I'm thinking here. As a GM, I'd have to be careful not to crowd the Barb-Ranger.

And smarter people than me will arrive soon, with better advice. :)


It's my experience that the plural for Magus is Duel.


dotting


Without hazarding an opinion (because personally I'd try to balance for the party and setting), let me add a rider question.

Can favoured class bonuses be retrained?


Is that the 'toe pick' movie?

Edit: Google and Youtube confirm it is. Fun movie.


It's not unreasonable to know such precision, but it's unreasonable to see weather as switchon/switchoff rain/norain in the whole county at once.

More like...

"It'll rain before noon, but stop raining before noon. It'll start raining in the south of the county first, and kind of move north, but not get across the county before it stops."

In the same way the seasoned soldier might know "They'll have guard in patrols, probably three patrols...", but not "And the third patrol will be Sgt. Frobs, Spearman Dweem, and Spearman Saperson. Saperson's got a toothache..."

The Sylph cannot light a long blasting wick, knowing that the first raindrop of a gentle rain will land soon and put it out.

Locally, we interpret it as A) Sylph will not be caught offguard by weather. B) Sylph will recognize any magical weather as clashing with her foreknowledge. C) GM does not have to track weather he was not already going to be tracking, just to answer the Sylph.


+1 Emmit

Don't want to be a Heisenberg in a room full or Jokers.


Perhaps you could homebrew a golfbag, where the staffs are referred to by number, and which end you want put into your hand. So you'd call out 'Three Wood', or 'Nine Iron', and draw it easily like from a Handy Haversack.

You have more then 6 magic staves?

#FantasyWorldProblems


stumbled across this, thought it fitting

Westernized GoT Theme on Youtube


Congrats everyone. And if you should see a fat friar- shoot him last, eh?

Jelani, thanks for the opportunity to build this toon. If you hadn't asked for images, I would never have dreamed up such a character.


Would you believe, dinner tonight here was Thanksgiving leftovers, already?

Actually, so was lunch, but paneer and chicken, not turkey and trimmings.

The fridge is full, the freezer is full, and I'm hoping the garage gets colder, soon.


I would just dot, but that's a poor first response to such a great offer.

I like the facial detail in that first pic.

Thank you for sharing your art.


wasn't me this time. :-)


dotting


Heard you speaking of saints. I'll just leave this here.

St. Teresa of the Stones:
Patroness of Inspiration, Prophecy, Perception, Secrets, The Addicted, The Poor, Prostitutes...

Saint Teresa of the Stones was a seeress, in a time and place when and where such was unwelcome, and unhealthy. To fill her eyes and ears against the whispered words and visions of the Gods, Teresa turned to herbs and alchemy, and in the way of such things, found herself less important to herself than her next vial. Trading in flesh for the costs of the powders, tormented by the diminished, but unended otherworldly whispers, Teresa soon ran afoul of local powers. Some whores trade in secrets, some more than in flesh, and suspicion grows when one knows, unbidden, things untold. Surely, it was said, she must trade for those secrets. Surely, she must tell what she knows. Truely (or at least, it is part of her canon...) she never did. She had no need to trade for secrets, the Gods tormented her with them, unasked, unwished-for, unending. But suspicions grew. Everyone has secrets, and many thought her in possession of theirs. And eventually, some were worth killing for.

A poor whore, a single mother, a taster of poisons, rumoured a lesbian, a thief, a blackmailer... One night, a crowd grew, whispers turned to shouts, and stones flew. The pain drove the veil of the drugs off her mind, and her seeress' powers carried every shout, heard every whisper, read in every stone the story of the hand that cast it. And she found she could not hate them, in their fear, their confusion, striking out, making what change they could, using what power they had, in their own hopelessness. She did not cry out to them to stop, but to continue, and as she saw more fragments of the pains around her, as more stones brought her pain, and death, and insight, she had her final Revelation. She finally roared out, to the Gods themselves, "You Court! Up in the Sky! You Court, up in the clouds! Is there something you forgot to tell me?! Tell me! Tell me! TELL ME!!" And a final stone fell. And Teresa died.

The hate of the crowd vanished, replaced with sorrow, and guilt, and regret. One there remembered Teresa had called for stones, and more were brought, and her body covered. Her story, of her forgiveness of her killers, of the kindnesses remembered after her death, of her grace amid her own degradation, spread slowly at first, but caught like fire among famined leaves. When a ruler ordered the stones that had been piled over her, now a huge mound, moved, and her body hidden, no body was found, and her legend grew. Witches, Oracles, and yes, fakirs and charlatans, began to speak of her as a Patroness, and then, as a Power. Is there truth to the rumour that Clerics have found Power in prayer to her, now?

