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Dwarf Fighter

Tholan the Drolleye's page

252 posts. Alias of Keraos.

Full Name

Tholan Trygstad




Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22









Strength 19
Dexterity 15
Constitution 20
Intelligence 11
Wisdom 16
Charisma 20

About Tholan the Drolleye

Tholan the Drolleye
Male thelkonlander oracle 9 (Pathfinder RPG Advanced Player's Guide 42)
CN Medium humanoid (human)
Hero Points 1
Init +2; Senses darkvision 60 ft., low-light vision; Perception +11
AC 24, touch 13, flat-footed 22 (+10 armor, +1 deflection, +2 Dex, +1 natural)
hp 104 (9d8+54)
Fort +10, Ref +8, Will +11
Speed 30 ft. (20 ft. in armor)
Melee +1 armor spikes +9/+4 (1d6+9) or
. . mwk dagger +9/+4 (1d4+8/19-20) or
. . mwk longsword +9/+4 (1d8+8/19-20) or
. . war dancer +12/+5 (2d4+13/15-20)
Oracle Spells Known (CL 9th; concentration +14)
. . 4th (5/day)—blessing of fervor[APG] (DC 19), cure critical wounds, freedom of movement, wall of fire
. . 3rd (7/day)—cure serious wounds, deadly juggernaut[UC], dispel magic, magic vestment, prayer
. . 2nd (7/day)—cure moderate wounds, fog cloud, inheritor's smite, pilfering hand[UC], lesser restoration, zone of truth (DC 17)
. . 1st (8/day)—compel hostility[UC], cure light wounds, detect law, divine favor, enlarge person (DC 16), entropic shield, shield of faith
. . 0 (at will)—detect magic, guidance, mending, purify food and drink (DC 15), read magic, resistance, spark[APG] (DC 15), stabilize
. . Mystery Battle
Str 19, Dex 15, Con 20, Int 11, Wis 16, Cha 20
Base Atk +6; CMB +8; CMD 23
Feats Dazzling Display, Endurance, Furious Focus[APG], Gory Finish[UC], Improved Critical (falchion), Intimidating Prowess, Power Attack, Weapon Focus (falchion)
Traits armor expert, deft dodger
Skills Acrobatics +12 (+8 to jump), Diplomacy +9, Heal +10, Intimidate +16, Knowledge (history) +8, Knowledge (planes) +8, Knowledge (religion) +8, Perception +11, Ride +4, Sense Motive +11, Spellcraft +4, Survival +11
Languages Common, Thelkonese
SQ hero points, oracle's curse (clouded vision), revelations (combat healer, skill at arms, weapon mastery)
Combat Gear crown of swords[ARG], potion of enlarge person (4); Other Gear +1 armor spikes mithral Hellknight plate[ISWG], +1 mithral full plate, mwk heavy steel shield, war dancer, mwk dagger, mwk longsword, amulet of natural armor +1, cloak of resistance +2, handy haversack, ring of protection +1, battle mask[ARG], belt pouch, belt pouch, chalk, crowbar, mirror, sack, signal horn[APG], silk rope (50 ft.), string or twine[APG], trail rations (7), waterskin, 350 gp, 8 sp, 8 cp
Tracked Resources
Combat Healer (1/day) (Ex) - 0/1
Crown of swords (10 rounds/day) - 0/10
Masterwork dagger - 0/1
Potion of enlarge person - 0/4
Trail rations - 0/7
Special Abilities
Clouded Vision You cannot see beyond 60 ft
Combat Healer (1/day) (Ex) Cast "cure" spells as swift actions for 2 slots.
Darkvision (60 feet) You can see in the dark (black and white only).
Dazzling Display (Falchion) Intimidate check to demoralize can affect those within 30' who see you.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Gory Finish Make an Intimidate check if you reduce an opponent to negative hit points
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.

Spells Per Day:

  1. 4th
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  3. 3rd
  4. _ _ _ _ _ _ _
  5. 2nd
  6. X _ _ _ _ _ _
  7. 1st
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Born to Thane Erdmand Trygstad, Tholan was born a noble child in Thelkon. When his father failed to deliver the number and quality of slaves he had promised to House Rudianos, Tholan was taken as a hostage to ensure that future shipments would arrive with the correct quantity and quality. From a young age, he showed substantial aptitude for combat, despite his clouded eyes. Furthermore, he had an unsettling tendency to predict the near future in dreams. This led him to be somewhat rejected by most of his peers. The Master-at-Arms of House Rudianos took special interest in his training, however, and his prowess with swords earned him some grudging respect. He earned the nickname 'Drolleye' both for his limited vision and his odd sense of humor which earned him several punishments as he grew up. Though he has always been provided for by House Rudianos, he was never accepted as a family member.

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