Appearance
Theruska has long, dark brown hair. He looks a bit savage, his clothes a bit ragged. He has not really much but some javelins and a worn backpack that looks halfway filled. Apart from the savage look he seems like the average guy down the road.
Background
Spoiler:
Theruska came down from Crystal Rock, bit somehow took one wrong turn on the road and ended in the middle of nowhere. So he went off roads down south towards Korvosa. That's why he isn't in the his best wear.
Now he is in desperate need of some new cloths and a bath, to be allowed in the libraries of Korvosa. He is in search of a Manuskript for his Temple, up north near Sirathu.
Character Sheet
Male Human Monk 2
LN medium Humanoid (Human)
Init: +2;
Senses: Listen +3, Spot +3;
Defense AC 15, touch 15, flat-footed 15 (+2 DEX, +3 WIS)
hp 20 (2d8+4)
Fort +5, Ref +5, Will +6,
Offense Speed 30ft.
Melee Unarmed +1 (1d6) or
Flurry of Blows -1/-1 (1d6)
Ranged Javelins +3 (1d6)
Space 5ft.; Reach5ft.
Special Attacks Stunning fist (DC 14) (2/day)
Statistics Str 10 (0 pts.), Dex 15 (7 pts.), Con 14 (5 pts.), Int 10 (0 pts.), Wis 17 (13 pts.), Cha 10 (0 pts.)
Base Atk +1; Grp +1
Defense AC 16 (+2 DEX, +3 WIS, +1 Dodge) (+4 dodge against AoO caused when you move out of or within a threatened area),
touch 16 (20), flat-footed 13
CMD 15 (10 + 1 BAB, +1 STR, +2 DEX, +1 Dodge) (+4 dodge against AoO from moving)
hp 20 (2d8+4, maxed)
Fort +5 (+3 Monk2, +2 CON), Ref +5 (+3 Monk2, +2 DEX), Will +6 (+3 Monk2, +3 WIS)
Offense Spd 30ft.
Melee Unarmed Strike +2 (+1 BAB, +1STR) (1d6+1) or
Flurry of Blows +1/+1 (+2 Monk2, +1 STR, -2 TWF) (1d6+1/1d6+1)
Ranged Javelin +3 (+1 BAB, +2 DEX) (1d6+1)
Special Attacks Scorpion Style (DC14) or Stunning Fist (DC14 2/day)
CMB +2 (+1 BAB, +1 STR)
Statics Abilities STR 12 (10, 0 pts, +2 human), DEX 15 (15, 7 pts), CON 14 (14, 5 pts), INT 10 (10, 0 pts), WIS 17 (17, 13 pts), CHA 10 (10, 0pts)
Base Atk +1 (Monk2),
Feats Human bonus: Dodge, 1st level: Mobility, Monk1 Bonus: Combat Reflexes, Monk2 Bonus: Scorpion Style
Skills
*Acrobatics +7 = +2 DEX +2 ranks +3 class
*Climb +1 = +1 STR
Diplomacy +2 = +0 CHA +2 ranks
*Escape Artist +2 = +2 DEX
Heal +3 = +3 WIS
*Knowledge (history) +4 = +0 INT +1 rank +3 class
*Knowledge (religion) +5 = +0 INT +2 ranks +3 class
Linguistics +2 = +0 INT +2 ranks
*Perception +3 = +3 WIS
*Profession (librarian) +7 = +3 WIS +1 rank +3 class
*Profession (scribe) +7 = +3 WIS +1 rank +3 class
*Ride +2 = +2 DEX
*Sense Motive +3 = +3 WIS
*Stealth +2 = +2 DEX
Survival +3 = +3 WIS
*Swim +5 = +1 STR +1 rank +3 class
Languages Common (Varisian), Elven, Old Thassilonian