Saint Teresa of the Stones was inspired by Joan Osbourne's song, 'Saint Teresa'

Every stone a story, like a rosary...


The Bag of Trickeds


suggested title for Snake's scene:

"A Bit of Luck"

and Braddon, again bringing a chuckle. :-)


.


I think your burned condition can be interpreted as part of 'warped or otherwise transmuted'. Or not.

If it IS part of, then you could still Mend the ashes into the complete burned object, then Prestidigitate the change of unburning. Or not.

If it is NOT part of, then you're restoring damage d4 at a time, and the energy/physical type of that damage is not important. You could in theory unburn the night's firewood for the next night's fire. Or not.

Seems very cool to me, to have such a power.

And my intelligence types have just now started mixing ashes of burned documents, and then portioning the ashes, and dumping them in separated places.

edit: Maybe you can't unburn your firewood, because some of that object went up in smoke, so you no longer have all of it to Mend? That might also go for paper, except it tends to char, not really combust. I suppose we come to the question of how much of that paper was Plot. :)


1 person marked this as a favorite.

The only people who really care about your backstory are looking for hooks to hang plots on.

Sometimes, you have too much baggage to ride a railroad.


fashion and I thank you


I should have put this in there, but it's kind of separate. Still, this is referenced in Nando's background.

Saint Teresa of the Stones:
Patroness of Inspiration, Prophecy, Perception, Secrets, The Addicted, The Poor, Prostitutes...

Saint Teresa of the Stones was a seeress, in a time and place when and where such was unwelcome, and unhealthy. To fill her eyes and ears against the whispered words and visions of the Gods, Teresa turned to herbs and alchemy, and in the way of such things, found herself less important to herself than her next vial. Trading in flesh for the costs of the powders, tormented by the diminished, but unended otherworldly whispers, Teresa soon ran afoul of local powers. Some whores trade in secrets, some more than in flesh, and suspicion grows when one knows, unbidden, things untold. Surely, it was said, she must trade for those secrets. Surely, she must tell what she knows. Truely (or at least, it is part of her canon...) she never did. She had no need to trade for secrets, the Gods tormented her with them, unasked, unwished-for, unending. But suspicions grew. Everyone has secrets, and many thought her in possession of theirs. And eventually, some were worth killing for.

A poor whore, a single mother, a taster of poisons, rumoured a lesbian, a thief, a blackmailer... One night, a crowd grew, whispers turned to shouts, and stones flew. The pain drove the veil of the drugs off her mind, and her seeress' powers carried every shout, heard every whisper, read in every stone the story of the hand that cast it. And she found she could not hate them, in their fear, their confusion, striking out, making what change they could, using what power they had, in their own hopelessness. She did not cry out to them to stop, but to continue, and as she saw more fragments of the pains around her, as more stones brought her pain, and death, and insight, she had her final Revelation. She finally roared out, to the Gods themselves, "You Court! Up in the Sky! You Court, up in the clouds! Is there something you forgot to tell me?! Tell me! Tell me! TELL ME!!" And a final stone fell. And Teresa died.

The hate of the crowd vanished, replaced with sorrow, and guilt, and regret. One there remembered Teresa had called for stones, and more were brought, and her body covered. Her story, of her forgiveness of her killers, of the kindnesses remembered after her death, of her grace amid her own degradation, spread slowly at first, but caught like fire among famined leaves. When a ruler ordered the stones that had been piled over her, now a huge mound, moved, and her body hidden, no body was found, and her legend grew. Witches, Oracles, and yes, fakirs and charlatans, began to speak of her as a Patroness, and then, as a Power. Is there truth to the rumour that Clerics have found Power in prayer to her, now?

Saint Teresa of the Stones was inspired by Joan Osbourne's song, 'Saint Teresa'

Every stone a story, like a rosary...


Is this A suitable picture?

I think he's an Oracle (Warsighted/Psychic Seer), Lame, perhaps Clouded Vision. But I'm not anxious to interrupt his conversation with that other fellow, to ask him.

Or This lady, who I believe is a Witch...

The intent with either is healing.


