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First off let me say how much I enjoyed reading your MT guide. I had planned to do one in PFS (not now) but may still do one in a home game.
I urge you to leave the guide up, just with a disclaimer explaining what happened. Even without early entry some people did play MTs, and will continue to do so.
Your guide is one of the best written out there and frankly is a joy to read.
I hope you go ahead and write another as I personally love the style and presentation.
As for what to do next? I would love to see some of the prestige classes that have no help get some. the guides would be smaller, and would fill a niche that currently is empty.
Again, thank you.
So odd request.
For example under "Dream spider" it says.
Dream spider webbing is worth 50 gp per nest, although care must be taken in handling the stuff. Silk spun from dream spider webs is particularly valued in the crafting of clothing intended to bear illusion magic.and Adherer says
Once their adherer creator has died, rendering the silk harmless, these clinging garments can be extremely valuable to the right buyer, and silk from an adherer can sell for 10 times the price of the normal variety.
I am sure there are a ton more, any help would be great.Thanks in advance.
So I know odd question. I am playing a level 7 lore oracle in a RP heavy game. We do a lot of travel and deal with many races/kingdoms.
As odd as it sounds, just through gameplay I have acquired several mounds from the different areas we have traveled. The RP of this is great, riding into Urgir on a woolly ram we captured from a tribe of Ogres, thats just good fun.
Anyway, my issue is what to do with them in the interim, yes I could find a stable, but then I have to go to a central location each time to change.
Is there a magic item or spell that would help with it? I seem to remember (might have been 3.5.. or earlier? got me..) that could shrink a horse down to a bracelet charm? Am I insane?
Thanks for the help guys.
So a Helm of Brilliance that says
"This normal-looking helm takes its true form and manifests its powers when the user dons it and speaks the command word. Made of brilliant silver and polished steel, a newly created helm is set with large magic gems: 10 diamonds, 20 rubies, 30 fire opals, and 40 opals."
Is just made of "Magic stuff" and the gems are free? What if I happen to have craft (gemcutting)? and make the gems?
This may be more Advice then Rules? I'm not sure.
My question is this.
Take a 2000Gp ring. It's 1000 to make, but is that a 200 Gp ring and 800Gp in magic stuff? 100/900? 500/500?
Is there a formula?
My character has the crafting skills to make the base item, but I have no idea how much that is worth.
So my party and I will be traveling through Ustalav by horse for 3 weeks or so of game time.
Anyone know what animals we are likely to find on our travels?
Game is about 25% combat (ish) in an 8 hour session we have 1 or maybe 2 combats, past that its RP and intrigue.
So in our current home game I am playing a Samsaran Lore oracle (seer) with maxed INT and CHA, the INT being for skill points.
What is your take on the viability of a character that is amazing out of combat with social skills/spells, divinations and is "yes I know that too" guy, but brings nothing to the table in combat?
So Prophet of Kalistrade PRC has a cool ability (yes I know this PRC blows in general) called Auspicious Display
A prophet of Kalistrade projects an air of confidence and inviolability by displaying his wealth and status. So long as the prophet wears 1,000 gp worth of purely decorative jewelry, clothing, or other adornments, he gains a +1 dodge bonus to AC and a +1 morale bonus on saving throws. This bonus (and the necessary value of his accoutrements) increases as he gains levels, to +2 for 4,000 gp at 4th level, +3 for 9,000 gp at 7th level, and +4 for 16,000 gp at 10th level.
Now my question is this, aside from Jewelry (this is the easy way) is there any way in hell to spend 16k on clothes? A royal outfit is only 200Gp
Is there any RAW anything on the prices of clothes that cost as much as a decent sized keep?
Silk from a phase spider? ball hair of an angel? anything?
Thanks for the help.
So we all know the normal adventuring equipment, bedroll, cloak, insanely magic weapon and armor, stat boosts etc.
What about stuff for someone that likes to live the high life?
Are there magic items to make the road less crappy? Instant pavilions? perhaps with unseen servants built in?
Clothes that are always the height of fashion?
Think Rod of splendor, but more then 1/week.
Thanks for the help.
For the curious it is for a Lore oracle who works as a sage and is used to the better things in life.
So I'm joining a new campaign (all Pathfinder books allowed) and the char creation rules are odd.
All characters will get MAXIMUM Hit Points for their first three Character levels.
Attributes:No dice will be rolled.All attributes start at 10.You have 15 additional points to spend to increase attributes.You may trade points at a 1:1 ratio but may not lower a stat below 7, nor increase a stat above 18.
This method for attributes creates fairly low adventurer stats, but above the typical commoner. I did this on purpose. Your characters will grow over time. You may purchase Attribute increases using XP. Note that this rule is not found in Pathfinder books. This is my custom variant. Costs are listed below:
New Attribute value Cost in XP
Now this is all well and good, but it does make for fairly low stats and makes MAD classes non-viable (IMHO)
So I was thinking Orc Scarred Witch?
I prefer full casters, but im kinda thrown here.
Any ideas would be helpful.
Character Name: Lem
Character Name: Amiri
So My wife and I play in a 6 person group and are having a ball.
Anyway, the only issue is that we have trouble feeling like the character we are playing is "Ours" so in that vein I want to make custom character cards with the picture and names changed. That way all the game stats stay exactly the same, but its not Kyra the Cleric, its Brother Jerome for example.
Sadly I cant find good high res images of all the character cards (both sides) as well as the card that is just the character's picture and name to put at locations. Tho really the last one I can just make new easily enough as it really just a picture in a sleeve.
Any help anyone could be would be great. Sadly I don't own a scanner or I would do it myself.
Driver 325 yards wrote:
Not to be rude, but is that not exactly what you are also doing?
I would love to see a Witch Archetype that focuses on the Charm angle.
Maybe Cha casting? more charm stuff then one hex?
I'm thinking of something like the devil in every movie where the hero is talked into a deal that ends up screwing them over.
Think the Devil from Ghostrider. Dark, charming, but a total dick.