Sir Holton

Theodor Rostmanov's page

89 posts. Alias of Torilgrey.


Full Name

Theodor Rostmanov

Race

Human

Classes/Levels

Inquisitor 1

Gender

Male

Size

Medium

Age

23

Alignment

LN

Deity

Iomedae

Location

Ustalav

Languages

Common, Chelaxian, Varasian, Abyssal

Occupation

Monastic Inquisitor/lorekeeper/monster hunter

Strength 13
Dexterity 10
Constitution 12
Intelligence 15
Wisdom 15
Charisma 14

About Theodor Rostmanov

An unassuming man in his early twenties. Average of height and weight. His black hair and brown eyes mark his as a native of Ustalav, and unremarkable in many ways.

An Inquisitor of the Grey Blades – a sect of Iomedae dedicated to the causes of the church, but not adhering to the strict beliefs of it. Theodor is in his late twenties, a man driven to spread the mission of his faith, even should it mean getting his hands dirtier than usual. To his way of thinking, the goals of Iomedae are more important than his personal view of what is right or wrong. He is willing to do almost anything, provided it (in his mind at least) pursues the espoused ideals of the church.
He has been trained extensively in monster-hunting, but maintains a well-rounded proficiency in all things he is able to, not specializing has helped him to perform the duties he is called upon to do.
As a very young man in the monastery far in the mountains Theodor became interested in the study of the arcane paths of raising the undead, as an ancillary study to the study of demonic summoning and how to combat the summoners of such beasts. He learned his dogma of Iomedae, and how to implement his judgment in the manner to pursue the goals of his sect. Each Inquisitor of the Grey Blades is required at a time in their studies to research and understand one type of threat to the faith, and Theodor chose the undead. In his research of the topic he stumbled across a primer written by Professor Lorrimor on the methodologies of necromancy and the specific differentiation of undead types however the document was incomplete, and Theodor needed to know more. This desire to acquire the knowledge led him to write the Professor and established a chain of communication between the young eager inquisitor and the Professor.
Theodor showed a degree of promise in the Grey Blades. His expertise and training focused him on the manipulation of targets to gain information and the abilities and practices of necromancers. His focus was less on the destruction of the undead, and more on slaying those who seek to use magic to create undead. Knowing that humanoid enemies are far more subtle than the ravening hordes of the undead, this forced him to learn to ferret out information, rather than just smiting evil. The methodology of his sect acknowledged for him that dealing with scum and the worst dregs of society allows them to strike at the heads of evil. While Theodor continued his training he would write the professor with questions, musings, and new observations and the schemes of those he declared to be the ‘bane of the living’.
As Theodor grew into a full Inquisitor of Iomedae he continued to correspond with the Professor, and even was able to convince the Professor to journey to the monastery to present a lecture on the dangers of the undead and the abominations created by the vilest minds who practice necromancy. This friendship continued to the present, when finally a letter came to Theodor at the monastery informing him of the unfortunate death of the Professor. The loss of a mentor and friend to Theodor has left him feeling somewhat adrift in his life, only with the strength of his faith holding him up.

Trait: Teacher’s Pet - +2 Knowledge (Arcana) – always a class skill

Name Theodor Rostmanov
Race: Human (Varisian)
Class: Inquisitor
Alignment: LN
Deity: Iomedae
Campaign Trait: Teacher’s Pet Traits: Indomitable Faith
Combat role: Secondary healer and melee fighter; knowledges and skills

Str: 13 (+1)
Dex: 10
Con: 12 (+1)
Int: 15 (+2)
Wis: 15 (+2)
Cha: 14 (+2)

HP: 10 (includes +1 for Favored class: Inquisitor)

Initiative: +0

Attack: +1 (Longsword 1d8 +1) or +0 Light crossbow (1d8) – 20 bolts

Defense: AC 16, flat footed; 16, Touch 10
Fort: 3 Reflex: 0 Will: 5

Race: human (Varisian), +2 Int, Extra Feat (Combat Expertise), +1 skill/level, Favored class: Inquisitor

Class: War domain: Battle Rage (Sp): You can touch a creature as a standard action to give it a bonus on melee damage rolls equal to 1/2 your cleric level for 1 round (minimum +1). You can do so a number of times per day equal to 3 + your Wisdom modifier.
Judgment 1/day
Monster Lore: +2 on knowledge skill checks to identify abilities and weaknesses of creatures
Stern Gaze
Orisons

Skills: Bluff 8 (cha 2+ 1 rank+feat +class), Knowledge (Arcana) 8 (int 2 + 1 rank +class +2 trait), Diplomacy 6 (cha 2 + 1 rank + class), Knowledge (Religion) 6 (Int 2 + 1 rank + class), Knowledge (Planes) 6 (Int 2 + 1 rank + class), Perception 6 (Wis 2 +1 rank + class), Sense Motive 7 (Wis 2 + 1 rank + class+ stern gaze), Heal 6 (Wis 2 + 1 rank + class), Spellcraft 6 (Int 2 + 1 rank +class)

Languages: Common, Varasian (free), Chelaxian, Abyssal

Feats: Combat Expertise, Deceitful

Equipment: 121gp 7 sp 16 cp Longsword, Scale mail, light wooden shield, Wooden Holy Symbol, Light Crossbow, 20 bolts, light mace, torch x2, Backpack, Flint and Steel, sewing needle, belt pouch x2, bedroll, clay tankard, 3 days trail rations,

Encumbrance: Light

Spells/day 2 Spells known: 4/2

Spells:
0 Level
Light, detect magic, disrupt undead, brand
1st level
Cure light wounds, protection from evil