Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Sandpoint Cleric

Theodric Stavian's page

27 posts. Alias of Kybryn.


Classes/Levels

HP 15, AC 14/Touch 8/Flat-Foot 14, Fort 4/Ref -2/Will 7, Perception +8, Init -2

About Theodric Stavian

*

*

Theodric Stavian
Human Cleric of Abadar 2
LN Medium humanoid (human)
Init -2; Senses Perception +8

DEFENSE

AC 14 (-2Dex, +4 Armor, +2 shield) touch 8, flat-footed 14
hp 15 (8[level 1]+5[level 2]+2[con])
Fort +4, Ref -2, Will +7
Resistances Fire 5

OFFENSE

Speed 30 ft.
Melee
Falcata -5 (1d8-2/19-20x3)
Special Attacks
channel positive energy 9/day (DC 15, 1d6)
channel negative energy 9/day (DC 15, 1d6)
Domain Spell-Like Abilities (CL 2nd; concentration +6)
7/day resistant touch
Inspiring command
Spells Prepared (CL 2nd; concentration +6)
1st (DC 15) 3+1— Command, Magic Weapon, Summon Monster I, Sanctuary
0 (DC 14) (at will)— Detect Magic, Light, Read Magic, Detect Poison
Domains Leadership, Protection
STATISTICS

Str 6, Dex 7, Con 13, Int 15, Wis 19, Cha 20
Base Atk +1; CMB 0; CMD 8
Feats
Alertness
Selective Channeling
Skill Focus (Profession: Lawyer)
Traits
Dual Talent (alternate human racial trait)
Seeking adventure
Exalted of the Society
Trained Skills
Diplomacy +9 (+1 Rank, +5 Stat, +3 Class)
Knowledge (history) +7 (+2 Rank, +2 Stat, +3 Class)
Knowledge (local) +4 (+2 Rank, +2 Stat)
Knowledge (religion) +7 (+1 Rank, +2 Stat, +3 Class)
Linguistics +6 (+1 Rank, +2 Stat, +3 Class)
Perception +10 (+1 Rank, +4 Stat, +3 Class, +2 Feat)
Profession (lawyer) +11 (+1 Rank, +4 Stat, +3 Class, +3 Focus)
Sense Motive +10 (+1 Rank, +4 Stat, +3 Class, +2 Feat)
Languages Common (Pure Taldane), Undercommon, Kelish, Varisian
Gear:
heavy combat trained horse, saddlebags, winter blanket, bedroll, waterskin 2, medium tent, wooden holy symbol of Abadar 2

black suit 2, white shirt 2, black leather shoes 2, signet ring, robes of Abadar.

buckler, falcatta, silver holy symbol of Abadar (equiped)

Backstory
Taldor: a kingdom cursed with infinite wealth. It is a well-known fact that Taldor’s former glory is not likely to return, but there is still enough fortune to sustain her legendary bureaucracy for a long time. In Taldor, you’re either born with a silver spoon in your mouth, or you’re born as poor as a mouse. Fortunately for Theodric Stavian, his name was enough to buy him a spot in the Senatorial class, and with it a life of bottomless pockets and endless inefficiencies. Although it is his right to claim a royal inheritance, Theodric’s family had their estate confiscated because of their indiscretion. For Taldan standards, that is a serious charge. As a boy, Theodric was disgusted by his parents’ inability to control their drinking and gambling, and chose to spend his time in the Primogen Library among the Lawyers and scholars. The craft of the Bureaucrat came naturally to Theodric, and he quickly became a master of wit, logic, theory, and ethics.
Once Theodric was able to prove himself as a worthy student, he happily left his family and took an apprenticeship with the Bank of Abadar in Korvosa. There he studied the priesthood of Abadar, and specialized in the study of law. As a follower of Abadar, he learned a very straight-forward and lawful approach to reaching his ends. Once finished with his education in Korvosa, Theodric returned to the capital of Taldor and earned a place as a prominent member in the courts, working to further the crazed and dishonorable causes of Stavian III.

