Thefurmonger wrote:Blazej wrote:
I have known one player with significant position in society play that who called out that they had specifically made a high lethality melee character while intentionally minimizing his defenses against enchantments to give GM tools (his dominated character) to kill the party.
How does this NOT break the "Don't be an ass" rule we have in place?
I would be...... Lets go with "Upset" if my character died to this.
Well when does 'diligent efforts' finish? I once had to fight one of my party members as he rather stupidly got possessed by a Shadow Demon. We (me and the other cleric) cast 3 protections from evil and two hold persons. (astonishingly enough the idiot had luck enough to save against those...but not the mind jar)
In the meantime, he had nearly killed the ranger (whose axe beak fled with his stabilzed body), put one other player to negs twice and put two others down by half.
It took BOTH clerics to put down him along with the others we kept healing up, the other critters the shadow demon had AND keep the others healthy. Even after I put him to -14, I was ready to cast stabilize..
But then the critter that took him came out, and I got to make a knowledge (Planes) roll to know it was either leave him or me.. and if I died.. only the ranger was safely away.
So, I guess by your terms.. I was a jerk because I decided to save the rest of the party and not him. My cleric's take.. needs of the many.. verse the one. She decided to let him die..and would have killed him..
Of course he stupidly kicked open the door while the rest of us were cleaning up the last fight.. because he was 'bored'.
I'm not sure how you think thats at all the same thing?