|The Speaker in Dreams|
So ... the Favored Enemy is damn weak as it stands and SO circumstantial (APG has a really good option for it, though). So I'm less than satisfied.
Instead, I'm thinking I'll run it like a parallel to Weapon Training in that the Weapon Training just keeps getting better, right?
Now, WT is also weapon and not enemy dependent, so to account for that my thought is to keep the increasing bonuses as consistent across the board (like weapon training 1 just keeps getting better - follow?), and instead have each new Favored Enemy just go into the rangers pool of 'studied foes' (for lack of a better term on the fly).
So ... the bonus #'s continuously increase from +1 to +5.
Favored Enemies will begin with 1 and then end with 5 different types, ALL of which, when encountered, get the bonus #'s applied in play.
Does this sound horrible or off-kilter somewhere?
My thought is that it just makes FA more reliable of a boon for rangers overall while still leaving the targets highly selective and situational.