During Theodric’s upbringing, the only thing on his mind was his quest to cut ties with his parents, and reclaim his lost inheritance. While this goal lacked meaning to teenager, his motivation and success over the years really showed him the power of soft speaking, influence, and patience. His motivation turned into fascination, and then to ambition, and now to obsession. At this point, all that Theodric really cares about is working his way up to being the head of house Stavian, the most influential house in all of the Taldan Empire. Once he accomplishes this, who knows where his ambition will take him. The one thing that is for sure is that he will use his power to restore order to the Taldan Empire.

After careful deliberation, Theodric decided to get out of the capitol and use his talents to aid the pathfinders. Fame, fortune, power, and influence are exactly what he needed to take his next step. The Pathfinders happily accepted him into their ranks, considering his knowledge of local and national law to be a valuable asset. Although Theodric does not yet know it, his ability to wield the power of Abadar is very strong. His force of will and influence allows him to manipulate and truly make the most of the judging powers of his deity.

Appearance
Though a distinct and magnetic figure, Theodric is not what you would call handsome. He's about 6' and 135. His nose large and long, but thin. It has a noticeable, but non-drastic arch, which is accentuated by how thin he is. He has short brown hair, with a mustache that connects straight down into a beard. A triangular patch is found just below his bottom lip. His eyes are dark brown and a bit large. His mouth seems normal, but when converted to a smile, grown beyond imagination, displaying a full rack of shiny white teeth. He has minor dimples which manifest themselves as he smiles.

Theodoric generally wears a full black suit which follows his lanky form very well. He wears a white jabot-collared shirt, which accounts for half of his comedic charm while speaking with his long arms. He wears shiny black low-topped soft leather shoes with a gold buckle, which he keeps pristine clean. Though difficult to irritate Theodric, the surest way would be to scuff his shoes, especially early on in the day.

When out adventuring, he keeps his horse sabina with him everywhere he goes. It is not so much a companion as it is pack animal to carry everything he is too weak to have on is person. He never wears a backpack, and rarely keeps a weapon on his person. When out with the pathfinders, he'll keep a dagger on his ankle, and a falcata and buckler accessible from his horse. The weapon and shield are completely customary, and he only keeps them on him to use in formal Taldan situations. When in combat, he is completely free of anything but his clothing and holy symbol. He always makes sure that the bit on his horse is extra tight, so that it never disobeys him when being abusive. In spite of his charismatic nature, he does not understand animals, and doesn't care much for them.

Personality
Theodric, in few words, is a man who never lacks preparation. He is not so much a planner as he is someone who considers every possible outcome ahead of time, and learns everything he needs to know about the circumstance. This allows him to make rational decisions on the fly. Without displaying a haughty attitude, Theodric does not fear voicing his opinion at the right time. To Theodric, timing is everything. He will always use his superior mental prowess to give his self-admittedly better ideas their best shot. He will only repeat himself once in most situations, and prefers to let people learn to listen to him in this way if they choose to ignore him.

Theodric does not mind failing at swaying groups of people in certain directions, as long as he is able to control his own fate. He is patient, and able to use his wisdom to understand others, and thus act accordingly to be of comfort, or simply to get his way. Theodric ALWAYS has his own best interest in mind. His thoughts are always on himself, and if aiding another comes to mind, it's because he things it will get him gain. Fortunately for Theodric, helping others has always been to him the best way to get others attention and affection, and so he is one of the most generous men you'll ever meet. He is always prepared to offer another the coat off his back (and somehow manages to always get people to decline graciously), and will give anyone who offends one of his friends a mental beat down.

Theodric's relationships are very calculated. He always see's the value in making a new friend, even they bore him to death. In all circumstances, Theodric will generally pick one person to be his best friend. This is one of two people: The most influential, or the strongest. Anybody clever enough to figure out that Theodric is constantly using those around him for gain will quickly catch his eye. If they even think about stepping on his toes or displaying mental superiority, Theodric will teach them a lesson in witty conversation. This will generally happen in such a way that nobody but his opponent will understand, and will just make him seem intelligent, or confusing. If such a person would choose to show him respect, he will quickly prove himself to be an indespensable friend and ally.


©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.