We have actually been playing this Adventure Path for quite some time, but I had never gotten around to posting the make up of our adventuring group. So, recently, I asked the players to write a short description of their characters, for this thread.
We started "Burnt Offerings" with four characters, but the fifth (Jezkah) has joined us for the start of "The Skinsaw Murders"
Here is what we have:
Saffire of Clan Abd Zada: (½Elf Female Sorcerer - Female Player) Auburn haired, Saffire's blue-green eyes sparkle with emotion (positive or negative) that she is very ready to show to those around her. Half-Varisian and half-elven, all sorcerous fire, she is the more volatile half of the cousin-twins. Where her sister-cousin has accepted their father's offer into the "family", the lithe sorceress has clung to her Varisian heritage, including the adornment of her body with magical Varisian tattoos. She prefers to go barefoot and wears Varisian dancing garb in preference to other clothing -- the less the better. While a perfect mimic of her sister, Saffire is finding as she gains more abilities from her fire touched blood, the less alike the pair are becoming.
Emyralda Urindarohesarin, of Clan Abd Zada: (½Elf Female Rogue - Female Player) Much more self-contained than her sister-cousin, Emyralda is nevertheless her twin in looks. Auburn haired with green-blue eyes, she can act as wanton as Saffire, while never quite following through on the promise. Sleak and stealthy, the rogue enjoys the challenge of the chase and the hunt, as well as figuring out puzzles that her sister would rather blast to pieces. Her preferred style of dress is form-fitting and supple, though not showing as much skin as her sorceress twin. When the need arises, the pair can switch places and mimic each other to perfection, though their lives paths are diverging, making that game more and more difficult.
Gamunar Cat-eyes: (Human Male Ranger - Female Player) So named due to his golden-brown eyes and love of felines, "Gam" is 6'5", 234 lb., and a Sklar-Quah Shoanti ranger-fighter, still trying to make up his mind between the two. He'd like a firepelt animal companion, but wonders if that would work well now that he's developing a horse string of his own, combining the best of a heavy warhorse stallion's lines with the lines of light warhorse and riding mares (his father was Shriikirri-Quah originally), when he's not on the trail of something nasty threatening Sandpoint...and more especially, the dwarven cleric he was sent to guard on her travels here. He blames/credits his mother's original Shundar-Quah diplomatic leanings for his actually helping these Chelaxian frontiersmen, and not doing his best to drive them from the area; at least, they broke away from their evil empire, and since the sheriff there is Shoanti, they must have something decent going for them.
Ilda Sunroamer: (Dwarven Female Cleric - Female Player) So named due to her "unnatural" (some might even say, "un-dwarvish") delight in the sun on the mountainside, Ilda found within her a religious calling for Sarenrae, of all deities. Her skills as a goldsmith and her clan's glory and strong ties to Janderhoff's elite helped win her some acceptance, but when the church out at Sandpoint asked for a Sarenrae follower to be sent, the vote was unanimous that she should be given the chance to represent her people and do them proud. Recently, she has discovered a holy symbol of the Dawnflower with her smith master's mark on it in the hands of the unwashed, so she hopes that it had merely gotten separated from a shipment and that her old master is still alive and well back at the delve, and wasn't waylaid trying to get it to her.
Jezkah Sorrow-Weaver: (Human Female Barbarian - Male Player) She's a Shoanti Barbarian, rather tall for a female (5' 11"), shaved head with a screaming skull tattooed on the back of her head expressing her displeasure at all who try to sneak up behind her. Her skin is tanned from being outdoors most of her life. Her build is slender but very well muscled, and not very chesty but doesn't worry about such things. There are much more important things to find out in the Evil Civilized World than a mate.