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As some one who got my start in convention gming on classic tables; here is what I did.
I let them know that I needed a few minutes to read over the scenario;
take 5-10 minutes to scan it .. look at the stats, skim over the opening so you don't tie your tongue in knots reading, and read the summary at the beginning closely .. this is going to give you the biggest boost in running the scenario.
I'm pretty hard-headed but flexible when it comes to thing like that.
We'll see what they have to say in regards to setting up the pfs stuff with me; I will certainly keep you in mind when it comes to looking for GMs
hrmm .. hadn't heard anything about ... I'll have to go look and see what happens with it
Michael Brock wrote:
It says nothing can be used except from Core Rulebook, traits web enhancement, and guide to organized play ...
The Murfreesboro Lodge has updated their warhorn and added a new gameday and new store. Come check us out!! In addition, we are also up on facebook Murfreesboro Lodge
Coming in January we have a new site Roll the Dice will be hosting a new PFS gameday starting on the 2nd Saturday of the month.
I used to have a long drawn out speech ... now I've condensed it pretty much to ....
I tend to run x rated games ... I don't take them there, the table does ... soooooo ... if you're offended tell me now, otherwise let's game
so far no one has gotten up and walked away .. even when explore <redacted> or <redacted>
I've had some pretty interesting games doing that .. and I don't think anyone has complained.
If there are issues during the game, I deal with them there, otherwise I prefer not to limit the creativity of the table.
The Murfreesboro lodge (do we have one now? hehe) is hopping with 2 guaranteed tables and a 3rd overflow table ready to go.
come and join us for a day of gaming goodness and have a few laughs and good times
The schedule is out through December currently so feel free to sign up and come back :)
What I've found works for my gamestore is having the schedule of games out several months in advance,
people can sign up for what they want to GM and when; the coordinator gets advanced knowledge of a day if filling up fast and another GM is needed
**this is where warhorn is freaking awesome in helping keep track of who is signed up where
and then biggest part is enforcing sign ups .. seat the ones first that have signed up and those that don't get what's left
Unfortunately, after level 1 there are no options to rebuild the character; unless there are campaign changes and characters are given limited rebuild rules to accommodate those changes.
Best advice is to see if you can still work with the trait and continue to play the characters. Some of my favorite characters are ones with flaws; makes them seem a bit more human.
If you honestly just cannot work with the trait and feel that you cannot play the character; then retiring the character and rolling up a new one might be the best option -- would give you a chance to rebuild the character into something you want to play at that point
Daniel Luckett wrote:
WTfrick ... how did I get dragged into this?
I think that up to now you've had to go back and realign rulings and things to make the society as a whole more cohesive and more streamlined. With that streamlining is going to come the dissenters who now have to give up a cool new toy or have to change the way they organize, etc. Those people are going to be the first to complain when they aren't getting their way or you've now made their game life harder for them.
The one thing I think people forget and weren't maybe completely prepared for is a campaign coordinator with a military-esque background. In your former job you had to be somewhat hardnosed depending on the situation and I'm sure that you've fallen back on some of those mannerisms in dealing with all of us whiney ones on the boards. Different campaign organizers are going to have different styles and while I'm not saying that the styles of previous organizers were bad, yours is different and something that we're all going to have to get used to as, so far, you seems to have broken the Gencon curse and you're still hanging around.
My personal opinion is that I would rather see super awesome kewl stuff on chronicles, give me a chance to feel like I've earned the item instead of just giving it to me. Since I judge so much I want to feel that the limited time I get to play has some value at the end other than just another piece of paper.
As far as making annoucements and the streaminglining -- there were (in my opinion) some obvious changes that had to be made and for me knowing that the VOs and M&M discussed it was enough. The VOs and M&M have been charged with nuturing PFS and fostering it up to be the best it can possibly be, that is not going to come without some changes and without some discussion.
While I don't want to see the whole discussion (who needs 600+ count threads), perhaps next time major changes are coming like this open it up for forum discussion for a week like you did when you first started. I think people would feel less like this has been sprung on them and the ones that have super strong feelings and feel like they were allowed to have their say before the decision was final.. if the decision doesn't change then so be it .. but people always want to feel as if their words have meaning and can affect change.
Andrew Christian wrote:
to me this is a situation that is variable depending on what is going on at the table at the time the spell is cast ... If you're the GM at the time I guess you get to *gasp* make a decision w/out the benefit of the collective.
I have a simple response to the "why don't you heal me" question. I don't heal stupid... for me stupid also includes not helping out with your own healing.
I "get" that you're the frontline fighter and that you're taking all the damage so that others don't have to. My fighter carried a wand and healing potions and anti-toxin etc. I provided my own way to keep me alive.
There is no reason that anyone should expect someone else to provide for them, we cannot assume that others are always going to be there with healing. What happens if the cleric's/healer's wand runs out half way thru the scenario?
Players are always going to use the excuse that the rules don't specifically state they can't do something -- even if the rules were written before the class -- such as taking cross-blooded sorcerer, using the draconic and X bloodlines and wanting to use dragon disciple.
We can argue the nuances of every little aspect and the players are always going to come up with something different. No matter what we as judges decide, players are always going to be upset and come to the boards to post about it so we can have another huge discussion thread about the little nuances all over again.
As a judge, my job is to make sure that the player understands that I cannot prevent what is going to happen if he does something that is going to conflict with cannon -- such as a religious symbol proudly displayed in Rhadadoum. If I have explained to the player that there could be negative consequences to his actions and he continues those actions, I feel free as the judge to follow cannon.
