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Dwarf Fighter

Tholan the Drolleye's page

119 posts. Alias of Keraos.


Full Name

Tholan Trygstad

Race

Thelkonlander

Classes/Levels

Oracle 7

Gender

Male

Size

Medium

Age

26

Alignment

CN

Strength 18
Dexterity 13
Constitution 20
Intelligence 11
Wisdom 16
Charisma 20

About Tholan the Drolleye

Tholan the Drolleye
Thelkonlander Oracle 7
CN Medium Humanoid
Hero Points 1
Init +1; Senses Clouded Vision, Darkvision, Low-Light Vision; Perception +10
--------------------
Defense
--------------------
AC 23, touch 12, flat-footed 22 (+10 armor, +1 Dex, +1 natural, +1 deflection)
hp 81 (7d8+35)
Fort +9, Ref +6, Will +10
--------------------
Offense
--------------------
Speed 20 ft.
Melee Heavy Shield Bash +7 (1d4+8/x2) and
. . +1 Falchion +9 (2d4+13/18-20/x2) and
. . Masterwork Dagger +8 (1d4+8/19-20/x2) and
. . Masterwork Longsword +8 (1d8+8/19-20/x2)
Oracle Spells Known (CL 7, +7 melee touch, +6 ranged touch):
3 (5/day) Magic Vestment (DC 18), Prayer, Cure Serious Wounds (DC 18), Dispel Magic
2 (7/day) Restoration, Lesser (DC 17), Cure Moderate Wounds (DC 17), Zone of Truth (DC 17), Fog Cloud, Pilfering Hand
1 (8/day) Divine Favor, Shield of Faith (DC 16), Entropic Shield, Enlarge Person (DC 16), Cure Light Wounds (DC 16), Burning Disarm (DC 16), Compel Hostility
0 (at will) Purify Food and Drink (DC 15), Stabilize, Read Magic, Detect Magic, Mending, Guidance, Spark (DC 15)
--------------------
Statistics
--------------------
Str 18, Dex 13, Con 20, Int 11, Wis 16, Cha 20
Base Atk +5; CMB +9; CMD 21
Feats Dazzling Display (Falchion), Endurance, Furious Focus, Intimidating Prowess, Power Attack -2/+4, Weapon Focus (Falchion)
Traits Armor Expert, Deft Dodger
Skills Acrobatics +8, Climb +2, Escape Artist -1, Fly -1, Heal +10, Intimidate +16, Knowledge History +7, Knowledge Planes +8, Knowledge Religion +8, Perception +10, Ride +3, Sense Motive +10, Spellcraft +4, Stealth -1, Survival +10, Swim +2
Languages Common, Thelkonese
SQ Combat Healer (1/day), Hero Points (1)
Combat Gear +1 Falchion, +1 Mithral Full Plate, Masterwork Dagger, Masterwork Longsword, Masterwork Shield, Heavy Steel; Other Gear Amulet of Natural Armor +1, Bag, Waterproof (empty), Battle Mask, Chalk, 1 piece, Cloak of Resistance, +2, Crowbar, Handy Haversack (17 @ 25.5 lbs), Mirror, small steel, Potion of Enlarge Person (4), Pouch, belt (empty), Pouch, belt (empty), Rations, trail (per day) (7), Ring of Protection, +1, Rope, silk (50 ft.), Sack (empty), Signal Horn, Soap, Bar (50 uses), String (50'), Waterskin, Wrist sheath, spring loaded (1 @ 1 lbs)
--------------------
TRACKED RESOURCES
--------------------
Combat Healer (1/day) (Ex) - 0/1
Masterwork Dagger - 0/1
Potion of Enlarge Person - 0/4
Rations, trail (per day) - 0/7

Spells:

1 (8) |_ _ _ _ _ _ _ _|
2 (7) |X X X X _ _ _|
3 (5) |_ _ _ _ _|

--------------------
Special Abilities
--------------------
Armor Expert -1 Armor check penalty.
Clouded Vision You cannot see beyond 60'
Combat Healer (1/day) (Ex) Cast "cure" spells as swift actions for 2 slots.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dazzling Display (Falchion) Intimidate check to demoralize can affect those within 30' who see you.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.

Backstory:

Born to Thane Erdmand Trygstad, Tholan was born a noble child in Thelkon. When his father failed to deliver the number and quality of slaves he had promised to House Rudianos, Tholan was taken as a hostage to ensure that future shipments would arrive with the correct quantity and quality. From a young age, he showed substantial aptitude for combat, despite his clouded eyes. Furthermore, he had an unsettling tendency to predict the near future in dreams. This led him to be somewhat rejected by most of his peers. The Master-at-Arms of House Rudianos took special interest in his training, however, and his prowess with swords earned him some grudging respect. He earned the nickname 'Drolleye' both for his limited vision and his odd sense of humor which earned him several punishments as he grew up. Though he has always been provided for by House Rudianos, he was never accepted as a family member.



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