Let's see what the dice say...

dice spam:

4d6 ⇒ (6, 6, 6, 2) = 20=18 4d6 ⇒ (6, 1, 2, 3) = 12=11 4d6 ⇒ (1, 4, 5, 5) = 15=14 4d6 ⇒ (4, 2, 6, 3) = 15=13 4d6 ⇒ (2, 2, 2, 6) = 12=10 4d6 ⇒ (1, 5, 1, 5) = 12=11

4d6 ⇒ (1, 2, 4, 2) = 9=8 4d6 ⇒ (1, 6, 6, 1) = 14=13 4d6 ⇒ (1, 4, 1, 4) = 10=9 4d6 ⇒ (4, 1, 4, 3) = 12=11 4d6 ⇒ (6, 6, 6, 2) = 20=18 4d6 ⇒ (1, 3, 5, 3) = 12=11

4d6 ⇒ (3, 2, 4, 2) = 11=9 4d6 ⇒ (2, 2, 6, 2) = 12=10 4d6 ⇒ (3, 2, 6, 5) = 16=14 4d6 ⇒ (6, 4, 5, 4) = 19=15 4d6 ⇒ (6, 2, 2, 4) = 14=12 4d6 ⇒ (4, 5, 1, 4) = 14=13

4d6 ⇒ (5, 3, 2, 2) = 12=10 4d6 ⇒ (4, 3, 2, 6) = 15=13 4d6 ⇒ (1, 1, 6, 6) = 14=13 4d6 ⇒ (2, 5, 6, 4) = 17=15 4d6 ⇒ (3, 1, 2, 6) = 12=11 4d6 ⇒ (1, 6, 3, 6) = 16=15

4d6 ⇒ (6, 4, 3, 4) = 17=14 4d6 ⇒ (2, 1, 6, 4) = 13=12 4d6 ⇒ (6, 5, 1, 4) = 16=15 4d6 ⇒ (6, 5, 6, 6) = 23=18 4d6 ⇒ (5, 3, 2, 2) = 12=10 4d6 ⇒ (2, 3, 6, 5) = 16=14

4d6 ⇒ (4, 3, 4, 2) = 13=11 4d6 ⇒ (2, 6, 4, 3) = 15=13 4d6 ⇒ (3, 2, 2, 2) = 9=7 4d6 ⇒ (5, 6, 2, 3) = 16=14 4d6 ⇒ (2, 6, 5, 5) = 18=16 4d6 ⇒ (4, 1, 2, 3) = 10=9

Rows
18 11 14 13 10 11
8 13 9 11 18 11
9 10 14 15 12 13
10 13 13 15 11 15
14 12 15 18 10 14
11 13 7 14 16 9

Columns
18 8 9 10 14 11
11 13 10 14 12 13
14 9 14 13 15 7
13 11 15 15 18 14
10 18 12 11 10 16
11 11 13 15 14 9

\
18 13 14 15 10 9

/
11 18 15 13 12 11

4th column (13 11 15 15 18 14) is a winner, now let's see if I can build a concept that's a winner.


Gambler, starting with the stats...

4d6 ⇒ (3, 4, 3, 3) = 13 11
4d6 ⇒ (3, 5, 1, 3) = 12 11
4d6 ⇒ (1, 2, 6, 6) = 15 14
4d6 ⇒ (4, 5, 1, 4) = 14 13
4d6 ⇒ (2, 6, 3, 3) = 14 12
4d6 ⇒ (1, 5, 2, 4) = 12 11

You gotta know when to fold 'em. :)


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Tonight is game night.

I put a jar of Ragu and the dregs of another into the crock pot, set to high.

I fried two pounds of frozen sausages until they could be separated from each other, let them keep browning while I took them out of the skillet one at a time to cut into smaller chunks, tossing the chunks back in the skillet. When all the sausage was cut up and brown, it went into the sauce in the crock.

I poured almost all the sausage fat off, then diced an onion up and caramelized it in the same pan. That went in the sauce. Sitr sitr sitr. (Heh. Sitr must be the Nordic minor god of kitchen chores, in this case, stirring.)

I got a pan of water boiling, and surveyed the arriving players, how many for pasta, sausage, and sauce? Ziti is smarter than spaghetti, no whipping strands to add bloodstains on your character sheet.

Leftovers not a problem, when they occur.


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Mourn the lost mage, Rtilliu
(Hurloff his first name)

Who wanted to be half-ogre
(Just 'big' was not the same)

The GM said, "Your eyes don't glow"
"Your teeth are normal, too"

But Hurloff had his self-image
'The demon-mage Rtilliu'

I recount so you'll be assured
None of these weighed a wit

And all was fair and above board
When Hurloff, while stirge-bit

Did cast his lonely magic spell
And Mage Armor did form

Around Hurloff, and the stirge too!
(Which kept both snuggly warm)

Mourn the lost mage, Rtilliu
(Hurloff his first name)

Who wanted to be half-ogre
(just 'big' was not the same)


I'm sure we'll miss your connections.

I did enjoy your 'civilian' vibe.


"You can break in? I have no doubt. I can, you should have no doubt, break you. Let's drink, to our mutual restraint and maturity."

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