Now if the player changes his actions; say puts a wrap around his face to hide a tattoo, then I don't see where he's coming into conflict with cannon and the NPCs wouldn't target him for heresy.
Jeff Mahood wrote:
Jeff, I tried to download it .. the link is there, but doesn't work, a blank page comes up
My introduction to gaming was many many moons ago while in college. A group of my new friends told me about this interesting game and all I had to do was to show up and oooooo I got pretty sparkly dice.
It was a odd group;
we had the DM who was a philosophy major/religion minor who was baked 99% of the time,
Unfortunately there was a break of a few years -- from when 3.0 game out to season 0 of pfs actually
Fast-forward several years and I'm talking with one of the docs at work and he's telling me about this awesome new game that's out and how he's having a housewarming mini-convention and I should come. Made my first character and power-leveled her that weekend and that was my short history.
I never had any opposition to joining a table, I was encouraged to join and was helped with anything (still being helped sometimes).
I have never had the opportunity to sit at a table with all women, mainly the tables are guys, with maybe one other female thrown in. Very very rarely do I see female GMs, that has been mainly at large conventions. I'm currently the only female in my area running pf under society play
I honestly think we're at a new frontier in the gaming world -- not having women gamers, but having women GMs. Although it's rare now, I still get the occasional person looking at me when sitting down at the table and their like -- wait you're the GM? But you're a girl!! People are always surprised when their GM is a female for some reason (at least that's been my experience)
I can understand the desire for this, but I think in the end it would create an atmosphere of discontent amongst area judges. What if you had one person that actually was pretty good, players thought they were could and there had never really been any complaints about their judging.
Enter in the person who is supposed to critique them who doesn't get along with the judge on a personality level. That personality level is going to overshadow any critique -- even thought it shouldn't we're all only human. Personality conflicts are a larger part of PFS then they probably should be but they do exist
Have to agree with you on this one... my credit for judging at Gencon, after I bought my shiny new UM, all went for more judging supplies. It's a vicious cycle.
Have to agree with this ... Some people need the incentive of "stuff" to fuel their desire to judge, but once they have everything what incentive do they have then.
I personally like the incentive of the exclusive special and working towards being able to run that. That is something that I'll have available to me new each year -- thought I'll have to beat Todd down with a stick so I can run it.
Michael Brock wrote:
Sounds good ... The only problem I see is judges that want to judge the whole convention having to make that decision, although I suppose that judges that really really want the tips and tricks would be able to give up one slot to go to the seminar
Guys ... Why is this becoming such a huge issue? The official rule states that the shirt has to be worn not how it has to be worn.
Should the player wear the shirt to promote the society and the company -- in an ideal world sure... but we don't live in a perfect world all the time. The world is not just red and blue (black and white to you mundanes) there is a lot of purple (again gray for mundane speak).
Rule number 1 of the society is "don't be a jerk" so why are we starting to nitpick about something as simple as a shirt reroll that is negligible in the grand scheme of things.
Quite honestly, if I sat down at a table with a judge and they made the comment that I had to wear (as intended for clothing to be worn) a shirt that I'd worn previously in order to get the re-roll, I'd probably think about leaving the table. Not because of the shirt wearing/reroll itself, but because I'd be thinking about what kind of experience I was going to have at that table overall if the judge was going to be that big of a jerk about something as simple as the shirt reroll.
I have a couple of questions on the map ... specifically with the area marked A6.. it's listed as the lower corridor. How does this figure in to the area? I'm reading it and it's just not making sense.
I'm guessing (please correct me) that the pcs would walk from A1 to A4 and only hit the lower corridor if they trigger one of the traps. Then if they are traveling the lower corridor... from what I'm reading they have to open the doors from below??
Dan Luckett wrote:
no caffine = bad postings yes
In regards to the variance, I don't think there is going to be a lot that we can do about it. From my understanding, the rule was written and left as is (switching from previous editions to pfrpg) with the intent that it was something left to the judges discretion (oh nos!!!!!).
So the best we can do is if you have a huge issue with always wanting to use it (as Nosig has described) then your best bet is to get to the game early and talk with the judge. Explaining the situation will help them to determine ahead of time what their stance is going to be and the player can decide if they want to sit at that table or not.
For me it comes down to the fact that the player has certain specifications that they want to play under and they are the one that needs to make the decisions about sitting at the table. I don't tell you that you cannot sit at my table if you want to take 10 all the time.
I think this thread has been good in that it has highlighted how different people have interpreted this (which was kind of the intent no?). But in the end we, as judges, will have to make a decision on the fly when gaming and that's what we do.
I received a boon for a 5pp vanity.
However, the boon I really really want is 6pp.
So my question is this, can I use the boon towards the vanity and add 1pp from my stash to equal the 6pp needed for the vanity I want?
**this post is not meant to spark a flame war over boons, if you have an issue with the boon start your own thread thanks**
Lol .. I have two people that have responded to my plea and are looking at their schedules .. so we'll see
*goes back to her purple world*
james maissen wrote:
I'm not going to debate my answer with you. We have different perspectives on it and we'll just have to agree to disagree
james maissen wrote:
As a person that judges on a fairly regular basis, I'm going to stick by my answer. Because I Judge OP doesn't mean I have to have a black and white answer, I can have a stance that allows me to be varied in how I rule the use of the playing being allowed to take 10.
And for the record, being gray in the area has NEVER been an issue at any of the conventions I've judged at, nor has it ever been an issue at any of the local gamedays.